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											2013-04-26 23:07:07 +04:00
										 |  |  | /********************************************************************** | 
					
						
							|  |  |  | * JavaScript Lib | 
					
						
							|  |  |  | * at this point this is just a place I put most of the generic stuff I  | 
					
						
							|  |  |  | * use. | 
					
						
							|  |  |  | *  | 
					
						
							|  |  |  | * P.S. the name "jli" just stands for Java script LIb, like how it  | 
					
						
							|  |  |  | * looks... | 
					
						
							|  |  |  | **********************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | //var DEBUG = DEBUG != null ? DEBUG : true
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							|  |  |  | /*********************************************************************/ | 
					
						
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 | 
					
						
							|  |  |  | // This will create a function that will cycle through a class_list on elem 
 | 
					
						
							|  |  |  | // calling the optional callbacks before and/or after.
 | 
					
						
							|  |  |  | // If class_list is given as a string, then this will create a toggler that 
 | 
					
						
							|  |  |  | // will turn the given class on the element on and off.
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | // Elem is a jquery compatible object; default use-case: a css selector.
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | // This will return a function with the folowing signature:
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							|  |  |  | //
 | 
					
						
							|  |  |  | // 	func() -> <state>
 | 
					
						
							|  |  |  | // 	func(<action>) -> <state>
 | 
					
						
							|  |  |  | // 	func(<target>, <action>) -> <state>
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | // In the first form this just toggles the state.
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | // In forms 2 and 3, if class_list is a string, the <action> can be :
 | 
					
						
							|  |  |  | // 	- <index>		: 0 for 'off' and 1 for 'on' (see below)
 | 
					
						
							|  |  |  | // 	- 'on'			: switch mode on -- add class
 | 
					
						
							|  |  |  | // 	- 'off'			: switch mode off -- remove class
 | 
					
						
							|  |  |  | // 	- '?'			: return current state ('on'|'off')
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | // In forms 2 and 3, if class_list is a list of strings, the <action> can be:
 | 
					
						
							|  |  |  | //  - <index>		: explicitly set the state to index in class_list
 | 
					
						
							|  |  |  | //  - <class-name>	: explicitly set a class from the list
 | 
					
						
							|  |  |  | // 	- '?'			: return current state ('on'|'off')
 | 
					
						
							|  |  |  | // 
 | 
					
						
							|  |  |  | // In the third form the <target> is a jquery-compatible object.
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | // In all forms this will return the current state string or null if the
 | 
					
						
							|  |  |  | // action argument given is invalid.
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | // NOTE: there is a special action 'next', passing it will have the same
 | 
					
						
							|  |  |  | // 		effect as not passing any action.
 | 
					
						
							|  |  |  | // NOTE: if it is needed to apply this to an explicit target but with 
 | 
					
						
							|  |  |  | // 		no explicit action, just pass 'next' as the second argument.
 | 
					
						
							|  |  |  | // NOTE: a special class name 'none' means no class is set, if it is present 
 | 
					
						
							|  |  |  | // 		in the class_list then that state will be with all other state 
 | 
					
						
							|  |  |  | // 		classes removed.
 | 
					
						
							|  |  |  | // NOTE: <class-name> must be an exact match to a string given in class_list
 | 
					
						
							|  |  |  | // NOTE: of only one callback is given then it will be called after the 
 | 
					
						
							|  |  |  | // 		class change...
 | 
					
						
							|  |  |  | // 		a way around this is to pass an empty function as callback_b
 | 
					
						
							|  |  |  | // NOTE: leading dots in class names in class_list are optional. 
 | 
					
						
							|  |  |  | // 		this is due to several times I've repeated the same mistake of 
 | 
					
						
							|  |  |  | // 		forgetting to write the classes without leading dots, this now 
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							|  |  |  | // 		will normalize the class list...
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							|  |  |  | //
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | // This also takes one or two callbacks. If only one is given then it is
 | 
					
						
							|  |  |  | // called after (post) the change is made. If two are given then the first
 | 
					
						
							|  |  |  | // is called before the change and the second after the change.
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							|  |  |  | // The callbacks are passed the current action.
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										 |  |  | // The callback function will have 'this' set to the same value as the 
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							|  |  |  | // toggler itself, e.g. if the toggler is called as a method, the 
 | 
					
						
							|  |  |  | // callback's 'this' will reference the object.
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											2013-04-26 23:07:07 +04:00
										 |  |  | //
 | 
					
