Alex A. Naanou 1064cb79b3 tweaking id management...
Signed-off-by: Alex A. Naanou <alex.nanou@gmail.com>
2019-02-28 20:30:41 +03:00

1188 lines
30 KiB
JavaScript
Executable File

/**********************************************************************
*
*
*
**********************************************************************/
((typeof define)[0]=='u'?function(f){module.exports=f(require)}:define)
(function(require){ var module={} // make module AMD/node compatible...
/*********************************************************************/
var toggler = require('../toggler')
var keyboard = require('../keyboard')
var object = require('../object')
var widget = require('./widget')
/*********************************************************************/
// Helpers...
// Collect a list of literal values and "make(..) calls" into an array...
//
// collectItems(context, items)
// -> values
//
//
// items format:
// [
// // explicit value...
// value,
//
// // literal make call...
// make(..),
//
// ...
// ]
//
// NOTE: this will remove the made via make(..) items from .items thus the
// caller is responsible for adding them back...
// NOTE: this uses the make(..) return value to implicitly infer the items
// to collect, thus the items must already be constructed and in
// the same order as they are present in .items
// ...also, considering that this implicitly identifies the items
// passing the make function without calling it can trick the system
// and lead to unexpected results.
//
// XXX would be nice to have a better check/test...
// ...this could be done by chaining instances of make instead of
// returning an actual function, i.e. each make call would return
// a "new" function that would reference the actual item (.item())
// and the previous item created (.prevItem()), ... etc.
// ...this would enable us to uniquely identify the actual items
// and prevent allot of specific errors...
var collectItems = function(context, items){
var made = items
.filter(function(e){
return e === context })
// constructed item list...
// ...remove each instance from .items
made = context.items.splice(
context.items.length - made.length,
made.length)
// get the actual item values...
return items
.map(function(e){
return e === context ?
made.shift()
: e }) }
//---------------------------------------------------------------------
// XXX general design:
// - each of these can take either a value or a function (constructor)
// - the function has access to Items.* and context
// - the constructor can be called from two contexts:
// - external
// called from the module or as a function...
// calls the passed constructor (passing context)
// builds the container
// - nested
// called from constructor function...
// calls constructor (if applicable)
// builds item(s)
// XXX need a way to pass container constructors (a-la ui-widgets dialog containers)
// - passing through the context (this) makes this more flexible...
// - passing via args fixes the signature which is a good thing...
//
//
// XXX
// XXX can't use Object.assign(..) here as it will not copy props...
var Items = module.items = function(){}
// placeholders...
Items.dialog = null
Items.items = null
// Last item created...
// XXX not sure about this...
// XXX should this be a prop???
Items.last = function(){
return (this.items || [])[this.items.length - 1] }
// Focus last created item...
Items.focus = function(){
this.last().current = true }
// Group a set of items...
//
// .group(make(..), ..)
// .group([make(..), ..])
// -> make
//
//
// Example:
// make.group(
// make('made item'),
// 'literal item',
// ...)
//
//
// NOTE: see notes to collectItems(..) for more info...
//
// XXX do we need to pass options to groups???
Items.group = function(...items){
var that = this
items = items.length == 1 && items[0] instanceof Array ?
items[0]
: items
// replace the items with the group...
this.items.splice(this.items.length, 0, ...collectItems(this, items))
return this
}
// Place list in a sub-list of item...
//
Items.nest = function(item, list, options){
options = options || {}
options.sublist = list instanceof Array ?
collectItems(this, list)
: list
return this(item, options)
}
//---------------------------------------------------------------------
// wrappers...
Items.Item = function(value, options){}
Items.Action = function(value, options){}
Items.Heading = function(value, options){}
Items.Empty = function(value){}
Items.Separator = function(value){}
Items.Spinner = function(value){}
Items.Selected = function(value){}
Items.Editable = function(value){}
Items.ConfirmAction = function(value){}
// lists...
Items.List = function(values){}
Items.EditableList = function(values){}
Items.EditablePinnedList = function(values){}
// Special list components...
Items.ListPath = function(){}
Items.ListTitle = function(){}
//---------------------------------------------------------------------
// Generate an event method...
//
// Trigger an event
// .event()
// .event(arg, ..)
// -> this
//
// Bind an event handler...
