ImageGrid/ui (gen4)/ribbons.js
2014-11-19 19:30:58 +03:00

1783 lines
46 KiB
JavaScript
Executable File

/**********************************************************************
*
* Minimal UI API...
*
*
**********************************************************************/
define(function(require){ var module = {}
console.log('>>> ribbons')
//var DEBUG = DEBUG != null ? DEBUG : true
// XXX is this correct...
require('ext-lib/jquery')
var object = require('object')
var data = require('data')
var images = require('images')
// XXX STUB
var IMAGE_UPDATERS =
module.IMAGE_UPDATERS = []
var IMAGE = '.image:not(.clone)'
var RIBBON = '.ribbon:not(.clone)'
/*********************************************************************/
//
// This expects the following HTML structure...
//
// Unpopulated:
//
// <div class="viewer">
// <div class="ribbon-set"></div>
// </div>
//
//
// Populated:
//
// <div class="viewer">
// <div class="ribbon-set">
// <div class="ribbon">
// <div class="image" gid="a"></div>
// <div class="image" gid="b"></div>
// ...
// </div>
// <div class="ribbon">
// <div class="image" gid="c"></div>
// <div class="current image" gid="d"></div>
// <div class="image" gid="e"></div>
// <div class="mark selected" gid="f"></div>
// <div class="image" gid="g"></div>
// ...
// </div>
// ...
// </div>
// </div>
//
//
// NOTE: there can be only one .ribbon-set element.
//
/*********************************************************************/
var RibbonsClassPrototype = {
// Generic getters...
getElemGID: function(elem){
return JSON.parse('"' + elem.attr('gid') + '"')
},
setElemGID: function(elem, gid){
return $(elem)
.attr('gid', JSON.stringify(gid)
// this removes the extra quots...
.replace(/^"(.*)"$/g, '$1'))
},
// DOM Constructors...
// NOTE: these will return unattached objects...
createViewer: function(){
return $('<div>')
.addClass('viewer')
//.append($('<div>')
// .addClass('ribbon-set'))
},
// XXX NOTE: quots removal might render this incompatible with older data formats...
createRibbon: function(gids){
gids = gids.constructor !== Array ? [gids] : gids
var that = this
return $(gids.map(function(gid){
gid = gid != null ? gid+'' : gid
return that.setElemGID($('<div>')
.addClass('ribbon'), gid)[0]
}))
},
// XXX NOTE: quots removal might render this incompatible with older data formats...
createImage: function(gids){
gids = gids.constructor !== Array ? [gids] : gids
var that = this
return $(gids.map(function(gid){
gid = gid != null ? gid+'' : gid
return that.setElemGID($('<div>')
.addClass('image'), gid)[0]
}))
},
createMark: function(cls, gid){
gid = gid != null ? gid+'' : gid
return this.setElemGID($('<div class="mark">')
.addClass(cls), gid)
},
}
// NOTE: this is a low level interface, not a set of actions...
var RibbonsPrototype = {
//
// .viewer (jQuery object)
//
// .images (Images object)
//
// XXX to update images we need to know about images...
__init__: function(viewer, images){
this.viewer = $(viewer)
this.images = images
},
// Constructors...
createViewer: RibbonsClassPrototype.createViewer,
createRibbon: RibbonsClassPrototype.createRibbon,
createImage: RibbonsClassPrototype.createImage,
createMark: RibbonsClassPrototype.createMark,
// Generic getters...
getElemGID: RibbonsClassPrototype.getElemGID,
setElemGID: RibbonsClassPrototype.setElemGID,
// Helpers...
// XXX need a better way of doing this...
preventTransitions: function(target){
target = target || this.viewer
if(target.length == 0){
return this
}
target.addClass('no-transitions')
var t = target[0]
getComputedStyle(t).webkitTransition
getComputedStyle(t).mozTransition
getComputedStyle(t).msTransition
getComputedStyle(t).oTransition
getComputedStyle(t).transition
return this
},
restoreTransitions: function(target, now){
if(target === true || target === false){
now = target
target = this.viewer
} else {
target = target || this.viewer
}
if(target.length == 0){
return this
}
// sync...
if(now){
target.removeClass('no-transitions')
var t = target[0]
getComputedStyle(t).webkitTransition
getComputedStyle(t).mozTransition
getComputedStyle(t).msTransition
getComputedStyle(t).oTransition
getComputedStyle(t).transition
// on next exec frame...
} else {
var that = this
setTimeout(function(){
target.removeClass('no-transitions')}, 0)
var t = target[0]
getComputedStyle(t).webkitTransition
getComputedStyle(t).mozTransition
getComputedStyle(t).msTransition
getComputedStyle(t).oTransition
getComputedStyle(t).transition
}
return this
},
noTransitions: function(func){
this.preventTransitions()
func.apply(this, args2array(arguments).slice(1))
this.restoreTransitions(true)
return this
},
// Get visible image tile size...
//
// .getVisibleImageSize()
// .getVisibleImageSize('width')
// -> size
//
// .getVisibleImageSize('height')
// -> size
//
// .getVisibleImageSize('max')
// .getVisibleImageSize('min')
// -> size
//
// NOTE: this is similar to vh, vw, vmin and vmax CSS3 units, but
// gets the visible size of the image tile in pixels.
//
// XXX try and make image size the product of vmin and scale...
