mirror of
				https://github.com/flynx/PortableMag.git
				synced 2025-10-31 03:50:16 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			1082 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			1082 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
| /**********************************************************************
 | |
| * JavaScript Lib
 | |
| * at this point this is just a place I put most of the generic stuff I 
 | |
| * use.
 | |
| * 
 | |
| * P.S. the name "jli" just stands for Java script LIb, like how it 
 | |
| * looks...
 | |
| **********************************************************************/
 | |
| 
 | |
| //var DEBUG = DEBUG != null ? DEBUG : true
 | |
| 
 | |
| 
 | |
| 
 | |
| /*********************************************************************/
 | |
| 
 | |
| // this will create a function that will cycle through a class_list on elem 
 | |
| // calling the optional callbacks before and/or after.
 | |
| // if class_list is given as a string, then this will create a toggler that 
 | |
| // will turn the given class on the element on and off.
 | |
| //
 | |
| // elem is a jquery compatible object; default use-case: a css selector.
 | |
| //
 | |
| // if class_list is a string, the resulting function understands the 
 | |
| // folowing arguments:
 | |
| // 	- <index>		: 0 for 'off' and 1 for 'on' (see below)
 | |
| // 	- 'on'			: switch mode on -- add class
 | |
| // 	- 'off'			: switch mode off -- remove class
 | |
| // 	- '?'			: return current state ('on'|'off')
 | |
| // 	- no arguments	: toggle the state
 | |
| //
 | |
| // otherwise, if class_list is a list of strings:
 | |
| //  - <index>		: explicitly set the state to index in class_list
 | |
| //  - <class-name>	: explicitly set a class from the list
 | |
| // 	- '?'			: return current state ('on'|'off')
 | |
| // 	- no arguments	: set next state in cycle
 | |
| //
 | |
| // NOTE: a special class name 'none' means no class is set, if it is present 
 | |
| // 		in the class_list then that state will be with all other state 
 | |
| // 		classes removed.
 | |
| // NOTE: <class-name> must be an exact match to a string given in class_list
 | |
| // NOTE: of only one callback is given then it will be called after the 
 | |
| // 		class change...
 | |
| // 		a way around this is to pass an empty function as callback_b
 | |
| //
 | |
| function createCSSClassToggler(elem, class_list, callback_a, callback_b){
 | |
| 	var bool_action = false
 | |
| 	if(typeof(class_list) == typeof('')){
 | |
| 		class_list = ['none', class_list]
 | |
| 		bool_action = true
 | |
| 	}
 | |
| 	if(callback_b == null){
 | |
| 		var callback_pre = null
 | |
| 		var callback_post = callback_a
 | |
| 	} else {
 | |
| 		var callback_pre = callback_a
 | |
| 		var callback_post = callback_b
 | |
| 	}
 | |
| 
 | |
| 	// XXX make this generic...
 | |
| 	var func = function(action){
 | |
| 		elem = $(elem)
 | |
| 		// option number...
 | |
| 		if(typeof(action) == typeof(1)){
 | |
| 			// range check...
 | |
| 			if(action < 0 || action >= class_list.length){
 | |
| 				return null
 | |
| 			}
 | |
| 			if(bool_action){
 | |
| 				action = action == 0 ? 'off' : 'on'
 | |
| 			} else {
 | |
| 				action = class_list[action]
 | |
| 			}
 | |
| 		}
 | |
| 		// we need to get the current state...
 | |
| 		if(action == null || action == '?'){
 | |
| 			// get current state...
 | |
| 			var cur = 'none'
 | |
| 			for(var i=0; i < class_list.length; i++){
 | |
| 				if(elem.hasClass(class_list[i])){
 | |
| 					cur = class_list[i]
 | |
| 					break
 | |
| 				}
 | |
| 			} 
 | |
| 			// just asking for info...
 | |
| 			if(action == '?'){
 | |
| 				return bool_action ? (cur == 'none' ? 'off' : 'on') : cur
 | |
| 			}
 | |
| 
 | |
| 		// invalid action...
 | |
| 		} else if((bool_action && ['on', 'off'].indexOf(action) == -1)
 | |
| 				|| (!bool_action && class_list.indexOf(action) == -1)){
 | |
| 			return null
 | |
| 		}
 | |
| 
 | |
| 		var cls = bool_action ? class_list[1] : action
 | |
| 		// get the right class...
 | |
| 		if(action == null){
 | |
| 			var i = class_list.indexOf(cur)+1
 | |
| 			i = i == -1 ? 0 : i
 | |
| 			i = i == class_list.length ? 0 : i
 | |
| 			cls = class_list[i]
 | |
| 
 | |
| 			if(bool_action){
 | |
| 				action = cls == 'none' ? 'off' : 'on'
 | |
| 			} else {
 | |
| 				action = cls
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// pre callback...
 | |
| 		if(callback_a != null){
 | |
| 			callback_a(action)
 | |
| 		}
 | |
| 		// update the element...
 | |
| 		elem.removeClass(class_list.join(' '))
 | |
| 		if(cls != 'none' && action != 'off'){
 | |
| 			elem.addClass(cls)
 | |
| 		}
 | |
| 		// post callback...
 | |
| 		if(callback_b != null){
 | |
| 			callback_b(action)
 | |
| 		}
 | |
| 
 | |
| 		return action
 | |
| 	}
 | |
| 
 | |
| 	func.class_list = class_list
 | |
| 	if(bool_action){
 | |
| 		func.doc = 'With no arguments this will toggle between "on" and '+
 | |
| 			'"off".\n'+
 | |
| 			'If either "on" or "off" are given then this will switch '+
 | |
| 			'to that mode.\n'+
 | |
| 			'If "?" is given, this will return either "on" or "off" '+
 | |
| 			'depending on the current state.'
