ImageGrid/ui/data.js
Alex A. Naanou 90174366f7 some cleanup and refactoring + started work on history...
Signed-off-by: Alex A. Naanou <alex.nanou@gmail.com>
2013-06-08 18:28:10 +04:00

1192 lines
29 KiB
JavaScript
Executable File

/**********************************************************************
*
*
* TODO move DATA to a more logical context avoiding the global vars...
*
**********************************************************************/
//var DEBUG = DEBUG != null ? DEBUG : true
var DATA_ATTR = 'DATA'
var LOAD_SCREENS = 6
var DEFAULT_SCREEN_IMAGES = 4
var MAX_SCREEN_IMAGES = 12
var CACHE_DIR = '.ImageGridCache'
// A stub image, also here for documentation...
var STUB_IMAGE_DATA = {
// Entity GID...
id: 'SIZE',
// Entity type
// can be:
// - 'image'
// - 'group'
type: 'image',
// Entity state
// can be:
// - 'single'
// - 'grouped'
// - 'hidden'
// - ...
state: 'single',
// Creation time...
ctime: 0,
// Original path...
path: './images/sizes/900px/SIZE.jpg',
// Previews...
// NOTE: the actual values depend on specific image and can be
// any size...
preview: {
'150px': './images/sizes/150px/SIZE.jpg',
'350px': './images/sizes/350px/SIZE.jpg',
'900px': './images/sizes/900px/SIZE.jpg',
},
// Classes
// XXX currently unused...
classes: '',
// Image orientation
//
// can be:
// - 0 (default) - load as-is
// - 90 - rotate 90deg CW
// - 180 - rotate 180deg CW
// - 270 - rotate 270deg CW (90deg CCW)
orientation: 0,
// Image flip state
//
// can be:
// - null/undefined
// - array
//
// can contain:
// - 'vertical'
// - 'horizontal'
flipped: null,
}
// Data format...
var DATA = {
// Format version...
version: '2.0',
// Current position, GID...
current: null,
// The ribbon cache...
// in the simplest form this is a list of lists of GIDs
ribbons: [],
// Flat ordered list of images in current context...
// in the simplest form this is a list of GIDs.
order: [],
// This can be used to store the filename/path of the file containing
// image data...
image_file: null
}
// the images object, this is indexed by image GID and contains all
// the needed data...
var IMAGES = {}
// list of image GIDs that have been updated...
var IMAGES_UPDATED = []
var MARKED = []
var SETTINGS = {
'theme': null,
'screen-images-ribbon-mode': null,
'screen-images-single-image-mode': null,
'single-image-mode-proportions': null,
'image-info-ribbon-mode': 'off',
}
var BASE_URL = '.'
var BASE_URL_HISTORY = []
var BASE_URL_LIMIT = 10
var IMAGE_CACHE = []
// XXX make these usable for both saving and loading...
// XXX get these from config...
var IMAGES_FILE_DEFAULT = 'images.json'
var IMAGES_FILE_PATTERN = /^[0-9]*-images.json$/
var IMAGES_DIFF_FILE_PATTERN = /^[0-9]*-images-diff.json$/
var MARKED_FILE_DEFAULT = 'marked.json'
var MARKED_FILE_PATTERN = /^[0-9]*-marked.json$/
var DATA_FILE_DEFAULT = 'data.json'
var DATA_FILE_PATTERN = /^[0-9]*-data.json$/
var IMAGE_PATTERN = /.*\.(jpg|jpeg|png|gif)$/i
/*
var UI_IMAGE_CACHE = []
$.each([
'images/loding.gif',
'images/loding-90deg.gif',
'images/loding-180deg.gif',
'images/loding-270deg.gif'
], function(i, e){
var img = new Image()
img.src = e
UI_IMAGE_CACHE.push(img)
})
*/
var UPDATE_SORT_ENABLED = false
// XXX for some reason the sync version appears to work faster...
var UPDATE_SYNC = false
/**********************************************************************
* Helpers
*/
function makeDistanceCmp(start, get){
if(get == null){
return function(a, b){
return Math.abs(start - a) - Math.abs(start - b)
}
} else {
start = get(start)
return function(a, b){
return Math.abs(start - get(a)) - Math.abs(start - get(b))
}
}
}
// Make a cmp function to compare two gids by distance from gid.
function makeImageGIDDistanceCmp(gid, get, order){
order = order == null ? DATA.order : order
return makeDistanceCmp(gid, get == null ?
function(a){
return order.indexOf(a)
}
: function(a){
return order.indexOf(get(a))
})
}
// NOTE: essentially this is a 2D distance compatison from gid...