// XXX this might break when no images are loaded and proportions
// are not square...
getVisibleImageSize: function(dim, scale){
scale = scale || this.getScale()
dim = dim == null ? 'width' : dim
var img = this.viewer.find(IMAGE)
var tmp
// if no images are loaded create one temporarily....
if(img.length == 0){
img = tmp = this.createImage('__tmp_image__')
.css({
position: 'absolute',
visibility: 'hidden',
top: '-200%',
left: '-200%',
})
.appendTo(this.viewer)
}
// do the calc...
var res = dim == 'height' ? img.outerHeight(true) * scale
: dim == 'width' ? img.outerWidth(true) * scale
: dim == 'max' ?
Math.max(img.outerHeight(true), img.outerWidth(true)) * scale
: dim == 'min' ?
Math.min(img.outerHeight(true), img.outerWidth(true)) * scale
: null
// remove the tmp image we created...
if(tmp != null){
tmp.remove()
}
return res
},
getScreenWidthImages: function(scale, min){
var scale = scale == null ? 1 : scale/this.getScale()
var W = this.viewer.width()
var w = this.getVisibleImageSize(min ? 'min' : 'width') * scale
return W/w
},
// XXX this does not account for ribbon spacing...
getScreenHeightRibbons: function(scale){
var scale = scale == null ? 1 : scale/this.getScale()
var H = this.viewer.height()
var h = this.getVisibleImageSize('height') * scale
return H/h
},
// Get ribbon set scale...
//
getScale: function(){
return getElementScale(this.getRibbonSet()) || 1
},
// Set ribbon set scale...
//
// .setScale(<scale>)
// .setScale(<scale>, <image>)
// .setScale(<scale>, 'top'|'center'|'bottom'|<px>|%, 'left'|'center'|'right'|<px>|%)
// -> <ribbons>
//
// NOTE: this will also set origin...
//
// XXX if chrome 38 renders images blurry uncomment the fix...
setScale: function(scale, t, l){
var ribbon_set = this.getRibbonSet()
if(ribbon_set.length == 0){
return this
}
if(t != null && l != null){
this.setOrigin(t, l)
} else {
var img = t == null ? this.getImage() : t
this.setOrigin(img)
}
setElementScale(ribbon_set, scale)
/* XXX not sure if this is needed yet...
// XXX fix a render bug in chrome 38...
var v = this.viewer[0]
if(v.style.transform == ''){
v.style.transform = 'translateZ(0)'
} else {
v.style.transform = ''
}
*/
return this
},
// Get current ribbon-set origin...
//
getOrigin: function(){
return getElementOrigin(this.getRibbonSet())
},
// Set ribbon set origin...
//
// Set origin to center of current image
// .setOrigin()
// -> ribbons
//
// Set origin to center of elment:
// .setOrigin(image)
// -> ribbons
//
// Set origin to screen coordinates:
// .setOrigin(x|%|'left'|'center'|'right', x|%|'top'|'center'|'bottom')
// -> ribbons
//
// NOTE: this will also compensate for scaling.
//
// XXX DEBUG: remove point updating when not needed...
setOrigin: function(a, b){
var ribbon_set = this.getRibbonSet()
if(ribbon_set.length == 0){
return this
}
var ro = ribbon_set.offset()
var s = this.getScale()
if(a != null && b != null){
var vo = this.viewer.offset()
a = a == 'left' ? 0
: a == 'right' ? this.viewer.width()
: a == 'center' ? this.viewer.width()/2
: /[0-9.]*%/.test(a) ? this.viewer.width()*(parseFloat(a)/100)
: a
b = b == 'top' ? 0
: b == 'bottom' ? this.viewer.height()
: b == 'center' ? this.viewer.height()/2
: /[0-9.]*%/.test(b) ? this.viewer.height()*(parseFloat(b)/100)
: b
var l = (a - ro.left)/s + vo.left
var t = (b - ro.top)/s + vo.top
} else {
var img = this.getImage(a)
var io = img.offset()
var w = img.width()
var h = img.height()
var l = (io.left - ro.left)/s + w/2
var t = (io.top - ro.top)/s + h/2
}
shiftOriginTo(ribbon_set, l, t)
// XXX DEBUG: remove when done...
if($('.point').length > 0){
setElementOffset($('.point'), l, t)
}
return this
},
// Make a "shadow" image for use with image oriented animations...
//
// .makeShadwo([<image>][, <animate>][, <delay>])
// -> <finalize>
//
// A shadow is a clone of <image> placed directly above it while it
// is hidden (transparent), calling <finalize> will remove the shadwo
// and restore the original image, if <animate> is set then the shadow
// will be moved to the image location, and <delay> sets the time delay
// to provision for shadow animations.
//
// <finalize> is a function, that when called will remove the shadow
// and restore image state.
//
// <image> is the target image to clone
//
// <animate> if is set, <finalize> will shift the shadow to target
// image offset before removing it (default: false).
//
// <delay> sets the delay before the shadow is removed and the target
// state is restored (default: 200).
//
//
// NOTE: if a previous shadow if the same image exists this will recycle
// the existing shadow and cancel it's removal.
// ...this is useful for when a second consecutive action with
// the same image is issued before the previous has time to
// complete, recycling the shadow will enable a single flowing
// animation for such series of commands.
// Example: several fast consecutive horizontal shifts will result
// in a single shadow "flowing" through the ribbon.
// NOTE: multiple shadows of different images are supported...
// NOTE: the .shadow element is essentially a ribbon.
//
// XXX should we also have a ribbon shadow???
