mirror of
https://github.com/flynx/PortableMag.git
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301 lines
7.5 KiB
JavaScript
Executable File
301 lines
7.5 KiB
JavaScript
Executable File
/**********************************************************************
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*
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*
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*
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**********************************************************************/
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//var DEBUG = DEBUG != null ? DEBUG : true
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/*********************************************************************/
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// Neither _SPECIAL_KEYS nor _KEY_CODES are meant for direct access, use
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// toKeyName(<code>) and toKeyCode(<name>) for a more uniform access.
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//
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// NOTE: these are un-shifted ASCII key names rather than actual key
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// code values.
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// NOTE: ASCII letters (capital) are not present because they actually
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// match their key codes and are accessible via:
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// String.fromCharCode(<code>) or <letter>.charCodeAt(0)
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// NOTE: the lower case letters are accessible by adding 32 to the
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// capital key code.
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// NOTE: don't understand why am I the one who has to write this...
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var _SPECIAL_KEYS = {
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// Special Keys...
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9: 'Tab', 33: 'PgUp', 45: 'Ins',
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13: 'Enter', 34: 'PgDown', 46: 'Del',
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16: 'Shift', 35: 'End', 80: 'Backspace',
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17: 'Ctrl', 36: 'Home', 91: 'Win',
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18: 'Alt', 37: 'Left', 93: 'Menu',
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20: 'Caps Lock',38: 'Up',
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27: 'Esc', 39: 'Right',
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32: 'Space', 40: 'Down',
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// Function Keys...
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112: 'F1', 116: 'F5', 120: 'F9',
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113: 'F2', 117: 'F6', 121: 'F10',
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114: 'F3', 118: 'F7', 122: 'F11',
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115: 'F4', 119: 'F8', 123: 'F12',
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// number row..
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49: '1', 50: '2', 51: '3', 52: '4', 53: '5',
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54: '6', 55: '7', 56: '8', 57: '9', 48: '0',
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// punctuation...
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// top row...
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192: '`', 189: '-', 187: '=',
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// right side of keyboard...
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219: '[', 221: ']', 220: '\\',
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186: ';', 222: '\'',
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188: ',', 190: '.', 191: '/',
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}
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var _KEY_CODES = {}
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for(var k in _SPECIAL_KEYS){
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_KEY_CODES[_SPECIAL_KEYS[k]] = k
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}
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// XXX some keys look really wrong...
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function toKeyName(code){
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// check for special keys...
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var k = _SPECIAL_KEYS[code]
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if(k != null){
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return k
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}
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// chars...
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k = String.fromCharCode(code)
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if(k != ''){
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//return k.toLowerCase()
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return k
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}
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return null
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}
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function toKeyCode(c){
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if(c in _KEY_CODES){
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return _KEY_CODES[c]
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}
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return c.charCodeAt(0)
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}
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// if set to false the event handlers will always return false...
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var KEYBOARD_HANDLER_PROPAGATE = true
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/* Basic key format:
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*
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* <key-def> : <callback>,
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*
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* <key-def> : {
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* 'default': <callback>,
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* // a modifier can be any single modifier, like shift or a
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* // combination of modifers like 'ctrl+shift', given in order
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* // of priority.
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* // supported modifiers are (in order of priority):
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* // - ctrl
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* // - alt
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* // - shift
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* <modifer>: [...]
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* },
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*
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* <key-def> : [
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* // this can be any type of handler except for an alias...
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* <handler>,
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* <doc>
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* ],
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*
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* // alias...
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* <key-def-a> : <key-def-b>,
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*
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* <key-def> can be:
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* - explicit key code
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* - key name, if present in _SPECIAL_KEYS)
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* - key char (uppercase), as is returned by String.fromCharCode(...)
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*
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*
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* NOTE: if a handler explicitly returns false then that will break the
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* event propagation chain and exit the handler.
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* i.e. no other matching handlers will be called.
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*
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* XXX might need to add meta information to generate sensible help...