//
// XXX make this faster...
// XXX this is fun, but do we actually need this?
function makeImageRibbonDistanceCmp(gid, get, data, images){
data = data == null ? DATA : data
images = images == null ? IMAGES : images
// make a cmp index...
var ribbons = $.map(DATA.ribbons, function(r, i){
// sort each ribbon by distance from closest gid...
//return [r.slice().sort(makeImageGIDDistanceCmp(getGIDBefore(gid, i)))]
return [r.slice().sort(makeImageGIDDistanceCmp(gid))]
})
var gids = $.map(ribbons, function(e){ return [e[0]] })
var ri = gids.indexOf(gid)
function _getRibbon(gid){
for(var i=0; i < ribbons.length; i++){
if(ribbons[i].indexOf(gid) >= 0){
return ribbons[i]
}
}
}
function _getDistance(a){
var r = _getRibbon(a)
var x = r.indexOf(a)
var y = Math.abs(gids.indexOf(r[0]) - ri)
// NOTE: this is cheating...
//return x + y
// calculate real distance...
return Math.sqrt(x*x + y*y)
}
if(get == null){
return function(a, b){
return _getDistance(a) - _getDistance(b)
}
} else {
return function(a, b){
return _getDistance(get(a)) - _getDistance(get(b))
}
}
}
function cmp(a, b, get){
if(get == null){
return a - b
}
return get(a) - get(b)
}
// NOTE: this expects gids...
function imageDateCmp(a, b, get, data){
data = data == null ? IMAGES : data
if(get == null){
return data[b].ctime - data[a].ctime
} else {
return data[get(b)].ctime - data[get(a)].ctime
}
}
// NOTE: this expects gids...
function imageNameCmp(a, b, get, data){
data = data == null ? IMAGES : data
if(get == null){
a = data[a].path.split('/').pop()
b = data[b].path.split('/').pop()
} else {
a = data[get(a)].path.split('/').pop()
b = data[get(b)].path.split('/').pop()
}
if(a == b){
return 0
} else if(a < b){
return -1
} else {
return +1
}
}
// NOTE: this expects gids...
function imageOrderCmp(a, b, get, data){
data = data == null ? DATA : data
if(get == null){
return data.order.indexOf(a) - data.order.indexOf(b)
} else {
return data.order.indexOf(get(a)) - data.order.indexOf(get(b))
}
}
// Check if a is at position i in lst
//
// This will return:
// - 0 if a is equal to position i
// - -1 if a is less than position i
// - +1 if a is greater than position i
//
// NOTE: the signature is different from the traditional cmp(a, b) so as
// to enable more complex comparisons involving adjacent elements
// (see isBetween(...) for an example)
function lcmp(a, i, lst, get){
var b = get == null ? lst[i] : get(lst[i])
if(a == b){
return 0
} else if(a < b){
return -1
} else {
return 1
}
}
// Check if a is at position i in lst or between positions i and i+1
//
// This will return:
// - 0 if a is equal at position i in lst or is between i and i+1
// - -1 if a is "below" position i
// - +1 if a is "above" position i
//
// NOTE: this is here mostly to make debugging easy...
function isBetween(a, i, lst, get){
var b = get == null ? lst[i] : get(lst[i])
// special case: tail...
if(i == lst.length-1 && a >= b){
return 0
}
var c = lst[i+1]
// hit...
if(a == b || (a > b && a < c)){
return 0
// before...
} else if(a < b){
return -1
// later...
} else {
return 1
}
}
/*
// Basic liner search...
//
// NOTE: this is here for testing reasons only...
function linSearch(target, lst, check, return_position, get){
check = check == null ? lcmp : check
for(var i=0; i < lst.length; i++){
if(check(target, i, lst, get) == 0){
return return_position ? i : lst[i]
}
}
// no hit...
return return_position ? -1 : null
}
Array.prototype.linSearch = function(target, cmp, get){
return linSearch(target, this, cmp, true, get)
}
*/
// Basic binary search implementation...
