/********************************************************************** * * * **********************************************************************/ ((typeof define)[0]=='u'?function(f){module.exports=f(require)}:define) (function(require){ var module={} // make module AMD/node compatible... /*********************************************************************/ var keyboard = require('lib/keyboard') var toggler = require('lib/toggler') var actions = require('lib/actions') var features = require('lib/features') var data = require('imagegrid/data') var images = require('imagegrid/images') var ribbons = require('imagegrid/ribbons') var core = require('features/core') var base = require('features/base') var widget = require('lib/widget/widget') var browse = require('lib/widget/browse') var overlay = require('lib/widget/overlay') var drawer = require('lib/widget/drawer') var browseWalk = require('lib/widget/browse-walk') /*********************************************************************/ // Format: // { // : [ // , // optional // , // optional // , // ], // ... // } var makeButtonControls = module.makeButtonControls = function(context, cls, data){ cls = cls instanceof Array ? cls : cls.split(/\s+/g) // remove old versions... context.dom.find('.'+ cls.join('.')).remove() // make container... var controls = $('
') .addClass('buttons '+ cls.join('.')) .on('mouseover', function(){ var t = $(event.target) var info = t.attr('info') || t.parents('[info]').attr('info') || '' context.showStatusBarInfo && context.showStatusBarInfo(info) }) .on('mouseout', function(){ context.showStatusBarInfo && context.showStatusBarInfo() }) // make buttons... Object.keys(data).forEach(function(k){ // spacer... if(typeof(data[k]) == typeof('str') && /--+/.test(data[k])){ k = ' ' var cls = 'spacer' var doc = '' var func = function(){} // normal element... } else { var e = data[k].slice() var code = e.pop() code = typeof(code) == typeof('str') ? keyboard.parseActionCall(code) : code var func = code instanceof Function ? code : function(){ context[code.action].apply(context, code.arguments) } var cls = e[0] || code.action || '' var doc = e[1] || code.doc || e[0] || '' } controls .append($('
') .addClass('button ' + cls) .html(k) .attr('info', doc) .click('click', function(){ context.showStatusBarInfo && context.showStatusBarInfo() }) .click(func)) }) controls .appendTo(context.dom) } // XXX write docs: // - cls can be // - a single class (str) // - space separated multiple classes (str) // - list of classes // - if cfg is not given then cls[0] is used for it // - parent can be an element, a getter function or null (defaults to viewer) var makeButtonControlsToggler = module.makeButtonControlsToggler = function(cls, cfg, parent){ cls = cls instanceof Array ? cls : cls.split(/\s+/g) cfg = cfg || cls[0] return toggler.Toggler(null, function(){ parent = parent == null ? this.dom : parent instanceof Function ? parent.call(this) : parent return parent.find('.'+ cls.join('.')).length > 0 ? 'on' : 'off' }, ['off', 'on'], function(state){ if(state == 'on'){ var config = this.config[cfg] config && makeButtonControls(this, cls, config) } else { this.dom.find('.'+ cls.join('.')).remove() } }) } // XXX make the selector more accurate... // ...at this point this will select the first elem with text which // can be a different elem... var editItem = module.editItem = function(list, elem, callback, options){ return elem .makeEditable(options || { activate: true, clear_on_edit: true, blur_on_abort: false, blur_on_commit: false, }) .on('edit-commit', callback || function(){}) .on('edit-abort edit-commit', function(_, text){ list.update() // XXX make the selector more accurate... // ...at this point this will select the first elem // with text which can be a different elem... .then(function(){ list.select(elem.text()) }) }) } //--------------------------------------------------------------------- // Edit list in .config... // // This will update value_path in .config with the opened item value. // var makeConfigListEditor = module.makeConfigListEditor = function(actions, path, value_path, options){ path = path.split('.') var key = path.pop() options = options ? Object.create(options) : {} var stateValue = function(value){ var path = value_path instanceof Function ? value_path(value) : value_path.split('.') var key = path.pop() var target = actions.config path.forEach(function(p){ target = target[p] = target[p] || {} }) if(value){ target[key] = value } else { return target[key] } } var save = function(value){ stateValue(value) dialog.close() } if(value_path && (options.overflow == null || options.overflow == 'save')){ options.overflow = save } // set the path... if(value_path && !options.path){ options.path = stateValue() } var dialog = browse.makeListEditor(function(lst){ var target = actions.config path.forEach(function(p){ target = target[p] = target[p] || {} }) // get... if(lst === undefined){ return target[key] // set... } else { target[key] = lst } }, options) value_path && dialog.open(function(){ save(dialog.selected) }) return dialog } // Wrapper around makeListEditor(..) enabling it to be used as an event // item handler... // // For example this returns a function directly usable as list item event // handler... // // NOTE: this will select the element in the parent dialog via it's first // .text element... var makeNestedConfigListEditor = module.makeNestedConfigListEditor = function(actions, list, list_key, value_key, options){ options = options || {} return function(){ var txt = $(this).find('.text').first().text() var dfl_options = { path: value_key instanceof Function ? value_key() : actions.config[value_key], // NOTE: this is called when adding a new value and // list maximum length is reached... overflow: 'save', } options.__proto__ = dfl_options var o = makeConfigListEditor(actions, list_key, value_key, options) // update parent menu... .open(function(){ list && list.update() .then(function(){ txt != '' && list.select(txt) }) }) actions.Overlay(o) return o } } /*********************************************************************/ // Dialogs and containers... // Mark an action as a container... // // NOTE: the marked action must comply with the container protocol // (see: makeUIContainer(..) for more info) var uiContainer = module.uiContainer = function(func){ func.__container__ = true return func } // Make a container constructor wrapper... // // This will: // - mark the action as a container // // The container will: // - trigger the client's close event on close // // XXX not sure how the click is handled here... // XXX pass options??? var makeUIContainer = module.makeUIContainer = function(make){ return uiContainer(function(){ var that = this var o = make.apply(this, arguments) o // notify the client that we are closing... .close(function(evt, mode){ o.client.trigger('close', mode) }) .client // NOTE: strictly this is the responsibility of the client // but it is less error prone to just in case also do // this here... .on('close', function(evt){ evt.stopPropagation() that.modal ? that.modal.focus() // NOTE: this fixes a bug where the UI loses focus // and keys are no longer tracked... // XXX is this the right way to go??? // To reproduce: // - comment this line and .focus() in return... // - alt-F // - /load -> serach // - Enter -> loads demo data but the viewer // is in a state where the window // is in focus but keys are not // tracked... : that.dom.focus() }) // Compensate for click focusing the parent dialog when // a child is created... // XXX is this the right way to go??? .on('click', function(evt){ that.modal && that.modal.focus() }) return o // focus the new dialog... // NOTE: fixes the same bug as .client.on('close', ...) above, // see note for that... .focus() }) } // Mark action as a dialog... // var uiDialog = module.uiDialog = function(func){ func.__dialog__ = true return func } // Make a dialog constructor wrapper... // // Make a dialog action... // makeUIDialog(constructor) // makeUIDialog(constructor, ...) // -> dialog // // Make a dialog action with a specific default container... // makeUIDialog(container, constructor) // makeUIDialog(container, constructor, ...) // -> dialog // // // This dialog will: // - consume the first action argument if it's a container name to // override the default container... // - if no container defined explicitly the default container is used // // // NOTE: arguments after the constructor will be passed to the container. // // XXX do we need a means to reuse containers, e.g. ??? var makeUIDialog = module.makeUIDialog = function(a, b){ var args = [].slice.call(arguments) // container name (optional)... var dfl = typeof(args[0]) == typeof('str') ? args.shift() : null // constructor... var make = args.shift() // rest of the args to be passed to the container... var cargs = args return uiDialog(function(){ var args = [].slice.call(arguments) // see if the first arg is a container spec... var container = !