ImageGrid/ui/Makefile
Alex A. Naanou 1f026e72e7 fixed a bug in Makefile...
Signed-off-by: Alex A. Naanou <alex.nanou@gmail.com>
2013-11-17 11:17:27 +04:00

246 lines
6.5 KiB
Makefile
Executable File

#**********************************************************************
# TODO: build to a BUILD_DIR...
# TODO: build all target platforms...
# - Windows (AppJS)
# - MacOSX (AppJS)
# - Windows8 (native?) XXX
# - PhoneGap-remote
# push and api call to fetch and rebuild
# - PhoneGap-local XXX
#
APP_NAME=ImageGrid.Viewer
# process LESS files to CSS...
%.css: %.less
lessc $< > $@
# minify js...
%.min.js: %.js
uglifyjs $< -c -o $@
#**********************************************************************
# get all the .less files to process...
CSS_FILES := $(patsubst %.less,%.css,$(wildcard *.less))
LIB_DIR=lib
EXT_LIB_DIR=ext-lib
NW_PROJECT_FILE=package.json
JS_FILES := $(wildcard *.js)
HTML_FILES := $(wildcard *.html)
# get files to minify...
JS_MIN_FILES := $(patsubst %.js,%.min.js,$(wildcard *.js))
LOGS := *.log
NODE_DIR=node_modules
BUILD_DIR=build
WIN_BUILD_DIR=build/Win32
MAC_BUILD_DIR=build/MacOSX
MAC_10_6_BUILD_DIR=build/MacOSX-10.6
LINUX_IA32_BUILD_DIR=build/Linux-ia32
LINUX_X64_BUILD_DIR=build/Linux-x64
ANDROID_BUILD_DIR=build/Android
IOS_BUILD_DIR=build/iOS
DIST_DIR=dist
# XXX add version
WIN_DIST_ZIP=$(DIST_DIR)/$(APP_NAME)-win32.zip
MAC_DIST_ZIP=$(DIST_DIR)/$(APP_NAME)-osx.zip
MAC_10_6_DIST_ZIP=$(DIST_DIR)/$(APP_NAME)-osx10.6.zip
APP_ZIP=$(BUILD_DIR)/app.zip
#**********************************************************************
all: dev
minify: $(JS_MIN_FILES)
#**********************************************************************
# build dependencies...
# XXX can make auto-create directories???
$(NODE_DIR):
mkdir -p $(NODE_DIR)
$(BUILD_DIR):
mkdir -p $(BUILD_DIR)
$(WIN_BUILD_DIR):
mkdir -p $(WIN_BUILD_DIR)
$(MAC_BUILD_DIR):
mkdir -p $(MAC_BUILD_DIR)
$(MAC_10_6_BUILD_DIR):
mkdir -p $(MAC_10_6_BUILD_DIR)
$(LINUX_IA32_BUILD_DIR):
mkdir -p $(LINUX_IA32_BUILD_DIR)
$(LINUX_X64_BUILD_DIR):
mkdir -p $(LINUX_X64_BUILD_DIR)
$(ANDROID_BUILD_DIR):
mkdir -p $(ANDROID_BUILD_DIR)
$(IOS_BUILD_DIR):
mkdir -p $(IOS_BUILD_DIR)
$(DIST_DIR):
mkdir -p $(DIST_DIR)
$(APP_ZIP): $(CSS_FILES) $(BUILD_DIR) $(NODE_DIR) node-deps
zip -r $(APP_ZIP) $(NW_PROJECT_FILE) $(JS_FILES) $(CSS_FILES) \
$(HTML_FILES) $(LIB_DIR) $(EXT_LIB_DIR) $(NODE_DIR)
zip: $(APP_ZIP)
#**********************************************************************
# dev env...
node-deps:
npm install fs.extra
# npm install exif
dev: $(CSS_FILES)
unzip -uj $(wildcard targets/node-webkit/node-webkit-*-win-ia32.zip) -d .
rm -f nwsnapshot.exe credits.html
chmod +x *.{exe,dll}
#dev-targets:
# mkdir -p targets/node-webkit
# wget
#**********************************************************************
# build targets...
# XXX most of the code here is duplicated, find a way to reuse sections...
# node-webkit win32
win32: $(APP_ZIP) $(WIN_BUILD_DIR)
unzip -uj $(wildcard targets/node-webkit/node-webkit-*-win-ia32.zip) \
-d $(WIN_BUILD_DIR)
cat $(APP_ZIP) >> $(WIN_BUILD_DIR)/nw.exe
mv $(WIN_BUILD_DIR)/nw.exe $(WIN_BUILD_DIR)/$(APP_NAME).exe
chmod +x $(WIN_BUILD_DIR)/*.{exe,dll}
rm -f $(WIN_BUILD_DIR)/nwsnapshot.exe \
$(WIN_BUILD_DIR)/credits.html
win32-dist: win32 $(DIST_DIR)