// XXX when this cant find a target it will return an empty function,
// not sure if this is correct...
makeShadow: function(target, animate, delay){
delay = delay || 200
var img = this.getImage(target)
if(img.length == 0){
// XXX is this correct???
return function(){}
}
var gid = this.getElemGID(img)
var s = this.getScale()
var vo = this.viewer.offset()
var io = img.offset()
// get the shadow if it exists...
var shadow = this.viewer.find('.shadow[gid="'+gid+'"]')
// recycle the shadow...
if(shadow.length > 0){
// cancel previous shadow removal ticket...
var ticket = shadow.attr('ticket') + 1
shadow
// reset ticket...
// NOTE: this is a possible race condition... (XXX)
.attr('ticket', ticket)
// place it over the current image...
.css({
top: io.top - vo.top,
left: io.left - vo.left,
})
// create a new shadow...
} else {
// removal ticket...
var ticket = 0
// make a shadow element...
// ...we need to scale it to the current scale...
var shadow = setElementScale(
$('<div>')
.addClass('shadow ribbon clone')
.attr({
gid: gid,
ticket: ticket,
})
.append(
// clone the target into the shadow..
img
.clone()
.addClass('clone')
.removeClass('current')
.attr('gid', null)),
s)
// place it over the current image...
.css({
top: io.top - vo.top,
left: io.left - vo.left,
})
.append(this.getImageMarks(img)
.clone()
.attr('gid', null))
// place in the viewer...
// NOTE: placing the shadow in the viewer is a compromise that
// lets us do simpler positioning
.appendTo(this.viewer)
}
img.addClass('moving')
var that = this
// function to clear the shadow...
return function(){
// remove only the item with the correct ticket...
if(ticket == shadow.attr('ticket')){
var s = that.getScale()
var img = that.getImage(gid)
var vo = that.viewer.offset()
var io = img.offset()
if(animate){
shadow.css({
top: io.top - vo.top,
left: io.left - vo.left,
})
}
setTimeout(function(){
// remove only the item with the correct ticket...
if(ticket == shadow.attr('ticket')){
img.removeClass('moving')
shadow.remove()
}
}, delay)
}
return img
}
},
// Contextual getters...
// Get ribbon-set...
//
// Get ribbon set if it exists
// .getRibbonSet()
// -> ribbon-set
//
// Get ribbon set if it exists or create it if not
// .getRibbonSet(true)
// -> ribbon-set
//
getRibbonSet: function(create){
var ribbon_set = this.viewer.find('.ribbon-set')
if(ribbon_set.length == 0 && create){
ribbon_set = $('<div/>')
.addClass('ribbon-set')
.appendTo(this.viewer)
}
return ribbon_set
},
// Get image...
//
// Get current image:
// .getImage()
// .getImage('current')
// -> image
//
// Get image by gid:
// .getImage(gid)
// -> image
//
// Get image at offset relative to current image:
// .getImage('next')
// .getImage('prev')
// .getImage(offset)
// -> image
//
// Get image at offset relative to image:
// .getImage(image, 'next')
// .getImage(image, 'prev')
// .getImage(image, offset)
// -> image
//
// Get images from list:
// .getImage($(..))
// .getImage([..])
// -> image(s)
// NOTE: this will filter the list but not search the tree...
//
getImage: function(target, offset){
var img = null
// relative to current -- target is offset...
if(target == 'next'
|| target == 'prev'
|| typeof(target) == typeof(123)){
offset = target
target = 'current'
}
// get the base image...
// current...
if(target == null || target == 'current') {
img = this.viewer.find('.current.image')
// gid...
} else if(typeof(target) == typeof('str')){
//return this.viewer.find('.image[gid="'+JSON.stringify(target)+'"]')
img = this.viewer.find('.image[gid='+JSON.stringify(target)+']')
}
// we got a collection...
if(img == null){
return $(target).filter(IMAGE)
}
// get the offset...
if(offset != null && offset != 0){
// relative keywords...
offset = offset == 'next' ? 1
: offset == 'prev' ? -1
: offset
var list = offset > 0 ? 'nextAll' : 'prevAll'
offset = Math.abs(offset)-1
var res = img[list](IMAGE)
// handle overflow...
res = res.eq(Math.min(offset, res.length-1))
img = res.length == 0 ? img : res
}
return img
},
// Get image marks...
//
// .getImageMarks(gid)
// .getImageMarks(image)
// -> marks
//
// .getImageMarks(gid, cls)
// .getImageMarks(image, cls)
// -> marks
//
// XXX should this be here or in a marks plugin...
getImageMarks: function(img, cls){
img = img || this.getImage()
gid = typeof(img) == typeof('str') ? img : null
gid = gid == null ? this.getElemGID(img) : gid
var marks = this.viewer.find('.mark[gid='+JSON.stringify(gid)+']')
if(cls != null){
return marks.filter('.'+cls)
}
return marks
},
// Get ribbon...
//
// Get current ribbon:
// .getRibbon()
// .getRibbon('current')
// -> ribbon
//
// Get base ribbon:
// .getRibbon('base')
// -> ribbon
//
// Get ribbon by its index/gid:
// .getRibbon(index)
// .getRibbon(gid)
// -> ribbon
//
// Get ribbon by image:
// .getRibbon(image)
// -> ribbon
// NOTE: image must be .getImage(..) compatible.
//
// Get ribbons from list:
// .getRibbon($(..))
// .getRibbon([..])
// -> ribbon(s)
// NOTE: this will filter the list but not search the tree...
