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			210 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			210 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
/**********************************************************************
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* 
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*
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*
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**********************************************************************/
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// Pre-setup...
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// Add node_modules path outside of the packed nwjs code...
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//
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// This keeps the large node module set outside the zip thus speeding
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// up the loading process significantly...
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if((typeof(process) != 'undefined' ? process : {}).__nwjs){
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	var path = require('path')
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	require('app-module-path')
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		.addPath(path.dirname(process.execPath) + '/node_modules/')
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}
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//*
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// Setup modules loaded from npm...
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//
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// XXX for some reason this breaks in browser if run after the if below...
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// XXX not sure if this strategy is correct...
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// 		...most likely this is not actually a good idea, need to think of
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// 		a way of organizing things without so much manual hoop jumping...
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var requirejs_cfg = {
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	paths: {
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		// XXX one approach to avoid at least this section is to copy the
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		// 		modules to lib/*, this way we'll need the map section below
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		// 		only...	(without automation this also sounds bad)
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		'lib/object': './node_modules/ig-object/object',
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		'lib/actions': './node_modules/ig-actions/actions',
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		'lib/features': './node_modules/ig-features/features',
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		//'lib/keyboard': './node_modules/ig-keyboard/keyboard',
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	},	
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	map: {
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		'*': {
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			// back-refs
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			// ...these enable the npm modules reference each other in 
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			// a cross-platform manner....
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			'ig-object': 'lib/object',
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			'ig-actions': 'lib/actions',
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			'ig-features': 'lib/features',
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			//'ig-keyboard': 'lib/keyboard',
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		},
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	},
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}
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// config the browser version of requirejs...
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requirejs.config(requirejs_cfg)
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//*/
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// Setup requirejs if we are in node/nw...
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//
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// NOTE: no need to do this in browser...
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//
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// XXX this will create a second requirejs instance with node 
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// 		compatibility...
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// 		...would be nice if we could avoid this...
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// XXX setting nodeRequire on existing requirejs will change how 
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// 		everything is loaded...
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if(typeof(process) != 'undefined'){
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	requirejs = 
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	global.requirejs = 
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	window.requirejs = 
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		// XXX for some reason we can't just use the browser requirejs 
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		// 		even if we pass it nodeRequire, it still can't pass the
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		// 		node stuff to node...
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		require('requirejs')
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	// config the node version of requirejs...
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	requirejs.config(requirejs_cfg)
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	nodeRequire =
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	global.nodeRequire = 
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	window.nodeRequire =
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		require
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}
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/*********************************************************************/
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(typeof(define)[0]=='u'?function(f){module.exports=f(require)}:define)(
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function(require){ var module={} // makes module AMD/node compatible...
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/*********************************************************************/
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var viewer = require('imagegrid/viewer')
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/*********************************************************************/
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$(function(){
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	// list all loaded modules...
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	var m = requirejs.s.contexts._.defined
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	m = Object.keys(m).filter(function(e){ return m[e] != null })
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	console.log('Modules (%d):', m.length, m)
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	// setup actions...
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	window.ig = 
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	window.ImageGrid = 
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		viewer.ImageGridFeatures
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			.setup([
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				'viewer-testing',
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				'demo',
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				// XXX this is not for production...
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				'experiments',
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				//'-commandline',
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				// XXX BUG: disabling features on this level does not 
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				// 		work, yet works deeper down...
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				// 			Example:
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				// 				'-ui' // will throw an error:
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				// 					  //	Feature "-ui" not loaded...
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			])
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	// used to switch experimental actions on (set to true) or off (unset or false)...
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	//ig.experimental = true
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	// report stuff...
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	// XXX we also have .conflicts and .missing
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	ig.features.excluded.length > 0 
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		&& console.warn('Features excluded (%d):',
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			ig.features.excluded.length, 
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			ig.features.excluded)
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	ig.features.disabled.length > 0 
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		&& console.log('Features disabled (%d):',
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			ig.features.disabled.length, 
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			ig.features.disabled)
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	console.log('Features not applicable (%d):', 
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		ig.features.unapplicable.length, 
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		ig.features.unapplicable)
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	console.log('Features loaded (%d):',
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		ig.features.features.length, 
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		ig.features.features)
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	// XXX STUB...
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	ig.logger = ig.logger || {
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		root: true,
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		message: null,
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		emit: function(e, v){ 
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			var msg = this.message
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			// console...
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			console.log('    '+ ((msg && msg.concat('')) || []).join(': '), e, v) 
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			// progress...
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			// XXX HACK -- need meaningful status...
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			if(e == 'queued' 
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					|| e == 'found'){
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				ig.showProgress(msg || ['Progress', e], '+0', '+1')
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			} else if(e == 'loaded' || e == 'done' || e == 'written' 
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					|| e == 'skipping' || e == 'index'){
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				ig.showProgress(msg || ['Progress', e], '+1')
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			}
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		},
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		push: function(msg){
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			if(msg == null){
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				return this
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			}
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			var logger = Object.create(this)
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			logger.root = false
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			logger.message = logger.message == null ? [msg] : logger.message.concat([msg])
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			return logger
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		},
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		pop: function(){
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			return !this.__proto__.root ? this.__proto__ : this	
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		},
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	}
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	// setup the viewer...
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	ig
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		.load({ viewer: $('.viewer') })
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		.start()
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	// load some testing data if nothing else loaded...
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	if(!ig.url_history || Object.keys(ig.url_history).length == 0){
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		// NOTE: we can (and do) load this in parts...
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		ig.loadDemoIndex()
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			// this is needed when loading legacy sources that do not have tags
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			// synced...
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			// do not do for actual data...
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			//.syncTags()
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	}
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})
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/**********************************************************************
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* vim:set ts=4 sw=4 :                                                */
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return module })
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//})
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