mirror of
https://github.com/flynx/ImageGrid.git
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minor tweaking and fixups...
Signed-off-by: Alex A. Naanou <alex.nanou@gmail.com>
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@ -305,6 +305,8 @@ button:hover {
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size: 30px;
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size: 30px;
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cursor: default;
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cursor: default;
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//z-index: 9999;
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}
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}
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.fullscreen-controls:hover {
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.fullscreen-controls:hover {
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opacity: 1;
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opacity: 1;
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@ -16,7 +16,7 @@
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transform-style: preserve-3d;
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transform-style: preserve-3d;
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/* XXX try to avoid this... */
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/* XXX try to avoid this... */
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z-index: 9999;
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z-index: 5000;
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}
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}
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.overlay-widget~.overlay-widget {
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.overlay-widget~.overlay-widget {
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background: rgba(0, 0, 0, 0.3);
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background: rgba(0, 0, 0, 0.3);
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@ -103,7 +103,7 @@ var AppControlActions = actions.Actions({
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win.show()
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win.show()
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// XXX check if we are full screen...
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// XXX check if we are full screen...
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if(cfg != null && cfg.fullscreen && !win.isFullscreen){
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if(cfg != null && cfg.fullscreen){
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that.toggleFullScreen('on')
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that.toggleFullScreen('on')
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}
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}
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}, this.config['window-delay-initial-display'] || 0)
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}, this.config['window-delay-initial-display'] || 0)
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@ -394,7 +394,7 @@ var KeyboardActions = actions.Actions({
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// - remove the path component...
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// - remove the path component...
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// - insert the action name where not doc present...
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// - insert the action name where not doc present...
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// XXX cleanup CSS
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// XXX cleanup CSS
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showKeyboardBindings: ['Interface/Show keyboard bindings',
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showKeyboardBindings: ['Interface/Show keyboard bindings...',
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widgets.makeUIDialog('Drawer',
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widgets.makeUIDialog('Drawer',
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function(){
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function(){
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return keyboard.buildKeybindingsHelpHTML(this.__keyboard_config, this)
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return keyboard.buildKeybindingsHelpHTML(this.__keyboard_config, this)
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@ -327,7 +327,7 @@ var MetadataUIActions = actions.Actions({
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//
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//
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// XXX should we replace 'mode' with nested set of metadata???
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// XXX should we replace 'mode' with nested set of metadata???
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// XXX make this support multiple images...
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// XXX make this support multiple images...
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showMetadata: ['Image/Show metadata',
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showMetadata: ['Image/Show metadata...',
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widgets.makeUIDialog(function(image, mode){
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widgets.makeUIDialog(function(image, mode){
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//function(image, mode){
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//function(image, mode){
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var that = this
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var that = this
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