 | |
| 	}else{
 | |
| 		func.doc = 'With no arguments this will toggle between '+
 | |
| 			class_list +' in cycle.\n' + 
 | |
| 			'if any of the state names or its number is given then that '+
 | |
| 			'state is switched on.'+
 | |
| 			'If "?" is given, this will return the current state.'
 | |
| 	}
 | |
| 
 | |
| 	return func
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| // show a jQuary opject in viewer overlay...
 | |
| // XXX need to set .scrollTop(0) when showing different UI... 
 | |
| // 		...and not set it when the UI is the same
 | |
| // XXX this must create it's own overlay...
 | |
| function showInOverlay(obj){
 | |
| 	obj.click(function(){ return false })
 | |
| 	// XXX 
 | |
| 	$('.viewer').addClass('overlay-mode')
 | |
| 	// clean things up...
 | |
| 	$('.overlay .content').children().remove()
 | |
| 	// put it in the overlay...
 | |
| 	$('.overlay .content').append(obj)
 | |
| 	// prepare the overlay...
 | |
| 	$('.overlay')
 | |
| 		.one('click', function(){
 | |
| 			$('.overlay')
 | |
| 				.fadeOut(function(){
 | |
| 					$('.overlay .content')
 | |
| 						.children()
 | |
| 							.remove()
 | |
| 					$('.overlay-mode').removeClass('overlay-mode')
 | |
| 				})
 | |
| 		})
 | |
| 		.fadeIn()
 | |
| 	return obj
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| function overlayMessage(text){
 | |
| 	return showInOverlay($('<div class="overlay-message">' +text+ '</div>'))
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| function unanimated(obj, func, time){
 | |
| 	return function(){
 | |
| 		if(time == null){
 | |
| 			time = 5
 | |
| 		}	
 | |
| 		obj = $(obj)
 | |
| 		obj.addClass('unanimated')
 | |
| 		var res = func.apply(func, arguments)
 | |
| 		setTimeout(function(){obj.removeClass('unanimated')}, time)
 | |
| 		return res
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| // NOTE: this will only use the first element in a set.
 | |
| // NOTE: if no element is given this will return null.
 | |
| function makeCSSVendorAttrGetter(attr, dfl, callback){
 | |
| 	return function(elem){
 | |
| 		elem = $(elem)
 | |
| 		if(elem.length == 0){
 | |
| 			return null
 | |
| 		}
 | |
| 		// using the attr...
 | |
| 		var vendors = ['O', 'Moz', 'ms', 'webkit']
 | |
| 		var data = elem[0].style[attr]
 | |
| 
 | |
| 		// go through vendor prefixes... (hate this!)
 | |
| 		if(!data || data == 'none'){
 | |
| 			for(var i in vendors){
 | |
| 				data = elem[0].style[vendors[i] + attr.capitalize()]
 | |
| 				if(data && data != 'none'){
 | |
| 					break
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		// no data is set...
 | |
| 		if(!data || data == 'none'){
 | |
| 			return dfl
 | |
| 		}
 | |
| 		return callback(data)
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| // Return a scale value for the given element(s).
 | |
| // NOTE: this will only return a single scale value...
 | |
| var getElementScale = makeCSSVendorAttrGetter(
 | |
| 		'transform',
 | |
| 		1,
 | |
| 		function(data){
 | |
| 			return parseFloat((/(scale|matrix)\(([^),]*)\)/).exec(data)[2])
 | |
| 		})
 | |
| 
 | |
| var getElementShift = makeCSSVendorAttrGetter(
 | |
| 		'transform',
 | |
| 		{left: 0, top: 0},
 | |
| 		function(data){
 | |
| 			res = /(translate\(|matrix\([^,]*,[^,]*,[^,]*,[^,]*,)([^,]*),([^\)]*)\)/.exec(data)
 | |
| 			return {
 | |
| 				left: parseFloat(res[2]),
 | |
| 				top: parseFloat(res[3])
 | |
| 			}
 | |
| 		})
 | |
| 
 | |
| var DEFAULT_TRANSITION_DURATION = 200
 | |
| 
 | |
| var getElementTransitionDuration = makeCSSVendorAttrGetter(
 | |
| 		'transitionDuration', 
 | |
| 		DEFAULT_TRANSITION_DURATION, 
 | |
| 		parseInt)
 | |
| 
 | |
| 
 | |
| 
 | |
| var USE_3D_TRANSFORM = true
 | |
| 
 | |
| // NOTE: at this point this works only on the X axis...
 | |
| function setElementTransform(elem, offset, scale, duration){
 | |
| 	elem = $(elem)
 | |
| 	var t3d = USE_3D_TRANSFORM ? 'translateZ(0px)' : ''
 | |
| 
 | |
| 	if(offset == null){
 | |
| 		offset = getElementShift(elem)
 | |
| 	// number -- only the x coord...
 | |
| 	} else if(typeof(offset) == typeof(1)){
 | |
| 		offset = {
 | |
| 			left: offset,
 | |
| 			top: 0
 | |
| 		}
 | |
| 	// array...