//
// NOTE: this will return the object by default, to return position set
// return_position to true.
// NOTE: by default this will use cmp as a predicate.
function binSearch(target, lst, check, return_position, get){
check = check == null ? lcmp : check
var h = 0
var t = lst.length - 1
var m, res
while(h <= t){
m = Math.floor((h + t)/2)
res = check(target, m, lst, get)
// match...
if(res == 0){
return return_position ? m : lst[m]
// below...
} else if(res < 0){
t = m - 1
// above...
} else {
h = m + 1
}
}
// no result...
return return_position ? -1 : null
}
Array.prototype.binSearch = function(target, cmp, get){
return binSearch(target, this, cmp, true, get)
}
// Base URL interface...
//
// NOTE: changing a base URL will trigger a baseURLChanged event...
function setBaseURL(url){
var old_url = BASE_URL
BASE_URL = url
$('.viewer').trigger('baseURLChanged', [old_url, url])
}
function getBaseURL(){
return BASE_URL
}
// Normalize the path...
//
// This will:
// - convert windows absolute paths 'X:\...' -> 'file:///X:/...'
// - if mode is 'absolute':
// - return absolute paths as-is
// - base relative paths on base/BASE_URL, returning an absolute
// path
// - if mode is relative:
// - if absolute path is based on base/BASE_URL make a relative
// to base path out of it buy cutting the base out.
// - return absolute paths as-is
// - return relative paths as-is
//
// NOTE: mode can be either 'absolute' (default) or 'relative'...
function normalizePath(url, base, mode){
mode = mode == null ? 'absolute' : mode
base = base == null ? getBaseURL() : base
// windows path...
// - replace all '\\' with '/'...
url = url.replace(/\\/g, '/')
// - replace 'X:/...' with 'file:///X:/...'
if(/^[A-Z]:\//.test(url)){
url = 'file:///' + url
}
// we got absolute path...
if(/^(file|http|https):\/\/.*$/.test(url)){
// check if we start with base, and remove it if so...
if(mode == 'relative' && url.substring(0, base.length) == base){
url = url.substring(base.length - 1)
return url[0] == '/' ? url.substring(1) : url
// if it's a different path, return as-is
} else if(mode == 'absolute'){
return url
}
// make an absolute path...
} else if(mode == 'absolute') {
// if base ends and url starts with '.' avoid making it a '..'
if(base[base.length-1] == '.' && url[0] == '.'){
return base + url.substring(1)
// avoid creating '//'...
} else if(base[base.length-1] != '/' && url[0] != '/'){
return base + '/' + url
} else {
return base + url
}
}
}
// Same as getImageBefore(...), but uses gids and searches in DATA...
//
// NOTE: this uses it's own predicate...
function getGIDBefore(gid, ribbon, search){
gid = gid == null ? getImageGID() : gid
ribbon = ribbon == null ? getRibbonIndex() : ribbon
search = search == null ? binSearch : search
//search = search == null ? match2(linSearch, binSearch) : search
ribbon = DATA.ribbons[ribbon]
var order = DATA.order
var target = order.indexOf(gid)
return search(target, ribbon, function(a, i, lst){
var b = order.indexOf(lst[i])
// special case: tail...
if(i == lst.length-1 && a >= b){
return 0
}
var c = order.indexOf(lst[i+1])
// hit...
if(a == b || (a > b && a < c)){
return 0
// before...
} else if(a < b){
return -1
// later...
} else {
return 1
}
})
}
// Get "count" of GIDs starting with a given gid ("from")
//
// NOTE: this will not include the 'from' GID in the resulting list,
// unless inclusive is set to true.
// NOTE: count can be either negative or positive, this will indicate
// load direction...
// NOTE: this can calculate the ribbon number where the image is located.
// NOTE: if an image can be in more than one ribbon, one MUST suply the
// correct ribbon number...
