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	added reference support to image.flipImage(..)
Signed-off-by: Alex A. Naanou <alex.nanou@gmail.com>
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				| @ -1755,18 +1755,22 @@ var DataPrototype = { | ||||
| 		return this | ||||
| 	}, | ||||
| 
 | ||||
| 	// XXX if the group is collapsed there will be problems with uncropping...
 | ||||
| 	// Croup current group...
 | ||||
| 	//
 | ||||
| 	cropGroup: function(target){ | ||||
| 		var target = this.getImage(target) | ||||
| 		var group = this.getGroup(target) | ||||
| 		 | ||||
| 		// not a group...
 | ||||
| 		if(group == null){ | ||||
| 			return | ||||
| 		} | ||||
| 
 | ||||
| 		if(target == group){ | ||||
| 		// group is expanded -- all the images we need are loaded...
 | ||||
| 		if(target != group){ | ||||
| 			var res = this.crop(this.groups[group]) | ||||
| 
 | ||||
| 		// group collapsed -- need to get the elements manually...
 | ||||
| 		} else { | ||||
| 			var r = this.getRibbon(target) | ||||
| 			var res = this.crop(this.groups[group]) | ||||
|  | ||||
| @ -549,24 +549,31 @@ module.ImagesPrototype = { | ||||
| 	//	.flipImage(target, 'vertical')
 | ||||
| 	//		-> images
 | ||||
| 	//
 | ||||
| 	// XXX add reference support...
 | ||||
| 	flipImage: function(gids, direction, reference){ | ||||
| 		gids = gids.constructor !== Array ? [gids] : gids | ||||
| 		reference = reference || 'image' | ||||
| 		reference = reference || 'view' | ||||
| 		var that = this | ||||
| 		gids.forEach(function(key){ | ||||
| 			var img = that[key] | ||||
| 			var o = img.orientation | ||||
| 			var d = direction | ||||
| 
 | ||||
| 			// flip relative to 
 | ||||
| 			if(reference == 'view' && (o == 90 || o == 270)){ | ||||
| 				d = d == 'horizontal' ? 'vertical' : 'horizontal' | ||||
| 			} | ||||
| 
 | ||||
| 			if(img == null){ | ||||
| 				img = that[key] = {} | ||||
| 			} | ||||
| 			var state = img.flipped | ||||
| 			state = state == null ? [] : state | ||||
| 			// toggle the specific state...
 | ||||
| 			var i = state.indexOf(direction) | ||||
| 			var i = state.indexOf(d) | ||||
| 			if(i >= 0){ | ||||
| 				state.splice(i, 1) | ||||
| 			} else { | ||||
| 				state.push(direction) | ||||
| 				state.push(d) | ||||
| 			} | ||||
| 			if(state.length == 0){ | ||||
| 				delete img.flipped | ||||
|  | ||||
| @ -1619,7 +1619,7 @@ var RibbonsPrototype = { | ||||
| 	// 		it's original orientation by default...
 | ||||
| 	// 		...this makes things consistent both visually and internally
 | ||||
| 	flipImage: function(target, direction, reference){ | ||||
| 		reference = reference || 'image' | ||||
| 		reference = reference || 'view' | ||||
| 		target = target == null || target.constructor !== Array ? [target] : target | ||||
| 
 | ||||
| 		var set_state = direction.constructor === Array ? direction : null | ||||
| @ -1630,10 +1630,9 @@ var RibbonsPrototype = { | ||||
| 
 | ||||
| 			// update existing state...
 | ||||
| 			if(set_state == null){ | ||||
| 				var d = direction | ||||
| 				if(reference == 'view' && [90, 270].indexOf(that.getImageRotation(img)) > -1){ | ||||
| 					var d = direction == 'vertical' ? 'horizontal' : 'vertical' | ||||
| 				} else { | ||||
| 					var d = direction | ||||
| 					d = direction == 'vertical' ? 'horizontal' : 'vertical' | ||||
| 				} | ||||
| 				var state = img.attr('flipped') | ||||
| 				state = (state == null ? '' : state) | ||||
|  | ||||
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