// .event(func)
// -> this
//
//
// XXX should this be simply a shorthand to .trigger(..) ???
var makeEventMethod = function(event, handler){
return function(item){
if(item instanceof Function){
return this.on(event, item)
}
// XXX STUG: event object...
// XXX can we generate this in one spot???
// ...currently it is generated here and in .trigger(..)
var evt = {
name: event,
}
// XXX handle more of the API???
handler
&& handler.call(this, evt, ...arguments)
// XXX we should get the actual item and pass it on...
this.trigger(evt, ...arguments)
return this
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
var BaseBrowserClassPrototype = {
}
// XXX need a way to identify items...
var BaseBrowserPrototype = {
// XXX should we mix item/list options or separate them into sub-objects???
options: {
noDuplicateValues: false,
},
//
// Format:
// [
// <item> | <browser>,
// ...
// ]
//
// <item> format:
// {
// value: ...,
//
// ...
// }
//
// NOTE: this can't be a map/dict as we need both order manipulation
// and nested structures which would overcomplicate things, as
// a compromise we use .item_index blow for item identification.
__items: null,
get items(){
this.__items
|| this.make()
return this.__items },
set items(value){
this.__items = value },
//
// Format:
// {
// <key>: <item>,
// ...
// }
//
// XXX need to maintain this over item add/remove/change...
// XXX Q: should we be able to add/remove/change items outside of .__list__(..)???
// ...only some item updates (how .collapsed is handled) make
// sense at this time -- need to think about this more
// carefully + strictly document the result...
item_index: null,
// XXX what should these return??? (item, id, ...)
__focused: undefined,
get focused(){
return this.__focused
|| (this.__focused = this
// XXX should we simple bailout when we find an item???
.filter(function(e){
return e.focused })[0]) },
set focused(value){
// XXX
},
__selected: null,
get selected(){
return this.__selected
|| (this.__selected = this
.filter(function(e){
return e.selected })) },
set selected(value){
// XXX
},
// Item list constructor...
//
// .__list__(make, options)
// -> undefined
// -> list
//
//
// Item constructor:
// make(value)
// make(value, options)
// -> make
//
//
// There are two modes of operation:
// 1) call make(..) to create items
// 2) return a list of items
//
//
// The if make(..) is called at least once the return value is
// ignored (mode #1), otherwise, the returned list is used as the
// .items structure.
//
//
// When calling make(..) (mode #1) the item is built by combining
// the following in order:
// - original item (.items[key]) if present,
// - options passed to .make(<options>) method calling .__list__(..),
// - options passed to make(.., <options>) constructing the item,
// - {value: <value>} where <value> passed to make(<value>, ..)
//
// Each of the above will override values of the previous sections.
//
// The resulting item is stored in:
// .items
// .item_index (keyed via .id or JSONified .value)
//
// Each of the above structures is reset on each call to .make(..)
//
// Example:
// XXX
//
//
// In mode #2 XXX
//
//
// NOTE: this is not designed to be called directly...
__list__: function(make, options){
throw new Error('.__list__(..): Not implemented.') },
// Make .items...
//
// .make()
// .make(options)
// -> this
//
// The items are constructed by passing a make function to .__list__(..)
// which in turn will call this make(..) per item created.
//
// For more doc on item construction see: .__init__(..)
//
//
// NOTE: each call to this will reset both .items and .item_index
//
// XXX revise options handling for .__list__(..)
make: function(options){
// XXX
options = options || this.options || {}
var items = this.items = []
var old_index = this.item_index || {}
var new_index = this.item_index = {}
// item constructor...
//
// make(value[, options])
// make(value, func[, options])
// -> make
//
var make_called = false
var make = function(value, opts){
make_called = true
var args = [...arguments]
opts = opts || {}
// handle: make(.., func, ..)
opts = opts instanceof Function ?
{open: opts}
: opts
// handle trailing options...
opts = args.length > 2 ?
Object.assign({},
args.pop(),
opts)
: opts
// item id...
// XXX do a better id...
// XXX should these include the path???
var key = opts.id
// value is a browser -> generate an unique id...
