mirror of
https://github.com/flynx/ImageGrid.git
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worker pool now working...
Signed-off-by: Alex A. Naanou <alex.nanou@gmail.com>
This commit is contained in:
parent
b319760129
commit
c45405f608
@ -843,12 +843,12 @@ function exportImagesTo(path, im_name, dir_name, size){
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var z = (('10e' + (selection.length + '').length) * 1 + '').slice(2)
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var res = $.Deferred()
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var pool_size = 100
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var pool = makeDefferedPool(pool_size)
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var pool = makeDefferedPool()
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.depleted(function(){
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showStatusQ('Export: done.')
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res.resolve()
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})
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window.Pool = pool
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// go through ribbons...
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for(var i=DATA.ribbons.length-1; i >= 0; i--){
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@ -866,6 +866,7 @@ function exportImagesTo(path, im_name, dir_name, size){
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var o = selection.indexOf(gid) + ''
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dest = dest.replace('%i', (z + o).slice(o.length))
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//exportImageTo(gid, path, dest, size)
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pool.enqueue(null, exportImageTo, [gid, path, dest, size])
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}
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@ -9,6 +9,8 @@
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//var DEBUG = DEBUG != null ? DEBUG : true
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var POOL_SIZE = 64
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/*********************************************************************/
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@ -727,15 +729,24 @@ function makeDeferredsQ(first){
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// XXX should this be an object or a factory???
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function makeDefferedPool(size){
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var pool = {
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size = size == null ? POOL_SIZE : size
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size = size < 0 ? 1
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: size > 512 ? 512
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: size
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var Pool = {
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pool: [],
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size: size,
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queue: [],
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}
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pool._deplete_handlers = []
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var len = function(){
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return Pool.pool.filter(function(){ return true }).length
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}
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pool._run = function(obj, func, args){
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Pool._deplete_handlers = []
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Pool._run = function(obj, func, args){
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var that = this
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var pool = this.pool
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var pool_size = this.size
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@ -749,9 +760,9 @@ function makeDefferedPool(size){
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var i = pool.indexOf(worker)
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// shrink the pool if it's overfilled...
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if(pool.length > pool_size){
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if(len(pool) > pool_size){
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// remove self...
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pool.splice(i, 1)
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delete pool[i]
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return
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}
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@ -761,15 +772,16 @@ function makeDefferedPool(size){
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// run the next worker if it exists...
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if(next != null){
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// replace self with next worker...
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pool[i] = run.apply(that, next)
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run.apply(that, next)
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delete pool[i]
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// nothing in queue...
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} else {
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// remove self...
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pool.splice(i, 1)
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delete pool[i]
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// empty queue and empty pool mean we are done...
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if(pool.length == 0){
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// empty queue AND empty pool mean we are done...
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if(len(pool) == 0){
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that._deplete()
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}
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}
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@ -777,49 +789,54 @@ function makeDefferedPool(size){
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// keep the pool full...
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that._fill()
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})
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.fial(function(){
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.fail(function(){
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// XXX
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//queue.splice(0, queue.length)
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})
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this.pool.push(worker)
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return worker
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}
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pool._fill = function(){
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Pool._fill = function(){
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var that = this
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var pool = this.pool
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var pool_size = this.size
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var run = this._run
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var res = []
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var l = len(this.pool)
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if(pool.length < pool_size && this.queue.length > 0){
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res = this.queue.splice(0, pool_size - pool.length)
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if(l < pool_size && this.queue.length > 0){
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this.queue.splice(0, pool_size - l)
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.forEach(function(e){
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pool.push = run.apply(that, e)
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run.apply(that, e)
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})
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}
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return res
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return this
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}
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pool._deplete(){
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Pool._deplete = function(){
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var that = this
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this._done_handlers.forEach(function(func){
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this._deplete_handlers.forEach(function(func){
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func(that)
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})
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return this
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}
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// public methods...
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pool.enqueue = function(obj, func, args){
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Pool.enqueue = function(obj, func, args){
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// add worker to queue...
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this.queue.push([obj, func, args])
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// start work if we have not already...
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this._fill()
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return this
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}
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// This is called after the pool is populated and depleted...
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pool.depleted = function(func){
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Pool.depleted = function(func){
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this._deplete_handlers.push(func)
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return this
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}
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return pool
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return Pool
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}
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