(args[0] instanceof Array) && this.isUIContainer(args[0]) ? args.shift() : (dfl || this.config['ui-default-container'] || 'Overlay') var dialog = make.apply(this, args) if(!dialog){ return dialog } return this[container].apply(this, [dialog].concat(cargs)) .client }) } var makeDrawer = function(direction){ return makeUIContainer(function(dialog, options){ var that = this options = options || {} var parent = options.parentElement parent = parent ? $(parent) : this.dom options.direction = direction || 'bottom' var d = drawer.Drawer(parent, dialog, options) // focus top modal on exit... .on('close', function(){ var o = that.modal o && o.focus() }) // we need to clear other ui elements, like the status bar... // XXX is this the right way to go??? d.dom.css({ 'z-index': 5000, }) return d }) } //--------------------------------------------------------------------- var DialogsActions = actions.Actions({ config: { 'ui-default-container': 'Overlay', 'ui-overlay-blur': 'on', // used by UI to set the user confirm action timeout... 'ui-confirm-timeout': 2000, }, // introspection... get uiContainers(){ return this.actions.filter(this.isUIContainer.bind(this)) }, get uiDialogs(){ return this.actions.filter(this.isUIDialog.bind(this)) }, get uiElements(){ return this.actions.filter(this.isUIElement.bind(this)) }, // XXX this knows about action priority and shortcut marker... // XXX should these be more like .getDoc(..) and support lists of actions??? // XXX should these be here or someplace in base (base-introspection)??? getDocPath: ['- Interface/', function(action, clean, join){ clean = clean == null ? true : clean join = join == null ? '/' : join var path = (this.getDoc(action)[action].shift() || action) path = clean ? path.replace(/^- /, '') : path path = path .split(/[\\\/]/g) // remove priority... .map(function(e){ return clean ? e .replace(/^[-+]?[0-9]+:\s*/, '') .replace(/\$(\w)/g, '$1') : e }) return join ? path.join('/') : path }], getDocBaseDir: ['- Interface/', function(action, clean, join){ clean = clean == null ? true : clean join = join == null ? '/' : join var path = this.getDocPath(action, clean, false) // drop the title... .slice(0, -1) return join ? path.join('/') : path }], getDocTitle: ['- Interface/', function(action, clean){ clean = clean == null ? true : clean return this.getDocPath(action, clean, false).pop() }], // Get modal container... // // Protocol: // - get the last (top) modal widgets (CSS selector: .modal-widget) // - return one of the following: // .data('widget-controller') // element // null get modal(){ var modal = this.dom .find('.modal-widget') .last() return modal.data('widget-controller') || (modal.length > 0 && modal) || null }, // testers... isUIContainer: ['- Interface/', actions.doWithRootAction(function(action){ return action != null && action.__container__ == true })], isUIDialog: ['- Interface/', actions.doWithRootAction(function(action){ return action != null && action.__dialog__ == true })], isUIElement: ['- Interface/', actions.doWithRootAction(function(action){ return action != null && (action.__dialog__ == true || action.__container__ == true) })], // container constructors... Overlay: ['- Interface/', makeUIContainer(function(dialog, options){ var that = this return overlay.Overlay(this.dom, dialog, options) // focus top modal on exit... .on('close', function(){ var o = that.modal o && o.focus() }) })], Drawer: ['- Interface/', makeDrawer('bottom')], BottomDrawer: ['- Interface/', makeDrawer('bottom')], TopDrawer: ['- Interface/', makeDrawer('top')], // like panel but drop down from mouse location or specified position DropDown: ['- Interface/', makeUIContainer(function(dialog, options){ // XXX console.error('Not yet implemented.') })], // XXX STUB -- need a real panel with real docking and closing // ability... // XXX need to: // - dock panels // - save panel state (position, collapse, dock, ...) // - restore panel state Panel: ['- Interface/', makeUIContainer(function(dialog, options){ // XXX //console.error('Not yet implemented.') // minimal container... var panel = { client: dialog, dom: $('
') .append(dialog.dom || dialog) .appendTo(this.dom) .draggable(), close: function(func){ if(func){ this.dom.on('close', func) } else { this.dom.trigger('close', 'reject') this.dom.remove() } return this }, } dialog.on('blur', function(){ panel.close('reject') }) return panel })], // Helper for creating lists fast... showList: ['- Interface/', core.doc`Show list dialog... .showList(, ) -> dialog See browse.makeList(..) / browse.Items.List(..) for more info. `, makeUIDialog(function(list, options){ return browse.makeList(null, list, options) })], showActionList: ['- Interface/', core.doc`Show list of actions dialog... .showActionList(, ) -> dialog Like .showList(..) but understands keyboard.parseActionCall(..) syntax, Options format: { // arguments and what to replace them with, this is used // to define templates in the list and pass real values // via the dict. args_dict: { : , ... }, // Same format .showList(..) understands... ... } `, makeUIDialog(function(list, options){ var that = this list = list instanceof Function ? list.call(this) : list options = options || {} var args_dict = options.args_dict || {} var loaders = {} list.forEach(function(m){ var a = keyboard.parseActionCall(m) if(a.action in that){ var args = a.arguments .map(function(a){ return args_dict[a] !== undefined ? args_dict[a] : a }) // the callback... loaders[a.doc != '' ? a.doc : that.getDocTitle(a.action)] = function(){ return that[a.action].apply(that, args) } // non-actions... } else { loaders[m] = null } }) return browse.makeList(null, loaders, options) })], listDialogs: ['Interface/Dialog/Dialog list...', makeUIDialog(function(){ var actions = this return browse.makeLister(null, function(path, make){ var that = this actions.uiDialogs.forEach(function(dialog){ var doc = actions.getDoc(dialog)[dialog][0] var txt = ((doc .split(/[\\\/]/g) .pop() || ('.'+ dialog +'(..)')) // mark item as disabled... + (/^- .*$/.test(doc) ? ' (disabled)' : '')) .replace(/^-?[0-9]+\s*:\s*/, '') .trim() make(txt) .on('open', function(){ actions[dialog]() }) }) make.done() }) })], toggleOverlayBlur: ['Interface/Dialog overlay blur', toggler.CSSClassToggler( function(){ return this.dom }, 'overlay-blur-enabled', function(state){ this.config['ui-overlay-blur'] = state }) ], }) var Dialogs = module.Dialogs = core.ImageGridFeatures.Feature({ title: '', doc: '', tag: 'ui-dialogs', depends: [ 'ui', ], actions: DialogsActions, handlers: [ ['start', function(){ this.config['ui-overlay-blur'] && this.toggleOverlayBlur(this.config['ui-overlay-blur']) }], ['__call__', function(res, action){ //if(res instanceof jQuery || res instanceof widget.Widget){ // var elem = (res.dom || res) if(res instanceof widget.Widget){ var elem = res.dom var title = this.getActionAttr(action, 'dialogTitle') title ? elem.attr('dialog-title', title) : !elem.attr('keep-dialog-title') && !this.getActionAttr(action, 'keepDialogTitle') && elem.attr('dialog-title', this.getDocTitle(action)) } }], ], }) /*********************************************************************/ // XXX do not use the global ig for link click handling... var action2lnk = module.action2lnk = function(action){ return `${action}` } // XXX do not use the global ig for link click handling... var feature2lnk = module.feature2lnk = function(tag){ return `${tag}` } // XXX needs more cleanup... var features2lnk = module.features2lnk = function(features, text){ features = new RegExp( '(\\s)(' +(features .sort(function(a, b){ return b.length - a.length }) .join('|')) +')([,\\s]?)', 'g') return text .replace(features, function(match, a, b, c){ return a + feature2lnk(b) + c }) } var js2html = module.js2html = function(doc, skip_linking){ skip_linking = skip_linking || [] return doc // html stuff... .replace(/&/g, '&') .replace(//g, '>') // normalize tabs -- convert tabs and tabbed // spaces into 4 spaces... // NOTE: the code internally uses only tabs, // but this will help make the view // consistent. .replace(/ {0,3}\t/g, ' ') // comments... .replace(/(\/\/.*)\n/g, '$1\n') // notes... .replace(/NOTE:/g, 'NOTE:') .replace(/XXX/g, 'XXX') } // XXX do not use the global ig for link click handling... var doc2html = module.doc2html = function(doc, skip_linking){ skip_linking = skip_linking || [] return js2html(doc) // action links... .replace(/(\s)(\.([\w_]+[\w\d_]*)\([^)]*\))/g, function(match, a, b, c){ return (skip_linking == '*' || skip_linking.indexOf(c) >= 0) ? `${a}${b}` : `${a}${b}` }) } var UIIntrospectionActions = actions.Actions({ // Show doc for action... // // XXX STUB... // XXX this needs to: // - be a widget // - handle focus // - handle keyboard // - handle search... // - format action links/references... // - markdown??? // - ... // XXX use pWiki??? // XXX should we have navigation??? // ...i.e. opening links is done in the viewer and we have // ability to go back and forth... // XXX might be a good idea to also show feature doc... showDoc: ['Help/Action help...', makeUIDialog(function(actions){ var that = this actions = actions || this.actions.sort() actions = actions instanceof Array ? actions : [actions] var doc = this.getDoc(actions) var res = $('
') .addClass('help-dialog') actions.forEach(function(action){ res.append($('
') .prop('tabindex', true) .append($('