 | |
| 	} else if(offset.indexOf){
 | |
| 		offset = {
 | |
| 			left: offset[0] ? offset[0] : 0,
 | |
| 			top: offset[1] ? offset[1] : 0
 | |
| 		}
 | |
| 	}
 | |
| 	if(scale == null){
 | |
| 		var scale = getElementScale(elem)
 | |
| 	}
 | |
| 	if(USE_TRANSFORM){
 | |
| 		var transform = 'translate('+ Math.round(offset.left) +'px, '+ Math.round(offset.top) +'px) scale('+ scale +') ' + t3d
 | |
| 		elem.css({
 | |
| 			'-ms-transform' : transform, 
 | |
| 			'-webkit-transform' : transform, 
 | |
| 			'-moz-transform' : transform, 
 | |
| 			'-o-transform' : transform, 
 | |
| 			'transform' : transform, 
 | |
| 
 | |
| 			// XXX can we avoid this here?? 
 | |
| 			left: 0,
 | |
| 			// XXX is this correct???
 | |
| 			top: ''
 | |
| 		}, duration)
 | |
| 	} else {
 | |
| 		var transform = 'translate(0px, 0px) scale('+ scale +') ' + t3d
 | |
| 		elem.css({
 | |
| 			// NOTE: this will be wrong during a transition, that's why we 
 | |
| 			// 		can pass the pre-calculated offset as an argument...
 | |
| 			left: Math.round(offset.left),
 | |
| 			top: Math.round(offset.top),
 | |
| 
 | |
| 			// XXX can we avoid this here?? 
 | |
| 			'-ms-transform' : transform, 
 | |
| 			'-webkit-transform' : transform, 
 | |
| 			'-moz-transform' : transform, 
 | |
| 			'-o-transform' : transform, 
 | |
| 			'transform' : transform, 
 | |
| 		}, duration)
 | |
| 	}
 | |
| 	return elem
 | |
| }
 | |
| 
 | |
| // XXX account for other transitions...
 | |
| function setElementScale(elem, scale){
 | |
| 	return setElementTransform(elem, null, scale)
 | |
| }
 | |
| 
 | |
| function setTransitionEasing(elem, ease){
 | |
| 	if(typeof(ms) == typeof(0)){
 | |
| 		ms = ms + 'ms'
 | |
| 	}
 | |
| 	return elem.css({
 | |
| 		'transition-timing-function': ease, 
 | |
| 		'-moz-transition-timing-function': ease,
 | |
| 		'-o-transition-timing-function': ease,
 | |
| 		'-ms-transition-timing-function': ease,
 | |
| 		'-webkit-transition-timing-function': ease
 | |
| 	})
 | |
| }
 | |
| 
 | |
| function setTransitionDuration(elem, ms){
 | |
| 	if(typeof(ms) == typeof(0)){
 | |
| 		ms = ms + 'ms'
 | |
| 	}
 | |
| 	return elem.css({
 | |
| 		'transition-duration': ms, 
 | |
| 		'-moz-transition-duration': ms,
 | |
| 		'-o-transition-duration': ms,
 | |
| 		'-ms-transition-duration': ms,
 | |
| 		'-webkit-transition-duration': ms
 | |
| 	})
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| /************************************************* keyboard handler **/
 | |
| 
 | |
| // NOTE: don't understand why am I the one who has to write this...
 | |
| var SPECIAL_KEYS = {
 | |
| 	// Special Keys...
 | |
| 	9:		'Tab',		33:		'PgUp',		45:		'Ins',		
 | |
| 	13:		'Enter',	34:		'PgDown',	46:		'Del',		
 | |
| 	16:		'Shift',	35:		'End',		80:		'Backspace',
 | |
| 	17:		'Ctrl',		36:		'Home',		91:		'Win',		
 | |
| 	18:		'Alt',		37:		'Right',	93:		'Menu',		
 | |
| 	20:		'Caps Lock',38:		'Up',	 
 | |
| 	27:		'Esc',		39:		'Left',  
 | |
| 	32:		'Space',	40:		'Down',  
 | |
| 
 | |
| 	// Function Keys...
 | |
| 	112:	'F1',		116:	'F5',		120:	'F9', 
 | |
| 	113:	'F2',		117:	'F6',		121:	'F10',
 | |
| 	114:	'F3',		118:	'F7',		122:	'F11',
 | |
| 	115:	'F4',		119:	'F8',		123:	'F12',
 | |
| }
 | |
| 
 | |
| // XXX some keys look really wrong...
 | |
| function toKeyName(code){
 | |
| 	// check for special keys...
 | |
| 	var k = SPECIAL_KEYS[code]
 | |
| 	if(k != null){
 | |
| 		return k
 | |
| 	}
 | |
| 	// chars...
 | |
| 	k = String.fromCharCode(code)
 | |
| 	if(k != ''){
 | |
| 		return k.toLowerCase()
 | |
| 	}
 | |
| 	return null
 | |
| }
 | |
| 
 | |
| 
 | |
| // if set to false the event handlers will always return false...
 | |
| var KEYBOARD_HANDLER_PROPAGATE = true
 | |
| 
 | |
| /* Basic key format:
 | |
|  *
 | |
|  * 		<key-code> : <callback>,
 | |
|  *
 | |
|  * 		<key-code> : {
 | |
|  * 			'default': <callback>,
 | |
|  *			// a modifier can be any single modifier, like shift or a 
 | |
|  *			// combination of modifers like 'ctrl+shift', given in order 
 | |
|  *			// of priority.
 | |
|  *			// supported modifiers are (in order of priority):
 | |
|  *			//	- ctrl
 | |
|  *			//	- alt
 | |
|  *			//	- shift
 | |
|  * 			<modifer>: [...]
 | |
|  * 		},
 | |
|  *
 | |
|  * 		<key-code> : [
 | |
|  *			// this can be any type of handler except for an alias...
 | |
|  * 			<handler>, 
 | |
|  * 			<doc>
 | |
|  * 		],
 | |
|  *
 | |
|  *		// alias...
