mirror of
https://github.com/flynx/ImageGrid.git
synced 2025-10-29 02:10:08 +00:00
516 lines
14 KiB
JavaScript
Executable File
516 lines
14 KiB
JavaScript
Executable File
/**********************************************************************
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*
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* Setup a node.js child_process communications channel and listen and
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* exec commands...
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*
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*
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**********************************************************************/
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((typeof define)[0]=='u'?function(f){module.exports=f(require)}:define)
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(function(require){ var module={} // make module AMD/node compatible...
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/*********************************************************************/
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if(typeof(process) != 'undefined'){
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var child_process = requirejs('child_process')
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}
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var actions = require('lib/actions')
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var features = require('lib/features')
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var core = require('features/core')
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var object = require('lib/object')
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/*********************************************************************/
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// helpers...
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// Cooperative promise object...
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//
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// This is like a promise but is not resolved internally, rather this
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// resolves (is set) via a different promise of value passed to it via
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// the .set(..) method...
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//
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// Example:
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// // create a promise...
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// var p = (new CooperativePromise())
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// // bind normally...
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// .then(function(){ .. })
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//
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// // this will resolve p and trigger all the .then(..) callbacks...
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// p.set(new Promise(function(resolve, reject){ resolve() }))
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//
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// Note that .set(..) can be passed any value, passing a non-promise has
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// the same effect as passing the same value to resolve(..) of a Promise
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// object...
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//
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// XXX should this be a separate package???
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// XXX can we make this an instance of Promise for passing the
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// x instanceof Promise test???
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var CooperativePromisePrototype = {
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__base: null,
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__promise: null,
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// XXX error if already set...
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set: function(promise){
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if(this.__promise == null){
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// setting a non-promise...
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if(promise.catch == null && promise.then == null){
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Object.defineProperty(this, '__promise', {
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value: false,
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enumerable: false,
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})
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this.__resolve(promise)
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// setting a promise...
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} else {
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Object.defineProperty(this, '__promise', {
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value: promise,
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enumerable: false,
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})
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// connect the base and the set promises...
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promise.catch(this.__reject.bind(this))
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promise.then(this.__resolve.bind(this))
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// cleanup...
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delete this.__base
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}
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// cleanup...
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delete this.__resolve
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delete this.__reject
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} else {
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// XXX throw err???
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console.error('Setting a cooperative promise twice', this)
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}
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},
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// Promise API...
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catch: function(func){
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return (this.__promise || this.__base).catch(func) },
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then: function(func){
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return (this.__promise || this.__base).then(func) },
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__init__: function(){
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var that = this
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var base = new Promise(function(resolve, reject){
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Object.defineProperties(that, {
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__resolve: {
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value: resolve,
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enumerable: false,
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configurable: true,
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},
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__reject: {
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value: reject,
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enumerable: false,
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configurable: true,
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},
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})
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})
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Object.defineProperty(this, '__base', {
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value: base,
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enumerable: false,
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configurable: true,
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})
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},
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}
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var CooperativePromise =
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module.CooperativePromise =
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object.makeConstructor('CooperativePromise',
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Promise,
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CooperativePromisePrototype)
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//---------------------------------------------------------------------
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// XXX would be nice to list the protocols supported by the action in
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// an action attr...
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var makeProtocolHandler =
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module.makeProtocolHandler =
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function(protocol, func){
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return function(id){
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return id.startsWith(protocol + ':')
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&& function(res){
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res.set(func.apply(this, [].slice.call(arguments, 1))) }}}
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/*********************************************************************/
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// XXX this is a generic API, add ability to define protocols...
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// Protocols:
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// - child_process
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// - PeerJS
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// - https
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// - rpc (???)
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// - mq (???)
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// - ...
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// XXX there seem to be two ways to go with peers:
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// - proxy a set of actions...
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// + simple
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// - non-transparent in most cases...
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// ...considering that all peer calls are async, making this
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// transparent for actions that do not return a promise
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// will be problematic...
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// - custom actions that communicate with a peer...
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// + no need to be compatible with existing actions
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// - manual...
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// Need to play around with use-cases and see what fits best...
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// XXX should/can this do "sync"???
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// XXX should the couch api be implemented over this of independently???
