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cleanup...
Signed-off-by: Alex A. Naanou <alex.nanou@gmail.com>
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@ -264,7 +264,7 @@ var Snake = {
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// levels...
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basicLevel: function(){
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var a = this.field_size.width/8
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var a = Math.round(this.field_size.width/8)
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return this
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.wall({x:a*3, y:a*5}, 's', a*6)
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.wall({x:a*3, y:a*3}, 'e', a*2)
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@ -272,8 +272,8 @@ var Snake = {
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.wall({x:a*5, y:a*5}, 'e', a*6) },
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// XXX need to avoid blocked sections...
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randomLevel: function(){
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var a = this.field_size.width/8
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var b = this.field_size.height/8
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var a = Math.round(this.field_size.width/8)
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var b = Math.round(this.field_size.height/8)
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return this
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.wall(null, 's', b*6)
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.wall(null, 's', b*6)
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@ -353,27 +353,6 @@ function setup(){
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}
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//---------------------------------------------------------------------
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function test(game){
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return Snake
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.setup(game || '.snake')
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// XXX BUG: this will break as soon as it reaches the corner...
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.snake('blue', {x:0, y:0}, 's', 5)
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.snake('blue', {x:Snake.field_size.width-1, y:0}, 's', 5)
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// hit an apple...
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.snake('green', {x:5, y:3}, 's', 5)
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.apple({x:5, y:5})
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// hit a wall...
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.snake('silver', {x:14, y:3}, 'w', 5)
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.wall({x:2, y:14}, 's', 7)
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.start()
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}
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//---------------------------------------------------------------------
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</script>
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@ -382,8 +361,7 @@ function test(game){
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<body onload="setup()">
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<div class="simplesnake">
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</div>
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<div class="simplesnake"> </div>
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<p>
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XXX basic instructions...
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