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https://github.com/flynx/ImageGrid.git
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tweaking and bug fixes...
Signed-off-by: Alex A. Naanou <alex.nanou@gmail.com>
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@ -974,7 +974,7 @@ var KeyboardUIActions = actions.Actions({
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// controls...
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if(options.mode_actions){
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var elem = make('new', {
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var elem = make('New:', {
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buttons: options.mode_actions,
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})
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.attr('mode', mode)
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@ -1006,8 +1006,9 @@ var KeyboardUIActions = actions.Actions({
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return dialog
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})],
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// XXX do we need a binding to add new keys to current mode from the
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// XXX do we need a bindings to add new keys to current mode from the
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// keyboard???
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// XXX focus updated/new items to editable field...
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editKeyboardBindings: ['Interface/Keyboard bindings editor...',
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core.doc`Similar to .browseKeyboardBindings(..) but adds editing functionality...
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@ -1067,38 +1068,24 @@ var KeyboardUIActions = actions.Actions({
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sortModes(cur.parent())
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}
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}],
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// XXX make this work on click...
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// XXX focus resulting mode...
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['⋯', function(_, cur){
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that.editKeyboardMode(cur.attr('mode'))
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.close(function(){ dialog.update() }) }],
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],
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mode_actions: [
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// XXX focus resulting key...
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['key', function(_, cur){
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//elem.before( XXX )
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that.editKeyBinding(cur.attr('mode'))
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.close(function(){ dialog.update() }) }],
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// XXX place element...
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// XXX focus resulting mode...
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['mode', function(_, cur){
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//elem.after( XXX )
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// XXX need to pass order info...
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that.editKeyboardMode()
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.close(function(){ dialog.update() }) }],
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],
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/*/ XXX do we need this???
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// keys...
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key_buttons: [
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['⋯', function(_, cur){
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that.editKeyBinding(cur.attr('mode'), cur.attr('code'))
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.close(function(){ dialog.update() }) }],
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],
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// dropped key list...
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drop_buttons: [
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['⋯', function(_, cur){
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that.editKeyboardModeDroppedKeys(cur.attr('mode'))
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.close(function(){ dialog.update() }) }],
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],
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//*/
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})
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// XXX should this be only a button thing (done in .browseKeyboardBindings(..))
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// or also the main action???
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@ -1187,12 +1174,20 @@ var KeyboardUIActions = actions.Actions({
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make('---')
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make.EditableList(keys)
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make.EditableList(keys, {
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unique: true,
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normalize: keyboard.normalizeKey,
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check: keyboard.isKey,
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})
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make('---')
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make.ConfirmAction('Delete', {
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callback: function(){ dialog.close() },
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callback: function(){
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keys = []
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dialog.close()
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},
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timeout: that.config['ui-confirm-timeout'] || 2000,
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buttons: [
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['Cancel edit', function(){
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@ -1285,15 +1280,16 @@ var KeyboardUIActions = actions.Actions({
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return
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}
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that.keybindings[orig_mode].doc = doc
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that.keybindings[orig_mode].pattern = pattern
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var data = that.keybindings[orig_mode] || {}
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data.doc = doc
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data.pattern = pattern
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// update mode name if it changed...
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if(mode != orig_mode){
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var order = Object.keys(that.keybindings)
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order[order.indexOf(orig_mode)] = mode
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var data = that.keybindings[orig_mode]
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delete that.keybindings[orig_mode]
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that.keybindings[mode] = data
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@ -1303,9 +1299,6 @@ var KeyboardUIActions = actions.Actions({
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return dialog
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})],
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// XXX revise:
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// - '*' toggle
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// - done/cancel
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editKeyboardModeDroppedKeys: ['- Interface/Dropped keys...',
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widgets.makeUIDialog(function(mode){
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var that = this
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@ -382,7 +382,7 @@ function(data, options){
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// .EditableList(<func>, <options>)
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// -> <items>
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//
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// This will edit the passed list in-place.
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// This will edit the input list in-place but only when closing the dialog.
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//
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//
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// options format:
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@ -552,7 +552,7 @@ function(list, options){
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// update list...
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l.splice(j, 0, l.splice(i, 1)[0])
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// XXX ???
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// return the shift distance...
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return j - i
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}
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