mirror of
https://github.com/flynx/ImageGrid.git
synced 2025-10-29 10:20:08 +00:00
351 lines
9.7 KiB
JavaScript
Executable File
351 lines
9.7 KiB
JavaScript
Executable File
/**********************************************************************
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*
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*
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*
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**********************************************************************/
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((typeof define)[0]=='u'?function(f){module.exports=f(require)}:define)
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(function(require){ var module={} // make module AMD/node compatible...
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/*********************************************************************/
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var util = require('lib/util')
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var actions = require('lib/actions')
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var features = require('lib/features')
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var data = require('imagegrid/data')
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var images = require('imagegrid/images')
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var core = require('features/core')
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var base = require('features/base')
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if(typeof(process) != 'undefined'){
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var pathlib = requirejs('path')
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var argv = requirejs('lib/argv')
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var progress = requirejs('cli-progress')
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var colors = requirejs('colors')
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}
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/*********************************************************************/
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// XXX what we need here is:
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// - base introspection
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// - list features
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// - list actions
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// - list action scripts / commands
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// - call action
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// - call action script (a-la git commands)
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// - repl (debug/testing)
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//
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// XXX the main functionality:
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// - make previews
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// - make index
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// - merge
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// - clone
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//
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// XXX a different approach to this would be an "external" cli controller
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// script that would contain only cli code and load the ImageGrid
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// only in the handler...
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// + would be allot faster to load.
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// + more flexible as we can load more than one instance...
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// This could still be done via features, just load the cli feature
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// alone at first and then either create new instances or setup
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// additional features as needed...
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var CLIActions = actions.Actions({
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get cliActions(){
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return this.actions
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.filter(function(action){
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return this.getActionAttr(action, 'cli') }.bind(this)) },
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// XXX should this be here???
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// ...move this to progress...
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// XXX we are missing some beats, is this because we do not let the
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// bar update before closing???
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__progress: null,
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showProgress: ['- System/',
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function(text, value, max){
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var msg = text instanceof Array ?
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text.slice(1).join(': ')
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: null
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text = text instanceof Array ?
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text[0]
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: text
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var settings = this.__progress = this.__progress || {}
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var state = settings[text] = settings[text] || {}
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var l = Math.max(text.length, settings.__text_length || 0)
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// length changed -> update the bars...
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l != settings.__text_length
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&& Object.entries(settings)
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.forEach(function([key, value]){
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value instanceof Object
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&& 'bar' in value
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&& value.bar.update({text: key.padEnd(l)}) })
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settings.__text_length = l
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// normalize max and value...
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value = state.value =
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value != null ?
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(typeof(value) == typeof('str') && /[+-][0-9]+/.test(value) ?
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(state.value || 0) + parseInt(value)
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: value)
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: state.value
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max = state.max =
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max != null ?
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(typeof(max) == typeof('str') && /[+-][0-9]+/.test(max) ?
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(state.max || 0) + parseInt(max)
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: max)
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: state.max
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var container = settings.__multi_bar =
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settings.__multi_bar
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|| new progress.MultiBar({
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// XXX make this simpler...
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format: '{text} {bar} {percentage}% '
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+'| ETA: {eta_formatted} | {value}/{total}',
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autopadding: true,
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},
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progress.Presets.rect)
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var bar = state.bar =
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state.bar || container.create(0, 0, {text: text.padEnd(l)})
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bar.setTotal(Math.max(max, value))
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bar.update(value)
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}],
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// handle logger progress...
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// XXX this is a copy from ui-progress -- need to reuse...
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handleLogItem: ['- System/',
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function(logger, path, status, ...rest){
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var msg = path.join(': ')
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var l = (rest.length == 1 && rest[0] instanceof Array) ?
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rest[0].length
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: rest.length
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// only pass the relevant stuff...
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var attrs = {}
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logger.ondone
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&& (attrs.ondone = logger.ondone)
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logger.onclose
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&& (attrs.onclose = logger.onclose)
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// get keywords...
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var {add, done, skip, reset, close, error} =
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this.config['progress-logger-keywords']
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|| {}
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// setup default aliases...
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add = new Set([...(add || []), 'added'])
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done = new Set([...(done || [])])
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skip = new Set([...(skip || []), 'skipped'])
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reset = new Set([...(reset || [])])
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close = new Set([...(close || []), 'closed'])
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error = new Set([...(error || [])])
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// close...
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if(status == 'close' || close.has(status)){
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//this.showProgress(path, 'close')
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// reset...
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} else if(status == 'reset' || reset.has(status)){
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//this.showProgress(path, 'reset')
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// added new item -- increase max...
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// XXX show msg in the progress bar???
