mirror of
https://github.com/flynx/ImageGrid.git
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188 lines
4.7 KiB
JavaScript
188 lines
4.7 KiB
JavaScript
#!/usr/bin/env node
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/**********************************************************************
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*
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* ImageGrid.Viewer Electron entry point...
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*
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*
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**********************************************************************/
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//require('v8-compile-cache')
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var electron = require('electron')
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var app = electron.app
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var BrowserWindow = electron.BrowserWindow
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var path = require('path')
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var url = require('url')
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//var fs = require('fs')
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var argv = require('ig-argv')
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var VERSION = require('./version').version
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//---------------------------------------------------------------------
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//require('./cfg/requirejs')
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//var _require = require
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//require = requirejs
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/*********************************************************************/
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// XXX process args...
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// ...might be a good idea to process args in two stages:
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// 1) process pre-start args:
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// splash screen opts
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// debug stuff (dev tools etc)
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// start mode (ui vs cli ...)
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// 2) process the rest of the args within the started context...
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/*********************************************************************/
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var win
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// XXX move this to splash.js (or an electron-specific variant of it)
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// and use both here and in app.js...
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// ...another way would be to make this module importable...
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function createSplash(){
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// NOTE: this is done here as this does not depend on code loading,
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// thus showing the splash significantly faster...
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// XXX also show load progress here...
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var splash = global.splash = new BrowserWindow({
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// let the window to get ready before we show it to the user...
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show: false,
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transparent: true,
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frame: false,
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center: true,
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width: 840,
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height: 540,
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alwaysOnTop: true,
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resizable: false,
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movable: false,
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minimizable: false,
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maximizable: false,
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fullscreenable: false,
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autoHideMenuBar: true,
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})
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splash.loadURL(url.format({
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// XXX unify this with index.html
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//pathname: path.join(__dirname, 'index.html'),
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pathname: path.join(__dirname, 'splash.html'),
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protocol: 'file:',
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slashes: true
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}))
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splash.once('ready-to-show', function(){
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this.webContents
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// see if the splash screen is disabled...
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.executeJavaScript('localStorage.disableSplashScreen')
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.then(function(disabled){
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// update version...
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disabled
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|| splash.webContents
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.executeJavaScript(
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`document.getElementById("version").innerText = "${VERSION}"`)
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// show/destroy..
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disabled ?
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splash.destroy()
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: splash.show() }) })
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return splash
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}
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function createWindow(){
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// Create the browser window.
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win = new BrowserWindow({
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webPreferences: {
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nodeIntegration: true,
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},
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// let the window to get ready before we show it to the user...
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show: false,
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// XXX get from config... (???)
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// XXX for some reason this shows as black...
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backgroundColor: '#333333',
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width: 800,
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height: 600,
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fullscreenable: true,
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//autoHideMenuBar: true,
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})
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// disable default menu...
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win.setMenu(null)
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//win.openDevTools()
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// and load the index.html of the app.
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win.loadURL(url.format({
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// XXX unify this with index.html
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//pathname: path.join(__dirname, 'index.html'),
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pathname: path.join(__dirname, 'electron.html'),
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protocol: 'file:',
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slashes: true
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}))
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// XXX HACK: pass this in a formal way...
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win.once('ready-to-show', function(){
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global.readyToShow = true
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})
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// Open the DevTools.
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//win.webContents.openDevTools()
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// Emitted when the window is closed.
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win.on('closed', () => {
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// Dereference the window object, usually you would store windows
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// in an array if your app supports multi windows, this is the time
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// when you should delete the corresponding element.
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win = null
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})
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return win
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}
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//---------------------------------------------------------------------
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// This will be called when Electron has finished initialization and is
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// ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.on('ready', function(){
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createSplash()
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createWindow()
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})
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// Quit when all windows are closed.
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// On macOS it is common for applications and their menu bar
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// to stay active until the user quits explicitly with Cmd + Q
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app.on('window-all-closed', function(){
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process.platform !== 'darwin'
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&& app.quit()
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})
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// On macOS it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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// XXX needs testing...
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app.on('activate', function(){
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win === null
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&& createWindow()
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})
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/**********************************************************************
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* vim:set ts=4 sw=4 : */
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