mirror of
https://github.com/flynx/ImageGrid.git
synced 2025-10-31 19:30:07 +00:00
added bounds indicators and fixed several issues...
Signed-off-by: Alex A. Naanou <alex.nanou@gmail.com>
This commit is contained in:
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ccaddafa38
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d9d1903d24
@ -953,8 +953,15 @@ module.DataPrototype = {
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// target is an offset...
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if(mode == 'offset'){
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// XXX check that we can place an elem at first and last positions...
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var t = this.getImageOrder(this.getImage(first, target))
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var t = this.getImage(first, target)
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// if we hit start/end of ribbon get index if first/last image resp.
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// XXX for multiple images what should we do if we hit ribbon start/end???
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t = t == null && target > 0 ? this.getImage('last', this.getRibbon(first))
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: t == null && target < 0 ? this.getImage('first', this.getRibbon(first))
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: t
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var t = this.getImageOrder(t)
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var ribbon = this.getRibbon(first)
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@ -1050,7 +1057,6 @@ module.DataPrototype = {
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// shifting the last image out...
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// NOTE: none of these change .current
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//
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// XXX should these be here??
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shiftImageLeft: function(gid){ return this.shiftImage(gid, -1, 'offset') }, // Gen2
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shiftImageRight: function(gid){ return this.shiftImage(gid, 1, 'offset') }, // Gen2
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shiftImageUp: function(gid){
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@ -1340,6 +1346,7 @@ module.DataPrototype = {
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// NOTE: this may result in empty ribbons...
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// NOTE: this will not crop the .order...
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//
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// XXX flatten as an option...
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// XXX should this link to .root and .parent data???
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crop: function(list){
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var crop = this.clone()
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@ -52,6 +52,13 @@
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visibility: hidden;
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}
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.shadow {
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z-index: 4000;
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}
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.ui-bounds-indicators {
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z-index: 5000;
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}
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/* basic animation... */
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.viewer:not(.no-transitions) .ribbon-set {
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-webkit-transition: all 0.2s linear, transform 0.2s linear;
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@ -157,6 +157,7 @@ $(function(){
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window.a = testing.setupActions()
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viewer.Animation.setup(a)
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viewer.BoundsIndicators.setup(a)
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// this publishes all the actions...
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//module.GLOBAL_KEYBOARD.__proto__ = a
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@ -15,6 +15,26 @@ var data = require('data')
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var ribbons = require('ribbons')
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/*********************************************************************/
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// helpers...
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var reloadAfter =
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module.reloadAfter =
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function reloadAfter(transitions){
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return function(){
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// prevent animations form adding/removing ribbons...
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!transitions && this.ribbons.preventTransitions()
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return function(){
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// NOTE: this may seem like cheating, but .reload() should
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// be very efficient, reusing all of the items loaded...
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this.reload()
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!transitions && this.ribbons.restoreTransitions()
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}
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}
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}
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/*********************************************************************/
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//
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// XXX Tasks to accomplish here:
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@ -162,30 +182,40 @@ actions.Actions({
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function(){ this.focusImage('last') }],
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prevImage: ['Focus previous image',
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function(){
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function(a){
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// keep track of traverse direction...
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this.direction = 'left'
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this.focusImage('prev')
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if(typeof(a) == typeof(123)){
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// XXX should this force direction change???
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this.focusImage(this.data.getImage('current', -a)
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// go to the first image if it's closer than s...
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|| this.data.getImage('first'))
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} else {
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this.focusImage('prev', a)
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}
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}],
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nextImage: ['Focus next image',
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function(){
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function(a){
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// keep track of traverse direction...
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this.direction = 'right'
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this.focusImage('next')
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if(typeof(a) == typeof(123)){
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// XXX should this force direction change???
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this.focusImage(this.data.getImage('current', a)
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// go to the first image if it's closer than s...