						
							|  |  |  | // NOTE: the pre-callback will get the "intent" action, i.e. the state the
 | 
					
						
							|  |  |  | // 		we are changing into but the changes are not yet made.
 | 
					
						
							|  |  |  | // NOTE: if the pre-callback explicitly returns false, then the change will
 | 
					
						
							|  |  |  | // 		not be made.
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							|  |  |  | function createCSSClassToggler(elem, class_list, callback_a, callback_b){ | 
					
						
							|  |  |  | 	var bool_action = false | 
					
						
							|  |  |  | 	if(typeof(class_list) == typeof('')){ | 
					
						
							|  |  |  | 		class_list = ['none', class_list] | 
					
						
							|  |  |  | 		bool_action = true | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	// Normalize classes -- remove the dot from class names...
 | 
					
						
							|  |  |  | 	// NOTE: this is here because I've made the error of including a 
 | 
					
						
							|  |  |  | 	// 		leading "." almost every time I use this after I forget 
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							|  |  |  | 	// 		the UI...
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							|  |  |  | 	class_list = $(class_list).map(function(_, e){ | 
					
						
							|  |  |  | 		return $(e.split(' ')).map(function(_, c){ | 
					
						
							|  |  |  | 			c = c.trim() | 
					
						
							|  |  |  | 			return c[0] == '.' ? c.slice(1) : c | 
					
						
							|  |  |  | 		}).toArray().join(' ') | 
					
						
							|  |  |  | 	}).toArray() | 
					
						
							|  |  |  | 	// normalize the callbacks...
 | 
					
						
							|  |  |  | 	if(callback_b == null){ | 
					
						
							|  |  |  | 		var callback_pre = null | 
					
						
							|  |  |  | 		var callback_post = callback_a | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		var callback_pre = callback_a | 
					
						
							|  |  |  | 		var callback_post = callback_b | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// XXX make this generic...
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							|  |  |  | 	var func = function(a, b){ | 
					
						
							|  |  |  | 		if(b == null){ | 
					
						
							|  |  |  | 			var action = a == 'next' ? null : a | 
					
						
							|  |  |  | 			var e = elem | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			var e = a | 
					
						
							|  |  |  | 			var action = b == 'next' ? null : b | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		e = $(e) | 
					
						
							|  |  |  | 		// option number...
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							|  |  |  | 		if(typeof(action) == typeof(1)){ | 
					
						
							|  |  |  | 			// range check...
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							|  |  |  | 			if(action < 0 || action >= class_list.length){ | 
					
						
							|  |  |  | 				return null | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			if(bool_action){ | 
					
						
							|  |  |  | 				action = action == 0 ? 'off' : 'on' | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				action = class_list[action] | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		// we need to get the current state...
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							|  |  |  | 		if(action == null || action == '?'){ | 
					
						
							|  |  |  | 			// get current state...
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							|  |  |  | 			var cur = 'none' | 
					
						
							|  |  |  | 			for(var i=0; i < class_list.length; i++){ | 
					
						
							|  |  |  | 				if(e.hasClass(class_list[i])){ | 
					
						
							|  |  |  | 					cur = class_list[i] | 
					
						
							|  |  |  | 					break | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			}  | 
					
						
							|  |  |  | 			// just asking for info...
 | 
					
						
							|  |  |  | 			if(action == '?'){ | 
					
						
							|  |  |  | 				return bool_action ? (cur == 'none' ? 'off' : 'on') : cur | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// invalid action...
 | 
					
						
							|  |  |  | 		} else if((bool_action && ['on', 'off'].indexOf(action) == -1) | 
					
						
							|  |  |  | 				|| (!bool_action && class_list.indexOf(action) == -1)){ | 
					
						
							|  |  |  | 			return null | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
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							|  |  |  | 		var cls = bool_action ? class_list[1] : action | 
					
						
							|  |  |  | 		// get the right class...
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							|  |  |  | 		if(action == null){ | 
					
						
							|  |  |  | 			var i = class_list.indexOf(cur)+1 | 
					
						
							|  |  |  | 			i = i == -1 ? 0 : i | 
					
						
							|  |  |  | 			i = i == class_list.length ? 0 : i | 
					
						
							|  |  |  | 			cls = class_list[i] | 
					
						
							|  |  |  | 
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							|  |  |  | 			if(bool_action){ | 
					
						
							|  |  |  | 				action = cls == 'none' ? 'off' : 'on' | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				action = cls | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
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										 |  |  | 		// NOTE: the callbacks are passed the same this as the calling 
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							|  |  |  | 		// 		function, this will enable them to act as metods correctly
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										 |  |  | 		// pre callback...
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							|  |  |  | 		if(callback_pre != null){ | 
					
