still working on .transform(..) now appears to be close, still needs thought and testing...

Signed-off-by: Alex A. Naanou <alex.nanou@gmail.com>
This commit is contained in:
Alex A. Naanou 2015-12-24 05:01:07 +03:00
parent 88ae9d7e25
commit 33c4562842

View File

@ -158,10 +158,12 @@ var obj2transform = function(obj, filter){
// XXX need:
// - a way to minimize this, i.e. get only full and minimal functions...
// - a way to get what was defined as-is...
// XXX might be a good idea to use aliases for getting stuff and not
// just setting stuff...
// .x(123) -> set all the aliases
// .x() -> search only the first match
// XXX STUB: .simplify(..) should be rewritten and be configurable...
// ...preferable work on write -- set the alias that already esists
// and ignore the rest...
// XXX make aliases collect and merge data, e.g. asking for scale with
// scaleX and scaleY set should return the combination of the two
// results...
// XXX not critical yet but will need to support for completeness...
// - transformStyle
// - prespective
@ -179,31 +181,34 @@ var transformEditor = function(){
// methods...
// XXX needs more work...
// XXX generate this...
simplify: function(filter){
data = this.data
// scale...
if(data.scale){
if((data.scaleX||[])[0] == data.scale[0]){ delete data.scaleX }
if((data.scaleY||[])[0] == data.scale[1]){ delete data.scaleY }
if((data.scale||[])[0] == data.scale[1]){ data.scale = data.scale.slice(0, 1) }
}
if(data.scale
&& data.scale[0] == 1
&& data.scale[1] == 1){ delete data.scale }
if((data.scaleX||[1])[0] == 1){ delete data.scaleX }
if((data.scaleY||[1])[0] == 1){ delete data.scaleY }
if(data.translate3d){
// XXX STUB
data.translate3d[0] = data.translate3d[0] || 0
data.translate3d[1] = data.translate3d[1] || 0
data.translate3d[2] = data.translate3d[2] || 0
// translate...
if(data.translate
&& data.translate.len == 2
&& parseFloat(data.translate[0]) == 0
&& parseFloat(data.translate[1]) == 0){ delete data.translate }
if(data.translate3d
&& data.translate3d.len == 3
&& parseFloat(data.translate3d[0]) == 0
&& parseFloat(data.translate3d[1]) == 1
&& parseFloat(data.translate3d[2]) == 1){ delete data.translate3d }
if(parseFloat((data.translateX||[1])[0]) == 0){ delete data.translateX }
if(parseFloat((data.translateY||[1])[0]) == 0){ delete data.translateY }
if(parseFloat((data.translateZ||[1])[0]) == 0){ delete data.translateZ }
// translate...
if(data.translate && data.translate3d){ delete data.translate }
// XXX rotate...
// translate3d...
if((data.translateX||[])[0] == data.translate3d[0]){ delete data.translateX }
if((data.translateY||[])[0] == data.translate3d[1]){ delete data.translateY }
if((data.translateZ||[])[0] == data.translate3d[2]){ delete data.translateZ }
}
// XXX skew...
return this.data
},
@ -287,7 +292,8 @@ var transformEditor = function(){
// set...
if(val != null && val != ''){
val = val instanceof Array ? val : [val]
var res = this.data[name] = this.data[name] || []
var data = this.data[name] = this.data[name] || []
var res = []
// add units and general processing...
val.map(function(arg, i){
// special case, if an arg is undefined do not change it...
@ -295,11 +301,12 @@ var transformEditor = function(){
return
}
var unit = args[i] || ''
res[i] = typeof(arg) == typeof(123)
data[i] = typeof(arg) == typeof(123)
|| (typeof(arg) == typeof('str')
&& /^[0-9\.]+$/.test(arg)) ?
arg + unit
: arg
res[i] = arg
})
return res
@ -323,7 +330,13 @@ var transformEditor = function(){
}
}
var alias = function(spec){
var alias = function(spec, reduce, mode){
reduce = reduce || 'last'
// can be:
// 'first'
// 'last'
// 'all'
mode = mode || 'first'
// alias runner...
var handler = function(alias, args){
var that = this
@ -332,9 +345,12 @@ var transformEditor = function(){
// NOTE: this is the name of the called alias...
var arg = args[spec[alias]]
return Object.keys(spec).map(function(k){
var aliases = Object.keys(spec)
return aliases.map(function(k, j){
var i = spec[k]
// get state...
if(args.length == 0){
var res = k in that.__direct ?
that.__direct[k].call(that)
@ -342,20 +358,33 @@ var transformEditor = function(){
return res != null ? res[i] : res
}
// prepare arguments...
var a = []
a[i] = arg
a[i] = mode == 'first' && j == 0 ? arg
: mode == 'last' && j == aliases.length - 1 ? arg
: reduce == 'sum' ? 0
: reduce == 'mul' ? 1
: arg
// do the call...
var res = k in that.__direct ?
that.__direct[k].call(that, a)
: null
return res != null ? res[i] : res
})
.filter(function(e){ return e != null })
.slice(-1)[0]
.reduce(reduce == 'sum' ? function(a, b){ return a + b }
: reduce == 'mul' ? function(a, b){ return a * b }
: reduce == 'last' ? function(a, b){ return b != null ? b : a }
: reduce)
}
// setup the aliases...
Object.keys(spec).forEach(function(k){
var aliases = Object.keys(spec)
mode == 'last' && aliases.reverse()
aliases.forEach(function(k){
var i = spec[k]
var func = i instanceof Function ? i : handler
@ -363,8 +392,11 @@ var transformEditor = function(){
// NOTE: we will pass the called alias name to the handler
// via 'this'...
var f = editor[k]
editor[k] = f ?
var alias = editor[k] = f ?
// wrap the original alias...
// NOTE: this will iterate the overloaded aliases...
// i.e. this will iterate the arguments (width) while
// the handler(..) will iterate the aliases...
function(){
var args = args2array(arguments)
// XXX do a full search through the alias values and merge results...
@ -384,6 +416,9 @@ var transformEditor = function(){
var args = args2array(arguments)
return func.call(this, k, args)
}
alias.isAlias = true
alias.reduce = reduce
})
}
@ -393,18 +428,18 @@ var transformEditor = function(){
func('translateX', ['px'])
func('translateY', ['px'])
func('translateZ', ['px'])
alias({ translate3d: 0, translate: 0, translateX: 0, x: 0 })
alias({ translate3d: 1, translate: 1, translateY: 0, y: 0, })
alias({ translate3d: 2, translateZ: 0, z: 0, })
alias({ translate3d: 0, translate: 0, translateX: 0, x: 0 }, 'sum')
alias({ translate3d: 1, translate: 1, translateY: 0, y: 0, }, 'sum')
alias({ translate3d: 2, translateZ: 0, z: 0, }, 'sum')
func('scale', ['', ''])
//func('scale3d', ['', '', ''])
func('scaleX')
func('scaleY')
//func('scaleZ')
alias({ scale: 0, /*scale3d: 0,*/ scaleX: 0, })
alias({ scale: 1, /*scale3d: 1,*/ scaleY: 0, })
//alias({ scale3d: 2, scaleZ: 0, })
alias({ scale: 0, /*scale3d: 0,*/ scaleX: 0, }, 'mul')
alias({ scale: 1, /*scale3d: 1,*/ scaleY: 0, }, 'mul')
//alias({ scale3d: 2, scaleZ: 0, }, 'mul')
// special case: single arg scale: scale(n) -> scale(n, n)
editor._scale = editor.scale