// XXX identify via structure...
|| (value instanceof Browser
&& Date.now())
|| JSON.stringify(value)
// handle duplicate ids -> err if found...
if(opts.id && opts.id in new_index){
throw new Error(`make(..): duplicate id "${key}": `
+`can't create multiple items with the same key.`) }
// handle duplicate keys...
var k = key
while(k in new_index){
// duplicate keys disabled...
if(options.noDuplicateValues){
throw new Error(`make(..): duplicate key "${key}": `
+`can't create multiple items with the same key.`) }
// create a new key...
k = key +' '+ Date.now()
}
key = opts.id = k
// build the item...
var item = Object.assign({},
// get the old item values...
old_index[key] || {},
options || {},
opts,
{value: value})
// store the item...
items.push(item)
new_index[key] = item
return make
}.bind(this)
make.__proto__ = Items
make.dialog = this
make.items = items
//var res = this.__list__(make)
// XXX not sure about this -- options handling...
var res = this.__list__(make,
options ?
Object.assign(
Object.create(this.options || {}),
options || {})
: null)
// if make was not called use the .__list__(..) return value...
this.items = make_called ?
this.items
: res
return this
},
// Renderers...
//
// .renderList(items, context)
// .renderNested(header, sublist, item, context)
// .renderNestedHeader(item, i, context)
// .renderItem(item, i, context)
// .renderGroup(items, context)
//
//
renderList: function(items, context){
return items },
// NOTE: to skip rendering an item/list return null...
// XXX should this take an empty sublist???
// ...this would make it simpler to expand/collapse without
// re-rendering the whole list...
renderNested: function(header, sublist, item, context){
return header ?
this.renderGroup([
header,
sublist,
])
: sublist },
renderNestedHeader: function(item, i, context){
return this.renderItem(item, i, context) },
// NOTE: to skip rendering an item/list return null...
renderItem: function(item, i, context){
return item },
renderGroup: function(items, context){
return items },
// Render state...
//
// .render()
// .render(options)
// .render(context)
// -> state
//
//
// context format:
// {
// root: <root-browser>,
// options: <options>,
// }
//
//
// NOTE: currently options and context are distinguished only via
// the .options attribute...
render: function(options){
var that = this
// XXX Q: should options and context be distinguished only via
// the .options attr as is the case now???
var context = (options == null || options.options == null) ?
{
root: this,
// NOTE: we are not combining this with .options as nested
// lists can have their own unique sets of options
// independently of the root list...
options: options || this.options || {},
}
: options
options = context.options
// render the items...
var _render
// XXX should we control render parameters (range, start, end, ...)
// from outside render and pass this info down to nested lists???
// ...if yes how??
// - options
// - arg threading
var items = this.items
.map(_render = function(item, i){
return (
// group...
item instanceof Array ?
that.renderGroup(
item.map(_render), context)
// renderable item...
: item.render instanceof Function ?
item.render(context)
// renderable value -- embedded list...
: (item.value || {}).render instanceof Function ?
item.value.render(context)
// .sublist -- nested list...
: item.sublist ?
that.renderNested(
that.renderNestedHeader(item, i, context),
// collapsed...
(item.collapsed ?
null
// renderable...
:item.sublist.render instanceof Function ?
item.sublist.render(context)
// list of items...
: item.sublist.map(_render)),
item,
context)
// basic item...
: that.renderItem(item, i, context)) })
.filter(function(e){
return e != null })
// determine the render mode...
return context.root === this ?
// root context -> render list and return this...
this.renderList(items, context)
// non-root context -> return items as-is...
// XXX should this be a list of the return value of a
// renderer like .renderNested(..) ???
: items
},
// Update state (make then render)...
//
// .update()
// -> state
//
//
// XXX options here are a relatively blunt means of overriding options
// in the tree...
// ...do we need this???
update: function(options){
return this
.make(options)
.render(options) },
// XXX item API...
get: function(){},
set: function(){},
remove: function(){},
sort: function(){},
splice: function(){},
// Events...
//
// Format:
// {
// // XXX add tagged event support...
// <event-name>: [
// <handler>,
// ...
// ],
// ...
// }
//
// XXX
__event_handlers: null,
// generic event infrastructure...
// XXX add support for tagged events...
// XXX should these be defined on this level or should we use DOM???
// XXX add support for item events...
// e.g. item.focus(..) -> root.focus(..)