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*/
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function makeKeyboardHandler(keybindings, unhandled){
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if(unhandled == null){
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//unhandled = function(){return false}
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unhandled = function(){return KEYBOARD_HANDLER_PROPAGATE}
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}
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return function(evt){
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var did_handling = false
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var res = null
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for(var mode in keybindings){
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if($(mode).length > 0){
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var bindings = keybindings[mode]
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var key = evt.keyCode
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var chr = toKeyName(evt.keyCode)
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if(bindings.ignore == '*'
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|| bindings.ignore != null && bindings.ignore.indexOf(key) != -1){
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// return true
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res = res == null ? true : res
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did_handling = true
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continue
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}
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// XXX ugly...
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var modifers = evt.ctrlKey ? 'ctrl' : ''
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modifers += evt.altKey ? (modifers != '' ? '+alt' : 'alt') : ''
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modifers += evt.shiftKey ? (modifers != '' ? '+shift' : 'shift') : ''
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if(chr in bindings){
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var handler = bindings[chr]
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} else {
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var handler = bindings[key]
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}
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// alias...
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while (typeof(handler) == typeof(123) || typeof(handler) == typeof('str')) {
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if(handler in bindings){
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// XXX need to take care of that we can always be a number or a string...
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handler = bindings[handler]
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} else if(typeof(h) == typeof(1)) {
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handler = bindings[toKeyName(handler)]
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} else {
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handler = bindings[toKeyCode(handler)]
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}
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}
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// no handler...
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if(handler == null){
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continue
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}
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// Array, lisp style with docs...
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// XXX for some odd reason in chrome typeof([]) == typeof({})!!!
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if(typeof(handler) == typeof([]) && handler.constructor.name == 'Array'){
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// we do not care about docs here, so just get the handler...
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handler = handler[0]
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}
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// complex handler...
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if(typeof(handler) == typeof({})){
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var callback = handler[modifers]
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if(callback == null){
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callback = handler['default']
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}
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if(callback != null){
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res = callback()
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did_handling = true
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continue
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}
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} else {
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// simple callback...
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//res = handler(evt)
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res = handler()
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// if the handler explicitly returned false break out...
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if(res === false){
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// XXX is this corrent???
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return KEYBOARD_HANDLER_PROPAGATE ? res : null
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}
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did_handling = true
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continue
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}
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}
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}
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if(!did_handling){
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// key is unhandled by any modes...
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return unhandled(key)
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} else {
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// XXX should we handle multiple hits???
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return KEYBOARD_HANDLER_PROPAGATE&&res?true:false
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}
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}
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}
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// helper...
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function doc(text, func){
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func.doc = text
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return func
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}
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/* Build structure ready for conversion to HTML help.
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* Structure:
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* {
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* <section-title>: {
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* doc: ...
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*
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* <handler-doc>: <keys-spec>
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* ...
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* }
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* }
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*
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* <keys-spec> - list of key names.
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*
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*/
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function getKeyHandler(key, keybindings){
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}
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function buildKeyindingsHelp(keybindings){
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var res = {}
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for(var selector in keybindings){
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var section = keybindings[selector]
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var title = section.title == null ? selector : section.title
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var res_sec = {
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doc: section.doc,
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}
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res.title = res_sec
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for(var k in section){
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// handler...
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var h = section[k]
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var doc
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var key = typeof(k) == typeof(1) ? toKeyName(k) : k
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// an alias...
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while(typeof(h) == typeof(1) || typeof(h) == typeof('s')){
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if(h in section){
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// XXX need to take care of that we can always be a number or a string...
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h = section[h]
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} else if(typeof(h) == typeof(1)) {
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h = section[toKeyName(h)]
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} else {
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h = section[toKeyCode(h)]
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}
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}
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// no handler...
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if(h == null){
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doc = 'Nothing'
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// a handler with doc (array)...
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} else if(typeof(h) == typeof([]) && handler.constructor.name == 'Array'){
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doc = h[1]
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// complex handler (object)...
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} else if(typeof(h) == typeof({})){
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// XXX
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// simple handler (function)...
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} else {
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doc = h.doc != null ? h.doc : h
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}
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// push the actual data...
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if(doc in res_sec){
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res_sec[doc].push(key)
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} else {
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res_sec[doc] = [key]
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}
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}
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}
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return res
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}
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/**********************************************************************
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* vim:set ts=4 sw=4 : */
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