ImageGrid/ui (gen4)/features/ui-widgets.js
Alex A. Naanou a4d4fe949f more cleanup and refactoring...
Signed-off-by: Alex A. Naanou <alex.nanou@gmail.com>
2016-11-28 20:20:20 +03:00

1590 lines
41 KiB
JavaScript
Executable File

/**********************************************************************
*
*
*
**********************************************************************/
((typeof define)[0]=='u'?function(f){module.exports=f(require)}:define)
(function(require){ var module={} // make module AMD/node compatible...
/*********************************************************************/
var keyboard = require('lib/keyboard')
var toggler = require('lib/toggler')
var actions = require('lib/actions')
var features = require('lib/features')
var data = require('imagegrid/data')
var images = require('imagegrid/images')
var ribbons = require('imagegrid/ribbons')
var core = require('features/core')
var base = require('features/base')
var widget = require('lib/widget/widget')
var browse = require('lib/widget/browse')
var overlay = require('lib/widget/overlay')
var drawer = require('lib/widget/drawer')
var browseWalk = require('lib/widget/browse-walk')
/*********************************************************************/
// Format:
// {
// <button-text>: [
// <class>, // optional
// <info>, // optional
// <code>,
// ],
// ...
// }
var makeButtonControls =
module.makeButtonControls =
function(context, cls, data){
cls = cls instanceof Array ? cls : cls.split(/\s+/g)
// remove old versions...
context.ribbons.viewer.find('.'+ cls.join('.')).remove()
// make container...
var controls = $('<div>')
.addClass('buttons '+ cls.join('.'))
.on('mouseover', function(){
var t = $(event.target)
var info = t.attr('info') || t.parents('[info]').attr('info') || ''
context.showStatusBarInfo
&& context.showStatusBarInfo(info)
})
.on('mouseout', function(){
context.showStatusBarInfo
&& context.showStatusBarInfo()
})
// make buttons...
Object.keys(data).forEach(function(k){
// spacer...
if(typeof(data[k]) == typeof('str')
&& /--+/.test(data[k])){
k = '&nbsp;'
var cls = 'spacer'
var doc = ''
var func = function(){}
// normal element...
} else {
var e = data[k].slice()
var code = e.pop()
code = typeof(code) == typeof('str') ?
keyboard.parseActionCall(code)
: code
var func = code instanceof Function ?
code
: function(){
context[code.action].apply(context, code.arguments) }
var cls = e[0] || code.action || ''
var doc = e[1] || code.doc || e[0] || ''
}
controls
.append($('<div>')
.addClass('button ' + cls)
.html(k)
.attr('info', doc)
.click('click', function(){
context.showStatusBarInfo
&& context.showStatusBarInfo()
})
.click(func))
})
controls
.appendTo(context.ribbons.viewer)
}
// XXX write docs:
// - cls can be
// - a single class (str)
// - space separated multiple classes (str)
// - list of classes
// - if cfg is not given then cls[0] is used for it
// - parent can be an element, a getter function or null (defaults to viewer)
var makeButtonControlsToggler =
module.makeButtonControlsToggler =
function(cls, cfg, parent){
cls = cls instanceof Array ? cls : cls.split(/\s+/g)
cfg = cfg || cls[0]
return toggler.Toggler(null,
function(){
parent = parent == null ? this.ribbons.viewer
: parent instanceof Function ? parent.call(this)
: parent
return parent.find('.'+ cls.join('.')).length > 0 ? 'on' : 'off' },
['off', 'on'],
function(state){
if(state == 'on'){
var config = this.config[cfg]
config
&& makeButtonControls(this, cls, config)
} else {
this.ribbons.viewer.find('.'+ cls.join('.')).remove()
}
})
}
// XXX make the selector more accurate...
// ...at this point this will select the first elem with text which
// can be a different elem...
var makeEditableItem =
module.makeEditableItem =
function(list, item, elem, callback, options){
return elem
.makeEditable({
activate: true,
})
.on('edit-done', callback || function(){})
.on('edit-aborted edit-done', function(_, text){
list.update()
// XXX make the selector more accurate...
// ...at this point this will select the first elem
// with text which can be a different elem...
.then(function(){ list.select(item.text()) })
})
}
//
// Options format:
// {
// new_button: <text>|<bool>,
//
// length_limit: <number>,
//
// // check input value...
// check: function(value){ ... },
//
// // if true only unique values will be stored...
// // if a function this will be used to normalize the values before
// // uniqueness check is performed...
// unique: <bool>|function(value){ ... },
//
// // if true sort values...
// // if function will be used as cmp for sorting...
// sort: <bool> || function(a, b){ ... },
//
// // this is called when a new value is added via new_button but
// // list length limit is reached...