//
//
// NOTE: if current image is unset then this will not be able to
// get it.
// NOTE: if base ribbon is unset this will return the first ribbon.
getRibbon: function(target){
// current...
if(target == null || target == 'current') {
return this.getImage().parents('.ribbon').first()
// dom element...
} else if(target instanceof $
&& target.hasClass('image')){
return this.getImage(target).parents('.ribbon').first()
// base...
} else if(target == 'base'){
var r = this.viewer.find('.base.ribbon').first()
if(r.length == 0){
return this.viewer.find(RIBBON).first()
}
return r
// index...
} else if(typeof(target) == typeof(123)){
return this.viewer.find(RIBBON).eq(target)
// gid...
} else if(typeof(target) == typeof('str')){
//return this.viewer.find('.ribbon[gid="'+JSON.stringify(target)+'"]')
var r = this.viewer.find('.ribbon[gid='+JSON.stringify(target)+']')
// if no ribbon is found, try and get an image and it's ribbon...
return r.length == 0
? this.getImage(target).parents('.ribbon').first()
: r
}
return $(target).filter(RIBBON)
},
// Like .getRibbon(..) but returns ribbon index instead of the actual
// ribbon object...
getRibbonOrder: function(target){
return this.viewer.find(RIBBON).index(this.getRibbon(target))
},
// Basic manipulation...
// Place a ribbon...
//
// Append target ribbon:
// .placeRibbon(target)
// -> ribbon
//
// Place target ribbon at position:
// .placeRibbon(target, index)
// .placeRibbon(target, ribbon-gid)
// .placeRibbon(target, ribbon)
// -> ribbon
//
// The ribbon will be placed at the new position shifting the next
// ribbon(s), if present, by one.
//
// Indexes if used, can be negative. Negative indexes are relative
// to the end, e.g. -1 is the same as length-1.
// Placing an element at a negative index will place it AFTER the
// target element, this is in contrast to positive indexes where an
// element is placed before the target. In both of the above cases
// (positive and negative indexes) the resulting target position
// will AT the passed position.
//
// NOTE: negative and positive indexes overflow to 0 and length
// respectively.
// NOTE: both target and position must be .getRibbon(..) compatible.
// NOTE: if target ribbon does not exist a new ribbon will be created.
// NOTE: if position ribbon (gid,ribbon) does not exist or is not
// attached then the target will be appended to the end.
// NOTE: this uses the DOM data for placement, this may differ from
// the actual data.
placeRibbon: function(target, position){
// get create the ribbon...
var ribbon = this.getRibbon(target)
var i = this.getRibbonOrder(ribbon)
ribbon = ribbon.length == 0 ? this.createRibbon(target) : ribbon
var ribbon_set = this.getRibbonSet(true)
var ribbons = this.viewer.find(RIBBON)
// normalize the position...
if(typeof(position) == typeof(123)){
position = position < 0 ? ribbons.length + position + 1 : position
position = position < 0 ? 0 : position
} else {
position = this.getRibbonOrder(position)
// XXX what do we do if the target does not exist, i.e. p == -1 ????
}
if(i == position){
return ribbon
}
// place the ribbon...
if(ribbons.length == 0 || ribbons.length <= position){
ribbon_set.append(ribbon)
} else if(i == -1 || i > position) {
ribbons.eq(position).before(ribbon)
// for placing after need to account for target ribbon removal...
} else if(i < position) {
ribbons.eq(position).after(ribbon)
}
// XXX do we need to update the ribbon here???
return ribbon
},
// Place an image...
//
// Place target at at offset from current position:
// .placeImage(target, offset)
// -> image
//
// Place target at image position:
// .placeImage(target, image)
// .placeImage(target, image, 'before')
// .placeImage(target, image, 'after')
// -> image
//
// Place target at ribbon start/end:
// .placeImage(target, ribbon)
// .placeImage(target, ribbon, 'before')
// .placeImage(target, ribbon, 'after')
// -> image
//
// NOTE: mode defaults to 'before'.
// NOTE: if image gid does not exist it will be created.
// NOTE: if target is a list of gids, this will place the gids in
// the same order as given, not as they were before placing...
//
// XXX is this too complicated???
placeImage: function(target, to, mode){
mode = mode == null ? 'before' : mode
if(this.getRibbonSet().length == 0){
return
}
target = target == null || target.constructor !== Array ? [target] : target
// get or make images...
var that = this
var img = $($(target)
.map(function(_, e){
var i = that.getImage(e)
return (i.length == 0 ? that.createImage(e) : i)[0]
}))
var i = this.getImage(to)
var r = this.getRibbon(to)
// offset on same ribbon...
if(typeof(to) == typeof(123)){
// moving the image to itself...
if(to == 0){
return img
}
var i = to
var images = img[i > 0 ? 'last' : 'first']()
[i > 0 ? 'nextAll' : 'prevAll'](IMAGE)
to = images.length > 0
? images.eq(Math.min(Math.abs(i), images.length)-1)
: img
// append/prepend to ribbon...
} else if(i.length == 0 && r.length > 0 && r.hasClass('ribbon')){
if(mode == 'before'){
r.append(img)
} else {
r.prepend(img)
}
return this.updateImage(img)
// relative to image...
} else {
var i = mode == 'before' ? -1 : 1
to = this.getImage(to)
// moving the image to itself...
if(to[0] == img[0]){
return img
}
var images = to[mode](IMAGE)
}
// place the image...
if(images.length <= i){
to.parents('.ribbon')
.append(img)
// after...