') .text(doc[action][2])) .append($('') .text(doc[action][0])) .append($('
') .html('Features: ' + that.getHandlerSourceTags(action) .map(feature2lnk) .join(', '))) .append($('
')) // parse the action doc... .append($('
')
						.html(doc2html(doc[action][1] || '', [action]))) 
					// NOTE: we are quoting action in an array here to prevent
					// 		dialog actions from messing up the call...
					.append($(`code...`)) )
			})

			return res
		})],
	// XXX make hypertext...
	showCode: ['- Help/Show action code...',
		makeUIDialog(function(action){
			action = action instanceof Array ? action[0] : action
			var features = this.features.FeatureSet.features 
					|| this.features.features 
					|| []
			return $('
') .addClass('help-dialog') .append($('
') .append($('
')
						//.text(this.getHandlerDocStr(action))) )
						.html(features2lnk(features, js2html(this.getHandlerDocStr(action))))) ) 
		})],
	showFeatureDoc: ['Help/Feature help...',
		makeUIDialog(function(features){
			features = features || this.features.features
			features = features == '*' ? this.features.FeatureSet.features
				: features instanceof Array ? features
				: [features]

			var that = this
			var featureset = this.features.FeatureSet
			var res = $('
') .addClass('help-dialog') var tag2lnk = function(tag){ return tag != '-'? feature2lnk(tag) : '-' } features.forEach(function(tag){ var feature = featureset[tag.startsWith('-') ? tag.slice(1) : tag] // skip unknown tags... if(feature == null){ return } res.append($('
') .prop('tabindex', true) .append($('

') .text(feature.title || tag)) .append($('') .html(that.features.features.indexOf(tag) < 0 ? 'not loaded' : 'loaded')) .append($('
') .html('Tag: '+ tag2lnk(tag) )) .append($('
') .html('Priority: '+ (feature.getPriority ? feature.getPriority(true) : (feature.priority || 'normal') ))) // list exclusive features... .append($('
') .html('Exclusive tag: ' + (feature.exclusive || ['-']) .map(function(tag){ if(tag == '-'){ return tag } var tags = featureset.getExclusive(tag)[tag].join('\', \'') return `${tag}` }) .join(', '))) .append($('
') .html('Depends: ' + (feature.depends || ['-']) .map(tag2lnk) .join(', '))) .append($('
') .html('Suggests: ' + (feature.suggested || ['-']) .map(tag2lnk) .join(', '))) // list actions, props and handlers... .append($('
')) .append($('
') .html('Props: not implemented')) .append($('
') .html('Actions: ' + Object.keys(feature.actions || {'-': null}) .filter(function(n){ return n == '-' || (Object.getOwnPropertyDescriptor(feature.actions, n) || {}).value instanceof actions.Action }) .map(function(n){ return n == '-' ? n : action2lnk(n) }) .join(', '))) .append($('
') .html('Handlers: ' + (feature.handlers || [['-']]) .map(function(h){ return h[0] instanceof Array ? h[0] : [h[0]] }) .reduce(function(a, b){ return a.concat(b) }, []) .unique() .map(function(n){ return n == '-' ? n : action2lnk(n) }) .join(', '))) // doc... .append($('
')) .append($('
')
						.html(doc2html(feature.doc || ''))) )
			})

			return res
		})],

	// XXX might be a good idea to add feature doc/help browser like showDoc(..)
	// XXX show more info about features...
	// 		.title
	// 		.doc (short)
	// XXX might be nice to load/unload features from here...
	// 		this can be done by add explicitly to input (with or without
	// 		the '-' prefix and) and reloading (re-running setup(..))...
	// XXX not sure where to put this -- help or system?
	// 		...if we add feature doc browsing it's help, of feature 
	// 		loading/unloading then system...
	// 		...might be a good idea to split the two functions, like the 
	// 		keyboard help/edit UI's...
	showFeatures: ['Help|System/Features...',
		core.doc`Show feature load information...`,
		makeUIDialog(function(){
			var that = this

			return browse
				.makeLister(null, function(path, make){
					var features = that.features || {}

