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/**********************************************************************
*
*
*
**********************************************************************/
((typeof define)[0]=='u'?function(f){module.exports=f(require)}:define)
(function(require){ var module={} // make module AMD/node compatible...
/*********************************************************************/
var util = require('lib/util')
var object = require('lib/object')
var actions = require('lib/actions')
var features = require('lib/features')
var core = require('features/core')
/*********************************************************************/
// XXX experimental...
// XXX need the other .location stuff to be visible/accessible...
// ...now this only shows path...
var LocationProto = {
get path(){
return this.__actions.__location.path
},
set path(value){
this.__actions.location = value
},
__init__: function(actions){
this.__actions = actions
// XXX this does not work...
// ...the oother way around seems best:
// actions.__location.__proto__ = this
//this.__proto__ = actions.__location
},
}
var Location = object.makeConstructor('Location', LocationProto)
/*********************************************************************/
// XXX add url scheme support...
// <method>://<path>#<current>?<other>
// XXX add .hash support for in-location .current setting when no index
// available...
// XXX this should provide mechaincs to define location handlers, i.e.
// a set for loader/saver per location type (.method)
// XXX revise the wording...
// .path or .url
var LocationActions = actions.Actions({
config: {
'default-load-method': null,
},
// Format:
// {
// path: <base-path>,
// method: <load-method>,
// current: <current-gid>,
// ...
// }
//
// NOTE: these will remove the trailing '/' (or '\') from .path
// unless the path is root (i.e. "/")...
// ...this is mainly to facilitate better browse support, i.e.
// to open the dir (open parent + select current) and not
// within the dir
__location: null,
get location(){
this.__location = this.__location || {}
var b = this.__location.path
if(b && b != '/' && b != '\\'){
b = util.normalizePath(b)
}
if(b){
this.__location.path = b
}
this.__location.current = this.current
return this.__location
//return Location(this)
},
// NOTE: this is a shorthand for .loadLocation(..)
// NOTE: the method is needed to enable us to get the action return
// value...
set location(value){
this.loadLocation(value) },
clearLoaction: ['File/Clear location',
function(){ delete this.__location }],
// Load location...
//
// Reload current location...
// .loadLocation()
// -> result
//
// Load new path using current location method and data...
// .loadLocation(path)
// -> result
//
// Load new location...
// .loadLocation(location)
// -> result
// NOTE: this is almost the same as .location = location but
// here we can access the call return value.
//
// NOTE: .location will be set by the .load handler...
//
// XXX not sure about where to set the .__location -- see inside...
loadLocation: ['- File/Load location',
function(location){
location = location || this.location
// got a path -> load using current location data...
if(typeof(location) == typeof('str')){
location = {
path: path,
method: (this.__location && this.__location.method)
|| this.config['default-load-method'],
current: this.current,
}
// got an object...
} else {
// clone the location...
location = JSON.parse(JSON.stringify(location))
}
var method = location.method
|| this.location.method
|| this.config['default-load-method']
var cur = location.current
var path = location.path
// normalize path if it's not root...
if(path != '/' && path != '\\'){
path = location.path = util.normalizePath(path)
}
// XXX ???
//this.__location = location
// NOTE: the method should set the proper location if it uses .clear()...
var res = method && this[method](path)
// load current...
if(cur){
if(res && res.then != null){
var that = this
res.then(function(){
that.current = cur
})
} else {
this.current = cur
}
}
return res
}],
// XXX
// XXX should these have the same effect as .dispatch('location:*:load', location)???
// ...another way to put it is should we call this from dispatch?
// ...feels like yes -- this will turn into another Action-like
// protocol...
// ...or we can use this to wrap the actual matching action...
_loadLocation: ['- File/Save location',
{protocol: 'location:*:load'},
function(location){
this.location.method = this.locationMethod(location)
this.dispatch('location:*:load', location)
}],
_saveLocation: ['- File/Save location',
{protocol: 'location:*:save'},
function(location){
this.location.method = this.locationMethod(location)
this.dispatch('location:*:save', location) }],
_locationMethod: ['- File/',
{protocol: 'location:?'},
function(location){
return (location || this.location).method || null }],
// format:
// {
// 'protocol:method': 'actionName',
//
// 'family:protocol:method': 'actionName',
//
// 'family:*': 'actionName',
// ...