 | |
|  * 		<key-code-a> : <key-code-b>,
 | |
|  *
 | |
|  * XXX might need to add meta information to generate sensible help...
 | |
|  */
 | |
| function makeKeyboardHandler(keybindings, unhandled){
 | |
| 	if(unhandled == null){
 | |
| 		//unhandled = function(){return false}
 | |
| 		unhandled = function(){return KEYBOARD_HANDLER_PROPAGATE}
 | |
| 	}
 | |
| 	return function(evt){
 | |
| 		var did_handling = false
 | |
| 		var res = null
 | |
| 		for(var mode in keybindings){
 | |
| 			if($(mode).length > 0){
 | |
| 				var bindings = keybindings[mode]
 | |
| 
 | |
| 				var key = evt.keyCode
 | |
| 				if(bindings.ignore == '*' 
 | |
| 						|| bindings.ignore != null && bindings.ignore.indexOf(key) != -1){
 | |
| 					// return true
 | |
| 					res = res == null ? true : res
 | |
| 					did_handling = true
 | |
| 					continue
 | |
| 				}
 | |
| 				// XXX ugly...
 | |
| 				var modifers = evt.ctrlKey ? 'ctrl' : ''
 | |
| 				modifers += evt.altKey ? (modifers != '' ? '+alt' : 'alt') : ''
 | |
| 				modifers += evt.shiftKey ? (modifers != '' ? '+shift' : 'shift') : ''
 | |
| 
 | |
| 				var handler = bindings[key]
 | |
| 
 | |
| 				// alias...
 | |
| 				while (typeof(handler) == typeof(123)) {
 | |
| 					handler = bindings[handler]
 | |
| 				}
 | |
| 				// no handler...
 | |
| 				if(handler == null){
 | |
| 					continue
 | |
| 				}
 | |
| 				// Array, lisp style with docs...
 | |
| 				// XXX for some odd reason in chrome typeof([]) == typeof({})!!!
 | |
| 				if(typeof(handler) == typeof([]) && handler.constructor.name == 'Array'){
 | |
| 					// we do not care about docs here, so just get the handler...
 | |
| 					handler = handler[0]
 | |
| 				}
 | |
| 				// complex handler...
 | |
| 				if(typeof(handler) == typeof({})){
 | |
| 					var callback = handler[modifers]
 | |
| 					if(callback == null){
 | |
| 						callback = handler['default']
 | |
| 					}
 | |
| 					if(callback != null){
 | |
| 						res = callback()
 | |
| 						did_handling = true
 | |
| 						continue
 | |
| 					}
 | |
| 				} else {
 | |
| 					// simple callback...
 | |
| 					res = handler() 
 | |
| 					did_handling = true
 | |
| 					continue
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		if(!did_handling){
 | |
| 			// key is unhandled by any modes...
 | |
| 			return unhandled(key)
 | |
| 		} else {
 | |
| 			// XXX should we handle multiple hits???
 | |
| 			return KEYBOARD_HANDLER_PROPAGATE&&res?true:false
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| // click threshold in pixels, if the distance between start and end is 
 | |
| // less than this, the whole event is considered a click and not a 
 | |
| // drag/swipe...
 | |
| var CLICK_THRESHOLD = 10
 | |
| 
 | |
| // if the amount of time to wait beween start and end is greater than this
 | |
| // the event is considered a long click.
 | |
| // NOTE: this will not auto-fire the event, the user MUST release first.
 | |
| var LONG_CLICK_THRESHOLD = 400
 | |
| 
 | |
| // the maximum amount of time between clicks to count them together.
 | |
| // NOTE: if multi-clicks are disabled this has no effect.
 | |
| // NOTE: this is reset by the timeout explicitly set in the handler...
 | |
| // NOTE: this is the timeout between two consecutive clicks and not the total.
 | |
| // NOTE: if multiple clicks are enabled this will introduce a lag after
 | |
| // 		each click (while we wait for the next), so keep this as small 
 | |
| // 		as possible.
 | |
| var MULTI_CLICK_TIMEOUT = 200
 | |
| 
 | |
| // the amount of time between finger releases.
 | |
| // NOTE: when this is passed all the fingers released before are ignored.
 | |
| var MULTITOUCH_RELEASE_THRESHOLD = 100
 | |
| 
 | |
| // XXX add a resonable cancel scheme...
 | |
| // 		... something similar to touch threshold but bigger...
 | |
| // XXX handle multiple touches...
 | |
| // 		- timeout on lift to count fingers...
 | |
| // XXX setup basic styles for the contained element...
 | |
| // XXX revise...
 | |
| // XXX test on other devices...
 | |
| // XXX BUG: on landing a second finger while scrolling the things goes 
 | |
| // 		haywhire...
 | |
| // 		...check if this is gone...
 | |
| // XXX add something like a scrollTo that would understand elements as 
 | |
| // 		well as explicit positions.
 | |
| // XXX split this into a seporate lib...
 | |
| function makeScrollHandler(root, config){
 | |
| 	root = $(root)
 | |
| 
 | |
| 	// local data...
 | |
| 	var ignoring = false
 | |
| 	// XXX this and scroller.state are redundent...
 | |
| 	var scrolling = false
 | |
| 	var touch = false
 | |
| 	var touches = 0
 | |
| 	var max_dx = 0
 | |
| 	var max_dy = 0
 | |
| 
 | |
| 	var cancelThreshold, scrolled
 | |
| 		// initial state...
 | |
| 		, start_x, start_y, start_t
 | |
| 		// previous state...
 | |
| 		, prev_x, prev_y, prev_t
 | |
| 		// current state...