					// XXX get feature doc...
					var draw = function(heading, list){
						make.Heading(heading)
						;(list || [])
							.forEach(function(tag){
								make(tag)
									.attr('feature', tag)
									.on('open', function(){ that.showFeatureDoc(tag) })
							}) }

					draw('Loaded (in order)', that.features.features)
					draw('Excluded', that.features.excluded)
					draw('Disabled', that.features.disabled)
					draw('Not applicable', that.features.unapplicable)

					if(features.error){
						var error = features.error
						error.missing_suggested && error.missing_suggested.length > 0
							&& draw('Missing (non-critical)', error.missing_suggested)
						error.missing && error.missing.length > 0
							&& draw('Missing (critical)', error.missing)
						// XXX loops...
						// XXX conflicts...
					}
				})
				.run(function(){
					// handle '?' button to browse path...
					this.showDoc = function(){
						var feature = this.select('!').attr('feature')
						feature 
							&& that.showFeatureDoc(feature)
					}
					this.keyboard.handler('General', '?', 'showDoc')
				})
		})],

	// XXX is this the right way to go???
	// XXX should this pe a separate feature???
	about: ['Help/$About...',
		{'dialogTitle': 'ImageGrid.Viewer'},
		makeUIDialog(function(path, options){
			return browse.makeList(
				null,
				[
					// XXX add  basic description (About)...

					// XXX get this from package.json...
					['Version:', '4.0.0a'],
					// XXX
					['Build:', '-'],

					'---',

					// XXX load the license file...
					['License:', 'Pre Release'],

					// XXX include other lib list and license info...
					// XXX

					// XXX include nw credits.html...
					// XXX
				], {
					cls: 'table-view'
				})
		})],


	// XXX EXPERIMENTAL...
	featureGraph: ['- Help/Generate feature graph (graphviz format)',
		core.doc`Generate feature dependency graph in the graphviz format.`,
		function(){
			return this.features.FeatureSet.gvGraph(this.features.features) }],
})

var UIIntrospection = 
module.UIIntrospection = core.ImageGridFeatures.Feature({
	title: '',
	doc: '',

	tag: 'ui-introspection',
	depends: [
		'ui',
		'ui-dialogs',
	],

	actions: UIIntrospectionActions,
})



//---------------------------------------------------------------------
// NOTE: yes, this is a funny name ;)
//
// XXX should we also add a hide-path config feature???
var BrowseActionsActions = actions.Actions({
	config: {
		'action-category-order': [
			'99:$File',
				// We can order any sub-tree we want in the same manner 
				// as the root...
				'File/-80:Clear viewer',
				'File/-90:Close viewer',
				// Non existing elements will not get drawn...
				//'File/-99:moo',
			'80:$Edit',
			'70:$Navigate',
			'60:$Image',
			'50:$Ribbon',
			'40:$Crop',
				'Crop/80:Crop $marked images',
				'Crop/80:Crop $bookmarked images',
				'Crop/60:$Crop',
				'Crop/60:$Flatten',

				// Path patterns...
				// 
				// Patters must contain ".*" and are case-insensitive...
				// 
				// NOTE: patterns are used to override priorities of all
				// 		the matching paths...
				'Crop/60:crop .*ribbon.*',
				'Crop/50:crop.*',

				// The rest of the elements in the path will get added 
				// between the positive and negative prioritized items...
				// ...
			
				// We can also add separators here...
				// NOTE: the separator is the only element in a level 
				// 		that can be used multiple times.
				// 		...any other elements with identical text will 
				// 		get overwritten by the last occurrence...
				'Crop/-50:---',

				'Crop/-60:.*collection.*',

				'Crop/-70:---',

				'Crop/-80:Uncrop and keep crop image order',
				'Crop/-81:Uncrop all',
				'Crop/-82:$Uncrop',
			'$Mark',
			'$Bookmark',

			// ...

			'-40:Interface',
			'-50:$Workspace',
			'-60:System',
			'-70:$Help',
			'-80:---',
			'-90:Development',
			'-90:Test',
		],

		'browse-actions-settings': {
			showDisabled: true,
			showHidden: false,
			showEmpty: false,
		},

		'browse-actions-keys': 'on',

		'browse-actions-shortcut-marker': '\\$(\\w)',
	},

	// Hide .alias(..) action from the browser...
	//
	// NOTE: we need to do this as .alias(..) is defined in actions and
	// 		has no concept of the naming protocols used in ImageGrid.Viewer
	alias: ['- System/', ''],


	// Browse actions dialog...
	//
	// This uses action definition to build and present an action tree.
	//
	// This supports the following element syntax:
	// 	- leading '- ' in path to indicate a hidden/disabled element.
	// 		Example: 
	// 			'- Path/To/Element'			(disabled/hidden)
	// 			'Path/To/Other element'		(enabled)
	//
	// 	- leading path element number followed by colon to indicate 
	// 	  element priority on level.
	// 		Example:
	// 			'Path/99: To/50:Element'
	// 	  NOTE: multiple path elements may have multiple priorities.
	// 	  NOTE: an item with positive priority will be above and item 
	// 	  		with less or no priority.
	// 	  NOTE: an item with negative priority will be below any item 
	// 	  		with greater or no priority.
	//
	//
	// Action mode (disabled/hidden) and also be controlled dynamically:
	// 	- .browseMode() action method is called with actions as base.
	//		Example:
	//			someAction: ['Path/To/Some action',
	//				{browseMode: function(){ ... }},
	//				function(){
	//					...
	//				}],
	//			someOtherAction: ['Path/To/Some action',
	//				// alias
	//				{browseMode: 'someAction'},
	//				function(){
	//					...
	//				}],
	//
	//		.browseMode can be:
	//						- action method.
	//					- alias, name of action to get the
	//									method from.
	//
	//		.browseMode() can return:
	//			'disabled'		- item will be disabled.
	//			'hidden'		- item will be both hidden and disabled.
	//
	//		NOTE: disabling in path has priority over .browseMode(), thus
	//			it is possible to hide/disable an enabled item but not
	//			possible to enable a disabled by default path.
	//		NOTE: .browseMode() can be defined in any action in chain,
	//			though only the last one is called...
	//
	//
	// options format:
	// 	{
	// 		callback: ,
	// 		no_disabled: false,
	// 		no_hidden: false,
	// 	}
	//
	//
	// NOTE: if the action returns an instance of overlay.Overlay this
	// 		will not close right away but rather bind to:
	// 			overlay.close			-> self.focus()
	// 			overlay.client.open		-> self.close()
	// NOTE: we are not using the browse.PathList(..) here as we need 
	// 		custom controls and special path handling...
	// NOTE: this will keep the first instance title it encounters, this
	// 		if a later instance includes a priority, it will be ignored.
	// 		This may happen if several actions are in the same path and
	// 		each one set a different priority in that path...
	// 		...to avoid this use .config['action-category-order'] to set
	// 		base order/priorities...
	//
	// XXX can we do a deep search on '/' -- find any nested action???
	browseActions: ['Interface/Dialog/Actions...',
		makeUIDialog(function(path, options){
			var actions = this

			var PRIORITY = /^(-?[0-9]+)\s*:\s*/

			var MARKER = RegExp(this.config['browse-actions-shortcut-marker'], 'g')
			MARKER = MARKER || RegExp(MARKER, 'g')

			var dialog
			options = options || {}

			// prepare the config...
			var cfg = {
				cls: 'browse-actions',

				path: path,

				flat: false,
				traversable: true,
				pathPrefix: '/',
				fullPathEdit: true,

				item_shortcut_marker: MARKER,
			}
			cfg.__proto__ = this.config['browse-actions-settings']