// callback: function(selected){ ... },
//
// // see: itemButtons doc in browse.js for more info...
// itemButtons: [..]
// }
//
// XXX add sort buttons: up/down/top/bottom...
// XXX make this more generic...
// XXX currently using this also requires the use of makeUIDialog(..),
// can this be simpler???
var makeConfigListEditor =
module.makeConfigListEditor =
function(actions, list_key, options){
options = options || {}
var new_button = options.new_button
new_button = new_button === true ? 'New...' : new_button
var _makeEditable = function(elem){
return $(elem).find('.text')
.makeEditable({
activate: true,
clear_on_edit: true,
blur_on_abort: false,
blur_on_commit: false,
})
.on('edit-aborted', function(){
list.select(null)
list.update()
})
.on('edit-done', function(evt, text){
var txt = $(this).text()
// invalid format...
if(options.check && !options.check(txt)){
list.update()
return
}
// list length limit
if(options.length_limit
&& (lst.length >= options.length_limit)){
options.callback && options.callback.call(list, txt)
return
}
// prevent editing non-arrays...
if(!(actions.config[list_key] instanceof Array)){
return
}
// save the new version...
actions.config[list_key] = actions.config[list_key].slice()
// add new value and sort list...
actions.config[list_key]
.push(txt)
// unique...
if(options.unique == null || options.unique === true){
actions.config[list_key] = actions.config[list_key]
.unique()
// unique normalized...
} else if( typeof(options.unique) == typeof(function(){})){
actions.config[list_key] = actions.config[list_key]
.unique(options.unique)
}
// sort...
if(options.sort){
actions.config[list_key] = actions.config[list_key]
.sort(typeof(options.sort) == typeof(function(){}) ?
options.sort
: undefined)
}
// update the list data...
list.options.data
= actions.config[list_key]
.concat(new_button ? [ new_button ] : [])
// update list and select new value...
list.update()
.done(function(){
list.select('"'+txt+'"')
})
})
}
var to_remove = []
var lst = list_key instanceof Function ? list_key()
: list_key instanceof Array ? list_key
: actions.config[list_key]
lst = lst instanceof Array ? lst : Object.keys(lst)
var list = browse.makeList(null,
lst.concat(new_button ? [ new_button ] : []),
{
path: options.path,
itemButtons: options.itemButtons || [
// mark for removal...
['&times;',
function(p){
var e = this.filter('"'+p+'"', false)
.toggleClass('strike-out')
if(e.hasClass('strike-out')){
to_remove.indexOf(p) < 0
&& to_remove.push(p)
} else {
var i = to_remove.indexOf(p)
if(i >= 0){
to_remove.splice(i, 1)
}
}
}],
// XXX add shift up/down/top/bottom and other buttons (optional)...
]
})
// select the new_button item...
.on('select', function(evt, elem){
if(new_button && $(elem).find('.text').text() == new_button){
_makeEditable(elem)
}
})
// restore striked-out items...
.on('update', function(){
to_remove.forEach(function(e){
list.filter('"'+ e +'"')
.toggleClass('strike-out')
})
})
.open(function(evt, path){
// we clicked the 'New' button -- select it...
if(new_button && (path == new_button || path == '')){
list.select(new_button)
} else {
options.callback && options.callback.call(list, path)
}
})
.on('close', function(){
// prevent editing non-arrays...
if(!(actions.config[list_key] instanceof Array)){
return
}
// remove striked items...
to_remove.forEach(function(e){
var lst = actions.config[list_key].slice()
lst.splice(lst.indexOf(e), 1)
actions.config[list_key] = lst
})
// sort...
if(options.sort){
actions.config[list_key] = actions.config[list_key]
.sort(options.sort !== true ? options.sort : undefined)
}
})
new_button && list.dom.addClass('tail-action')
return list
}
// XXX should this be more generic...
// XXX currently using this also requires the use of makeUIDialog(..),
// can this be simpler???
var makeNestedConfigListEditor =
module.makeNestedConfigListEditor =
function(actions, list, list_key, value_key, options){
options = options || {}
return function(){
var txt = $(this).find('.text').first().text()
var dfl_options = {
new_button: 'New...',
length_limit: 10,
// NOTE: this is called when adding a new value and
// list maximum length is reached...
callback: function(value){
if(typeof(value_key) == typeof(function(){})){
value_key(value)
} else {
actions.config[value_key] = value
}
o.parent.close()
},
}
options.__proto__ = dfl_options
var o = makeConfigListEditor(actions, list_key, options)
// update menu...
o.open(function(){
list.update()
list.select(txt)
})
// select default...
o.on('update', function(){
if(typeof(value_key) == typeof(function(){})){
o.select(value_key())
} else {
o.select(actions.config[value_key])
}
})
actions.Overlay(o)
}
}
/*********************************************************************/
// Dialogs and containers...