} else if(i > 0){
// XXX this stumbles on non-images...
//to.next(IMAGE)
// XXX is this fast enough??
to.nextAll(IMAGE).first()
.before(img)
// before...
} else {
to
.before(img)
}
// cleanup source ribbons...
this.clearEmptyRibbons()
return this.updateImage(img)
},
// Loading and updating...
// XXX this needs:
// IMAGE_UPDATERS -- make it a callback/event (node/jquery)...
updateImageIndicators: function(gid, image){
gid = gid == null ? this.getElemGID() : gid
image = image == null ? this.getImage() : $(image)
// collect marks...
image.after(this.getImageMarks(gid))
IMAGE_UPDATERS.forEach(function(update){
update(gid, image)
})
return image
},
_loadImagePreviewURL: function(image, url){
// pre-cache and load image...
// NOTE: this will make images load without a blackout...
var img = new Image()
img.onload = function(){
image.css({
'background-image': 'url("'+ url +'")',
})
}
img.src = url
return img
},
// Update image(s)...
//
// Update current image:
// .updateImage()
// -> image
//
// Update specific image:
// .updateImage(gid)
// .updateImage(image)
// -> image
//
// Update all image:
// .updateImage('*')
// -> image
//
// NOTE: this can update collections of images by passing either a
// list of gids, images or a jQuery collection...
//
// If this is set to true image previews will be loaded synchronously...
load_img_sync: false,
//
// XXX this depends on .images...
// ...a good candidate to move to images, but not yet sure...
updateImage: function(image, gid, size, sync){
image = (image == '*' ? this.viewer.find(IMAGE)
: image == null
|| typeof(image) == typeof('str') ? this.getImage(image)
: $(image))
var lst = image.toArray()
sync = sync == null ? this.load_img_sync : sync
size = size == null ? this.getVisibleImageSize('max') : size
var that = this
return $(image.map(function(){
var image = this instanceof String
|| typeof(this) == typeof('str')
? that.getImage(this+'')
: $(this)
if(image.length == 0){
return
}
var old_gid = that.getElemGID(image)
// same image -- update...
if(old_gid == gid || gid == null){
var gid = old_gid
// reuse for different image -- reconstruct...
} else {
// remove old marks...
if(typeof(old_gid) == typeof('str')){
that.getImageMarks(old_gid).remove()
}
// reset gid...
image
.attr('gid', JSON.stringify(gid)
// this removes the extra quots...
.replace(/^"(.*)"$/g, '$1'))
.css({
// clear the old preview...
'background-image': '',
})
}
// if not images data defined drop out...
if(that.images == null){
return image[0]
}
// get the image data...
var img_data = that.images[gid]
if(img_data == null){
img_data = images.STUB_IMAGE_DATA
}
/* XXX does not seem to be needing this...
// set the current class...
if(gid == DATA.current){
image.addClass('current')
} else {
image.removeClass('current')
}
*/
/*
// main attrs...
image
.attr({
orientation: [null, 0].indexOf(img_data.orientation) < 0
? img_data.orientation,
: null
flipped: img_data.flipped != null
? img_data.flipped.join(', '),
: null
})
*/
// image state...
that.rotateImage(image, img_data.orientation == null ? 0 : img_data.orientation)
that.flipImage(image, img_data.flipped == null ? [] : img_data.flipped)
// preview...
var p_url = that.images.getBestPreview(gid, size, img_data).url
// update the preview if it's a new image or...
// XXX this should be pushed as far back as possible...
if(old_gid != gid
// the new preview (p_url) is different to current...
// NOTE: this may not work correctly for relative urls...
|| image.css('background-image').indexOf(encodeURI(p_url)) < 0){
// sync load...
if(sync){
that._loadImagePreviewURL(image, p_url)
// async load...
} else {
// NOTE: storing the url in .data() makes the image load the
// last requested preview and in a case when we manage to
// call updateImage(...) on the same element multiple times
// before the previews get loaded...
// ...setting the data().loading is sync while loading an
// image is not, and if several loads are done in sequence
// there is no guarantee that they will happen in the same
// order as requested...
image.data().loading = p_url
setTimeout(function(){
that._loadImagePreviewURL(image, image.data().loading)
}, 0)
}
}
// NOTE: this only has effect on non-square image blocks...
// XXX this needs the loaded image, thus should be done right after preview loading...
that.correctImageProportionsForRotation(image)
// marks and other indicators...
that.updateImageIndicators(gid, image)
return image[0]
}))
},
// Update a set of images in a ribbon...
//
// This will reuse the images that already exist, thus if updating or
// adding images to an already loaded set this should be very fast.
//
// If reference is given then this will compensate ribbon offset to
// keep the reference image in the same position (XXX ???)
//
// gids must be a list of gids.
//
// ribbons must be .getRibbon(..) compatible.
//
// reference must be .getImage(..) compatible or null to disable
// offset compensation.
//
// NOTE: this will change ribbon size and compensate for it, but this
// will not disable transitions, which at this point is the
// responsibility of the caller...
// NOTE: offset calculation depends on image blocks being square...
updateRibbon: function(gids, ribbon, reference, count){
var that = this
// get/create the ribbon...
var r = this.getRibbon(ribbon)
if(r.length == 0){
// no such ribbon exists, then create and append it...
r = this.placeRibbon(ribbon, this.viewer.find(RIBBON).length)
}
var loaded = r.find(IMAGE)
// compensate for new/removed images...
if(reference != null){
var ref = this.getImage(reference)
// align only if ref is loaded...
if(ref.length > 0){
var gid = this.getElemGID(ref)
var w = ref.outerWidth()
// calculate offset...