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var PeerActions = actions.Actions({
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// Format:
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// {
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// <id>: <spec>,
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// }
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//
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// XXX <spec> format???
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// XXX id/url aliases...
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// XXX Q: should peer adapter be a feature that defines/extnds a set
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// of actions???
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// ...e.g. base peerCreate(..) defines the protocol but does
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// nothing, while each implementation checks if the url is
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// compatible and handles it accordingly...
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__peers: null,
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// XXX need more control...
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// - get proxies to specific peer...
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get peeractions(){
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this.cache('peeractions', function(){
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return this.getPeerActions() }) },
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//return this.getPeerActions() },
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getPeerActions: ['- System/Peer/',
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function(id){
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var that = this
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return this.actions.filter(id ?
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function(action){
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return that.getActionAttr(action, '__peer__') == id }
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// get all peer actions...
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: function(action){
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return that.getActionAttr(action, '__peer__') })
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}],
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// XXX should this also check props???
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isPeerAction: ['- System/Peer/',
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function(name){
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return !!this.getActionAttr(name, '__peer__') }],
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//
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// NOTE: it is the responsibility of the overloading action to trigger
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// the appropriate events...
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//
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// XXX should this be sync or async???
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// XXX this should create or connect to a peer depending on protocol...
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// XXX the events should get called on the peer too -- who is
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// responsible for this???
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peerConnect: ['- System/Peer/',
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function(id, options){ return new CooperativePromise() }],
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peerDisconnect: ['- System/Peer/',
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function(id){ return new CooperativePromise() }],
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// events...
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// XXX do proper docs...
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// XXX do we need these???
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peerConnected: ['- System/Peer/',
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core.notUserCallable(function(id){
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// XXX
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})],
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peerDisconnected: ['- System/Peer/',
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core.notUserCallable(function(id){
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// XXX
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})],
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// NOTE: .peerCall(..) is just a front-end to .peerApply(..) so there
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// is no need to reload it...
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peerCall: ['- System/Peer/',
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function(id, action){
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var args = [].slice.call(arguments, 2)
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return this.peerApply(id, action, args)
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}],
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peerApply: ['- System/Peer/',
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function(id, action, args){ return new CooperativePromise() }],
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peerList: ['- System/Peer/',
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function(){ return Object.keys(this.__peers || {}) }],
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// XXX do we need these???
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// XXX format spec!!!
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peerSpec: ['- System/Peer/',
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function(id){
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// XXX
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}],
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peerProxy: ['- System/Peer/',
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function(id, action, target){
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target = target || action
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this[action] = actions.Action.apply(actions.Action, [
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action,
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`- System/Peer/Proxy to action ${target} of peer "${id}"`,
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{ __peer__: true },
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function(){
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return this.peerApply(id, target, arguments) },
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])
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}],
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})
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var Peer =
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module.Peer = core.ImageGridFeatures.Feature({
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title: '',
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doc: '',
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tag: 'peer',
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suggested: [
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'child-process-peer',
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],
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actions: PeerActions,
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})
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//---------------------------------------------------------------------
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// XXX all the return values here will be ignored -- need a way to figure
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// out a cooperative mechanic to return promises...
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var ChildProcessPeerActions = actions.Actions({
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// XXX do better message handling...
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peerConnect: ['- System/Peer/',
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makeProtocolHandler('child', function(id, options){
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return new Promise((function(resolve, reject){
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// already connected...
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// XXX check if child is alive...
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if(this.__peers
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&& id in this.__peers
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&& this.__peers[id].peer.connected){
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return resolve(id)
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}
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this.__peers = this.__peers || {}
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var p = this.__peers[id] = {
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id: id,
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peer: child_process.fork('ig.js'),
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}
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var peer = p.peer
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// XXX setup message handlers...
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// ...should be about the same as in setup below...
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// XXX use a standard handler....
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peer.on('message', (function(msg){
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if(msg.type == 'action-call-result'){
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var callback = (this.__peer_result_callbacks || {})[msg.id]
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callback
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&& (delete this.__peer_result_callbacks[msg.id])
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&& callback(msg.value, msg.error)
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}
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}).bind(this))
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resolve(id)
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}).bind(this))
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})],
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// XXX should this call .stop() on the child???
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// ...does the child handle kill gracefully???