// Mark an action as a container...
//
// NOTE: the marked action must comply with the container protocol
// (see: makeUIContainer(..) for more info)
var uiContainer =
module.uiContainer = function(func){
func.__container__ = true
return func
}
// Make a container constructor wrapper...
//
// This will:
// - mark the action as a container
//
// The container will:
// - trigger the client's close event on close
//
// XXX not sure how the click is handled here...
// XXX pass options???
var makeUIContainer =
module.makeUIContainer = function(make){
return uiContainer(function(){
var that = this
var o = make.apply(this, arguments)
o
// notify the client that we are closing...
.close(function(){ o.client.trigger('close') })
.client
// NOTE: strictly this is the responsibility of the client
// but it is less error prone to just in case also do
// this here...
.on('close', function(evt){ evt.stopPropagation() })
// Compensate for click focusing the parent dialog when
// a child is created...
// XXX is this the right way to go???
.on('click', function(evt){
that.modal && that.modal.focus() })
return o
})
}
// Mark action as a dialog...
//
var uiDialog =
module.uiDialog = function(func){
func.__dialog__ = true
return func
}
// Make a dialog constructor wrapper...
//
// Make a dialog action...
// makeUIDialog(constructor)
// makeUIDialog(constructor, ...)
// -> dialog
//
// Make a dialog action with a specific default container...
// makeUIDialog(container, constructor)
// makeUIDialog(container, constructor, ...)
// -> dialog
//
//
// This dialog will:
// - consume the first action argument if it's a container name to
// override the default container...
// - if no container defined explicitly the default container is used
//
//
// NOTE: arguments after the constructor will be passed to the container.
//
// XXX do we need a means to reuse containers, e.g. ???
var makeUIDialog =
module.makeUIDialog = function(a, b){
var args = [].slice.call(arguments)
// container name (optional)...
var dfl = typeof(args[0]) == typeof('str') ?
args.shift()
: null
// constructor...
var make = args.shift()
// rest of the args to be passed to the container...
var cargs = args
return uiDialog(function(){
var args = [].slice.call(arguments)
// see if the first arg is a container spec...
var container = this.isUIContainer(args[0]) ?
args.shift()
: (dfl || this.config['ui-default-container'] || 'Overlay')
return this[container].apply(this,
[make.apply(this, args)].concat(cargs))
.client
})
}
var makeDrawer = function(direction){
return makeUIContainer(function(dialog, options){
var that = this
var parent = (options || {}).parentElement
parent = parent ? $(parent) : this.ribbons.viewer
options.direction = direction || 'bottom'
var d = drawer.Drawer(parent, dialog, options)
// focus top modal on exit...
.on('close', function(){
var o = that.modal
o && o.focus()
})
// we need to clear other ui elements, like the status bar...
// XXX is this the right way to go???
d.dom.css({
'z-index': 5000,
})
return d
})
}
//---------------------------------------------------------------------
var DialogsActions = actions.Actions({
config: {
'ui-default-container': 'Overlay',
'ui-overlay-blur': 'on',
},
// a bit of introspection...
get uiContainers(){
return this.actions.filter(this.isUIContainer.bind(this)) },
get uiDialogs(){
return this.actions.filter(this.isUIDialog.bind(this)) },
get uiElements(){
return this.actions.filter(this.isUIElement.bind(this)) },
// Get modal container...
//
// Protocol:
// - get the last modal widgets (CSS selector: .modal-widget)
// - return one of the following:
// .data('widget-controller')
// element
// null
get modal(){
var modal = this.ribbons.viewer
.find('.modal-widget')
.last()
return modal.data('widget-controller')
|| (modal.length > 0 && modal)
|| null
},
// testers...
isUIContainer: ['- Interface/',
actions.doWithRootAction(function(action){
return action != null
&& action.__container__ == true })],
isUIDialog: ['- Interface/',
actions.doWithRootAction(function(action){
return action != null
&& action.__dialog__ == true })],
isUIElement: ['- Interface/',
actions.doWithRootAction(function(action){
return action != null
&& (action.__dialog__ == true || action.__container__ == true) })],
// container constructors...
Overlay: ['- Interface/',
makeUIContainer(function(dialog, options){
var that = this
return overlay.Overlay(this.ribbons.viewer, dialog, options)
// focus top modal on exit...
.on('close', function(){
var o = that.modal
o && o.focus()
})
})],
Drawer: ['- Interface/',
makeDrawer('bottom')],
BottomDrawer: ['- Interface/',
makeDrawer('bottom')],
TopDrawer: ['- Interface/',
makeDrawer('top')],
// like panel but drop down from mouse location or specified position
DropDown: ['- Interface/',
makeUIContainer(function(dialog, options){
// XXX
console.error('Not yet implemented.')