//
// XXX do we need more checking???
function getImageGIDs(from, count, ribbon, inclusive){
if(count == 0){
return []
}
// ribbon default value...
if(ribbon == null){
$(DATA.ribbons).each(function(i, e){
if(e.indexOf(from) >= 0){
ribbon = i
return false
}
})
}
// XXX check if this is empty...
ribbon = DATA.ribbons[ribbon]
if(count > 0){
var c = inclusive == null ? 1 : 0
var start = ribbon.indexOf(from) + c
return ribbon.slice(start, start + count)
} else {
var c = inclusive == null ? 0 : 1
var end = ribbon.indexOf(from)
return ribbon.slice((Math.abs(count) >= end ? 0 : end + count + c), end + c)
}
}
// Select best preview by size...
//
// NOTE: this will use the original if everything else is smaller...
function getBestPreview(gid, size){
gid = gid == null ? getImageGID(): gid
size = size == null ? getVisibleImageSize('max') : size
var s
var img_data = IMAGES[gid]
var url = img_data.path
var preview_size = 'Original'
var p = Infinity
for(var k in img_data.preview){
s = parseInt(k)
if(s < p && s > size){
preview_size = k
p = s
url = img_data.preview[k]
}
}
return {
url: normalizePath(url),
size: preview_size
}
}
// Resort the ribbons by DATA.order and re-render...
//
// NOTE: due to how the format is structured, to sort the images one
// only needs to sort DATA.order and call this.
function updateRibbonOrder(no_reload_viewer){
for(var i=0; i < DATA.ribbons.length; i++){
DATA.ribbons[i].sort(imageOrderCmp)
}
if(!no_reload_viewer){
reloadViewer()
}
}
/**********************************************************************
* Constructors
*/
// Construct an IMAGES object from list of urls.
//
// NOTE: this depends on that the base dir contains ALL the images...
function imagesFromUrls(lst){
var res = {}
$.each(lst, function(i, e){
// this is ugly but I'm bored so this is pretty...
var ii = i < 10 ? '0000000' + i
: i < 100 ? '000000' + i
: i < 1000 ? '00000' + i
: i < 10000 ? '0000' + i
: i < 100000 ? '000' + i
: i < 1000000 ? '00' + i
: i < 10000000 ? '0' + i
: i
var gid = 'image-' + ii
res[gid] = {
id: gid,
type: 'image',
state: 'single',
path: e,
ctime: Date.now(),
preview: {},
classes: '',
orientation: 0,
}
})
return res
}
// Construct a DATA object from a list of images
//
// NOTE: this will create a single ribbon...
function dataFromImages(images){
var gids = Object.keys(images).sort()
return {
version: '2.0',
current: gids[0],
ribbons: [
gids
],
order: gids.slice(),
image_file: null
}
}
/**********************************************************************
* Format conversion
*/
// Convert legacy Gen1 data format to current Gen3 (v2.0)
function convertDataGen1(data, cmp){
var res = {
data: {
version: '2.0',
current: null,
ribbons: [],
order: [],
},
images: {}
}
cmp = cmp == null ?
function(a, b){
return imageDateCmp(a, b, res.images)
}
: cmp
var ribbons = res.data.ribbons
var order = res.data.order
var images = res.images
// position...
res.data.current = data.position
// ribbons and images...
$.each(data.ribbons, function(i, input_images){
var ribbon = []
ribbons.push(ribbon)
for(var id in input_images){
var image = input_images[id]
ribbon.push(id)
order.push(id)
images[id] = image
}
ribbon.sort(cmp)
})
order.sort(cmp)
// XXX STUB
res.data.current = order[0]
return res
}
/**********************************************************************
* Loaders
*/
// Update an image element
//
// NOTE: care must be taken to reset ALL attributes an image can have,
// a common bug if this is not done correctly, is that some settings
// may leak to newly loaded images...
function updateImage(image, gid, size){
image = $(image)
var oldgid = getImageGID(image)
if(oldgid == gid || gid == null){
gid = getImageGID(image)
} else {
image
.attr('gid', JSON.stringify(gid))
.css({
// clear the old preview...
'background-image': '',
})
}
size = size == null ? getVisibleImageSize('max') : size
// get the image data...
var img_data = IMAGES[gid]
if(img_data == null){
img_data = STUB_IMAGE_DATA
}
//var name = img_data.path.split('/').pop()
// preview...
var preview = getBestPreview(gid, size)
// pre-cache and load image...
