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	finished the game + added some tests...
Signed-off-by: Alex A. Naanou <alex.nanou@gmail.com>
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				| @ -16,7 +16,7 @@ | ||||
| var Snake = { | ||||
| 	config: { | ||||
| 		apple_color: 'red', | ||||
| 
 | ||||
| 		wall_color: 'gray', | ||||
| 		interval: 200, | ||||
| 	}, | ||||
| 
 | ||||
| @ -83,24 +83,28 @@ var Snake = { | ||||
| 						that.players[color] = '' | ||||
| 					} | ||||
| 
 | ||||
| 					// apples... | ||||
| 					// XXX TEST | ||||
| 					var age = cell.age | ||||
| 					if(next.style.backgroundColor == that.config.apple_color){ | ||||
| 						age += 1 | ||||
| 
 | ||||
| 					var move = false | ||||
| 					// special case: other snake's head -- kill both... | ||||
| 					// XXX TEST | ||||
| 					} else if(next.direction){ | ||||
| 					if(next.direction){ | ||||
| 						next.style.backgroundColor = '' | ||||
| 						// NOTE: we are not deleteing .direction here as  | ||||
| 						//		we can have upto 4 snakes colliding... | ||||
| 						next.direction = '' | ||||
| 						delete next.age | ||||
| 
 | ||||
| 					// apples... | ||||
| 					} else if(next.style.backgroundColor == that.config.apple_color){ | ||||
| 						age += 1 | ||||
| 						move = true | ||||
| 
 | ||||
| 					// empty... | ||||
| 					// NOTE: anything but an apple will kill the snake... | ||||
| 					} else if(next.style.backgroundColor == ''){ | ||||
| 						move = true | ||||
| 					} | ||||
| 
 | ||||
| 					if(move){ | ||||
| 						next.tick = tick | ||||
| 						next.style.backgroundColor = color | ||||
| 						next.age = age + 1 | ||||
| @ -120,17 +124,15 @@ var Snake = { | ||||
| 		field = this._field = typeof(field) == typeof('str') ? document.querySelector(field) | ||||
| 			: field | ||||
| 		this._cells = [].slice.call(field.querySelectorAll('td')) | ||||
| 
 | ||||
| 		this.field_size = { | ||||
| 			width: field.querySelector('tr').querySelectorAll('td').length, | ||||
| 			height: field.querySelectorAll('tr').length, | ||||
| 		} | ||||
| 
 | ||||
| 		this.players = {} | ||||
| 
 | ||||
| 		return this | ||||
| 	}, | ||||
| 
 | ||||
| 	// constructors... | ||||
| 	snake: function(color, x, y, direction, age){ | ||||
| 		var head = this._cells[x + y * this.field_size.width] | ||||
| 
 | ||||
| @ -142,6 +144,32 @@ var Snake = { | ||||
| 
 | ||||
| 		return this | ||||
| 	}, | ||||
| 	apple: function(x, y){ | ||||
| 		this._cells[x + y * this.field_size.width] | ||||
| 			.style.backgroundColor = this.config.apple_color | ||||
| 		return this | ||||
| 	}, | ||||
| 	wall: function(x, y, direction, length){ | ||||
| 		length = length || 1 | ||||
| 		while(length > 0){ | ||||
| 			this._cells[x + y * this.field_size.width] | ||||
| 				.style.backgroundColor = this.config.wall_color | ||||
| 
 | ||||
| 			x += direction == 'e' ? 1 | ||||
| 				: direction == 'w' ? -1 | ||||
| 				: 0 | ||||
| 			x = x < 0 ? this.field_size.width + x | ||||
| 				: x % this.field_size.width | ||||
| 			y += direction == 'n' ? -1 | ||||
| 				: direction == 's' ? 1 | ||||
| 				: 0 | ||||
| 			y = y < 0 ? this.field_size.height + y | ||||
| 				: y % this.field_size.height | ||||
| 
 | ||||
| 			length -= 1 | ||||
| 		} | ||||
| 		return this | ||||
| 	}, | ||||
| 
 | ||||
| 	// actions... | ||||
| 	start: function(){ | ||||
| @ -155,7 +183,6 @@ var Snake = { | ||||
| 		delete this.__tick | ||||
| 		return this | ||||
| 	}, | ||||
| 
 | ||||
| 	left: function(color){  | ||||
| 		this.players[color || Object.keys(this.players)[0]] = 'left'  | ||||
| 		return this | ||||
| @ -167,6 +194,25 @@ var Snake = { | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| function test(){ | ||||
| 	return Snake | ||||
| 		.setup('.snake') | ||||
| 
 | ||||
| 		// XXX BUG: this will break as soon as it reaches the corner... | ||||
| 		.snake('blue', 0, 0, 's', 5) | ||||
| 
 | ||||
| 		// hit an apple... | ||||
| 		.snake('green', 5, 3, 's', 5) | ||||
| 		.apple(5, 5) | ||||
| 
 | ||||
| 		// hit a wall... | ||||
| 		.snake('silver', 14, 3, 'w', 5) | ||||
| 		.wall(2, 14, 's', 7) | ||||
| 
 | ||||
| 		.start() | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| </script> | ||||
| 
 | ||||
| <body> | ||||
|  | ||||
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