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			238 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			238 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
/**********************************************************************
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* 
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*
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*
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**********************************************************************/
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((typeof define)[0]=='u'?function(f){module.exports=f(require)}:define)(
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function(require){ var module={} // makes module AMD/node compatible...
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/*********************************************************************/
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var actions = require('lib/actions')
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var features = require('lib/features')
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var core = require('features/core')
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/*********************************************************************/
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var ProgressActions = actions.Actions({
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	config: {
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		'progress-fade-duration': 200,
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		'progress-done-delay': 1000,
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		'progress-update-min': 200,
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	},
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	// Progress bar widget...
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	//
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	// 	Create progress bar...
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	// 	.showProgress('text')
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	//
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	// 	Update progress bar (value, max, msg)...
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	// 	.showProgress('text', 0, 10)
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	// 	.showProgress('text', 10, 50, 'message')
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	//
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	// 	Update progress bar value (has no effect if max is not set)...
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	// 	.showProgress('text', 10)
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	//
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	// 	Close progress bar...
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	// 	.showProgress('text', 'close')
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	//
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	// 	Relative progress modification...
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	// 	.showProgress('text', '+1')
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	// 	.showProgress('text', '+0', '+1')
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	//
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	// 	.showProgress(logger)
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	//
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	//
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	// XXX add message to be shown...
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	// XXX should we report errors and stoppages??? (error state??)
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	// XXX multiple containers...
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	// XXX shorten the nested css class names...
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	// XXX revise styles...
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	__progress_cache: null,
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	showProgress: ['- Interface/Show progress bar...',
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		function(text, value, max){
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			var that = this
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			var viewer = this.dom
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			var msg = text instanceof Array ? text.slice(1).join(': ') : null
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			text = text instanceof Array ? text[0] : text
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			// make sure we do not update too often...
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			if(value != 'close'){
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				var cache = (this.__progress_cache = this.__progress_cache || {})
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				cache = cache[text] = cache[text] || {}
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				var updateValue = function(name, value){
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					var v = cache[name] || 0
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					return (cache[name] = 
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						value != null ? 
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							(typeof(value) == typeof('str') && /[+-][0-9]+/.test(value) ? 
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								v + parseInt(value)
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								: parseInt(value))
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							: v) }
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				value = updateValue('value', value)
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				max = updateValue('max', max)
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				// update not due yet...
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				if('timeout' in cache){
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					cache.update = true
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					return 
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				// set next update point and continue...
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				} else {
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					delete cache.update
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					cache.timeout = setTimeout(
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						function(){
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							var cache = that.__progress_cache[text] || {}
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							delete cache.timeout
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							cache.update
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								&& that.showProgress(text) }, 
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						this.config['progress-update-min'] || 200) } }
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			// container...
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			var container = viewer.find('.progress-container')
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			container = container.length == 0 ?
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				$('<div/>')
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					.addClass('progress-container')
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					.appendTo(viewer)
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				: container
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			// widget...
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			var widget = container.find('.progress-bar[name="'+text+'"]')
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			// close action...
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			if(value == 'close'){
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				widget.trigger('progressClose')
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				return }
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			widget = widget.length == 0 ?
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				$('<div/>')
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					.addClass('progress-bar')
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					.attr('name', text)
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					.text(text)
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					// close button...
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					.append($('<span class="close">×</span>')
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						.on('click', function(){ widget.trigger('progressClose') }))
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					// state...
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					.append($('<span/>')
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						.addClass('progress-details'))
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					// bar...
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					.append($('<progress/>'))
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					// events...
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					.on('progressClose', function(){ 
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						widget
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							.fadeOut(that.config['progress-fade-duration'] || 200, function(){
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								var cache = (that.__progress_cache || {})
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								cache[text].timeout 
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									&& clearTimeout(cache[text].timeout)
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								delete cache[text]
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								$(this).remove() }) })
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					.appendTo(container)
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				: widget
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			// reset closing timeout...
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			var timeout = widget.attr('close-timeout')
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			timeout && clearTimeout(JSON.parse(timeout))
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			// get the widget parts we are updating...
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			var bar = widget.find('progress')
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			var state = widget.find('.progress-details')
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			// format the message...
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			msg = msg ? ': '+msg : ''
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			msg = ' '+ msg 
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				+ (value && value >= (max || 0) ? ' (done)' 
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					: max && value != max ? ' ('+ (value || 0) +' of '+ max +')'
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					: '...')
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			// update widget...
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			bar.attr({
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				value: value || '',
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				max: max || '',
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			})
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			state.text(msg)
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			// auto-close...
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			if(value && value >= (max || 0)){
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				widget.attr('close-timeout', 
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					JSON.stringify(setTimeout(function(){ 
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						widget.trigger('progressClose') 
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					}, this.config['progress-done-delay'] || 1000))) }
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			// XXX force the browser to render...
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			//bar.hide(0).show(0)
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		}],
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	// handle logger progress...
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	// XXX revise...
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	handleLogItem: ['- System/',
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		function(path, status, ...rest){
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			var msg = path.join(': ')
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			var l = (rest.length == 1 && rest[0] instanceof Array) ?
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				rest[0].length
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				: rest.length
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			// XXX should we move these to a more accessible spot???
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			var add = [
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				'added',
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				'queued',
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				'found',
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			]
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			var done = [
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				'loaded',
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				'done',
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				'written',
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				'index',
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			]
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			var skipped = [
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				'skipping',
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				'skipped',
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				'removed',
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			]
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			// close...
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			// XXX is the right keyword...
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			if(status == 'done' && rest.length == 0){
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				this.showProgress(path, 'close')
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			// report progress...
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			// XXX HACK -- need meaningful status...
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			} else if(add.includes(status)){
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				this.showProgress(path, '+0', '+'+l)
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			} else if(done.includes(status)){
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				this.showProgress(path, '+'+l)
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			} else if(skipped.includes(status)){
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				// XXX if everything is skipped the indicator does not 
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				// 		get hidden...
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				this.showProgress(path, '+'+l)
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			// XXX STUB...
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			} else if(status == 'error' ){
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				this.showProgress(['Error'].concat(msg), '+0', '+'+l)
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			}
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		}],
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})
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var Progress = 
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module.Progress = core.ImageGridFeatures.Feature({
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	title: '',
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	doc: '',
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	tag: 'ui-progress',
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	depends: [
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		'ui',
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	],
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	actions: ProgressActions, 
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})
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/**********************************************************************
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* vim:set ts=4 sw=4 :                               */ return module })
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