						
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										 |  |  | 			if(callback_pre.call(this, action) === false){ | 
					
						
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										 |  |  | 				return | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		// update the element...
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							|  |  |  | 		e.removeClass(class_list.join(' ')) | 
					
						
							|  |  |  | 		if(cls != 'none' && action != 'off'){ | 
					
						
							|  |  |  | 			e.addClass(cls) | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		// post callback...
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							|  |  |  | 		if(callback_post != null){ | 
					
						
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										 |  |  | 			callback_post.call(this, action) | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 
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							|  |  |  | 		return action | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	func.class_list = class_list | 
					
						
							|  |  |  | 	if(bool_action){ | 
					
						
							|  |  |  | 		func.doc = 'With no arguments this will toggle between "on" and '+ | 
					
						
							|  |  |  | 			'"off".\n'+ | 
					
						
							|  |  |  | 			'If either "on" or "off" are given then this will switch '+ | 
					
						
							|  |  |  | 			'to that mode.\n'+ | 
					
						
							|  |  |  | 			'If "?" is given, this will return either "on" or "off" '+ | 
					
						
							|  |  |  | 			'depending on the current state.' | 
					
						
							|  |  |  | 	}else{ | 
					
						
							|  |  |  | 		func.doc = 'With no arguments this will toggle between '+ | 
					
						
							|  |  |  | 			class_list +' in cycle.\n' +  | 
					
						
							|  |  |  | 			'if any of the state names or its number is given then that '+ | 
					
						
							|  |  |  | 			'state is switched on.'+ | 
					
						
							|  |  |  | 			'If "?" is given, this will return the current state.' | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	return func | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | 
 | 
					
						
							|  |  |  | /* | 
					
						
							|  |  |  | // show a jQuary opject in viewer overlay...
 | 
					
						
							|  |  |  | // XXX need to set .scrollTop(0) when showing different UI... 
 | 
					
						
							|  |  |  | // 		...and not set it when the UI is the same
 | 
					
						
							|  |  |  | // XXX this must create it's own overlay...
 | 
					
						
							|  |  |  | function showInOverlay(obj){ | 
					
						
							|  |  |  | 	obj.click(function(){ return false }) | 
					
						
							|  |  |  | 	// XXX 
 | 
					
						
							|  |  |  | 	$('.viewer').addClass('overlay-mode') | 
					
						
							|  |  |  | 	// clean things up...
 | 
					
						
							|  |  |  | 	$('.overlay .content').children().remove() | 
					
						
							|  |  |  | 	// put it in the overlay...
 | 
					
						
							|  |  |  | 	$('.overlay .content').append(obj) | 
					
						
							|  |  |  | 	// prepare the overlay...
 | 
					
						
							|  |  |  | 	$('.overlay') | 
					
						
							|  |  |  | 		.one('click', function(){ | 
					
						
							|  |  |  | 			$('.overlay') | 
					
						
							|  |  |  | 				.fadeOut(function(){ | 
					
						
							|  |  |  | 					$('.overlay .content') | 
					
						
							|  |  |  | 						.children() | 
					
						
							|  |  |  | 							.remove() | 
					
						
							|  |  |  | 					$('.overlay-mode').removeClass('overlay-mode') | 
					
						
							|  |  |  | 				}) | 
					
						
							|  |  |  | 		}) | 
					
						
							|  |  |  | 		.fadeIn() | 
					
						
							|  |  |  | 	return obj | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | function overlayMessage(text){ | 
					
						
							|  |  |  | 	return showInOverlay($('<div class="overlay-message">' +text+ '</div>')) | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | function unanimated(obj, func, time){ | 
					