 | |
| 		, x, y, t
 | |
| 		// state delta...
 | |
| 		, dx, dy, dt
 | |
| 
 | |
| 		, shift
 | |
| 		, scale
 | |
| 		//, bounds
 | |
| 
 | |
| 	function startMoveHandler(evt){
 | |
| 		var options = scroller.options
 | |
| 		// ignore...
 | |
| 		if(options.ignoreElements 
 | |
| 				&& $(evt.target).closest(options.ignoreElements).length > 0
 | |
| 				|| scroller.state == 'paused'){
 | |
| 			ignoring = true
 | |
| 			return
 | |
| 		} else {
 | |
| 			ignoring = false
 | |
| 		}
 | |
| 		if(event.touches != null){
 | |
| 			touch = true
 | |
| 		}
 | |
| 		cancelThreshold = options.scrollCancelThreshold
 | |
| 		touches = touch ? event.touches.length : 1
 | |
| 		// if we are already touching then just skip on this...
 | |
| 		// XXX test this...
 | |
| 		if(touches > 1){
 | |
| 			return false
 | |
| 		}
 | |
| 		prev_t = event.timeStamp || Date.now();
 | |
| 		start_t = prev_t
 | |
| 		/*
 | |
| 		if(options.autoCancelEvents){
 | |
| 			bounds = {
 | |
| 				left: options.eventBounds,
 | |
| 				right: root.width() - options.eventBounds,
 | |
| 				top: options.eventBounds,
 | |
| 				bottom: root.height() - options.eventBounds 
 | |
| 			}
 | |
| 		}
 | |
| 		*/
 | |
| 		//togglePageDragging('on')
 | |
| 		scrolled = $(root.children()[0])
 | |
| 		setTransitionDuration(scrolled, 0)
 | |
| 		// XXX these two are redundant...
 | |
| 		scrolling = true
 | |
| 		scroller.state = 'scrolling'
 | |
| 		options.enabelStartEvent && root.trigger('userScrollStart')
 | |
| 		// XXX do we need to pass something to this?
 | |
| 		options.preCallback && options.preCallback()
 | |
| 
 | |
| 		shift = getElementShift(scrolled)
 | |
| 		scale = getElementScale(scrolled)
 | |
| 		// get the user coords...
 | |
| 		prev_x = touch ? event.touches[0].pageX : evt.clientX
 | |
| 		start_x = prev_x
 | |
| 		prev_y = touch ? event.touches[0].pageY : evt.clientY
 | |
| 		start_y = prev_y
 | |
| 
 | |
| 		return false
 | |
| 	}
 | |
| 
 | |
| 	// XXX try and make this adaptive to stay ahead of the lags...
 | |
| 	// NOTE: this does not support limiting the scroll, might be done in
 | |
| 	// 		the future though.
 | |
| 	// 		The way to go about this is to track scrolled size in the 
 | |
| 	// 		callback...
 | |
| 	function moveHandler(evt){
 | |
| 		if(ignoring){
 | |
| 			return
 | |
| 		}
 | |
| 		var options = scroller.options
 | |
| 		evt.preventDefault()
 | |
| 		t = event.timeStamp || Date.now();
 | |
| 		// get the user coords...
 | |
| 		x = touch ? event.touches[0].pageX : evt.clientX
 | |
| 		y = touch ? event.touches[0].pageY : evt.clientY
 | |
| 		touches = touch ? event.touches.length : 1
 | |
| 
 | |
| 		/*
 | |
| 		// XXX needs testing...
 | |
| 		// XXX do we need to account for scrollDisabled here???
 | |
| 		// check scroll bounds...
 | |
| 		if(bounds != null){
 | |
| 			if(options.hScroll && (x <= bounds.left || x >= bounds.right)
 | |
| 					|| options.vScroll && (y <= bounds.top || y >= bounds.bottom)){
 | |
| 				// XXX cancel the touch event and trigger the end handler...
 | |
| 				return endMoveHandler(evt)
 | |
| 			}
 | |
| 		}
 | |
| 		*/
 | |
| 
 | |
| 		// do the actual scroll...
 | |
| 		if(!options.scrollDisabled && scrolling){
 | |
| 			if(options.hScroll){
 | |
| 				shift.left += x - prev_x
 | |
| 			}
 | |
| 			if(options.vScroll){
 | |
| 				shift.top += y - prev_y
 | |
| 			}
 | |
| 			setElementTransform(scrolled, shift, scale)
 | |
| 
 | |
| 			// XXX these should be done every time the event is caught or 
 | |
| 			// 		just while scrolling?
 | |
| 			dx = x - prev_x
 | |
| 			dy = y - prev_y
 | |
| 			max_dx += Math.abs(dx)
 | |
| 			max_dy += Math.abs(dy)
 | |
| 			dt = t - prev_t
 | |
| 			prev_x = x
 | |
| 			prev_y = y
 | |
| 			prev_t = t
 | |
| 
 | |
| 			options.enableUserScrollEvent && root.trigger('userScroll')
 | |
| 		}
 | |
| 		return false
 | |
| 	}
 | |
| 
 | |
| 	function endMoveHandler(evt){
 | |
| 		t = event.timeStamp || Date.now();
 | |
| 		touches = touch ? event.touches.length : 0
 | |
| 		if(ignoring){
 | |
| 			if(touches == 0){
 | |
| 				ignoring = false
 | |
| 			}
 | |
| 			return
 | |
| 		}
 | |
| 		var options = scroller.options
 | |
| 
 | |
| 		// XXX get real transition duration...