})],
// XXX STUB -- need a real panel with real docking and closing
// ability...
// XXX need to:
// - dock panels
// - save panel state (position, collapse, dock, ...)
// - restore panel state
Panel: ['- Interface/',
makeUIContainer(function(dialog, options){
// XXX
//console.error('Not yet implemented.')
// minimal container...
var panel = {
client: dialog,
dom: $('<div>')
.append(dialog.dom || dialog)
.appendTo(this.ribbons.viewer)
.draggable(),
close: function(func){
if(func){
this.dom.on('close', func)
} else {
this.dom.trigger('close')
this.dom.remove()
}
return this
},
}
dialog.on('blur', function(){
panel.close()
})
return panel
})],
listDialogs: ['Interface/Dialog list...',
makeUIDialog(function(){
var actions = this
return browse.makeLister(null, function(path, make){
var that = this
actions.uiDialogs.forEach(function(dialog){
var doc = actions.getDoc(dialog)[dialog][0]
var txt = ((doc
.split(/[\\\/]/g)
.pop() || ('.'+ dialog +'(..)'))
// mark item as disabled...
+ (/^- .*$/.test(doc) ? ' (disabled)' : ''))
.replace(/^-?[0-9]+\s*:\s*/, '')
.trim()
make(txt)
.on('open', function(){
actions[dialog]()
})
})
make.done()
})
})],
toggleOverlayBlur: ['Interface/Toggle dialog overlay blur',
toggler.CSSClassToggler(
function(){ return this.ribbons.viewer },
'overlay-blur-enabled',
function(state){ this.config['ui-overlay-blur'] = state }) ],
})
var Dialogs =
module.Dialogs = core.ImageGridFeatures.Feature({
title: '',
doc: '',
tag: 'ui-dialogs',
depends: [
'ui',
],
actions: DialogsActions,
handlers: [
['start',
function(){
this.config['ui-overlay-blur']
&& this.toggleOverlayBlur(this.config['ui-overlay-blur'])
}],
['__call__',
function(res, action){
if(res instanceof jQuery || (res instanceof widget.Widget)){
var elem = (res.dom || res)
!elem.attr('dialog-title')
&& elem.attr(
'dialog-title',
(this.getDoc(action)[action].shift() || action)
.split(/[\\\/]/g).pop())
}
}],
],
})
/*********************************************************************/
// NOTE: yes, this is a funny name ;)
//
// XXX should we also add a hide-path config feature???
var BrowseActionsActions = actions.Actions({
config: {
'action-category-order': [
'99:File',
// NOTE: we can order any sub-tree we want in the same
// manner as the root...
'File/-80:Clear viewer',
'File/-90:Close viewer',
// NOTE: non existing elements will not get drawn...
//'File/-99:moo',
'80:Edit',
'70:Navigate',
'60:Image',
'-50:Interface',
'-60:Workspace',
'-70:System',
'-80:Development',
'-90:Test',
],
'browse-actions-settings': {
showDisabled: false,
showEmpty: false,
},
},
// Browse actions dialog...
//
// This uses action definition to build and present an action tree.
//
// This supports the following element syntax:
// - leading '- ' in path to indicate disabled element.
// Example:
// '- Path/To/Element' (disabled)
// 'Path/To/Other element' (enabled)
//
// - leading path element number followed by colon to indicate
// element priority on level.
// Example:
// 'Path/99: To/50:Element'
// NOTE: multiple path elements may have multiple priorities.
// NOTE: an item with positive priority will be above and item
// with less or no priority.
// NOTE: an item with negative priority will be below any item
// with greater or no priority.
//
//
// NOTE: if the action returns an instance of overlay.Overlay this
// will not close right away but rather bind to:
// overlay.close -> self.focus()
// overlay.client.open -> self.close()
// NOTE: we are not using the browse.PathList(..) here as we need
// custom controls and special path handling...
// NOTE: this will keep the first instance title it encounters, this
// if a later instance includes a priority, it will be ignored.
// This may happen if several actions are in the same path and
// each one set a different priority in that path...
// ...to avoid this use .config['action-category-order'] to set
// base order/priorities...
//
// XXX can we do a deep search on '/' -- find any nested action???
browseActions: ['Interface/Actions...',
makeUIDialog(function(path){
var actions = this
var priority = /^(-?[0-9]+)\s*:\s*/
var dialog
// Get item from tree level taking into account additional
// syntax like prioority...
// returns:
// [<existing-text>, <new-level>]
var getItem = function(level, text){
// direct match...
if(text in level){
return [text, level[text]]
// check if it's a priority path...