						
							|  |  |  | 	return function(){ | 
					
						
							|  |  |  | 		if(time == null){ | 
					
						
							|  |  |  | 			time = 5 | 
					
						
							|  |  |  | 		}	 | 
					
						
							|  |  |  | 		obj = $(obj) | 
					
						
							|  |  |  | 		obj.addClass('unanimated') | 
					
						
							|  |  |  | 		var res = func.apply(func, arguments) | 
					
						
							|  |  |  | 		setTimeout(function(){obj.removeClass('unanimated')}, time) | 
					
						
							|  |  |  | 		return res | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // NOTE: this will only use the first element in a set.
 | 
					
						
							|  |  |  | // NOTE: if no element is given this will return null.
 | 
					
						
							|  |  |  | function makeCSSVendorAttrGetter(attr, dfl, callback){ | 
					
						
							|  |  |  | 	return function(elem){ | 
					
						
							|  |  |  | 		elem = $(elem) | 
					
						
							|  |  |  | 		if(elem.length == 0){ | 
					
						
							|  |  |  | 			return null | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		// using the attr...
 | 
					
						
							|  |  |  | 		var vendors = ['O', 'Moz', 'ms', 'webkit'] | 
					
						
							|  |  |  | 		var data = elem[0].style[attr] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// go through vendor prefixes... (hate this!)
 | 
					
						
							|  |  |  | 		if(!data || data == 'none'){ | 
					
						
							|  |  |  | 			for(var i in vendors){ | 
					
						
							|  |  |  | 				data = elem[0].style[vendors[i] + attr.capitalize()] | 
					
						
							|  |  |  | 				if(data && data != 'none'){ | 
					
						
							|  |  |  | 					break | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		// no data is set...
 | 
					
						
							|  |  |  | 		if(!data || data == 'none'){ | 
					
						
							|  |  |  | 			return dfl | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		return callback(data) | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Return a scale value for the given element(s).
 | 
					
						
							|  |  |  | // NOTE: this will only return a single scale value...
 | 
					
						
							|  |  |  | var getElementScale = makeCSSVendorAttrGetter( | 
					
						
							|  |  |  | 		'transform', | 
					
						
							|  |  |  | 		1, | 
					
						
							|  |  |  | 		function(data){ | 
					
						
							|  |  |  | 			return parseFloat((/(scale|matrix)\(([^),]*)\)/).exec(data)[2]) | 
					
						
							|  |  |  | 		}) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | var getElementShift = makeCSSVendorAttrGetter( | 
					
						
							|  |  |  | 		'transform', | 
					
						
							|  |  |  | 		{left: 0, top: 0}, | 
					
						
							|  |  |  | 		function(data){ | 
					
						
							|  |  |  | 			res = /(translate\(|matrix\([^,]*,[^,]*,[^,]*,[^,]*,)([^,]*),([^\)]*)\)/.exec(data) | 
					
						
							|  |  |  | 			return { | 
					
						
							|  |  |  | 				left: parseFloat(res[2]), | 
					
						
							|  |  |  | 				top: parseFloat(res[3]) | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		}) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | var DEFAULT_TRANSITION_DURATION = 200 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | var getElementTransitionDuration = makeCSSVendorAttrGetter( | 
					
						
							|  |  |  | 		'transitionDuration',  | 
					
						
							|  |  |  | 		DEFAULT_TRANSITION_DURATION,  | 
					
						
							|  |  |  | 		parseInt) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
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											2013-04-29 01:59:59 +04:00
										 |  |  | var USE_TRANSFORM = true | 
					
						
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										 |  |  | var USE_3D_TRANSFORM = true | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // NOTE: at this point this works only on the X axis...
 | 
					
						
							|  |  |  | function setElementTransform(elem, offset, scale, duration){ | 
					
						
							|  |  |  | 	elem = $(elem) | 
					
						
							|  |  |  | 	var t3d = USE_3D_TRANSFORM ? 'translateZ(0px)' : '' | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if(offset == null){ | 
					
						
							|  |  |  | 		offset = getElementShift(elem) | 
					
						
							|  |  |  | 	// number -- only the x coord...
 | 
					
						
							|  |  |  | 	} else if(typeof(offset) == typeof(1)){ | 
					
						
							|  |  |  | 		offset = { | 
					
						
							|  |  |  | 			left: offset, | 
					
						
							|  |  |  | 			top: 0 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	// array...
 | 
					
						
							|  |  |  | 	} else if(offset.indexOf){ | 
					
						
							|  |  |  | 		offset = { | 
					
						
							|  |  |  | 			left: offset[0] ? offset[0] : 0, | 
					
						
							|  |  |  | 			top: offset[1] ? offset[1] : 0 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if(scale == null){ | 
					