			// get keys for each action...
			var keys = this.getKeysForAction ? this.getKeysForAction() : {}
			// Get keys for action...
			var getKeys = function(action){
				return (keys[action] || []).join(' / ') }

			// Get item from tree level taking into account additional 
			// syntax like prioority...
			// returns:
			// 	[, ]
			//
			// XXX this may mess up the ordering of items when using 
			// 		item patterns...
			var getItem = function(level, text){
				// direct match...
				if(text in level){
					return [text, level[text]]

				// check if it's a priority path or a pattern... 
				} else {
					var t = text.replace(PRIORITY, '')
					t = (MARKER ? t.replace(MARKER, '$1') : t).trim()

					for(var e in level){
						var n = e.replace(PRIORITY, '')
						n = (MARKER ? n.replace(MARKER, '$1') : n).trim()

						if(n == t){
							return [e, level[e]]
						}

						// check pattern...
						var p = /\.\*/.test(n) ? new RegExp('^'+ n +'$', 'i') : null

						if(p && p.test(t)){
							// override item priority from pattern...
							var pr = PRIORITY.exec(e)
							pr = pr ? pr.pop() + ':' : ''

							return [pr + text.replace(PRIORITY, ''), level[e]]
						}
					}
				}
				return []
			}

			// Get action browse mode (disabled or hidden)...
			var getMode = function(action){
				var m = action
				var visited = [m]

				// handle aliases...
				do {
					m = actions.getActionAttr(m, 'browseMode')
					// check for loops...
					if(m && visited[m] != null){
						m = null
						break
					}
					visited.push(m)
				} while(typeof(m) == typeof('str'))

				return m ? m.call(actions) : undefined
			}

			// Wait for dialog...
			var waitFor = (function(child){
				// we got a widget, wait for it to close...
				if(child instanceof widget.Widget){
					child
						.on('close', function(evt, reason){ 
							reason != 'reject'
								&& dialog.close(reason) })

				// if it's not a dialog, don't wait...
				} else {
					dialog.close()
				}

				return child
			}).bind(this)

			// Tree builder...
			// XXX normalize actions -- whitespace, '!', args...
			var buildTree = function(path, leaf, action, mode, tree){
				path = path.slice()
				// build leaf...
				if(path.length == 0){
					// handle "|" in leavs...
					leaf.split(/\|/g)
						.forEach(function(leaf){
							var l = getItem(tree, leaf)[0]
							tree[l || leaf] = action != null ? [action, mode] : action
						})
					return
				}
				// build alternative paths...
				var p = path.shift() || ''
				p.split(/\|/g)
					.forEach(function(e){
						// build branch element...
						var branch = getItem(tree, e)
						branch = tree[branch[0] || e] = branch[1] || {}

						// build sub-branch...
						buildTree(path, leaf, action, mode, branch)
					})
			}

			// Action tree...
			//
			// Format:
			// 	{
			// 		: ,
			//
			// 		: [
			// 			,
			// 			// mode...
			// 			'disabled' | 'hidden',
			// 		],
			//
			// 		...
			// 	}
			//
			// NOTE: this is created once per call, so to refresh the 
			// 		actions tree we'll need to re-open the dialog...
			var tree = {}

			// pre-order the main categories...
			// NOTE: pre_order can be a list of long paths...
			var s = ''
			var pre_order = (this.config['action-category-order'] || [])
				.map(function(p, i){
					// make all separators unique...
					// ...this will prevent us from losing or merging them.
					if(p.trimRight().endsWith('---')){
						s += '-'
						p = p.trimRight() + s
					}
					return p
				})
			pre_order.forEach(function(key){
				var path = key.split(/[\\\/]/g)
				var leaf = path.pop()

				buildTree(path, leaf, null, null, tree)
			})

			// build the tree...
			var paths = this.getPath()
			Object.keys(paths).forEach(function(key){
				// handle mode flag...
				var action = paths[key][0]
				var mode = key.split(/^-\s*/)
				var path = mode.pop()
				mode = mode.length > 0 ? 'hidden' : null

				path = path.split(/[\\\/]/g)
				var leaf = path.pop()

				buildTree(path, leaf, action, mode, tree)
			})

			//console.log('!!!!', tree)

			// now for the dialog...
			dialog = browse.makeLister(null, function(path, make){
				var that = this
				var cur = tree

				// get level...
				// NOTE: we need to get the level till first '*'...
				// NOTE: this needs to account for leading priority of 
				// 		an element...
				var rest = path.slice()
				while(rest.length > 0 && !('*' in cur)){
					cur = getItem(cur, rest.shift()).pop() || {}
				}

				// render current level...
				// NOTE: we can be at one of several level types, each 
				// 		is rendered in a different way...

				// Level: toggler states -- get states and list them...
				if(cur instanceof Array 
						&& actions.isToggler && actions.isToggler(cur[0])){
					var action = cur[0]
					var mode = cur[1]

					// handle live modes...
					mode = mode || getMode(action)

					var cur_state = actions[action]('?')
					var states = actions[action]('??')

					// handle on/off togglers...
					// XXX should the toggler directly return 'on'/'off'???
					if(states.length == 2 
							&& states.indexOf('none') >= 0 
							&& (cur_state == 'on' || cur_state == 'off')){
						states = ['on', 'off']
					}

					// build toggler states...
					states.forEach(function(state){
						make(state, { 
								// NOTE: if something is hidden 
								// 		it is also disabled...
								// 		...this is by design.
								disabled: options.no_disabled ? 
									false 
									: (mode == 'hidden' || mode == 'disabled'),
								hidden: options.no_hidden ? 
									false
									: mode == 'hidden',
							})
							// XXX need to normalize state -- comments, whitespace, etc...
							.attr('keys', getKeys(action +': "'+ state +'"'))
							.addClass([
									state == cur_state ? 'selected highlighted' : '',
									mode == 'hidden' ? mode : ''
								].join(' '))
							.on('open', function(){
								options.callback ?
									options.callback.call(actions, action)
									: actions[action](state)
								that.pop()
							})
					})

				// Level: lister -- hand control to lister...
				// NOTE: path might be a partial path, the rest of it is
				// 		handled by the lister...
				} else if('*' in cur){
					actions[cur['*'][0]](path, make)