} else {
for(var e in level){
if(e.replace(priority, '').trim() == text){
return [e, level[e]]
}
}
}
return []
}
// Wait for dialog...
var waitFor = (function(child){
// we got a widget, wait for it to close...
if(child instanceof widget.Widget){
child
.on('open', function(){ dialog.parent.close() })
// XXX is this a hack???
// ...for some reason when clicking child
// loses focus while when opening via keyboard
// everything is OK...
.one('update', function(){ child.focus() })
.parent
.on('close', function(){ dialog.parent.focus() })
// if it's not a dialog, don't wait...
} else {
dialog.parent.close()
}
return child
}).bind(this)
// Tree builder...
var buildTree = function(path, leaf, action, disabled, tree){
path = path.slice()
// build leaf...
if(path.length == 0){
leaf.split(/\|/g)
.forEach(function(leaf){
var l = getItem(tree, leaf)[0]
tree[l || leaf] = action != null ? [action, disabled] : action
})
return
}
// build alternative paths...
var p = path.shift() || ''
p.split(/\|/g)
.forEach(function(e){
// build branch element...
var branch = getItem(tree, e)
branch = tree[branch[0] || e] = branch[1] || {}
// build sub-branch...
buildTree(path, leaf, action, disabled, branch)
})
}
// Action tree...
//
// Format:
// {
// <name>: <tree>,
//
// <name>: [
// <action-name>,
// <disabled>,
// ],
//
// ...
// }
//
// NOTE: this is created once per call, so to refresh the
// actions tree we'll need to re-open the dialog...
var tree = {}
// pre-order the main categories...
// NOTE: pre_order can be a list of long paths...
var pre_order = this.config['action-category-order'] || []
pre_order.forEach(function(key){
var path = key.split(/[\\\/]/g)
var leaf = path.pop()
buildTree(path, leaf, null, null, tree)
})
// buld the tree...
var paths = this.getPath()
Object.keys(paths).forEach(function(key){
// handle disabled flag...
var disabled = key.split(/^- /)
var path = disabled.pop()
disabled = disabled.length > 0
path = path.split(/[\\\/]/g)
var leaf = path.pop()
buildTree(path, leaf, paths[key][0], disabled, tree)
})
//console.log('!!!!', tree)
// now for the dialog...
dialog = browse.makeLister(null, function(path, make){
var that = this
var cur = tree
// get level...
// NOTE: we need to get the level till first '*'...
// NOTE: this needs to account for leading priority of
// an element...
var rest = path.slice()
while(rest.length > 0 && !('*' in cur)){
cur = getItem(cur, rest.shift()).pop() || {}
}
// render current level...
// NOTE: we can be at one of several level types, each
// is rendered in a different way...
// Level: toggler states -- get states and list them...
if(cur instanceof Array
&& actions.isToggler && actions.isToggler(cur[0])){
var action = cur[0]
var disabled = cur[1]
var cur_state = actions[action]('?')
var states = actions[action]('??')
// handle on/off togglers...
// XXX should the toggler directly return 'on'/'off'???
if(states.length == 2
&& states.indexOf('none') >= 0
&& (cur_state == 'on' || cur_state == 'off')){
states = ['on', 'off']
}
// build states...
states.forEach(function(state){
make(state, { disabled: disabled })
.addClass(state == cur_state ? 'selected highlighted' : '')
.on('open', function(){
actions[action](state)
that.pop()
})
})
// Level: lister -- hand control to lister...
// NOTE: path might be a partial path, the rest of it is
// handled by the lister...
} else if('*' in cur){
actions[cur['*'][0]](path, make)
// Level: normal -- list actions...
} else {
var level = Object.keys(cur)
level
.slice()
// sort according to item priority: 'NN: <text>'
// NN > 0 - is sorted above the non-prioritized
// elements, the greater the number
// the higher the element
// NN < 0 - is sorted below the non-prioritized
// elements, the lower the number
// the lower the element
.sort(function(a, b){
var ai = priority.exec(a)
ai = ai ? ai.pop()*1 : null
ai = ai > 0 ? -ai
: ai < 0 ? -ai + level.length
: level.indexOf(a)
var bi = priority.exec(b)
bi = bi ? bi.pop()*1 : null
bi = bi > 0 ? -bi
: bi < 0 ? -bi + level.length
: level.indexOf(b)
return ai - bi
})
.forEach(function(key){
// remove the order...
var text = key.replace(priority, '').trim()
// Item: action...
if(cur[key] instanceof Array){
var action = cur[key][0]
var disabled = cur[key][1]
// Action: toggler -> add toggle button...
if(actions.isToggler && actions.isToggler(action)){
make(text + '/', {
disabled: disabled,
buttons: [
[actions[action]('?'),
function(){
actions[action]()
that.update()
that.select('"'+ text +'"')
}]
]})
.on('open', function(){
// XXX can this open a dialog???
actions[action]()
that.update()
that.select('"'+ text +'"')
})
// Action: normal...
