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more cleanup and refactoring...
Signed-off-by: Alex A. Naanou <alex.nanou@gmail.com>
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@ -12,18 +12,19 @@
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// drag/swipe...
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var CLICK_THRESHOLD = 10
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// if the amount of time to wait beween start and end is greater than this
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// the event is considered a long click.
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// if the amount of time to wait bteween start and end is greater than
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// this the event is considered a long click.
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// NOTE: this will not auto-fire the event, the user MUST release first.
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var LONG_CLICK_THRESHOLD = 400
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// the maximum amount of time between clicks to count them together.
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// NOTE: if multi-clicks are disabled this has no effect.
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// NOTE: this is reset by the timeout explicitly set in the handler...
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// NOTE: this is the timeout between two consecutive clicks and not the total.
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// NOTE: this is the timeout between two consecutive clicks and not the
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// total.
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// NOTE: if multiple clicks are enabled this will introduce a lag after
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// each click (while we wait for the next), so keep this as small
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// as possible.
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// as possible, but not too small as to rush the user too much.
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var MULTI_CLICK_TIMEOUT = 200
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// the amount of time between finger releases.
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@ -112,7 +113,6 @@ function makeScrollHandler(root, config){
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}
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}
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*/
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//togglePageDragging('on')
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scrolled = $(root.children()[0])
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setTransitionDuration(scrolled, 0)
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// XXX these two are redundant...
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@ -231,8 +231,6 @@ function makeScrollHandler(root, config){
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clicks: null,
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}
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// XXX stop only if no fingers are touching or let the callback decide...
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//togglePageDragging('off')
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// XXX update this with the new data model!!! (see below)
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if(options.postCallback
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// XXX revise this....
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&& options.postCallback(data) === false
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@ -323,9 +321,6 @@ function makeScrollHandler(root, config){
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this.state = 'waiting'
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} else {
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this.state = 'waiting'
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// XXX STUB: this makes starting the scroll a bit sluggish,
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// find a faster way...
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//togglePageDragging('on')
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// NOTE: if we bind both touch and mouse events, on touch devices they
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// might start interfering with each other...
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