				// Level: normal -- list actions...
				} else {
					var level = Object.keys(cur)
					level
						.slice()
						// sort according to item priority: 'NN: '
						//	NN > 0		- is sorted above the non-prioritized
						//					elements, the greater the number 
						//					the higher the element
						//	NN < 0		- is sorted below the non-prioritized
						//					elements, the lower the number 
						//					the lower the element
						// other		- keep order
						.sort(function(a, b){
							var ai = PRIORITY.exec(a)
							ai = ai ? ai.pop()*1 : null
							ai = ai > 0 ? -ai
								: ai < 0 ? -ai + level.length
								: 0 //level.indexOf(a)

							var bi = PRIORITY.exec(b)
							bi = bi ? bi.pop()*1 : null
							bi = bi > 0 ? -bi
								: bi < 0 ? -bi + level.length
								: 0 //level.indexOf(b)

							var o = ai - bi
							return o == 0 ? 
								level.indexOf(a) - level.indexOf(b) 
								: o
						})
						.forEach(function(key){
							// remove the order...
							var text = key.replace(PRIORITY, '').trim()

							// Item: action...
							if(cur[key] instanceof Array){
								var action = cur[key][0]
								var mode = cur[key][1]

								// handle live modes...
								mode = mode || getMode(action)

								// Action: toggler -> add toggle button...
								if(actions.isToggler && actions.isToggler(action)){
									make(text + '/', { 
										// NOTE: if something is hidden 
										// 		it is also disabled...
										// 		...this is by design.
										disabled: options.no_disabled ? 
											false 
											: (mode == 'hidden' || mode == 'disabled'),
										hidden: options.no_hidden ? 
											false
											: mode == 'hidden',
										buttons: [
											[actions[action]('?'), 
												function(){
													actions[action]()
													that.update()
													that.select('"'+ text +'"')
												}],
											//[getKeys(action)],
										]})
										.attr({
											keys: getKeys(action),
											action: action,
										})
										.addClass(mode == 'hidden' ? mode : '')
										.on('open', function(){
											options.callback ?
												options.callback.call(actions, action)
												: actions[action]()

											that.update()
											that.select('"'+ text +'"')
										})

								// Action: normal...
								} else {
									make(text, {
											// NOTE: if something is hidden 
											// 		it is also disabled...
											// 		...this is by design.
											disabled: options.no_disabled ? 
												false 
												: (mode == 'hidden' || mode == 'disabled'),
									   		hidden: options.no_hidden ? 
												false
												: mode == 'hidden',
										})
										.attr({
											keys: getKeys(action),
											action: action,
										})
										.on('open', function(){
											options.callback ?
												options.callback.call(actions, action)
												: waitFor(actions[action]())
										})
								}

							// Item: dir...
							} else if(actions.config['browse-actions-settings'].showEmpty 
									|| (cur[key] != null
										&& Object.keys(cur[key]).length > 0)){
								var p = '/'+ path.concat([text]).join('/') +'/'
								p = MARKER ? p.replace(MARKER, '$1') : p
								make(text + '/', { push_on_open: true })
									.attr({
										keys: [
											getKeys('browseActions: "'+ p +'"'), 
											getKeys('browseActions!: "'+ p +'"'), 
										].filter(function(e){ return e.trim() != '' }).join(' / '),
									})

							// item: line...
							} else if(/---+/.test(text)){
								make('---')
							}
						})
				}
			},
			 cfg)
			// save show disabled state to .config...
			.on('close', function(){
				var config = actions.config['browse-actions-settings'] 

				config.showDisabled = dialog.options.showDisabled
				config.showHidden = dialog.options.showHidden
			})
			.run(function(){
				actions.config['browse-actions-keys'] 
					&& this.dom.addClass('show-keys')

				// handle '?' button to browse path...
				this.showDoc = function(){
					var action = this.select('!').attr('action')
					action 
						&& actions.showDoc(action)
				}
				this.keyboard.handler('General', '?', 'showDoc')
			})

			return dialog
		})],

	toggleBrowseActionKeys: ['Interface/Show keys in menu',
		core.makeConfigToggler(
			'browse-actions-keys', 
			['on', 'off'],
			function(state){
				this.modal.client.dom.hasClass('browse-actions')
					&& this.modal.client.dom[state == 'on' ? 'addClass' : 'removeClass']('show-keys')
			})],
})

var BrowseActions = 
module.BrowseActions = core.ImageGridFeatures.Feature({
	title: '',
	doc: '',

	tag: 'ui-browse-actions',
	depends: [
		'ui',
		'ui-dialogs',
		'ui-introspection',
	],
	suggested: [
		'keyboard',
	],

	actions: BrowseActionsActions,
})



//---------------------------------------------------------------------

var ContextActionMenu = 
module.ContextActionMenu = core.ImageGridFeatures.Feature({
	title: '',
	doc: '',

	tag: 'ui-context-action-menu',
	depends: [
		'ui-browse-actions',
	],

	handlers: [
		['updateImage',
			function(_, gid){
				var that = this

				var img = this.ribbons.getImage(gid)

				!img.data('context-menu') 
					&& img
						.data('context-menu', true)
						.on('contextmenu', function(){
							event.preventDefault()
							event.stopPropagation()

							var g = gid || that.ribbons.elemGID(img)

							that
								.focusImage(g)
								.browseActions('/Image/')
						})
			}],
		['load',
			function(){
				var that = this
				var viewer = this.dom

				!viewer.data('context-menu') 
					&& viewer
						.data('context-menu', true)
						.on('contextmenu', function(){
							event.preventDefault()
							event.stopPropagation()

							that.browseActions()
						})
			}],
	],
})



//---------------------------------------------------------------------
	
var ButtonsActions = actions.Actions({
	config: {
		'main-buttons-state': 'on',
		// Format:
		// 	{
		// 		: [
		// 			,
		// 			// Button info (optional)
		// 			,
		// 			,
		// 		],
		// 		...
		// 	}
		'main-buttons': {
			'☰': ['menu', 'browseActions -- Action menu...'],
			'C': ['crop', 'browseActions: "Crop/" -- Crop menu...'],
			//'⛶': ['view', 'toggleSingleImage -- Single image / ribbon toggle'],
		},

		// XXX not sure about these yet...
		'secondary-buttons-state': 'off',
		'secondary-buttons': {
			//'Z': ['zoom', 'browseActions: "Zoom/" -- Zoom menu...'],
			//'+': ['zoom-in', 'zoomIn -- Zoom in'],
			//'-': ['zoom-out', 'zoomOut -- Zoom out'],
			//'⛭': ['ui-settings', 'browseActions: "Interface/" -- Interface settings...'],
		},

		'app-buttons': {
			'⛭': ['ui-settings', 'browseActions: "Interface/" -- Interface settings...'],
		},