} else {
make(text, { disabled: disabled })
.on('open', function(){
waitFor(actions[action]())
})
}
// Item: dir...
} else if(actions.config['browse-actions-settings'].showEmpty
|| (cur[key] != null
&& Object.keys(cur[key]).length > 0)){
make(text + '/')
}
})
}
}, {
path: path,
flat: false,
traversable: true,
pathPrefix: '/',
fullPathEdit: true,
showDisabled: actions.config['browse-actions-settings'].showDisabled,
})
// save show disabled state to .config...
.on('close', function(){
var config = actions.config['browse-actions-settings']
config.showDisabled = dialog.options.showDisabled
})
return dialog
})],
})
var BrowseActions =
module.BrowseActions = core.ImageGridFeatures.Feature({
title: '',
doc: '',
tag: 'ui-browse-actions',
depends: [
'ui',
'ui-dialogs',
],
actions: BrowseActionsActions,
})
//---------------------------------------------------------------------
var ContextActionMenu =
module.ContextActionMenu = core.ImageGridFeatures.Feature({
title: '',
doc: '',
tag: 'ui-context-action-menu',
depends: [
'ui-browse-actions',
],
handlers: [
['updateImage',
function(){
var that = this
var img = this.ribbons.getImage(gid)
!img.data('context-menu')
&& img
.data('context-menu', true)
.on('contextmenu', function(){
event.preventDefault()
event.stopPropagation()
that.browseActions('/Image/')
})
}],
['load',
function(){
var that = this
var viewer = this.ribbons.viewer
!viewer.data('context-menu')
&& viewer
.data('context-menu', true)
.on('contextmenu', function(){
event.preventDefault()
event.stopPropagation()
that.browseActions()
})
}],
],
})
//---------------------------------------------------------------------
var ButtonsActions = actions.Actions({
config: {
'main-buttons-state': 'on',
'main-buttons': {
'&#x2630;': ['menu', 'browseActions -- Action menu...'],
'C<sub/>': ['crop', 'browseActions: "Crop/" -- Crop menu...'],
//'M': ['marks', 'browseActions: "Mark/" -- Mark menu...'],
//'<i>ImageGrid.Viewer</i>': ['title', ''],
//'t': ['touch', 'toggleSideButtons -- Toggle touch ui'],
//'&#9965;': ['ui-settings', 'browseActions: "Interface/" -- Interface settings...'],
},
// XXX not sure about these yet...
'secondary-buttons-state': 'off',
'secondary-buttons': {
//'Z<sub/>': ['zoom', 'browseActions: "Zoom/" -- Zoom menu...'],
//'+': ['zoom-in', 'zoomIn -- Zoom in'],
//'-': ['zoom-out', 'zoomOut -- Zoom out'],
//'&#9965;': ['ui-settings', 'browseActions: "Interface/" -- Interface settings...'],
},
'app-buttons': {
'&#9965;': ['ui-settings', 'browseActions: "Interface/" -- Interface settings...'],
},
'side-buttons-state': 'off',
'side-buttons-left': {
'-': ['zoom-out', 'zoomOut -- Zoom out'],
'&#8613;': ['up', 'shiftImageUp -- Shift image up'],
'&#10633;': ['left', 'prevImage -- Previous image'],
'&#8615;': ['down', 'shiftImageDown -- Shift image down'],
},
'side-buttons-right': {
'+': ['zoom-in', 'zoomIn -- Zoom in'],
'&#8613;': ['up', 'shiftImageUp -- Shift image up'],
'&#10634;': ['right', 'nextImage -- Next image'],
'&#8615;': ['down', 'shiftImageDown -- Shift image down'],
},
},
toggleMainButtons: ['Interface/Toggle main buttons',
makeButtonControlsToggler('main-buttons')],
toggleSecondaryButtons: ['Interface/Toggle secondary buttons',
makeButtonControlsToggler('secondary-buttons')],
toggleAppButtons: ['Interface/Toggle app buttons',
makeButtonControlsToggler('app-buttons')],
toggleSideButtons: ['Interface/Toggle side buttons',
(function(){
var left = makeButtonControlsToggler('side-buttons-left')
var right = makeButtonControlsToggler('side-buttons-right')
return core.makeConfigToggler('side-buttons-state',
['on', 'off'],
function(){
left.apply(this, arguments)
right.apply(this, arguments)
})
})()],
})
var Buttons =
module.Buttons = core.ImageGridFeatures.Feature({
title: '',
doc: '',
tag: 'ui-buttons',
depends: [
'ui',
],
suggested: [
// needed for reporting info in .makeButtonControls(..)