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peerDisconnect: ['- System/Peer/',
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makeProtocolHandler('child', function(id){
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return new Promise((function(resolve, reject){
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var that = this
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// already disconnected...
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if(this.__peers == null || this.__peers[id] == null){
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return resolve(id)
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}
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// terminate child...
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that.__peers[id].peer.kill()
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delete that.__peers[id]
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}).bind(this))
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})],
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// XXX can we do sync???
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// ...this would be useful to 100% match the action api and
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// make the thing transparent...
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// XXX prop access???
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peerApply: ['- System/Peer/',
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makeProtocolHandler('child', function(id, action, args){
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return new Promise((function(resolve, reject){
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// XXX is this the right way to go???
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var call_id = id +'-'+ Date.now()
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if(this.__peers == null || this.__peers[id] == null){
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return reject(`Peer "${id}" is not connected.`)
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}
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// do the call...
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this.__peers[id].peer.send({
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id: call_id,
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type: 'action-call',
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action: action,
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args: args,
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})
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// handle return value...
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var handlers = this.__peer_result_callbacks = this.__peer_result_callbacks || {}
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handlers[call_id] = function(res, err){ err ? reject(err) : resolve(res) }
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}).bind(this))
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})],
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})
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var ChildProcessPeer =
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module.ChildProcessPeer = core.ImageGridFeatures.Feature({
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title: '',
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doc: '',
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tag: 'child-process-peer',
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depends: [
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'peer',
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],
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isApplicable: function(){ return this.runtime.node },
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actions: ChildProcessPeerActions,
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handlers: [
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// XXX check if we are a child and setup communications with the
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// parent...
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// ...checking if child is simple:
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// process.send != null // -> child
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['start',
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function(){
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var that = this
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// XXX do we need to handle stdout/stderr here???
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// XXX need to handle both the child and parent processes...
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// ...make this reusable...
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process.on('message', function(msg){
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// Handle action call...
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//
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// Format:
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// {
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// type: 'action-call',
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//
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// id: <id>,
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//
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// action: <action-name>,
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//
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// args: [<arg>, .. ] | null,
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//
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// ignore_return: <bool>,
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// }
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if(msg.type == 'action-call' && msg.action in that){
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if(msg.action in that){
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try{
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var cur = that
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var prev = that
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msg.action
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.split(/\./g)
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.forEach(function(a){
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prev = cur
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cur = cur[a]
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})
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// do the call...
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//var res = that[msg.action].apply(that, msg.args || [])
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var res = cur.apply(prev, msg.args || [])
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// return the value...
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if(!msg.ignore_return){
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res.then ?
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// promise result...
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res
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.then(function(res){
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process.send({
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type: 'action-call-result',
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id: msg.id,
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value: res,
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})
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})
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.catch(function(err){
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process.send({
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type: 'action-call-result',
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id: msg.id,
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error: err,
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})
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})
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// normal result...
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: process
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.send({
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type: 'action-call-result',
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id: msg.id,
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value: res === that ? null : res,
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})
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// notify parent that we are done...
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// XXX do we actually need this???
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} else {
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process
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.send({
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type: 'action-call-result',
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id: msg.id,
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})
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}
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// error...
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} catch(err){
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process.send({
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type: 'action-call-result',
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id: msg.id,
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// XXX is this serializable???
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error: err,
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})
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}
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// error: action does not exist...
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} else {
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process.send({
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type: 'action-call-result',
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id: msg.id,
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error: `Action "${msg.action}" does not exist.`,
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})
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}
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// Handle action call result...
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//
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// Format:
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// {
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// type: 'action-call-result',
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// id: <id>,
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// value: <object> | null,
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// }
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} else if(msg.type == 'action-call-result'){
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var callback = (this.__peer_result_callbacks || {})[msg.id]
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callback
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&& (delete this.__peer_result_callbacks[msg.id])
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&& callback(msg.value, msg.error)
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// Handle logger calls...
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//
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// Format:
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// {
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// type: 'logger-emit',
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// value: [ .. ],
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// }
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} else if(msg.type == 'logger-emit' && this.logger){
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this.logger.emit.apply(this.logger, msg.value)
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}
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})
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}],
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],
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})
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/**********************************************************************
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* vim:set ts=4 sw=4 : */ return module })
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