// NOTE: this will not work for non-square images...
var dl = loaded.index(ref) - gids.indexOf(gid)
if(dl != 0){
r.css({left: parseFloat(r.css('left')) + dl * w})
}
}
}
// remove all images that we do not need...
var unloaded = $()
loaded = loaded
.filter(function(i, img){
if(gids.indexOf(that.getElemGID($(img))) >= 0){
return true
}
unloaded.push(img)
return false
})
// remove everything in one go...
unloaded
.detach()
.removeClass('moving')
unloaded = unloaded.toArray()
$(gids).each(function(i, gid){
// support for sparse ribbons...
if(gid == null){
return
}
// get/create image...
// NOTE: as this will get a loaded image if it's loaded in
// a different ribbon this WILL affect that ribbon...
var img = that.getImage(gid)
if(img.length == 0){
img = unloaded.length > 0
// reuse an image we just detached...
? that.setElemGID(unloaded.pop(), gid)
// create a new image...
: that.createImage(gid)
}
// see of we are loaded in the right position...
// NOTE: loaded is maintained current later, thus it always
// contains a set of images representative of the ribbon...
var g = loaded.length > i ? that.getElemGID(loaded.eq(i)) : null
// check if we need to reattach the image...
if(gid != g){
// append the image to set...
if(loaded.length == 0 || loaded.length <= i){
r.append(img.detach())
// attach the image at i...
} else {
// update the DOM...
loaded.eq(i).before(img.detach())
// update the loaded list...
var l = loaded.index(img)
if(l >= 0){
loaded.splice(l, 1)
}
loaded.splice(i, 0, img)
}
}
that.updateImage(img)
})
return this
},
// Update a data object in ribbons...
//
// .updateData(data, settings)
// -> ribbons
//
//
// This uses .updateRibbon(..) to load individual ribbons, for
// more info see docs for that.
//
// This uses data.ribbon_order to place the ribbons and data.ribbons
// to place the images.
//
// This uses data.base and data.current to set the base ribbon and
// current image respectively.
//
// All the data fields are optional, but for this to make a change
// at least one must be present.
//
//
// Settings format:
// {
// // if true keep the unchanged ribbons (default: false)
// // NOTE: untouched ribbons are the ones loaded into DOM but
// // not included in any of:
// // - data.ribbon_order
// // - data.ribbons
// // - data.base
// keep_ribbons: bool,
//
// // if true do not update the base ribbon (default: false)
// keep_base: bool,
//
// // if true do not update the current image (default: false)
// keep_current: bool,
//
//
// // a shorthand setting all the above to true (default: false).
// // NOTE: if this is set to true all other settings will be
// // ignored...
// keep_all: bool,
// }
//
// NOTE: this will not clear the ribbons object explicitly.
// NOTE: this will never remove the ribbons included in any of the
// data.base, data.ribbon_order or data.ribbons...
updateData: function(data, settings){
settings = settings == null ? {} : settings
// load the data...
var that = this
// update ribbons -- place images...
if(data.ribbons != null){
// see if we've got a custom ribbon updater...
var updateRibbon = settings.updateRibbon || this.updateRibbon.bind(this)
Object.keys(data.ribbons).forEach(function(gid){
updateRibbon(data.ribbons[gid], gid)
})
}
// place ribbons...
if(data.ribbon_order != null){
data.ribbon_order.forEach(function(gid, i){
that.placeRibbon(gid, i)
})
}
if(!settings.keep_all){
// set base ribbon...
if(!settings.keep_base && data.base != null){
this.setBaseRibbon(data.base)
}
// set base ribbon...
if(!settings.keep_current && data.current != null){
this.focusImage(data.current)
}
// clear the ribbons that did not get updated...
if(!settings.keep_ribbons
&& (data.ribbon_order != null || data.ribbons != null)){
var ribbons = data.ribbon_order != null ? data.ribbon_order.slice()
: data.ribbons != null ? Object.keys(data.ribbons)
: []
that.viewer.find(RIBBON).each(function(){
var r = $(this)
if(ribbons.indexOf(that.getElemGID(r)) < 0){
r.remove()
}
})
}
}
return this
},
clearEmptyRibbons: function(){
this.viewer.find(RIBBON).filter(function(_, e){
return $(e).children().length == 0
}).remove()
return this
},
// Clear elements...
//
// Clear all elements:
// .clear()
// .clear('*')
// -> Ribbons
//
// Clear an image or a ribbon by gid:
// .clear(gid)
// -> Ribbons
//
// Clear a set of elements:
// .clear([gid, ...])
// -> Ribbons
//
//
// NOTE: another way to remove a ribbon or an image just to use
// .getRibbon(..).remove() and .getImage(...).remove() respectivly.
clear: function(gids){
// clear all...
if(gids == null || gids == '*'){
this.getRibbonSet().remove()
// clear one or more gids...
} else {
gids = gids.constructor !== Array ? [gids] : gids
var that = this
gids.forEach(function(g){
that.viewer.find('[gid='+JSON.stringify(g)+']').remove()
})
}
return this
},
// Focus image...