'ui-status-bar',
],
actions: ButtonsActions,
handlers: [
['start.pre',
function(){
this.toggleAppButtons('on')
}],
// NOTE: these need to be loaded AFTER the .config has been loaded...
['start',
function(){
this.toggleMainButtons(this.config['main-buttons-state'] || 'on')
this.toggleSecondaryButtons(this.config['secondary-buttons-state'] || 'on')
this.toggleSideButtons(this.config['side-buttons-state'] || 'on')
}],
// update crop button status...
['load clear reload',
function(){
$('.main-buttons.buttons .crop.button sub')
.text(this.crop_stack ? this.crop_stack.length : '') }],
// update zoom button status...
['setScale',
function(){
$('.secondary-buttons.buttons .zoom.button sub')
.text(Math.round(this.screenwidth)) }],
],
})
//---------------------------------------------------------------------
// XXX make this not applicable to production...
var WidgetTestActions = actions.Actions({
testAction: ['- Test/',
function(){
console.log('>>>', [].slice.call(arguments))
return function(){
console.log('<<<', [].slice.call(arguments)) }}],
// Usage Examples:
// .testDrawer() - show html in base drawer...
// .testDrawer('Header', 'paragraph') - show html with custom text...
// .testDrawer('Overlay') - show html in overlay...
// .testDrawer('Overlay', 'Header', 'paragraph')
// - show html in overlay with
// custom text...
testDrawer: ['Test/99: Drawer widget test...',
makeUIDialog('Drawer',
function(h, txt){
return $('<div>')
.css({
position: 'relative',
background: 'white',
height: '300px',
padding: '20px',
})
.append($('<h1>')
.text(h || 'Drawer test...'))
.append($('<p>')
.text(txt || 'With some text.'))
},
// pass custom configuration to container...
{
background: 'white',
focusable: true,
})],
testBrowse: ['Test/-99: Demo new style dialog...',
makeUIDialog(function(){
var actions = this
console.log('>>> args:', [].slice.call(arguments))
return browse.makeLister(null, function(path, make){
var that = this
make('select last')
.on('open', function(){
that.select(-1)
})
make('do nothing')
.addClass('selected')
make('nested dialog...')
.on('open', function(){
actions.testBrowse()
})
make('---')
make('close parent')
.on('open', function(){
that.parent.close()
})
make('...')
// NOTE: the dialog's .parent is not yet set at this point...
// This will finalize the dialog...
//
// NOTE: this is not needed here as the dialog is drawn
// on sync, but for async dialogs this will align
// the selected field correctly.
make.done()
})
// NOTE: this is not a dialog event, it is defined by the
// container to notify us that we are closing...
.on('close', function(){
console.log('Dialog closing...')
})
})],
testBrowseCloud: ['Test/Demo cloud dialog...',
makeUIDialog(function(){
var actions = this
console.log('>>> args:', [].slice.call(arguments))
return browse.makeLister(null, function(path, make){
var that = this
var words = 'Lorem ipsum dolor sit amet, audiam sensibus '
+'an mea. Accusam blandit ius in, te magna dolorum '
+'moderatius pro, sit id dicant imperdiet definiebas. '
+'Ad duo quod mediocrem, movet laudem discere te mel, '
+'sea ipsum habemus gloriatur at. Sonet prodesset '
+'democritum in vis, brute vitae recusabo pri ad, '
+'--- '
+'latine civibus efficiantur at his. At duo lorem '
+'legimus, errem constituam contentiones sed ne, '
+'cu has corpora definitionem.'
words
.split(/\s+/g)
.unique()
.forEach(function(c){
make(c)
// toggle opacity...
.on('open', function(){
var e = $(this).find('.text')
e.css('opacity',
e.css('opacity') == 0.3 ? '' : 0.3)
})
})
make.done()
},
// make the dialog a cloud...
{ cloudView: true })
// NOTE: this is not a dialog event, it is defined by the
// container to notify us that we are closing...
.on('close', function(){
console.log('Dialog closing...')