						
							|  |  |  | 		var scale = getElementScale(elem) | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if(USE_TRANSFORM){ | 
					
						
							|  |  |  | 		var transform = 'translate('+  | 
					
						
							|  |  |  | 				Math.round(offset.left) +'px, '+ | 
					
						
							|  |  |  | 				Math.round(offset.top) +'px) scale('+ scale +') ' + t3d | 
					
						
							|  |  |  | 		elem.css({ | 
					
						
							|  |  |  | 			'-ms-transform' : transform,  | 
					
						
							|  |  |  | 			'-webkit-transform' : transform,  | 
					
						
							|  |  |  | 			'-moz-transform' : transform,  | 
					
						
							|  |  |  | 			'-o-transform' : transform,  | 
					
						
							|  |  |  | 			'transform' : transform,  | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// XXX can we avoid this here?? 
 | 
					
						
							|  |  |  | 			left: 0, | 
					
						
							|  |  |  | 			// XXX is this correct???
 | 
					
						
							|  |  |  | 			top: '' | 
					
						
							|  |  |  | 		}, duration) | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		var transform = 'translate(0px, 0px) scale('+ scale +') ' + t3d | 
					
						
							|  |  |  | 		elem.css({ | 
					
						
							|  |  |  | 			// NOTE: this will be wrong during a transition, that's why we 
 | 
					
						
							|  |  |  | 			// 		can pass the pre-calculated offset as an argument...
 | 
					
						
							|  |  |  | 			left: Math.round(offset.left), | 
					
						
							|  |  |  | 			top: Math.round(offset.top), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// XXX can we avoid this here?? 
 | 
					
						
							|  |  |  | 			'-ms-transform' : transform,  | 
					
						
							|  |  |  | 			'-webkit-transform' : transform,  | 
					
						
							|  |  |  | 			'-moz-transform' : transform,  | 
					
						
							|  |  |  | 			'-o-transform' : transform,  | 
					
						
							|  |  |  | 			'transform' : transform,  | 
					
						
							|  |  |  | 		}, duration) | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return elem | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // XXX this affects only the innertial part, not setCurrentPage...
 | 
					
						
							|  |  |  | var USE_TRANSITIONS_FOR_ANIMATION = false | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // XXX make this a drop-in replacement for setElementTransform...
 | 
					
						
							|  |  |  | // XXX cleanup, still flacky...
 | 
					
						
							|  |  |  | function animateElementTo(elem, to, duration, easing, speed, use_transitions){ | 
					
						
							|  |  |  | 	// stop all ongoing animations on the current elem...
 | 
					
						
							|  |  |  | 	stopAnimation(elem) | 
					
						
							|  |  |  | 	use_transitions = use_transitions != null ?  | 
					
						
							|  |  |  | 							use_transitions  | 
					
						
							|  |  |  | 							: USE_TRANSITIONS_FOR_ANIMATION | 
					
						
							|  |  |  | 	// use transition for animation...
 | 
					
						
							|  |  |  | 	if(use_transitions){ | 
					
						
							|  |  |  | 		setTransitionEasing(elem, easing) | 
					
						
							|  |  |  | 		duration == null && setTransitionDuration(elem, duration) | 
					
						
							|  |  |  | 		setElementTransform(elem, to) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// manually animate...
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		if(typeof(to) == typeof(1)){ | 
					
						
							|  |  |  | 			to = { | 
					
						
							|  |  |  | 				left: to, | 
					
						
							|  |  |  | 				top: 0, | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if(typeof(speed) == typeof(2)){ | 
					
						
							|  |  |  | 			speed = { | 
					
						
							|  |  |  | 				x: speed, | 
					
						
							|  |  |  | 				y: 0, | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if(duration == null){ | 
					
						
							|  |  |  | 			duration = getElementTransitionDuration(elem) | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		setTransitionDuration(elem, 0) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		var start = Date.now() | 
					
						
							|  |  |  | 		var then = start + duration | 
					
						
							|  |  |  | 		var from = getElementShift(elem) | 
					
						
							|  |  |  | 		var cur = { | 
					
						
							|  |  |  | 			top: from.top, | 
					
						
							|  |  |  | 			left: from.left | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		var dist = { | 
					
						
							|  |  |  | 			top: to.top - from.top, | 
					
						
							|  |  |  | 			left: to.left - from.left, | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		elem.animating = true | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		function animate(){ | 
					