// NOTE: make images load without a blackout..
var img = new Image()
img.onload = function(){
image.css({
'background-image': 'url("'+ preview.url +'")',
})
}
img.src = preview.url
// main attrs...
image
.attr({
order: DATA.order.indexOf(gid),
orientation: img_data.orientation == null ? 0 : img_data.orientation,
})
// flip...
setImageFlipState(image, img_data.flipped == null ? [] : img_data.flipped)
// marks...
if(MARKED.indexOf(gid) != -1){
image.addClass('marked')
} else {
image.removeClass('marked')
}
return image
}
// Same as updateImage(...) but will update all images.
//
// NOTE: this will prioritize images by distance from current image...
//
// XXX need to run this in the background...
function updateImages(size, cmp){
var deferred = $.Deferred()
function _worker(){
size = size == null ? getVisibleImageSize('max') : size
// sorted run...
if(UPDATE_SORT_ENABLED && cmp != false){
cmp = cmp == null ?
makeImageGIDDistanceCmp(getImageGID(), getImageGID)
// XXX this is more correct but is slow...
//makeImageRibbonDistanceCmp(getImageGID(), getImageGID)
: cmp
deferred.resolve($('.image')
// sort images by distance from current, so as to update what
// the user is looking at first...
.sort(cmp)
.each(function(){
updateImage($(this), null, size)
}))
// do a fast run w.o. sorting images...
} else {
deferred.resolve($('.image')
.each(function(){
updateImage($(this), null, size)
}))
}
}
if(UPDATE_SYNC){
_worker()
} else {
setTimeout(_worker, 0)
}
return deferred
}
/* XXX for some very odd reason this is slower that the monster above...
function updateImages(size){
size = size == null ? getVisibleImageSize('max') : size
return $('.image')
.each(function(){
updateImage($(this), null, size)
})
}
*/
// Load count images around a given image/gid into the given ribbon.
//
// NOTE: this will reload the current image elements...
// NOTE: this is similar to extendRibbon(...) but different in interface...
// NOTE: load only what is needed instead of reloading everything...
// NOTE: this will not change alignment if the current image is within
// the target range...
function loadImages(ref_gid, count, ribbon){
ribbon = $(ribbon)
var images = ribbon.find('.image')
var ribbon_i = getRibbonIndex(ribbon)
var gid = getGIDBefore(ref_gid, ribbon_i)
gid = gid == null ? DATA.ribbons[ribbon_i][0] : gid
// start/end points...
var l = DATA.ribbons[ribbon_i].length
if(l <= count){
var from_i = 0
} else {
var from_i = DATA.ribbons[ribbon_i].indexOf(gid) - Math.floor(count/2)
// special case: head...
from_i = from_i < 0 ? 0 : from_i
// special case: tail...
from_i = l - from_i < count ? l - count : from_i
}
var from_gid = DATA.ribbons[ribbon_i][from_i]
var old_gids = getImageGIDs(getImageGID(images.first()), images.length, ribbon_i, true)
var gids = getImageGIDs(from_gid, count, ribbon_i, true)
// check if heads have a common gid and get the diff length...
var i = gids.indexOf(old_gids[0])
var j = old_gids.indexOf(gids[0])
var head = i != -1 ? i
// check if we need to truncate...
: j != -1 ? -j
: 0
// check if tails have a common gid and get the diff length...
i = gids.indexOf(old_gids[old_gids.length-1])
j = old_gids.indexOf(gids[gids.length-1])
var tail = i > 0 ? gids.length - i - 1
// check if we need to truncate...
: j > 0 ? -(old_gids.length - j - 1)
: 0
var size = getVisibleImageSize('max')
// XXX the next section might need some simplification -- feels bulky...
// check if we have a common section at all / full reload...
if(head == 0 && tail == 0){
if(gids.indexOf(old_gids[0]) == -1){
window.DEBUG && console.log('>>> (ribbon:', ribbon_i, ') FULL RELOAD --', gids.length)
extendRibbon(0, gids.length - old_gids.length, ribbon)
var images = ribbon
.find('.image')
.each(function(i, e){
updateImage(e, gids[i], size)
})
$('.viewer').trigger('reloadedRibbon', [ribbon])
// do nothing...
// ...the requested section is the same as the one already loaded...