		'side-buttons-state': 'off',

		'side-buttons-left': {
			'-': ['zoom-out', 'zoomOut -- Zoom out'],
			'↥': ['up', 'shiftImageUp -- Shift image up'],
			'⦉': ['left', 'prevImage -- Previous image'],
			'↧': ['down', 'shiftImageDown -- Shift image down'],
		},
		'side-buttons-right': {
			'+': ['zoom-in', 'zoomIn -- Zoom in'],
			'↥': ['up', 'shiftImageUp -- Shift image up'],
			'⦊': ['right', 'nextImage -- Next image'],
			'↧': ['down', 'shiftImageDown -- Shift image down'],
		},
	},

	toggleMainButtons: ['Interface/Main buttons',
		makeButtonControlsToggler('main-buttons')],
	toggleSecondaryButtons: ['Interface/Secondary buttons',
		makeButtonControlsToggler('secondary-buttons')],
	toggleAppButtons: ['Interface/App buttons',
		makeButtonControlsToggler('app-buttons')],
	toggleSideButtons: ['Interface/Touch buttons', 
		(function(){
			var left = makeButtonControlsToggler('side-buttons-left')
			var right = makeButtonControlsToggler('side-buttons-right')

			return core.makeConfigToggler('side-buttons-state', 
				['on', 'off'], 
				function(){
					left.apply(this, arguments) 
					right.apply(this, arguments) 
				})
		})()],
})

var Buttons = 
module.Buttons = core.ImageGridFeatures.Feature({
	title: '',
	doc: '',

	tag: 'ui-buttons',
	depends: [
		'ui',
	],
	suggested: [
		// needed for reporting info in .makeButtonControls(..)
		'ui-status-bar',
	],

	actions: ButtonsActions,

	handlers: [
		['start.pre', 
			function(){ 
				this.toggleAppButtons('on')
		   	}],
		// NOTE: these need to be loaded AFTER the .config has been loaded...
		['start', 
			function(){ 
				this.toggleMainButtons(this.config['main-buttons-state'] || 'on')
				this.toggleSecondaryButtons(this.config['secondary-buttons-state'] || 'on')
				this.toggleSideButtons(this.config['side-buttons-state'] || 'on')
		   	}],

		// update crop button status...
		['load clear reload', 
			function(){
				$('.main-buttons.buttons .crop.button sub')
					.text(this.crop_stack ? this.crop_stack.length : '') }],
		// update zoom button status...
		['viewScale', 
			function(){
				$('.secondary-buttons.buttons .zoom.button sub')
					.text(Math.round(this.screenwidth)) }],
	],
})



//---------------------------------------------------------------------
// XXX make this not applicable to production...


var WidgetTestActions = actions.Actions({
	testAction: ['Test/Test action',
		function(){
			console.log('>>>', [].slice.call(arguments))
			return function(){
				console.log('<<<', [].slice.call(arguments)) }}],
	testActionDisabled: ['Test/$Disabled test action',
		{browseMode: function(){ return 'disabled' }},
		function(){ 
			console.log('Disabled action called:', [].slice.call(arguments)) }],

	// Usage Examples:
	// 	.testDrawer()						- show html in base drawer...
	// 	.testDrawer('Header', 'paragraph')	- show html with custom text...
	// 	.testDrawer('Overlay')				- show html in overlay...
	// 	.testDrawer('Overlay', 'Header', 'paragraph')
	// 										- show html in overlay with 
	// 										  custom text...
	testDrawer: ['Test/99: D$rawer widget test...',
		makeUIDialog('Drawer', 
			function(h, txt){
				return $('
') .css({ position: 'relative', background: 'white', height: '300px', padding: '20px', }) .append($('

') .text(h || 'Drawer test...')) .append($('

') .text(txt || 'With some text.')) }, // pass custom configuration to container... { background: 'white', focusable: true, })], // XXX show new features... testBrowse: ['Test/-99: Demo $new style dialog...', makeUIDialog(function(){ var actions = this console.log('>>> args:', [].slice.call(arguments)) return browse.makeLister(null, function(path, make){ var that = this make('select last') .on('open', function(){ that.select(-1) }) make('do nothing') .addClass('selected') make('nested dialog...', { shortcut_key: 'n', }) .on('open', function(){ actions.testBrowse() }) make('---') make('$close parent') .on('open', function(){ that.parent.close() }) make('...') // NOTE: the dialog's .parent is not yet set at this point... // This will finalize the dialog... // // NOTE: this is not needed here as the dialog is drawn // on sync, but for async dialogs this will align // the selected field correctly. make.done() }) // NOTE: this is not a dialog event, it is defined by the // container to notify us that we are closing... .on('close', function(){ console.log('Dialog closing...') }) })], testBrowseCloud: ['Test/Demo $cloud dialog...', makeUIDialog(function(){ var actions = this console.log('>>> args:', [].slice.call(arguments)) return browse.makeLister(null, function(path, make){ var that = this var words = 'Lorem ipsum dolor sit amet, audiam sensibus ' +'an mea. Accusam blandit ius in, te magna dolorum ' +'moderatius pro, sit id dicant imperdiet definiebas. ' +'Ad duo quod mediocrem, movet laudem discere te mel, ' +'sea ipsum habemus gloriatur at. Sonet prodesset ' +'democritum in vis, brute vitae recusabo pri ad, ' +'--- ' +'latine civibus efficiantur at his. At duo lorem ' +'legimus, errem constituam contentiones sed ne, ' +'cu has corpora definitionem.' var res = [] words .split(/\s+/g) .unique() .forEach(function(c){ var e = make(c) // toggle opacity... .on('open', function(){ var e = $(this).find('.text') e.css('opacity', e.css('opacity') == 0.3 ? '' : 0.3) }) res.push(e[0]) }) $(res).parent() .append($('