						
							|  |  |  | 			var t = Date.now() | 
					
						
							|  |  |  | 			// end of the animation...
 | 
					
						
							|  |  |  | 			if(t >= then){ | 
					
						
							|  |  |  | 				setElementTransform(elem, to) | 
					
						
							|  |  |  | 				return | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			if(!elem.animating){ | 
					
						
							|  |  |  | 				// XXX jittery...
 | 
					
						
							|  |  |  | 				setElementTransform(elem, cur) | 
					
						
							|  |  |  | 				return | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// do an intermediate step...
 | 
					
						
							|  |  |  | 			// XXX do propper easing...
 | 
					
						
							|  |  |  | 			// XXX sometimes results in jumping around...
 | 
					
						
							|  |  |  | 			// 		...result of jumping over the to position...
 | 
					
						
							|  |  |  | 			if(speed != null){ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				// XXX the folowing two blocks are the same...
 | 
					
						
							|  |  |  | 				// XXX looks a bit too complex, revise...
 | 
					
						
							|  |  |  | 				if(Math.abs(dist.top) >= 1){ | 
					
						
							|  |  |  | 					dy = ((t - start) * speed.y) | 
					
						
							|  |  |  | 					if(Math.abs(dist.top) > Math.abs(dy)){ | 
					
						
							|  |  |  | 						dist.top -= dy | 
					
						
							|  |  |  | 						cur.top = Math.round(cur.top + dy) | 
					
						
							|  |  |  | 						// normalize...
 | 
					
						
							|  |  |  | 						cur.top = Math.abs(dist.top) <= 1 ? to.top : cur.top | 
					
						
							|  |  |  | 						// calc speed for next step...
 | 
					
						
							|  |  |  | 						speed.y = dist.top / (duration - (t - start)) | 
					
						
							|  |  |  | 					} else { | 
					
						
							|  |  |  | 						cur.top = to.top | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				// XXX looks a bit too complex, revise...
 | 
					
						
							|  |  |  | 				if(Math.abs(dist.left) >= 1){ | 
					
						
							|  |  |  | 					dx = ((t - start) * speed.x) | 
					
						
							|  |  |  | 					if(Math.abs(dist.left) > Math.abs(dx)){ | 
					
						
							|  |  |  | 						dist.left -= dx | 
					
						
							|  |  |  | 						cur.left = Math.round(cur.left + dx) | 
					
						
							|  |  |  | 						// normalize...
 | 
					
						
							|  |  |  | 						cur.left = Math.abs(dist.left) <= 1 ? to.left : cur.left | 
					
						
							|  |  |  | 						// calc speed for next step...
 | 
					
						
							|  |  |  | 						speed.x = dist.left / (duration - (t - start)) | 
					
						
							|  |  |  | 					} else { | 
					
						
							|  |  |  | 						cur.left = to.left | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// XXX this is a staright forward linear function...
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				var r = (t - start) / duration | 
					
						
							|  |  |  | 				cur.top = Math.round(from.top + (dist.top * r)) | 
					
						
							|  |  |  | 				cur.left = Math.round(from.left + (dist.left * r))  | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			setElementTransform(elem, cur) | 
					
						
							|  |  |  | 			// sched next frame...
 | 
					
						
							|  |  |  | 			elem.next_frame = getAnimationFrame(animate) | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		animate() | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | function stopAnimation(elem){ | 
					
						
							|  |  |  | 	if(elem.next_frame){ | 
					
						
							|  |  |  | 		cancelAnimationFrame(elem.next_frame) | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // XXX account for other transitions...
 | 
					
						
							|  |  |  | function setElementScale(elem, scale){ | 
					
						
							|  |  |  | 	return setElementTransform(elem, null, scale) | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-05-14 16:04:57 +04:00
										 |  |  | 
 | 
					
						
							|  |  |  | function setElementOrigin(elem, x, y, z){ | 
					
						
							|  |  |  | 	x = x == null ? '50%' : x | 
					
						
							|  |  |  | 	y = y == null ? '50%' : y | 
					
						
							|  |  |  | 	z = z == null ? '0' : z | 
					
						
							|  |  |  | 	var value = x +' '+ y +' '+ z | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return $(elem).css({ | 
					
						
							|  |  |  | 		'transform-origin': value,  | 
					
						
							|  |  |  | 		'-ms-transform-origin':  value, | 
					
						
							|  |  |  | 		'-webkit-transform-origin':  value, | 
					
						
							|  |  |  | 	}) | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-04-26 23:07:07 +04:00
										 |  |  | function setTransitionEasing(elem, ease){ | 
					
						
							|  |  |  | 	if(typeof(ms) == typeof(0)){ | 
					
						
							|  |  |  | 		ms = ms + 'ms' | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2013-05-14 16:04:57 +04:00
										 |  |  | 	return $(elem).css({ | 
					
						
							| 
									
										
										