// }
get protocols(){
var cache = this.__location_protocol_cache = this.__location_protocol_cache
|| this.cacheProtocols()
return cache
},
cacheProtocols: ['- File/',
function(){
var that = this
var res = {}
this.actions.forEach(function(n){
var proto = that.getActionAttr(n, 'protocol')
if(proto){
res[proto] = n
}
})
return res
}],
// XXX how do we call the dispatched actions and all the matching
// pattern actions???
// One way to go would be:
// .dispatch('location:*:save', ..)
// -> 'location:?' - get the default for '*'
// -> 'location:*:save' (pre)
// -> 'location:file:save' - forms the return value
// -> 'location:*:save' (post)
//
// ...this should the same as calling (???):
// .loadLocation(..)
// XXX sanity check: how is this different for what Action(..) does???
// ...the only thing this adds is a way not to call some of the
// overloading actions via a simple pattern matching mechanism...
// Example:
// .dispatch('location:file:save', ..)
// -> calls only the "save" actions that match the
// location:file protocol ignoring all other
// implementations...
// ...for pure actions this is also possible by manually checking
// some condition and doing nothing if not matched...
dispatch: ['- File/',
core.doc`
Execute command in specific protocol...
.dispatch('protocol:command', ..)
.dispatch('family:protocol:command', ..)
-> result
XXX defaults...
XXX introspection...
`,
function(spec){
var args = [].slice.call(arguments, 1)
spec = spec instanceof Array ? spec : spec.split(':')
var cache = this.protocols
var protocols = Object.keys(cache)
// get all matching paths...
var matches = protocols.slice()
.map(function(p){ return p.split(':') })
spec.forEach(function(e, i){
matches = matches
.filter(function(p){ return e == '*' || p[i] == e }) })
matches = matches
// remove matches ending with '*'... (XXX ???)
.filter(function(p){ return p.slice(-1)[0] != '*' })
.map(function(p){ return p.join(':') })
// fill in the gaps...
var i = spec.indexOf('*')
while(spec.indexOf('*') >= 0){
var handler = cache[spec.slice(0, i).concat('?').join(':')]
if(handler){
spec[i] = this[handler].apply(this, args)
i = spec.indexOf('*')
// error...
// XXX how do we break out of this???
} else {
throw ('No default defined for: '+ spec.slice(0, i+1).join(':'))
}
}
// introspection...
// XXX this supports only one '??'
var i = spec.indexOf('??')
if(i >= 0){
var head = spec.slice(0, i).join(':')
var tail = spec.slice(i+1).join(':')
console.log(head, tail)
return protocols
.filter(function(p){
return p.startsWith(head)
&& (tail == ''
|| (p.endsWith(tail)
&& p.length > (head.length + tail.length + 2))) })
// call method...
} else {
var m = spec.join(':')
console.log('>>>', m)
// XXX take all the matches and chain call them...
return this[cache[m]].apply(this, args)
}
}],
})
module.Location = core.ImageGridFeatures.Feature({
title: '',
doc: '',
tag: 'location',
actions: LocationActions,
handlers: [
['clone',
function(res){
if(this.location){
res.__location = JSON.parse(JSON.stringify(this.__location))
}
}],
['clear',
function(){ this.clearLoaction() }],
// 1) store .location
// 2) cleanup .images[..].base_path
//
// XXX might be good to make the .base_path relative to location
// if possible...
// XXX not sure if this is the right place for .images[..].base_path
// handling...
['json',
function(res){
if(this.location){
var l = res.location = JSON.parse(JSON.stringify(this.location))
// cleanup base_path...
Object.keys(res.images || {}).forEach(function(gid){
var img = res.images[gid]
if(l.path == img.base_path){
delete img.base_path
}
})
}
}],
['load',
function(_, data){
// NOTE: we are setting this after the load because the
// loader may .clear() the viewer, thus clearing the
// .location too...
this.__location = data.location
}],
],
})
/**********************************************************************
* vim:set ts=4 sw=4 : */ return module })