} else {
window.DEBUG && console.log('>>> (ribbon:', ribbon_i, ') NOTHING TO DO.')
return images
}
// do a partial reload...
} else {
window.DEBUG && console.log('>>> (ribbon:', ribbon_i, ')', head, '+-('+ (old_gids.length) +')-+', tail)
// NOTE: we do not need to do anything about alignment as
// extendRibbon will get the correct head and tail so as to
// align everything by itself...
var res = extendRibbon(head, tail, ribbon)
// NOTE: if there was no extension (i.e. head/tail <= 0) then
// these will do nothing...
res.left.each(function(i, e){
updateImage(e, gids[i], size)
})
res.right.each(function(i, e){
updateImage(e, gids[i + gids.length - tail], size)
})
$('.viewer').trigger('updatedRibbon', [ribbon])
images = ribbon.find('.image')
}
// XXX is this the right place for this?
// XXX this might be too global, do only the images loaded...
correctImageProportionsForRotation(images)
return images
}
/*
// NOTE: this is here for testing...
function loadImagesAround(ref_gid, count, ribbon){
var ribbon_i = getRibbonIndex(ribbon)
var gid = getGIDBefore(ref_gid, ribbon_i)
return loadImages(ref_gid, count, ribbon).filter('[gid="'+JSON.stringify(gid)+'"]').click()
}
*/
// Roll ribbon and load new images in the updated section.
//
// NOTE: this is signature-compatible with rollRibbon...
// NOTE: this will load data ONLY if it is available, otherwise this
// will have no effect...
// NOTE: this can roll past the currently loaded images (n > images.length)
function rollImages(n, ribbon, extend, no_compensate_shift){
if(n == 0){
return $([])
}
ribbon = ribbon == null ? getRibbon() : $(ribbon)
var images = ribbon.find('.image')
var from = n > 0 ? getImageGID(ribbon.find('.image').last())
: getImageGID(ribbon.find('.image').first())
var gids = getImageGIDs(from, n)
if(gids.length == 0){
return $([])
}
// truncate the results to the length of images...
if(n > images.length){
gids.reverse().splice(images.length)
gids.reverse()
} else if(Math.abs(n) > images.length){
gids.splice(images.length)
}
if(n < images.length){
images = rollRibbon(gids.length * (n > 0 ? 1 : -1), ribbon, extend, no_compensate_shift)
}
var size = getVisibleImageSize('max')
images.each(function(i, e){
updateImage($(e), gids[i], size)
})
$('.viewer').trigger('updatedRibbon', [ribbon])
// XXX is this the right place for this?
correctImageProportionsForRotation(images)
return images
}
// Reload the viewer using the current DATA and IMAGES objects
function reloadViewer(images_per_screen){
var ribbons_set = $('.ribbon-set')
var current = DATA.current
// if no width is given, use the current or default...
var w = images_per_screen == null ? getScreenWidthInImages() : images_per_screen
w = w > MAX_SCREEN_IMAGES ? DEFAULT_SCREEN_IMAGES : w
// clear data...
$('.ribbon').remove()
// create ribbons...
$.each(DATA.ribbons, function(i, e){
createRibbon().appendTo(ribbons_set)
})
// create images...
$('.ribbon').each(function(i, e){
loadImages(current, Math.min(w * LOAD_SCREENS, DATA.ribbons[i].length), $(this))
})
focusImage($('.image').filter('[gid="'+JSON.stringify(current)+'"]'))
fitNImages(w)
centerRibbons('css')
}
// Apply the current SETTINGS to current viewer
function loadSettings(){
toggleTheme(SETTINGS['theme'])
if(toggleSingleImageMode('?') == 'on'){
var w = SETTINGS['screen-images-single-image-mode']
var p = SETTINGS['single-image-mode-proportions']
toggleImageProportions(p)
} else {
var w = SETTINGS['screen-images-ribbon-mode']
toggleImageInfo(SETTINGS['image-info-ribbon-mode'] == 'on' ? 'on' : 'off')
}
fitNImages(w)
}
/**********************************************************************
* Image caching...
*/
// TODO add global cache...
// - manage cache by number and preview size...
// - keep in biggish...
// NOTE: this will always overwrite the previous cache set for a ribbon...