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|| this.data.getImage('last'))
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} else {
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this.focusImage('next', a)
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}
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}],
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prevImageInOrder: ['Focus previous image in order',
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function(){
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// keep track of traverse direction...
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this.direction = 'left'
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this.focusImage('prev', this.data.order)
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}],
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function(){ this.prevImage(this.data.order) }],
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nextImageInOrder: ['Focus next image in order',
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function(){
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// keep track of traverse direction...
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this.direction = 'right'
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this.focusImage('next', this.data.order)
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}],
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function(){ this.nextImage(this.data.order) }],
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firstRibbon: ['Focus previous ribbon',
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function(){ this.focusRibbon('fisrt') }],
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@ -323,7 +353,37 @@ actions.Actions({
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// crop...
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//
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// XXX
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crop: [
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function(list){
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if(this.crop_stack == null){
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this.crop_stack = []
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}
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this.crop_stack.push(this.data)
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this.data = this.data.crop(list)
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this.focusImage()
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}],
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// XXX add level...
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uncrop: ['',
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function(){
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if(this.crop_stack == null){
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return
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}
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this.data = this.crop_stack.pop()
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if(this.crop_stack.length == 0){
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delete this.crop_stac
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}
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this.focusImage()
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}],
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// XXX same as uncrop but will also try and merge changes...
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mergeCrop: ['',
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function(){
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// XXX
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}],
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})
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@ -369,6 +429,25 @@ actions.Actions(Client, {
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}],
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close: ['Cloase viewer',
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function(){
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// XXX should we do anything else here like auto-save???
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window.close()
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}],
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toggleFullScreen: ['',
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function(){
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// XXX
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}],
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toggleSingleImage: ['',
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function(){
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// XXX
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}],
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showDevTools: ['',
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function(){
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// XXX
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}],
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focusImage: [
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// XXX skip invisible ribbons (???)
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// XXX load data chunks...
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@ -435,17 +514,11 @@ actions.Actions(Client, {
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prevScreen: ['Focus previous image one screen width away',
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function(){
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var s = Math.ceil(this.ribbons.getScreenWidthImages())
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this.focusImage(this.data.getImage('current', -s)
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// go to the first image if it's closer than s...
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|| this.data.getImage('first'))
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this.prevImage(Math.round(this.ribbons.getScreenWidthImages()))
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}],
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nextScreen: ['Focus next image one screen width away',
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function(){
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var s = Math.ceil(this.ribbons.getScreenWidthImages())
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this.focusImage(this.data.getImage('current', s)
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// go to the last image if it's closer than s...
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|| this.data.getImage('last'))
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this.nextImage(Math.round(this.ribbons.getScreenWidthImages()))
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}],
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// zooming...
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@ -517,30 +590,8 @@ actions.Actions(Client, {
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// XXX are these cheating???
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shiftImageUp: [
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function(target){
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// prevent animations form adding/removing ribbons...
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this.ribbons.preventTransitions()
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return function(){
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// NOTE: this may seem like cheating, but .reload() should
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// be very efficient, reusing all of the items loaded...
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this.reload()
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this.ribbons.restoreTransitions()
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}
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}],
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shiftImageDown: [
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function(target){
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// prevent animations form adding/removing ribbons...
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this.ribbons.preventTransitions()
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return function(){
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// NOTE: this may seem like cheating, but .reload() should
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// be very efficient, reusing all of the items loaded...
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this.reload()
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this.ribbons.restoreTransitions()
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}
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}],
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shiftImageUp: [ reloadAfter() ],
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shiftImageDown: [ reloadAfter() ],
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// NOTE: .shiftImageDownNewRibbon(..) and .shiftImageUpNewRibbon(..)
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// are not needed here when doing a reload on vertical
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@ -572,22 +623,8 @@ actions.Actions(Client, {
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}
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}],
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reverseImages: [
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function(){
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this.ribbons.preventTransitions()
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return function(){
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this.reload()
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this.ribbons.restoreTransitions()
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}
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}],
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reverseRibbons: [
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function(target){
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return function(){
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// XXX this is cheating...