//
// Focus image by gid:
// .focusImage(gid)
// -> image
//
// Focus next/prev image relative to current:
// .focusImage('next')
// .focusImage('prev')
// -> image
//
// Focus image at offset from current:
// .focusImage(offset)
// -> image
//
// NOTE: gid must be a .getImage(..) compatible object.
// NOTE: for keyword and offset to work an image must be focused.
// NOTE: overflowing offset will focus first/last image.
focusImage: function(target){
var cur = this.viewer
.find('.current.image')
var next = this.getImage(target)
cur.removeClass('current')
return next.addClass('current')
},
// Set base ribbon...
//
// XXX is this really needed here???
// XXX should this support keywords a-la .focusImage(..)???
setBaseRibbon: function(gid){
this.viewer.find('.base.ribbon').removeClass('base')
return this.getRibbon(gid).addClass('base')
},
// Image manipulation...
// Toggle image mark...
//
// Toggle current image cls mark:
// .toggleImageMark(cls)
// .toggleImageMark(cls, 'toggle')
// -> mark
//
// Set current image cls mark on or off explicitly:
// .toggleImageMark(cls, 'on')
// .toggleImageMark(cls, 'off')
// -> mark
//
// Toggle image cls mark:
// .toggleImageMark(image, cls)
// .toggleImageMark(image, cls, 'toggle')
// -> mark
//
// Set image cls mark on or off explicitly:
// .toggleImageMark(image, cls, 'on')
// .toggleImageMark(image, cls, 'off')
// -> mark
//
// Get image cls mark state:
// .toggleImageMark(cls, '?')
// .toggleImageMark(image, cls, '?')
// -> 'on'
// -> 'off'
// NOTE: this will only test the first image.
//
//
// NOTE: cls can be a list...
// NOTE: this can operate on multiple images...
// NOTE: this will reuse existing marks...
toggleImageMark: function(image, cls, action){
var that = this
if(cls == null || ['toggle', 'on', 'off', '?'].indexOf(cls) >= 0 ){
action = cls
cls = image
image = null
}
image = this.getImage(image)
cls = cls.constructor !== Array ? [cls] : cls
action = action == null ? 'toggle' : action
// no image is loaded...
if(image.length == 0){
return
}
// get marked state...
if(action == '?'){
var gid = this.getElemGID(image)
var res = 0
cls.forEach(function(cls){
res += that.getImageMarks(gid, cls).length != 0 ? 1 : 0
})
return res == cls.length ? 'on' : 'off'
}
// set the marks...
image.each(function(){
var image = $(this)
var gid = that.getElemGID(image)
cls.forEach(function(cls){
var mark = that.getImageMarks(gid, cls)
// set the mark...
if(mark.length == 0
&& (action == 'toggle'
|| action == 'on')){
that.createMark(cls, gid)
.insertAfter(image)
// clear the mark...
} else if(action != 'on') {
mark.remove()
}
})
})
return image
},
// Get image rotation...
//
getImageRotation: function(target){
return (this.getImage(target).attr('orientation') || 0)*1
},
// Rotate an image...
//
// Rotate image clockwise:
// .rotateImage(target, 'cw')
// -> image
//
// Rotate image counterclockwise:
// .rotateImage(target, 'ccw')
// -> image
//
// Set explicit image rotation angle:
// .rotateImage(target, 0|90|180|270)
// .rotateImage(target, -90|-180|-270)
// -> image
//
// NOTE: target must be .getImage(..) compatible.
// NOTE: this can be applied in bulk, e.g.
// this.rotateImage($('.image'), 'cw') will rotate all the
// loaded images clockwise.
rotateImage: function(target, direction){
target = target == null || target.constructor !== Array ? [target] : target
// validate direction...
if(images.calcRelativeRotation(direction) == null){
return target
}
var that = this
$(target).each(function(i, e){
var img = that.getImage(e)
var o = (direction == 'cw' || direction == 'ccw')
? images.calcRelativeRotation(img.attr('orientation'), direction)
: direction*1
if(o == 0){
img.removeAttr('orientation')
} else {
img.attr('orientation', o)
}
// account for proportions...
that.correctImageProportionsForRotation(img)
// XXX this is a bit of an overkill but it will update the
// preview if needed...
//that.updateImage(img)
})
return this
},
// Get image flip...
//
getImageFlip: function(target){
return (this.getImage(target).attr('flipped') || '')
.split(',')
.map(function(e){ return e.trim() })
.filter(function(e){ return e != '' })
},
// Flip an image...
//
// Flip image relative to view:
// .flipImage(target, 'horizontal')
// .flipImage(target, 'vertical')
// .flipImage(target, 'horizontal', 'view')
// .flipImage(target, 'vertical', 'view')
// -> image
//
// Flip image relative to image:
// .flipImage(target, 'horizontal', 'image')
// .flipImage(target, 'vertical', 'image')
// -> image
//
// Set an explicit state:
// .flipImage(target, [ .. ])
// -> image
//
// NOTE: target must be .getImage(..) compatible.
// NOTE: this can be applied in bulk, e.g.
// this.flipImage($('.image'), 'vertical') will rotate all the
// loaded images vertically.
// NOTE: this is relative to how the image is viewed and not to
// it's original orientation by default...