// XXX also need to design a means for this system to interact both
// ways with DOM events...
on: function(evt, handler){
var handlers = this.__event_handlers = this.__event_handlers || {}
handlers = handlers[evt] = handlers[evt] || []
handlers.push(handler)
return this
},
one: function(evt, handler){
var func = function(...args){
handler.call(this, ...args)
this.off(evt, func)
}
this.on(evt, func)
return this
},
off: function(evt, handler){
// remove all handlers
if(handler == '*' || handler == 'all'){
delete (this.__event_handlers || {})[evt]
// remove only the specific handler...
} else {
var handlers = (this.__event_handlers || {})[evt] || []
do{
var i = handlers.indexOf(handler)
i > -1
&& handlers.splice(i, 1)
} while(i > -1)
}
return this
},
trigger: function(evt, ...args){
var that = this
var evt = typeof(evt) == typeof('str') ?
// XXX construct this in one place...
// ...currently it is constructed here and in makeEventMethod(..)
{
name: evt,
}
: evt
;((this.__event_handlers || {})[evt.name] || [])
// prevent .off(..) from affecting the call loop...
.slice()
.forEach(function(handler){
handler.call(that, evt, ...args) })
return this
},
// domain events/actions...
// XXX call item-specific events where applicable...
focus: makeEventMethod('focus', function(evt, item){
// XXX exclusively set item.focused...
// XXX call item.focus handlers...
}),
select: makeEventMethod('select', function(evt, item){
// XXX set item.selected...
}),
open: makeEventMethod('open', function(evt, item){}),
enter: makeEventMethod('enter', function(evt, item){}),
// XXX can/should we unify these???
collapse: makeEventMethod('collapse', function(evt, item){}),
expand: makeEventMethod('expand', function(evt, item){}),
// XXX target can be item or path...
load: makeEventMethod('load', function(evt, item){}),
close: makeEventMethod('close', function(evt, reason){}),
// XXX should there return an array or a .constructor(..) instance??
forEach: function(){},
map: function(){},
filter: function(){},
reduce: function(){},
// XXX should we update on on init....
__init__: function(func, options){
this.__list__ = func
this.options = Object.assign(
{},
this.options || {},
options || {})
// XXX should this be here or should this be optional???
//this.update()
},
}
var BaseBrowser =
module.BaseBrowser =
object.makeConstructor('BaseBrowser',
BaseBrowserClassPrototype,
BaseBrowserPrototype)
//---------------------------------------------------------------------
var BrowserClassPrototype = {
__proto__: BaseBrowser,
}
// XXX TODO:
// - need a way to update some stuff on .update() / .make() -- a way
// to selectively merge the old state with the new...
// - event handler signature -- pass the item + optionally render...
// - keyboard handling...
// XXX render of nested lists does not affect the parent list(s)...
// ...need to render lists and items both as a whole or independently...
// XXX should this use vanilla DOM or jQuery???
var BrowserPrototype = {
__proto__: BaseBrowser.prototype,
options: {
hideListHeader: false,
renderHidden: false,
localEvents: [
// XXX STUB???
'click',
// XXX keyboard stuff...
// XXX
// XXX custom events...
// XXX
],
//buttonLocalEvents: [
//],
// Format:
// [
// ['html', <handler>],
// ...
// ]
itemButtons: [
],
// XXX need to mix these into the header only...
headerItemButtons: [
],
// Shorthand elements...
//
// Format:
// {
// <key>: {
// class: <element-class-str>,
// html: <element-html-str>,
// },
// ...
// }
//
// If make(..) gets passed <key> it will construct and element
// via <element-html-str> with an optional <element-class-str>
//
// NOTE: .class is optional...
// NOTE: set this to null to disable shorthands...
elementShorthand: {
'---': {
'class': 'separator',
'html': '<hr>'
},
'...': {
'class': 'separator',
'html': '<center><div class="loader"/></center>',
},
},
},
// parent element (optional)...
get parent(){
return this.__parent
|| (this.__dom ?
this.__dom.parentElement
: undefined) },
set parent(value){
var dom = this.dom
this.__parent = value
// transfer the dom to the new parent...
dom && (this.dom = dom)
},
// browser dom...
get dom(){
return this.__dom },
set dom(value){
this.parent
&& (this.__dom ?
this.parent.replaceChild(value, this.__dom)
: this.parent.appendChild(value))
this.__dom = value },
// Element renderers...
