/**********************************************************************
* 
*
*
**********************************************************************/
define(function(require){ var module = {}
console.log('>>> overlay')
//var DEBUG = DEBUG != null ? DEBUG : true
var keyboard = require('../keyboard')
var object = require('../../object')
var widget = require('./widget')
/*********************************************************************/
var OverlayClassPrototype = {
	make: function(client, options){
		var that = this
		var overlay = $('
')
			.addClass('overlay-widget')
			.on(options.nonPropagatedEvents.join(' '), function(){
				event.stopPropagation()
			})
			.append($('
')
				.addClass('content')
				.click(function(){
					event.stopPropagation()
				})
				.append(client))
		return overlay
	},
}
var OverlayPrototype = {
	dom: null,
	client: null,
	options: {
		nonPropagatedEvents: [
			'click',
			'keydown',
		],
	},
	keyboard: {
		General: {
			pattern: '.browse-widget',
			Esc: 'close',
		},
	},
	// custom events...
	close: function(handler){
		// trigger the event...
		if(handler == null){
			this.dom.detach()
			if(this.parent.children('.overlay-widget').length == 0){
				this.parent.removeClass('blur')
			}
			this.trigger('close')
		// register a handler...
		} else {
			this.on('close', handler)
		}
	},
	__init__: function(parent, client, options){
		var that = this
		object.superMethod(Overlay, '__init__').call(this, parent, client, options)
		this.dom
			.click(function(){
				that.close()
			})
		this.parent
			.addClass('blur')
			.append(this.dom)
		// focus the client...
		if(client.focus){
			client.focus()
		}
		return this
	},
}
var Overlay = 
module.Overlay = 
object.makeConstructor('Overlay', 
		OverlayClassPrototype, 
		OverlayPrototype)
// inherit from widget...
Overlay.prototype.__proto__ = widget.Container.prototype
/**********************************************************************
* vim:set ts=4 sw=4 :                                                */
return module })