 | |
| 		scroller.resetTransitions()
 | |
| 
 | |
| 		x = touch ? event.changedTouches[0].pageX : evt.clientX
 | |
| 		y = touch ? event.changedTouches[0].pageY : evt.clientY
 | |
| 		// check if we are canceling...
 | |
| 		if(cancelThreshold 
 | |
| 				&& Math.abs(start_x-x) < cancelThreshold 
 | |
| 				&& Math.abs(start_y-y) < cancelThreshold
 | |
| 				&& (max_dx > cancelThreshold 
 | |
| 					|| max_dy > cancelThreshold)){
 | |
| 			scroller.state = 'canceling'
 | |
| 		}
 | |
| 
 | |
| 		var data = {
 | |
| 			orig_event: evt, 
 | |
| 			scroller: scroller, 
 | |
| 			speed: {
 | |
| 				x: dx/dt,
 | |
| 				y: dy/dt
 | |
| 			},
 | |
| 			distance: {
 | |
| 				x: start_x-x,
 | |
| 				y: start_y-y
 | |
| 			},
 | |
| 			duration: t-start_t, 
 | |
| 			// current touches...
 | |
| 			touches: touches,
 | |
| 			clicks: null,
 | |
| 		}
 | |
| 		// XXX stop only if no fingers are touching or let the callback decide...
 | |
| 		//togglePageDragging('off')
 | |
| 		// XXX update this with the new data model!!! (see below)
 | |
| 		options.enableEndEvent && root.trigger('userScrollEnd', data)
 | |
| 		if(options.postCallback 
 | |
| 				// XXX revise this....
 | |
| 				&& options.postCallback(data) === false 
 | |
| 				|| touches == 0){
 | |
| 			// cleanup and stop...
 | |
| 			touch = false
 | |
| 			scrolling = false
 | |
| 			scroller.state = 'waiting'
 | |
| 			scrolled = null 
 | |
| 			//bounds = null
 | |
| 			max_dx = 0
 | |
| 			max_dy = 0
 | |
| 		}
 | |
| 
 | |
| 		return false
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	var scroller = {
 | |
| 		options: {
 | |
| 			// if one of these is false, it will restrict scrolling in 
 | |
| 			// that direction. hScroll for horizontal and vScroll for 
 | |
| 			// vertical.
 | |
| 			// NOTE: to disable scroll completely use scrollDisabled, see
 | |
| 			// 		below for details.
 | |
| 			hScroll: true,
 | |
| 			vScroll: true,
 | |
| 
 | |
| 			// this will disable scroll.
 | |
| 			// NOTE: this is the same as setting both vScroll and hScroll 
 | |
| 			// 		to false, but can be set and reset without affecting 
 | |
| 			// 		the actual settings individually...
 | |
| 			// NOTE: this takes priority over hScroll/vScroll.
 | |
| 			scrollDisabled: false,
 | |
| 
 | |
| 			// sets the default transition settings while not scrolling...
 | |
| 			transitionDuration: 200,
 | |
| 			transitionEasing: 'ease',
 | |
| 
 | |
| 			// items to be ignored by the scroller...
 | |
| 			// this is a jQuery compatible selector.
 | |
| 			ignoreElements: '.noScroll',
 | |
| 			// this is the side of the rectangle in px, if the user moves
 | |
| 			// out of it, and then returns back, the action will get cancelled.
 | |
| 			// i.e. the callback will get called with the "cancelling" state.
 | |
| 			scrollCancelThreshold: 100,
 | |
| 
 | |
| 			// these control weather in-scroll events will get triggered.
 | |
| 			// NOTE: these may impact performance, especially the scroll 
 | |
| 			// 		event, thus they need to enabled explicitly.
 | |
| 			enabelStartEvent: false,
 | |
| 			enableUserScrollEvent: false,
 | |
| 			enableEndEvent: false,
 | |
| 
 | |
| 			/*
 | |
| 			// XXX padding within the target element moving out of which 
 | |
| 			// 		will cancell the action...
 | |
| 			// XXX needs testing...
 | |
| 			autoCancelEvents: false,
 | |
| 			eventBounds: 5,
 | |
| 			*/
 | |
| 
 | |
| 			// callback to be called when the user first touches the screen...
 | |
| 			preCallback: null,
 | |
| 			// callback to be called when the user lifts a finger/mouse.
 | |
| 			// NOTE: this may happen before the scroll is done, for instance
 | |
| 			// 		when one of several fingers participating in the action
 | |
| 			// 		gets lifted.
 | |
| 			// NOTE: if this returns false explicitly, this will stop scrolling.
 | |
| 			postCallback: postScrollCallback,
 | |
| 
 | |
| 			// These are used by the default callback...
 | |
| 			// if true then doubleClick and multiClick events will get 
 | |
| 			// triggered.
 | |
| 			// NOTE: this will introduce a lag needed to wait for next 
 | |
| 			// 		clicks in a group.
 | |
| 			// NOTE: when this is false, shortClick is triggered for every 
 | |
| 			// 		single click separately.
 | |
| 			enableMultiClicks: false,
 | |
| 			// NOTE: if these are null, respective values from the env will
 | |
| 			// 		be used.
 | |
| 			clickThreshold: null,
 | |
| 			longClickThreshold: null,
 | |
| 			multiClickTimeout: null,
 | |
| 			multitouchTimeout: null,
 | |
| 		},
 | |
| 		// NOTE: this is updated live but not used by the system in any way...
 | |
| 		state: 'stopped',
 | |
| 		root: root,
 | |
| 
 | |
| 		start: function(){
 | |
| 			if(this.state == 'paused'){
 | |
| 				this.state = 'waiting'
 | |
| 			} else {
 | |
| 				this.state = 'waiting'
 | |
| 				// XXX STUB: this makes starting the scroll a bit sluggish, 
 | |
| 				//		find a faster way...
