/********************************************************************** * * * **********************************************************************/ ((typeof define)[0]=='u'?function(f){module.exports=f(require)}:define) (function(require){ var module={} // make module AMD/node compatible... /*********************************************************************/ var toggler = require('../toggler') var keyboard = require('../keyboard') var object = require('../object') var widget = require('./widget') /*********************************************************************/ // XXX general design: // - each of these can take either a value or a function (constructor) // - the function has access to Items.* and context // - the constructor can be called from two contexts: // - external // called from the module or as a function... // calls the passed constructor (passing context) // builds the container // - nested // called from constructor function... // calls constructor (if applicable) // builds item(s) // XXX need a way to pass container constructors (a-la ui-widgets dialog containers) // - passing through the context (this) makes this more flexible... // - passing via args fixes the signature which is a good thing... // // // XXX var Items = module.items = function(){} // singular items... // // .Item(value[, make][, options]) // -> ??? // var Items.Item = function(value, make, options){ } var Items.Editable = function(value){} var Items.Selected = function(value){} var Items.Action = function(value){} var Items.ConfirmAction = function(value){} var Items.Empty = function(value){} var Items.Separator = function(value){} var Items.Spinner = function(value){} var Items.Heading = function(value){} // groups... var Items.Group = function(items){} // lists... var Items.List = function(values){} var Items.EditableList = function(values){} var Items.EditablePinnedList = function(values){} /********************************************************************** * vim:set ts=4 sw=4 : */ return module })