})
})],
testProgress: ['Test/Demo progress bar...',
function(text){
var done = 0
var max = 10
var text = text || 'Progress bar demo'
var that = this
this.showProgress(text)
var step = function(){
that.showProgress(text, done++, max)
max = done < 8 ? max + 5
: max <= 50 && done < 30 ? max + 2
: done > 30 ? max - 3
: max
// NOTE: we add 10 here to compensate for changing max value...
done < max+10
&& setTimeout(step, 200)
}
setTimeout(step, 1000)
}],
// XXX make this a toggler....
partitionByMonth: ['Test/',
function(){
var that = this
this.toggleImageSort('?') != 'Date' && this.sortImages('Date')
this.on('updateImage', function(_, gid){ this.placeMonthPartition(gid) })
}],
// XXX this should be .updateImage(..) in a real feature...
placeMonthPartition: ['Test/',
function(image){
var month = [
'January', 'February', 'March', 'April',
'May', 'June', 'July', 'August',
'September', 'October', 'November', 'December'
]
var gid = this.data.getImage(image)
var next = this.data.getImage(gid, 'next')
cur = this.images[gid]
next = this.images[next]
if(cur && next && cur.birthtime.getMonth() != next.birthtime.getMonth()){
this.ribbons.getImageMarks(gid).filter('.partition').remove()
this.ribbons.getImage(gid)
.after(this.ribbons.setElemGID($('<div class="mark partition">'), gid)
.attr('text', month[next.birthtime.getMonth()]))
}
}],
// XXX this is just a test...
embededListerTest: ['Test/50: Lister test (embeded)/*',
function(path, make){
make('a/')
make('b/')
make('c/')
}],
floatingListerTest: ['Test/50:Lister test (floating)...',
function(path){
// we got an argument and can exit...
if(path){
console.log('PATH:', path)
return
}
// load the UI...
var that = this
var list = function(path, make){
make('a/')
make('b/')
make('c/')
}
var o = overlay.Overlay(this.ribbons.viewer,
browse.makePathList(null, {
'a/*': list,
'b/*': list,
'c/*': list,
})
.open(function(evt, path){
o.close()
that.floatingListerTest(path)
}))
return o
}],
// XXX migrate to the dialog framework...
// XXX use this.ribbons.viewer as base...
// XXX BUG: when using this.ribbons.viewer as base some actions leak
// between the two viewers...
showTaggedInDrawer: ['- Test/Show tagged in drawer',
function(tag){
tag = tag || 'bookmark'
var that = this
var H = '200px'
var viewer = $('<div class="viewer">')
.css({
height: H,
background: 'black',
})
// XXX use this.ribbons.viewer as base...
// XXX when using viewer zoom and other stuff get leaked...
var widget = drawer.Drawer($('body'),
$('<div>')
.css({
position: 'relative',
height: H,
})
.append(viewer),
{
focusable: true,
})
var data = this.data.crop(this.data.getTaggedByAll(tag), true)
var b = new core.ImageGrid()
// used switch experimental actions on (set to true) or off (unset or false)...
//a.experimental = true
// setup actions...
core.ImageGridFeatures.setup(b, [
'viewer-testing',
])
// setup the viewer...
// XXX for some reason if we load this with data and images
// the images will not show up...
b.load({
viewer: viewer,
})
// load some testing data...
// NOTE: we can (and do) load this in parts...
b
.load({
data: data,
images: this.images,
})
// this is needed when loading legacy sources that do not have tags
// synced...
// do not do for actual data...
//.syncTags()
.fitImage(1)
// link navigation...
.on('focusImage', function(){
that.focusImage(this.current)
})
// XXX setup keyboard...
var keyboard = require('lib/keyboard')
// XXX move this to the .config...
var kb = {
'Basic Control': {
pattern: '*',
Home: {
default: 'firstImage!',
},
End: {
default: 'lastImage!',
},
Left: {
default: 'prevImage!',
ctrl: 'prevScreen!',
// XXX need to prevent default on mac + browser...
meta: 'prevScreen!',
},
PgUp: 'prevScreen!',
PgDown: 'nextScreen!',
Right: {
default: 'nextImage!',
ctrl: 'nextScreen!',
// XXX need to prevent default on mac + browser...
meta: 'nextScreen!',
},
}
}
widget.dom
// XXX
.keydown(
keyboard.dropRepeatingkeys(
keyboard.makeKeyboardHandler(
kb,
function(k){
window.DEBUG && console.log(k)
},
b),
function(){
return that.config['max-key-repeat-rate']
}))
// XXX STUB
window.b = b
return b
}],
showBookmarkedInDrawer: ['Test/Show bookmarked in drawer',
function(){ this.showTaggedInDrawer('bookmark') }],
showSelectedInDrawer: ['Test/Show selected in drawer',
function(){ this.showTaggedInDrawer('selected') }],
})
var WidgetTest =
module.WidgetTest = core.ImageGridFeatures.Feature({
title: '',
doc: '',
tag: 'ui-widget-test',
depends: [
'ui-browse-actions',
],
actions: WidgetTestActions,
})
/**********************************************************************
* vim:set ts=4 sw=4 : */ return module })