 | |
| 				//togglePageDragging('on')
 | |
| 
 | |
| 				// NOTE: if we bind both touch and mouse events, on touch devices they 
 | |
| 				//		might start interfering with each other...
 | |
| 				if('ontouchmove' in window){
 | |
| 					root
 | |
| 						.on('touchstart', startMoveHandler)
 | |
| 						.on('touchmove', moveHandler) 
 | |
| 						.on('touchend', endMoveHandler)
 | |
| 						.on('touchcancel', endMoveHandler)
 | |
| 				} else {
 | |
| 					root
 | |
| 						.on('mousedown', startMoveHandler) 
 | |
| 						.on('mousemove', moveHandler) 
 | |
| 						.on('mouseup', endMoveHandler) 
 | |
| 				}
 | |
| 			}
 | |
| 			return this
 | |
| 		},
 | |
| 		// XXX test...
 | |
| 		pause: function(){
 | |
| 			this.state = 'paused'
 | |
| 			return this
 | |
| 		},
 | |
| 		stop: function(){
 | |
| 			if('ontouchmove' in window){
 | |
| 				root
 | |
| 					.off('touchstart', startMoveHandler)
 | |
| 					.off('touchmove', moveHandler) 
 | |
| 					.off('touchend', endMoveHandler)
 | |
| 			} else {
 | |
| 				root
 | |
| 					.off('mousedown', startMoveHandler) 
 | |
| 					.off('mousemove', moveHandler) 
 | |
| 					.off('mouseup', endMoveHandler) 
 | |
| 			}
 | |
| 			this.state = 'stopped'
 | |
| 			return this
 | |
| 		},
 | |
| 		resetTransitions: function(){
 | |
| 			var scrolled = this.root.children().first()
 | |
| 			setTransitionDuration(scrolled, this.options.transitionDuration)
 | |
| 			setTransitionEasing(scrolled, this.options.transitionEasing)
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// merge the config with the defaults...
 | |
| 	if(config != null){
 | |
| 		$.extend(scroller.options, config)
 | |
| 	}
 | |
| 
 | |
| 	return scroller
 | |
| }
 | |
| 
 | |
| // default callback...
 | |
| // This will provide support for the folowing events on the scroll root
 | |
| // element:
 | |
| // 		- scrollCancelled
 | |
| //
 | |
| // 		- shortClick
 | |
| // 		- doubleClick
 | |
| // 		- multiClick
 | |
| // 			this will store the number of clicks in data.clicks
 | |
| // 		- longClick
 | |
| //
 | |
| // 		- swipeLeft
 | |
| // 		- swipeRight
 | |
| // 		- swipeUp
 | |
| // 		- swipeDown
 | |
| //
 | |
| // 		- screenReleased
 | |
| //
 | |
| // NOTE: data.touches passed to the event is the number of touches 
 | |
| // 		released within the multitouchTimeout.
 | |
| // 		this differs from what postScrollCallback actually gets in the 
 | |
| // 		same field when it recieves the object.
 | |
| // XXX add generic snap
 | |
| // XXX add generic innertial scroll
 | |
| // XXX test multiple touches...
 | |
| function postScrollCallback(data){
 | |
| 	var scroller = data.scroller
 | |
| 	var options = scroller.options
 | |
| 	var root = scroller.root
 | |
| 	var clickThreshold = options.clickThreshold || CLICK_THRESHOLD
 | |
| 	var longClickThreshold = options.longClickThreshold || LONG_CLICK_THRESHOLD
 | |
| 	var multitouchTimeout = options.multitouchTimeout || MULTITOUCH_RELEASE_THRESHOLD
 | |
| 	var enableMultiClicks = options.enableMultiClicks
 | |
| 	var multiClickTimeout = options.multiClickTimeout || MULTI_CLICK_TIMEOUT
 | |
| 
 | |
| 	var now = Date.now();
 | |
| 
 | |
| 	// cancel event...
 | |
| 	if(scroller.state == 'canceling'){
 | |
| 		return root.trigger('scrollCancelled', data)
 | |
| 	}
 | |
| 
 | |
| 	// handle multiple touches...
 | |
| 	if(data.touches > 0){
 | |
| 		var then = scroller._last_touch_release
 | |
| 		if(then == null || now - then < multitouchTimeout){
 | |
| 			if(scroller._touches == null){
 | |
| 				scroller._touches = 1
 | |
| 			} else {
 | |
| 				scroller._touches += 1
 | |
| 			}
 | |
| 		} else {
 | |
| 			scroller._touches = null
 | |
| 		}
 | |
| 		// wait for the next touch release...
 | |
| 		scroller._last_touch_release = now
 | |
| 		return
 | |
| 
 | |
| 	// calculate how many touches did participate... 
 | |
| 	} else {
 | |
| 		data.touches = scroller._touches ? scroller._touches + 1 : 1
 | |
| 		scroller._last_touch_release = null
 | |
| 		scroller._touches = null
 | |
| 	}
 | |
| 
 | |
| 	// clicks, double-clicks, multi-clicks and long-clicks...
 | |
| 	if(Math.max(
 | |
| 			Math.abs(data.distance.x), 
 | |
| 			Math.abs(data.distance.y)) < clickThreshold){
 | |
| 		if(data.duration > longClickThreshold){
 | |
| 			return root.trigger('longClick', data) 
 | |
| 		}
 | |
| 		if(!enableMultiClicks){
 | |
| 			return root.trigger('shortClick', data)
 | |
| 
 | |
| 		} else {
 | |
| 			// count the clicks so far...