//
// Foramt:
// <div class="browse-widget" tabindex="0">
// <!-- header -->
// ...
//
// <!-- list -->
// <div class="list v-block">
// <!-- items -->
// ...
// </div>
// </div>
//
// XXX instrument interactions...
// XXX register event handlers...
renderList: function(items, context){
var that = this
var options = context.options || this.options
// dialog (container)...
var dialog = document.createElement('div')
dialog.classList.add('browse-widget')
dialog.setAttribute('tabindex', '0')
// header...
options.hideListHeader
|| dialog.appendChild(this.renderListHeader(context))
// list...
var list = document.createElement('div')
list.classList.add('list', 'v-block')
items
.forEach(function(item){
list.appendChild(item instanceof Array ?
that.renderGroup(item)
: item) })
dialog.appendChild(list)
// XXX event handlers...
// XXX
return dialog
},
//
// Foramt:
// <div class="path v-block">
// <div class="dir" tabindex="0">dir</div>
// ...
// <div class="dir cur" tabindex="0">dir</div>
// </div>
//
// XXX populate this...
// XXX make this an item???
renderListHeader: function(context){
var header = document.createElement('div')
header.classList.add('path', 'v-block')
// XXX path/search...
var dir = document.createElement('div')
dir.classList.add('dir', 'cur')
dir.setAttribute('tabindex', '0')
header.appendChild(dir)
return header
},
//
// Format:
// <div class="list">
// <!-- header (optional) -->
// ...
//
// <!-- sublist (optional) -->
// ...
// </div>
//
// XXX register event handlers...
renderNested: function(header, sublist, item, context){
var that = this
var options = context.options || this.options
// container...
var e = document.createElement('div')
e.classList.add('list')
// localize events...
var stopPropagation = function(evt){ evt.stopPropagation() }
;(options.localEvents || [])
.forEach(function(evt){
e.addEventListener(evt, stopPropagation) })
// header...
header
&& e.appendChild(header)
// items...
sublist instanceof Node ?
e.appendChild(sublist)
// XXX should this add the items to a container???
: sublist instanceof Array ?
sublist
.forEach(function(item){
e.appendChild(item) })
: null
// XXX event handlers... (???)
// XXX
item.dom = e
return e
},
// NOTE: this is the similar to .renderItem(..)
// XXX make collapse action overloadable....
renderNestedHeader: function(item, i, context){
var that = this
return this.renderItem(item, i, context)
// update dom...
.run(function(){
// class...
// XXX should be done here or in the config???
this.classList.add('sub-list-header')
item.collapsed
&& this.classList.add('collapsed')
// collapse action handler...
// XXX make this overloadable...
$(this).on('open', function(evt){
item.collapsed = !item.collapsed
that.render(context)
})
}) },
//
// Format:
// <div class="group">
// ..
// </div>
//
// XXX this does not seem to get called by .render(..)...
renderGroup: function(items, context){
var e = document.createElement('div')
e.classList.add('group')
items
// XXX is this wrong???
.flat(Infinity)
.forEach(function(item){
e.appendChild(item) })
return e },
//
// Format:
// <div value="value_json" class="item .." tabindex="0" ..>
// <!-- value -->
// <div class="text">value_a</div>
// <div class="text">value_b</div>
// ...
//
// <!-- buttons (optional) -->
// <div class="button">button_a_html</div>
// <div class="button">button_b_html</div>
// ...
// </div>
//
// XXX add custom events:
// - open
// - select
// - update
renderItem: function(item, i, context){
var options = context.options || this.options
if(options.hidden && !options.renderHidden){
return null
}
// special-case: item shorthands...
if(item.value in options.elementShorthand){
item = options.elementShorthand[item.value]
// NOTE: this is a bit of a cheat, but it saves us from either
// parsing or restricting the format...
var elem = $(item.html)[0]
elem.classList.add(
...(item['class'] instanceof Array ?
item['class']
: item['class'].split(/\s+/g)))
return elem
}
// Base DOM...
var elem = document.createElement('div')
var text = JSON.stringify(item.value || item)
// classes...
elem.classList.add(...['item']
// user classes...