// NOTE: it appears that sorting images by priority before loading them
// to cache has little or no affect on the order they are
// loaded/rendered...
function preCacheRibbonImages(ribbon){
var i = getRibbonIndex(ribbon)
var size = getVisibleImageSize('max')
var screen_size = getScreenWidthInImages(getVisibleImageSize())
var cache_frame_size = (screen_size * LOAD_SCREENS) / 2
var images = ribbon.find('.image')
var first = getImageGID(images.first())
var last = getImageGID(images.last())
var gids = getImageGIDs(first, -cache_frame_size)
.concat(getImageGIDs(last, cache_frame_size))
var cache = []
IMAGE_CACHE[i] = cache
$.each(gids, function(i, e){
var img = new Image()
img.src = getBestPreview(e, size).url
cache.push(img)
})
return cache
}
function preCacheAllRibbons(){
$('.ribbon').each(function(){
preCacheRibbonImages($(this))
})
return IMAGE_CACHE
}
/**********************************************************************
* URL history...
*/
function setupBaseURLHistory(){
$('.viewer')
.on('baseURLChanged', function(evt, old_url, new_url){
BASE_URL_HISTORY.splice(0, 0, old_url)
// truncate the history if needed...
if(BASE_URL_HISTORY.length > BASE_URL_LIMIT){
BASE_URL_HISTORY.splice(BASE_URL_LIMIT, BASE_URL_HISTORY.length)
}
})
}
// XXX...
function getNextLocation(){
}
function getPrevLocation(){
}
/**********************************************************************
* Actions...
*/
/******************************************************** Extension **/
// Open image in an external editor/viewer
//
// NOTE: this will open the default editor/viewer.
function openImage(){
if(window.runSystem == null){
showErrorStatus('Can\'t run external programs.')
return
}
// XXX if path is not present try and open the biggest preview...
return runSystem(normalizePath(IMAGES[getImageGID()].path, getBaseURL()))
}
// XXX
function openImageWith(prog){
// XXX
}
/********************************************************** Sorting **/
function reverseImageOrder(){
DATA.order.reverse()
updateRibbonOrder()
}
// NOTE: using imageOrderCmp as a cmp function here will yield odd
// results -- in-place sorting a list based on relative element
// positions within itself is fun ;)
function sortImages(cmp, reverse){
cmp = cmp == null ? imageDateCmp : cmp
DATA.order.sort(cmp)
if(reverse){
DATA.order.reverse()
}
updateRibbonOrder()
}
// shorthands...
function sortImagesByDate(reverse){
return sortImages(reverse)
}
function sortImagesByName(reverse){
return sortImages(imageNameCmp, reverse)
}
/*************************************************** Manual sorting **/
// Ordering images...
// NOTE: this a bit more complicated than simply shifting an image
// left/right the DATA.order, we have to put it before or after
// the prev/next image...
function horizontalShiftImage(image, direction){
image = image == null ? getImage() : $(image)
var gid = getImageGID(image)
var r = getRibbonIndex(image)
var ri = DATA.ribbons[r].indexOf(gid)
// the image we are going to move relative to...
var target = DATA.ribbons[r][ri + (direction == 'next' ? 1 : -1)]
// we can hit the end or start of the ribbon...
if(target == null){
return image
}
// update the order...
// NOTE: this is a critical section and must be done as fast as possible,
// this is why we are using the memory to first do the work and
// then push it in...
// NOTE: in a race condition this may still overwrite the order someone
// else is working on, the data will be consistent...
var order = DATA.order.slice()
order.splice(order.indexOf(gid), 1)
order.splice(order.indexOf(target) + (direction == 'next'? 1 : 0), 0, gid)
// do the dirty work...
DATA.order.splice.apply(DATA.order, [0, DATA.order.length].concat(order))
// just update the ribbons, no reloading needed...
updateRibbonOrder(true)
// shift the images...
getImage(target)[direction == 'prev' ? 'before' : 'after'](image)
// update stuff that changed, mainly order...
updateImages()
return image
}
function shiftImageLeft(image){
return horizontalShiftImage(image, 'prev')
}
function shiftImageRight(image){
return horizontalShiftImage(image, 'next')
}
/**********************************************************************
* vim:set ts=4 sw=4 spell : */