 | |
| 			if(scroller._clicks == null){
 | |
| 				scroller._clicks = 1
 | |
| 			} else {
 | |
| 				scroller._clicks += 1
 | |
| 			}
 | |
| 
 | |
| 			// kill any previous waits...
 | |
| 			if(scroller._click_timeout_id != null){
 | |
| 				clearTimeout(scroller._click_timeout_id)
 | |
| 			}
 | |
| 
 | |
| 			// wait for the next click...
 | |
| 			scroller._click_timeout_id = setTimeout(function(){
 | |
| 				var clicks = scroller._clicks
 | |
| 				data.clicks = clicks
 | |
| 				if(clicks == 1){
 | |
| 					root.trigger('shortClick', data)
 | |
| 				} else if(clicks == 2){
 | |
| 					root.trigger('doubleClick', data)
 | |
| 				} else {
 | |
| 					root.trigger('multiClick', data)
 | |
| 				}					
 | |
| 				scroller._clicks = null
 | |
| 				scroller._click_timeout_id = null
 | |
| 			}, multiClickTimeout)
 | |
| 
 | |
| 			return
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// swipes...
 | |
| 	// XXX might be a good idea to chain these with swipe and screenReleased
 | |
| 	if(Math.abs(data.distance.x) > Math.abs(data.distance.y)){
 | |
| 		if(data.distance.x <= -clickThreshold && root.data('events').swipeLeft){
 | |
| 			return root.trigger('swipeLeft', data)
 | |
| 		} else if(data.distance.x >= clickThreshold && root.data('events').swipeRight){
 | |
| 			return root.trigger('swipeRight', data)
 | |
| 		}
 | |
| 	} else {
 | |
| 		if(data.distance.y <= -clickThreshold && root.data('events').swipeUp){
 | |
| 			return root.trigger('swipeUp', data)
 | |
| 		} else if(data.distance.y >= clickThreshold && root.data('events').swipeDown){
 | |
| 			return root.trigger('swipeDown', data)
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// this is triggered of no swipes were handled...
 | |
| 	return root.trigger('screenReleased', data)
 | |
| } 
 | |
| 
 | |
| 
 | |
| 
 | |
| /************************************************ jQuery extensions **/
 | |
| 
 | |
| jQuery.fn.reverseChildren = function(){
 | |
| 	return $(this).each(function(_, e){
 | |
| 		return $(e).append($(e).children().detach().get().reverse())
 | |
| 	})
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| jQuery.fn.sortChildren = function(func){
 | |
| 	return $(this).each(function(_, e){
 | |
| 		return $(e).append($(e).children().detach().get().sort(func))
 | |
| 	})
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| /**************************************************** JS utilities ***/
 | |
| 
 | |
| String.prototype.capitalize = function(){
 | |
| 	return this[0].toUpperCase() + this.slice(1)
 | |
| }
 | |
| 
 | |
| 
 | |
| var getAnimationFrame = (window.requestAnimationFrame
 | |
| 		|| window.webkitRequestAnimationFrame 
 | |
| 		|| window.mozRequestAnimationFrame
 | |
| 		|| window.oRequestAnimationFrame
 | |
| 		|| window.msRequestAnimationFrame
 | |
| 		|| function(callback){ 
 | |
| 		  window.setTimeout(callback, 1000 / 60) 
 | |
| 		})
 | |
| 
 | |
| var cancelAnimationFrame = (window.cancelRequestAnimationFrame 
 | |
| 		|| window.webkitCancelAnimationFrame 
 | |
| 		|| window.webkitCancelRequestAnimationFrame 
 | |
| 		|| window.mozCancelRequestAnimationFrame
 | |
| 		|| window.oCancelRequestAnimationFrame
 | |
| 		|| window.msCancelRequestAnimationFrame
 | |
| 		|| clearTimeout)
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| /********************************************************** logger ***/
 | |
| 
 | |
| function Logger(){
 | |
| 	_log = null
 | |
| 	return {
 | |
| 		setup: function(){
 | |
| 			if(_log == null){
 | |
| 				_log = $('<div id="log"></div>')
 | |
| 					.css({
 | |
| 						position: 'fixed',
 | |
| 						background: 'silver',
 | |
| 						opacity: 0.5,
 | |
| 						width: 200,
 | |
| 						height: '80%',
 | |
| 						top: 10,
 | |
| 						left: 10,
 | |
| 						'z-index': 90000,
 | |
| 						overflow: 'hidden',
 | |
| 						padding: 10,
 | |
| 					})
 | |
| 					.text('log')
 | |
| 					.appendTo($('body'))
 | |
| 			} else {
 | |
| 				_log.appendTo($('body'))
 | |
| 			}
 | |
| 			return this
 | |
| 		},
 | |
| 		remove: function(){
 | |
| 			_log.detach()
 | |
| 			return this
 | |
| 		},
 | |
| 		log: function(text){
 | |
| 			_log.html(_log.html() + '<br>' + text + '')
 | |
| 			_log.scrollTop(_log.prop('scrollHeight'))
 | |
| 			return this
 | |
| 		},
 | |
| 		clear: function(){
 | |
| 			_log.html('')
 | |
| 			return this
 | |
| 		},
 | |
| 		get: function(){
 | |
| 			return _log
 | |
| 		},
 | |
| 		set: function(elem){
 | |
| 			_log = elem
 | |
| 		}
 | |
| 	}.setup()
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| /**********************************************************************
 | |
| * vim:set ts=4 sw=4 :                                                */
 |