/********************************************************************** * * * **********************************************************************/ ((typeof define)[0]=='u'?function(f){module.exports=f(require)}:define) (function(require){ var module={} // make module AMD/node compatible... /*********************************************************************/ var actions = require('lib/actions') var features = require('lib/features') var core = require('features/core') /*********************************************************************/ var PartialRibbonsActions = actions.Actions({ config: { // Number of screen widths to load... 'ribbon-size-screens': 7, // Amount of screen widths to keep around the current image... 'ribbon-update-threshold': 1.2, // Oversize multiplier limit when we resize the ribbon down... 'ribbon-resize-threshold': 2, // Sets size of ribbons in single image mode... 'ribbons-resize-single-image': 21, // can be: // 'hybrid' // 'resize' 'ribbons-in-place-update-mode': 'resize', 'ribbons-in-place-update-timeout': 100, // XXX 'ribbon-update-timeout': 120, }, // XXX trigger .alignRibbons(..) in correct spot... updateRibbon: ['- Interface/Update partial ribbon size', function(target, w, size, threshold, preload){ target = target instanceof jQuery ? this.ribbons.elemGID(target) // NOTE: data.getImage(..) can return null at start or end // of ribbon, thus we need to account for this... : (this.data.getImage(target) || this.data.getImage(target, 'after')) w = w || this.screenwidth // get config data and normalize... size = (size || this.config['ribbon-size-screens'] || 9) * w threshold = threshold == 0 ? threshold : (threshold || this.config['ribbon-resize-threshold'] || 2) var update_threshold = (this.config['ribbon-update-threshold'] || 2) * w preload = preload === undefined ? true : preload var data = this.data var ribbons = this.ribbons var t = Date.now() this.__last_ribbon_update = this.__last_ribbon_update || t var timeout = this.config['ribbons-in-place-update-timeout'] var update_timeout = this.config['ribbon-update-timeout'] // localize transition prevention... // NOTE: we can't get ribbon via target directly here as // the target might not be loaded... var r_gid = data.getRibbon(target) if(r_gid == null){ return } // NOTE: for the initial load this may be empty... var r = ribbons.getRibbon(r_gid) // next/prev loaded... var img = this.ribbons.getImage(target) var nl = img.nextAll('.image:not(.clone)').length var pl = img.prevAll('.image:not(.clone)').length var loaded = nl + pl + 1 // next/prev available... // NOTE: we do not include target in counts... var gids = this.data.getImages(target, size, 'total') var na = gids.slice(gids.indexOf(target)+1).length var pa = gids.slice(0, gids.indexOf(target)).length // full resize... if(threshold == 0 // ribbon not loaded... || img.length == 0 // ribbon shorter than we expect... || (loaded < size && na + pa > loaded) // ribbon too long... || loaded > size * threshold // passed hard threshold -- too close to edge... || (nl < w && na > nl) || (pl < w && pa > pl)){ //console.log('RESIZE (sync)') this.resizeRibbon(target, size) // more complex cases... // passed threshold on the right... } else if((nl < update_threshold && na > nl) // passed threshold on the left... || (pl < update_threshold && pa > pl) // loaded more than we need by threshold... || nl + pl + 1 > size + update_threshold){ // resize... if(this.config['ribbons-in-place-update-mode'] == 'resize' // no ribbon loaded... || r.length == 0 // only if we are going slow... || (timeout != null && (t - this.__last_ribbon_update > timeout)) // full screen... || (this.toggleSingleImage && this.toggleSingleImage('?') == 'on')){ return function(){ var that = this // sync update... if(update_timeout == null){ //console.log('RESIZE (post)', t-this.__last_ribbon_update) this.resizeRibbon(target, size) // async update... } else { this.__update_timeout && clearTimeout(this.__update_timeout) this.__update_timeout = setTimeout(function(){ //console.log('RESIZE (timeout)', t-this.__last_ribbon_update) delete that.__update_timeout that.resizeRibbon(target, size) }, update_timeout) } } // in-place update... // XXX this is faster than .resizeRibbon(..) but it's not // used unconditionally because I can't get rid of // sync up images being replaced... // ...note that .resizeRibbon(..) is substantially // slower (updates DOM), i.e. introduces a lag, but // the results look OK... // XXX approaches to try: // - wait for images to preload and only then update... // - preload images in part of a ribbon and when ready update... // ...this is like the first but we wait for less images... } else { //console.log('UPDATE', t - this.__last_ribbon_update) var c = gids.indexOf(data.getImage('current', r_gid)) var t = gids.indexOf(target) ribbons .preventTransitions(r) .updateRibbonInPlace(gids, r_gid, target) .restoreTransitions(r, true) } } this.__last_ribbon_update = t }], }) var PartialRibbons = module.PartialRibbons = core.ImageGridFeatures.Feature({ title: '', doc: '', priority: 'high', tag: 'ui-partial-ribbons-2', exclusive: ['ui-partial-ribbons'], depends: [ 'ui', ], suggested: [ 'ui-partial-ribbons-precache', ], actions: PartialRibbonsActions, handlers: [ ['focusImage.pre centerImage.pre', function(target, list){ // NOTE: we have to do this as we are called BEFORE the // actual focus change happens... // XXX is there a better way to do this??? target = list != null ? target = this.data.getImage(target, list) : target this.updateRibbon(target) }], ['resizing.post', function(_, unit, size){ // keep constant size in single image... if(this.toggleSingleImage && this.toggleSingleImage('?') == 'on'){ this.updateRibbon( 'current', this.config['ribbons-resize-single-image'] || 13) } else if(unit == 'scale'){ this.updateRibbon('current', this.screenwidth / size || 1) } else if(unit == 'screenwidth'){ this.updateRibbon('current', size || 1) } else if(unit == 'screenheight'){ size = size || 1 // convert target height in ribbons to width in images... // NOTE: this does not account for compensation that // .updateRibbon(..) makes for fitting whole image // counts, this is a small enough error so as not // to waste time on... var s = this.ribbons.scale() var h = this.ribbons.getScreenHeightRibbons() var w = this.ribbons.getScreenWidthImages() var nw = w / (h/size) this.updateRibbon('current', nw) } }], ], }) /********************************************************************** * vim:set ts=4 sw=4 : */ return module })