// ...this makes things consistent both visually and internally
flipImage: function(target, direction, reference){
reference = reference || 'image'
target = target == null || target.constructor !== Array ? [target] : target
var set_state = direction.constructor === Array ? direction : null
var that = this
$(target).each(function(i, e){
var img = that.getImage(e)
// update existing state...
if(set_state == null){
if(reference == 'view' && [90, 270].indexOf(that.getImageRotation(img)) > -1){
var d = direction == 'vertical' ? 'horizontal' : 'vertical'
} else {
var d = direction
}
var state = img.attr('flipped')
state = (state == null ? '' : state)
.split(',')
.map(function(e){ return e.trim() })
.filter(function(e){ return e != '' })
// toggle the specific state...
var i = state.indexOf(d)
if(i >= 0){
state.splice(i, 1)
} else {
state.push(d)
}
// set an explicit state...
} else {
var state = set_state.slice()
}
// write the state...
if(state.length == 0){
img.removeAttr('flipped')
} else {
img.attr('flipped', state.join(', '))
}
})
return this
},
// shorthands...
// XXX should these be here???
rotateCW: function(target){ return this.rotateImage(target, 'cw') },
rotateCCW: function(target){ return this.rotateImage(target, 'ccw') },
flipVertical: function(target, reference){
return this.flipImage(target, 'vertical', reference) },
flipHorizontal: function(target, reference){
return this.flipImage(target, 'horizontal', reference) },
// UI manipulation...
// Compensate for viewer proportioned and rotated images.
//
// This will set the margins so as to make the rotated image offset the
// same space as it is occupying visually...
//
// NOTE: this is not needed for square image blocks.
// NOTE: if an image block is square, this will remove the margins.
correctImageProportionsForRotation: function(images){
// XXX
var W = this.viewer.innerWidth()
var H = this.viewer.innerHeight()
var viewer_p = W > H ? 'landscape' : 'portrait'
return $(images).each(function(i, e){
var image = $(this)
// orientation...
var o = image.attr('orientation')
o = o == null ? 0 : o
var w = image.outerWidth()
var h = image.outerHeight()
// non-square image...
if(w != h){
var image_p = w > h ? 'landscape' : 'portrait'
// when the image is turned 90deg/270deg and its
// proportions are the same as the screen...
if((o == 90 || o == 270) && image_p == viewer_p){
image.css({
width: h,
height: w,
})
image.css({
'margin-top': -((w - h)/2),
'margin-bottom': -((w - h)/2),
'margin-left': (w - h)/2,
'margin-right': (w - h)/2,
})
} else if((o == 0 || o == 180) && image_p != viewer_p){
image.css({
width: h,
height: w,
})
image.css({
'margin': '',
})
}
// square image...
} else {
image.css({
'margin': '',
})
}
})
},
// center a ribbon vertically...
//
// XXX offset and scale are not used...
// XXX custom align point woud also be nice...
// (top, bottom, center, %, px)
centerRibbon: function(target, offset, scale){
var ribbon_set = this.getRibbonSet()
if(ribbon_set.length == 0){
return this
}
//this.setOrigin(target)
target = this.getImage(target)
var s = this.getScale()
var ro = ribbon_set.offset()
var io = target.offset()
var h = target.height()
var t = (io.top - ro.top)/s + h/2
var offset = getRelativeOffset(this.viewer, ribbon_set, {
top: t,
left: 0,
}).top
setElementOffset(ribbon_set, 0, offset)
return this
},
// center an image horizontally...
//
// XXX offset is not used...
// XXX custom align point would also be nice...
// (top, bottom, center, %, px)
centerImage: function(target, mode, offset, scale){
target = this.getImage(target)
scale = scale || this.getScale()
var ribbon = this.getRibbon(target)
if(ribbon.length == 0){
return this
}
var rl = ribbon.offset().left
var il = target.offset().left
//var rsl = this.getRibbonSet().offset().left
var W = this.viewer.width() * scale
var w = target.width() * scale
var image_offset = mode == 'before' ? w/2
: mode == 'after' ? -w/2
: 0
ribbon
.css({
left: (rl + ((W-w)/2 + image_offset) - il) / scale,
})
return this
},
// Fit image to view...
//
// If n is given this will fit n images (default: 1)
//
// NOTE: this will never scale the view in a wat that an image
// overflows either in height nor width.
//
// XXX might be useful to set origin before scaling...
fitImage: function(n, min){
n = n || 1
// NOTE: this is width oriented...
var scale = this.getScreenWidthImages(1, min) / n
// check bounds...
var H = this.viewer.height()
var h = this.getVisibleImageSize('height', 1)
// n images will be higher than the viewer, adjust for height...
if(h*scale >= H){
scale = H/h
}
this
.setScale(scale)
//.centerRibbon(null, null, scale)
//.centerImage(null, null, null, scale)
return this
},
// NOTE: if fit_whole_images is true (default) this will fit a discrete
// number of images in width...
// XXX this does not account for ribbon spacing...
fitRibbon: function(n, fit_whole_images){
n = n || 1
fit_whole_images = fit_whole_images == null ? true : false
var scale = this.getScreenHeightRibbons(1) / n
var w = this.getVisibleImageSize('width', 1)
var W = this.viewer.width()
// n ribbons will be wider than the viewer...
if(w*scale >= W){
scale = W/w
}
// shift the scale to the point where screen width is a whole
// number of images...
if(fit_whole_images){
var d = this.getScreenWidthImages(scale)
d = d / Math.ceil(d)
scale *= d
}
this.setScale(scale)
return this
},
}
/*********************************************************************/
var Ribbons =
module.Ribbons =
object.makeConstructor('Ribbons',
RibbonsClassPrototype,
RibbonsPrototype)
/**********************************************************************
* vim:set ts=4 sw=4 : */
return module })