										
											2013-04-26 23:07:07 +04:00
										 |  |  | 		'transition-timing-function': ease,  | 
					
						
							|  |  |  | 		'-moz-transition-timing-function': ease, | 
					
						
							|  |  |  | 		'-o-transition-timing-function': ease, | 
					
						
							|  |  |  | 		'-ms-transition-timing-function': ease, | 
					
						
							|  |  |  | 		'-webkit-transition-timing-function': ease | 
					
						
							|  |  |  | 	}) | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | function setTransitionDuration(elem, ms){ | 
					
						
							|  |  |  | 	if(typeof(ms) == typeof(0)){ | 
					
						
							|  |  |  | 		ms = ms + 'ms' | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return elem.css({ | 
					
						
							|  |  |  | 		'transition-duration': ms,  | 
					
						
							|  |  |  | 		'-moz-transition-duration': ms, | 
					
						
							|  |  |  | 		'-o-transition-duration': ms, | 
					
						
							|  |  |  | 		'-ms-transition-duration': ms, | 
					
						
							|  |  |  | 		'-webkit-transition-duration': ms | 
					
						
							|  |  |  | 	}) | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /************************************************ jQuery extensions **/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | jQuery.fn.reverseChildren = function(){ | 
					
						
							|  |  |  | 	return $(this).each(function(_, e){ | 
					
						
							|  |  |  | 		return $(e).append($(e).children().detach().get().reverse()) | 
					
						
							|  |  |  | 	}) | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | jQuery.fn.sortChildren = function(func){ | 
					
						
							|  |  |  | 	return $(this).each(function(_, e){ | 
					
						
							|  |  |  | 		return $(e).append($(e).children().detach().get().sort(func)) | 
					
						
							|  |  |  | 	}) | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /**************************************************** JS utilities ***/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String.prototype.capitalize = function(){ | 
					
						
							|  |  |  | 	return this[0].toUpperCase() + this.slice(1) | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-05-21 23:25:55 +04:00
										 |  |  | // XXX not sure if this has to be a utility or a method...
 | 
					
						
							|  |  |  | Object.get = function(obj, name, dfl){ | 
					
						
							|  |  |  | 	var val = obj[name] | 
					
						
							|  |  |  | 	if(val === undefined && dfl != null){ | 
					
						
							|  |  |  | 		return dfl | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return val | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-04-26 23:07:07 +04:00
										 |  |  | var getAnimationFrame = (window.requestAnimationFrame | 
					
						
							|  |  |  | 		|| window.webkitRequestAnimationFrame  | 
					
						
							|  |  |  | 		|| window.mozRequestAnimationFrame | 
					
						
							|  |  |  | 		|| window.oRequestAnimationFrame | 
					
						
							|  |  |  | 		|| window.msRequestAnimationFrame | 
					
						
							|  |  |  | 		|| function(callback){  | 
					
						
							|  |  |  | 			setTimeout(callback, 1000/60)  | 
					
						
							|  |  |  | 		}) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-05-21 23:25:55 +04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-04-26 23:07:07 +04:00
										 |  |  | var cancelAnimationFrame = (window.cancelRequestAnimationFrame  | 
					
						
							|  |  |  | 		|| window.webkitCancelAnimationFrame  | 
					
						
							|  |  |  | 		|| window.webkitCancelRequestAnimationFrame  | 
					
						
							|  |  |  | 		|| window.mozCancelRequestAnimationFrame | 
					
						
							|  |  |  | 		|| window.oCancelRequestAnimationFrame | 
					
						
							|  |  |  | 		|| window.msCancelRequestAnimationFrame | 
					
						
							|  |  |  | 		|| clearTimeout) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /********************************************************************** | 
					
						
							|  |  |  | * vim:set ts=4 sw=4 :                                                */ |