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this.reload()
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}
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}],
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reverseImages: [ reloadAfter() ],
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reverseRibbons: [ reloadAfter(true) ],
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// basic image editing...
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@ -604,7 +641,8 @@ actions.Actions(Client, {
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flipHorizontal: [
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function(target){ this.ribbons.flipHorizontal(target) }],
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crop: [ reloadAfter() ],
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uncrop: [ reloadAfter() ],
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})
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@ -616,13 +654,15 @@ actions.Actions(Client, {
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var Animation =
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module.Animation = {
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tag: 'animation_handler',
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tag: 'ui-animation',
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setup: function(actions){
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var animate = function(target){
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var s = this.ribbons.makeShadow(target, true)
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return function(){ s() }
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}
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// NOTE: this will keep the shadow in place -- the shadow will not
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// go to the mountain, the mountain will come to the shadow ;)
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var noanimate = function(target){
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var s = this.ribbons.makeShadow(target)
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return function(){ s() }
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@ -640,6 +680,105 @@ module.Animation = {
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}
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var CurrentIndicator =
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module.CurrentIndicator = {
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tag: 'ui-current-indicator',
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setup: function(actions){
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},
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remove: function(actions){
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actions.viewer.find('.' + this.tag).remove()
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return actions.off('*', this.tag)
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},
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}
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var BoundsIndicators =
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module.BoundsIndicators = {
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tag: 'ui-bounds-indicators',
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flashIndicator: function(viewer, direction){
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var cls = {
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// shift up/down...
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up: '.up-indicator',
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down: '.down-indicator',
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// hit start/end/top/bottom of view...
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start: '.start-indicator',
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end: '.end-indicator',
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top: '.top-indicator',
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bottom: '.bottom-indicator',
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}[direction]
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var indicator = viewer.find(cls)
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if(indicator.length == 0){
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indicator = $('<div>')
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.addClass(cls.replace('.', '') +' '+ this.tag)
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.appendTo(viewer)
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}
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return indicator
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// NOTE: this needs to be visible in all cases and key press
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// rhythms...
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.show()
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.delay(100)
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.fadeOut(300)
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},
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setup: function(actions){
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var that = this
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var didAdvance = function(indicator){
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return function(){
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var img = this.data.current
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return function(){
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if(img == this.data.current){
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that.flashIndicator(actions.ribbons.viewer, indicator)
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}
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}
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}
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}
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var tag = this.tag
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return actions
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// basic navigation...
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.on('nextImage.pre', tag, didAdvance('end'))
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.on('prevImage.pre', tag, didAdvance('start'))
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.on('nextRibbon.pre', tag, didAdvance('bottom'))
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.on('prevRibbon.pre', tag, didAdvance('top'))
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// vertical shifting...
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.on('shiftImageUp.post', tag,
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function(){
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that.flashIndicator(actions.ribbons.viewer, 'up')
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})
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.on('shiftImageDown.post', tag,
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function(){
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that.flashIndicator(actions.ribbons.viewer, 'down')
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})
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// horizontal shifting...
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.on('shiftImageLeft.pre', tag,
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function(target){
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if(target == null
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//&& actions.data.getImageOrder('ribbon') == 0){
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&& actions.data.getImage('prev') == null){
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that.flashIndicator(actions.ribbons.viewer, 'start')
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}
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})
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.on('shiftImageRight.pre', tag,
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function(target){
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if(target == null
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&& actions.data.getImage('next') == null){
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that.flashIndicator(actions.ribbons.viewer, 'end')
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}
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})
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},
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remove: function(actions){
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actions.viewer.find('.' + this.tag).remove()
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return actions.off('*', this.tag)
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},
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}
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/**********************************************************************
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* vim:set ts=4 sw=4 : */
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