# XXX include vips...
# XXX build and include gid, buldcache...
# XXX include scripts/utils...
zip -r $(WIN_DIST_ZIP) $(WIN_BUILD_DIR)
# node-webkit mac
# XXX BUG: rebuilding without cleaning will mess up folders...
# XXX this is for 10.7+
osx: $(APP_ZIP) $(MAC_BUILD_DIR) Info.plist
unzip -u $(wildcard targets/node-webkit/node-webkit-*-osx-ia32.zip) \
-d $(MAC_BUILD_DIR)
cp $(APP_ZIP) $(MAC_BUILD_DIR)/node-webkit.app/Contents/Resources/app.nw
# XXX not sure if this is needed...
chmod +x $(MAC_BUILD_DIR)/node-webkit.app/Contents/Resources/app.nw
# XXX there is something wrong with the updated Info.plist, need to investigate...
cp Info.plist $(MAC_BUILD_DIR)/node-webkit.app/Contents/
mv $(MAC_BUILD_DIR)/node-webkit.app $(MAC_BUILD_DIR)/$(APP_NAME).app
# XXX TODO: add real credits...
rm -f $(MAC_BUILD_DIR)/nwsnapshot \
$(MAC_BUILD_DIR)/credits.html
# XXX this is almost identical to osx...
# XXX BUG: rebuilding without cleaning will mess up folders...
osx10.6: $(APP_ZIP) $(MAC_10_6_BUILD_DIR) Info.plist
unzip -u $(wildcard targets/node-webkit/node-webkit-*-osx10.6-ia32.zip) \
-d $(MAC_10_6_BUILD_DIR)
cp $(APP_ZIP) $(MAC_10_6_BUILD_DIR)/node-webkit.app/Contents/Resources/app.nw
# XXX not sure if this is needed...
chmod +x $(MAC_10_6_BUILD_DIR)/node-webkit.app/Contents/Resources/app.nw
# XXX there is something wrong with the updated Info.plist, need to investigate...
cp Info.plist $(MAC_10_6_BUILD_DIR)/node-webkit.app/Contents/
mv $(MAC_10_6_BUILD_DIR)/node-webkit.app $(MAC_10_6_BUILD_DIR)/$(APP_NAME).app
# XXX TODO: add real credits...
rm -f $(MAC_10_6_BUILD_DIR)/nwsnapshot \
$(MAC_10_6_BUILD_DIR)/credits.html
osx-dist: osx $(DIST_DIR)
zip -r $(MAC_DIST_ZIP) $(MAC_BUILD_DIR)
osx10.6-dist: osx $(DIST_DIR)
zip -r $(MAC_10_6_DIST_ZIP) $(MAC_10_6_BUILD_DIR)
# node-webkit linux-ia32
linux-ia32: $(APP_ZIP) $(LINUX_IA32_BUILD_DIR)
tar --strip-components 1 \
-xzf $(wildcard targets/node-webkit/node-webkit-*-linux-ia32.tar.gz) \
-C $(LINUX_IA32_BUILD_DIR)
cat $(APP_ZIP) >> $(LINUX_IA32_BUILD_DIR)/nw
mv $(LINUX_IA32_BUILD_DIR)/nw $(LINUX_IA32_BUILD_DIR)/$(APP_NAME)
chmod +x $(LINUX_IA32_BUILD_DIR)/*
rm -f $(LINUX_IA32_BUILD_DIR)/nwsnapshot \
$(LINUX_IA32_BUILD_DIR)/credits.html
linux-ia32-dist: linux-ia32 $(DIST_DIR)
# XXX use tar -czf ...
zip -r $(LINUX_IA32_BUILD_DIR) $(LINUX_IA32_BUILD_DIR)
# node-webkit linux-x64
linux-x64: $(APP_ZIP) $(LINUX_X64_BUILD_DIR)
tar --strip-components 1 \
-xzf $(wildcard targets/node-webkit/node-webkit-*-linux-x64.tar.gz) \
-C $(LINUX_X64_BUILD_DIR)
cat $(APP_ZIP) >> $(LINUX_X64_BUILD_DIR)/nw
mv $(LINUX_X64_BUILD_DIR)/nw $(LINUX_X64_BUILD_DIR)/$(APP_NAME)
chmod +x $(LINUX_X64_BUILD_DIR)/*
rm -f $(LINUX_X64_BUILD_DIR)/nwsnapshot \
$(LINUX_X64_BUILD_DIR)/credits.html
linux-x64-dist: linux-x64 $(DIST_DIR)
# XXX use tar -czf ...
zip -r $(LINUX_X64_BUILD_DIR) $(LINUX_X64_BUILD_DIR)
# XXX android...
# XXX iOS...
dist: win32-dist osx-dist
#**********************************************************************
# cleanup...
clean-dev:
rm -rf *.exe *.dll *.pak
clean-build:
rm -rf $(BUILD_DIR)
clean: clean-build
rm -f $(CSS_FILES) $(JS_MIN_FILES) $(LOGS)
clean-all: clean clean-dev
#**********************************************************************