') .sortable() .append($(res))) make.done() }, // make the dialog a cloud... { cloudView: true }) // NOTE: this is not a dialog event, it is defined by the // container to notify us that we are closing... .on('close', function(){ console.log('Dialog closing...') }) })], testBrowsrItems: ['Test/-99: Demo browse $items...', makeUIDialog(function(){ var actions = this var editable_list = ['x', 'y', 'z'] return browse.makeLister(null, function(path, make){ var that = this make.Heading('Heading:', { doc: 'Heading doc string...', }) make.Group([ make('Normal item'), // this is the same as make('...') make.Separator(), make.Editable('Editable (Select to edit)'), make.Editable('Editable (Enter to edit, cleared)...', { start_on: 'open', clear_on_edit: true, }), ]) make.Heading('List:') make.List(['a', 'b', 'c']) make.Heading(' Editable list:') make.EditableList(editable_list) make.Heading('More:') make.Action('Editable list demos...') .on('open', function(){ actions.testList() }) make.Action('Pinned list demo...') .on('open', function(){ actions.testPinnedList() }) // NOTE: the dialog's .parent is not yet set at this point... // This will finalize the dialog... // // NOTE: this is not needed here as the dialog is drawn // on sync, but for async dialogs this will align // the selected field correctly. make.done() }) // NOTE: this is not a dialog event, it is defined by the // container to notify us that we are closing... .on('close', function(){ }) })], testList: ['Test/-99: Demo $lists editors in dialog...', makeUIDialog(function(){ var actions = this // NOTE: passing things other than strings into a list editor // is not supported... var numbers = ['1', '2', '3', '4'] var letters = ['a', 'b', 'c', 'd'] return browse.makeLister(null, function(path, make){ var that = this make.Heading('Numbers:', { doc: 'List editor with all the buttons enabled...', }) make.EditableList(numbers, { list_id: 'numbers', item_order_buttons: true, to_top_button: true, to_bottom_button: true, }) make.Heading('Letters:', { doc: 'Sortable list, use sort handle to the right to sort...' }) make.EditableList(letters, { list_id: 'letters', sortable: 'y', }) // NOTE: the dialog's .parent is not yet set at this point... // This will finalize the dialog... // // NOTE: this is not needed here as the dialog is drawn // on sync, but for async dialogs this will align // the selected field correctly. make.done() }) // NOTE: this is not a dialog event, it is defined by the // container to notify us that we are closing... .on('close', function(){ console.log(core.doc`Lists: - Numbers: ${numbers.join(', ')} - Letters: ${letters.join(', ')}`) }) })], testPinnedList: ['Test/-99: Demo $pinned lists in dialog...', makeUIDialog(function(){ var actions = this // NOTE: passing things other than strings into a list editor // is not supported... var pins = ['b', 'a'] var letters = ['a', 'b', 'c', 'd', 'e', 'f', 'g'] return browse.makeLister(null, function(path, make){ var that = this make.Heading('Numbers:', { doc: 'List editor with all the buttons enabled...', }) make.EditablePinnedList(letters, pins, { list_id: 'letters', //pins_sortable: false, }) // NOTE: the dialog's .parent is not yet set at this point... // This will finalize the dialog... // // NOTE: this is not needed here as the dialog is drawn // on sync, but for async dialogs this will align // the selected field correctly. make.done() }) // NOTE: this is not a dialog event, it is defined by the // container to notify us that we are closing... .on('close', function(){ console.log(core.doc`Lists: - Pins: ${pins.join(', ')} - Letters: ${letters.join(', ')}`) }) })], testProgress: ['Test/Demo $progress bar...', function(text){ var done = 0 var max = 10 var text = text || 'Progress bar demo' var that = this this.showProgress(text) var step = function(){ that.showProgress(text, done++, max) max = done < 8 ? max + 5 : max <= 50 && done < 30 ? max + 2 : done > 30 ? max - 3 : max // NOTE: we add 10 here to compensate for changing max value... done < max+10 && setTimeout(step, 200) } setTimeout(step, 1000) }], // XXX make this a toggler.... partitionByMonth: ['Test/', function(){ var that = this this.toggleImageSort('?') != 'Date' && this.sortImages('Date') this.on('updateImage', function(_, gid){ this.placeMonthPartition(gid) }) }], // XXX this should be .updateImage(..) in a real feature... placeMonthPartition: ['Test/', function(image){ var month = [ 'January', 'February', 'March', 'April', 'May', 'June', 'July', 'August', 'September', 'October', 'November', 'December' ] var gid = this.data.getImage(image) var next = this.data.getImage(gid, 'next') cur = this.images[gid] next = this.images[next] if(cur && next && cur.birthtime.getMonth() != next.birthtime.getMonth()){ this.ribbons.getImageMarks(gid).filter('.partition').remove() this.ribbons.getImage(gid) .after(this.ribbons.elemGID($('
'), gid) .attr('text', month[next.birthtime.getMonth()])) } }], // XXX this is just a test... embededListerTest: ['Test/50: Lister test (embeded)/*', function(path, make){ make('a/') make('b/') make('c/') }], floatingListerTest: ['Test/50:Lister test (floating)...', function(path){ // we got an argument and can exit... if(path){ console.log('PATH:', path) return } // load the UI... var that = this var list = function(path, make){ make('a/') make('b/') make('c/') } var o = overlay.Overlay(this.dom, browse.makePathList(null, { 'a/*': list, 'b/*': list, 'c/*': list, }) .open(function(evt, path){ o.close() that.floatingListerTest(path) })) return o }], // XXX migrate to the dialog framework... // XXX use this.dom as base... // XXX BUG: when using this.dom as base some actions leak // between the two viewers... showTaggedInDrawer: ['- Test/Show tagged in drawer', function(tag){ tag = tag || 'bookmark' var that = this var H = '200px' var viewer = $('
') .css({ height: H, background: 'black', }) // XXX use this.dom as base... // XXX when using viewer zoom and other stuff get leaked... var widget = drawer.Drawer($('body'), $('
') .css({ position: 'relative', height: H, }) .append(viewer), { focusable: true, }) var data = this.data.crop(this.data.getTaggedByAll(tag), true) var b = new core.ImageGrid() // used switch experimental actions on (set to true) or off (unset or false)... //a.experimental = true // setup actions... core.ImageGridFeatures.setup(b, [ 'viewer-testing', ]) // setup the viewer... // XXX for some reason if we load this with data and images // the images will not show up... b.load({ viewer: viewer, }) // load some testing data... // NOTE: we can (and do) load this in parts... b .load({ data: data, images: this.images, }) // this is needed when loading legacy sources that do not have tags // synced... // do not do for actual data... //.syncTags() .fitImage(1) // link navigation... .on('focusImage', function(){ that.focusImage(this.current) }) // XXX setup keyboard... var keyboard = require('lib/keyboard') // XXX move this to the .config... var kb = { 'Basic Control': { pattern: '*', Home: { default: 'firstImage!', }, End: { default: 'lastImage!', }, Left: { default: 'prevImage!', ctrl: 'prevScreen!', // XXX need to prevent default on mac + browser... meta: 'prevScreen!', }, PgUp: 'prevScreen!', PgDown: 'nextScreen!', Right: { default: 'nextImage!', ctrl: 'nextScreen!', // XXX need to prevent default on mac + browser... meta: 'nextScreen!', }, } } widget.dom // XXX .keydown( keyboard.dropRepeatingkeys( keyboard.makeKeyboardHandler( kb, function(k){ window.DEBUG && console.log(k) }, b), function(){ return that.config['max-key-repeat-rate'] })) // XXX STUB window.b = b return b }], showBookmarkedInDrawer: ['Test/Show bookmarked in drawer', function(){ this.showTaggedInDrawer('bookmark') }], showSelectedInDrawer: ['Test/Show selected in drawer', function(){ this.showTaggedInDrawer('selected') }], makePartitionAfter: ['Test/Make Partition after image', function(image, text){ var gid = this.data.getImage(image || 'current') var attrs = { gid: gid } if(text){ attrs.text = text } this.ribbons.getImage(gid) .after($('') .addClass('mark partition') .attr(attrs)) }], // XXX does not work -- see actions.Actions(..) for details... testAlias: ['Test/Action alias', 'focusImage: "prev"'], // action constructor for testing... makeAction: ['- Test/', function(name){ this[name] = actions.Action.apply(actions.Action, arguments) }], }) var WidgetTest = module.WidgetTest = core.ImageGridFeatures.Feature({ title: '', doc: '', tag: 'ui-widget-test', depends: [ 'ui-browse-actions', ], actions: WidgetTestActions, }) /********************************************************************** * vim:set ts=4 sw=4 : */ return module })