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} else if(status == 'add' || add.has(status)){
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this.showProgress(path, '+0', '+'+l)
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// resolved item -- increase done...
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} else if(status == 'done' || done.has(status)){
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this.showProgress(path, '+'+l)
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// skipped item -- increase done...
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// XXX should we instead decrease max here???
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// ...if not this is the same as done -- merge...
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} else if(status == 'skip' || skip.has(status)){
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this.showProgress(path, '+'+l)
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// error...
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// XXX STUB...
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} else if(status == 'error' || error.has(status)){
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this.showProgress(['Error'].concat(msg), '+0', '+'+l) }
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}],
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startREPL: ['- System/Start CLI interpreter',
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{cli: '@repl'},
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function(){
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var repl = nodeRequire('repl')
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this._keep_running = true
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// setup the global ns...
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global.ig =
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global.ImageGrid =
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this
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require('features/all')
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global.ImageGridFeatures = core.ImageGridFeatures
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//var ig = core.ImageGridFeatures
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repl
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.start({
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prompt: 'ig> ',
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useGlobal: true,
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input: process.stdin,
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output: process.stdout,
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//ignoreUndefined: true,
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})
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.on('exit', function(){
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//ig.stop()
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process.exit() }) }],
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// XXX
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startGUI: ['- System/Start viewer GUI',
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{cli: '@gui'},
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function(){
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// XXX
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}],
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// XXX metadata caching and preview creation are not in sync, can
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// this be a problem???
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// ...if not, add a note...
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// XXX should we support creating multiple indexes at the same time???
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// XXX this is reletively generic, might be useful globally...
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// XXX add support for cwd and relative paths...
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// XXX should we use a clean index or do this in-place???
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makeIndex: ['- System/Make index',
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{cli: {
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name: '@make',
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arg: 'PATH',
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valueRequired: true,
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}},
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function(path){
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var that = this
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path = util.normalizePath(path)
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// XXX should we use a clean index or do this in-place???
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//var index = this.constructor(..)
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var index = this
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return index.loadImages(path)
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// save base index...
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.then(function(){
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return index.saveIndex() })
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// sharp stuff...
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.then(function(){
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if(index.makePreviews){
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return Promise.all([
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// NOTE: this is already running after .loadImages(..)
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//index.cacheMetadata('all'),
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index.makePreviews('all') ])} })
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.then(function(){
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return index
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.sortImages()
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.saveIndex() }) }],
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})
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// XXX revise architecture....
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// XXX move this to the argv parser used in object.js
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var CLI =
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module.CLI = core.ImageGridFeatures.Feature({
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title: '',
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doc: '',
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tag: 'commandline',
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depends: [
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'lifecycle',
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'logger',
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],
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// XXX should this be ONLY node???
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isApplicable: function(){
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return this.runtime.node && !this.runtime.browser },
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actions: CLIActions,
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handlers: [
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// supress logging by default...
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['start.pre',
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function(){
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this.logger
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&& (this.logger.quiet = true) }],
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// handle args...
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['ready',
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function(){
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var that = this
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var pkg = nodeRequire('./package.json')
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argv.Parser({
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// XXX argv.js is not picking these up because
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// of the require(..) mixup...
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author: pkg.author,
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version: pkg.version,
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license: pkg.license,
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'-verbose': {
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doc: 'Enable verbose (very) output',
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handler: function(){
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that.logger
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&& (that.logger.quiet = false) } },
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// XXX setup presets...
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// ...load sets of features and allow user
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// to block/add specific features...
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// XXX feature config...
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// ...get/set persistent config values...
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// build the action command list...
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...this.cliActions
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.reduce(function(res, action){
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var cmd = that.getActionAttr(action, 'cli')
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if(typeof(cmd) == typeof('str') || cmd === true){
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var name = cmd
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var cmd = {name} }
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var name = name === true ?
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action
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: cmd.name
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res[name] = {
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doc: (that.getActionAttr(action, 'doc') || '')
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.split(/[\\\/]/g).pop(),
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// XXX revise argument passing...
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// ...this must be as flexible as possible...
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handler: function(rest, key, value){
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return that[action](value) },
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...cmd,
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}
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return res }, {}),
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})
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.onNoArgs(function(args){
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console.log('No args.')
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// XXX we should either start the GUI here or print help...
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args.push('--help')
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//args.push('gui')
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})
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.then(function(){
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// XXX
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})()
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// XXX is this the right way to trigger state change
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// from within a state action...
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!this._keep_running
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&& this.afterAction(function(){ process.exit() })
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}],
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],
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})
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/**********************************************************************
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* vim:set ts=4 sw=4 : */
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return module })
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