.concat(item['class'] || item.cls || [])
// special classes...
.concat([
'selected',
'disabled',
'hidden',
].filter(function(cls){
return !!item[cls] })))
// attrs...
item.disabled
|| elem.setAttribute('tabindex', '0')
Object.entries(item.attrs || {})
.forEach(function([key, value]){
elem.setAttribute(key, value) })
elem.setAttribute('value', text)
// values...
text
&& (item.value instanceof Array ? item.value : [item.value])
// XXX handle $keys and other stuff...
.map(function(v){
var value = document.createElement('span')
value.classList.add('text')
value.innerHTML = v || item || ''
elem.appendChild(value)
})
// events...
// XXX revise signature...
elem.addEventListener('click',
function(){ $(elem).trigger('open', [text, item, elem]) })
//elem.addEventListener('tap', function(){ $(elem).trigger('open', [text, item, elem]) })
Object.entries(item.events || {})
// shorthand events...
.concat([
'click',
].map(function(evt){
return [evt, item[evt]] }))
// setup the handlers...
.forEach(function([evt, handler]){
handler
&& elem.addEventListener(evt, handler) })
// buttons...
// XXX migrate the default buttons functionality and button inheritance...
var buttons = (item.buttons || options.itemButtons || [])
.slice()
// NOTE: keep the order unsurprising...
.reverse()
var stopPropagation = function(evt){ evt.stopPropagation() }
buttons
.forEach(function([html, handler]){
var button = document.createElement('div')
button.classList.add('button')
button.innerHTML = html
if(!item.disabled){
button.setAttribute('tabindex', '0')
;(options.buttonLocalEvents || options.localEvents || [])
.forEach(function(evt){
button.addEventListener(evt, stopPropagation) })
handler
&& button.addEventListener('click', handler)
}
elem.appendChild(button)
})
item.dom = elem
return elem
},
// This does tow additional things:
// - save the rendered state to .dom
// - wrap a list of nodes (nested list) in a div
render: function(options){
var d = object.parent(BrowserPrototype.render, this).call(this, ...arguments)
// wrap the list (nested list) of nodes in a div...
if(d instanceof Array){
var c = document.createElement('div')
d.forEach(function(e){
c.appendChild(e) })
d = c
}
this.dom = d
return this.dom
},
// Custom events...
// XXX do we use jQuery event handling or vanilla?
// ...feels like jQuery here wins as it provides a far simpler
// API + it's a not time critical area...
open: function(func){
},
filter: function(){},
select: function(){},
get: function(){},
//focus: function(){},
// Navigation...
//
up: function(){},
down: function(){},
left: function(){},
right: function(){},
next: function(){},
prev: function(){},
collapse: function(){},
// XXX scroll...
}
// XXX should this be a Widget too???
var Browser =
module.Browser =
object.makeConstructor('Browser',
BrowserClassPrototype,
BrowserPrototype)
//---------------------------------------------------------------------
// Text tree renderer...
//
// This is mainly designed for testing.
//
// XXX Q: how should the header item and it's sub-list be linked???
var TextBrowserClassPrototype = {
__proto__: BaseBrowser,
}
var TextBrowserPrototype = {
__proto__: BaseBrowser.prototype,
options: {
renderIndent: '\t',
},
// NOTE: we do not need .renderGroup(..) here as a group is not
// visible in text...
renderList: function(items, options){
var that = this
return this.renderNested(null, items, null, null, options)
.join('\n') },
renderItem: function(item, i, options){
var value = item.value || item
return item.current ?
`[ ${value} ]`
: value },
renderNested: function(header, sublist, context, item, options){
var that = this
var nested = sublist
&& sublist
.flat()
.map(function(e){
return e instanceof Array ?
e.map(function(e){
return (that.options.renderIndent || ' ') + e })
: e })
.flat()
return (
// expanded...
header && nested ?
[
'- ' + header,
nested,
]
// collapsed...
: header ?
[ '+ ' + header ]
// headerless...
: nested )},
}
var TextBrowser =
module.TextBrowser =
object.makeConstructor('TextBrowser',
TextBrowserClassPrototype,
TextBrowserPrototype)
/**********************************************************************
* vim:set ts=4 sw=4 : */ return module })