diff --git a/jsssnake/simplesnake.html b/jsssnake/simplesnake.html
index 2a9c3f4..e73eb52 100644
--- a/jsssnake/simplesnake.html
+++ b/jsssnake/simplesnake.html
@@ -42,7 +42,7 @@ var Snake = {
field_size: 32,
apple_color: 'red',
wall_color: 'silver',
- interval: 200,
+ interval: 150,
},
_field: null,
@@ -190,13 +190,13 @@ var Snake = {
},
// constructors...
- snake: function(color, point, direction, age){
+ snake: function(color, age, point, direction){
point = this.normalize_point(point || this.random_point)
+
var head = this._cells[point.x + point.y * this.field_size.width]
head.style.backgroundColor = color
head.direction = direction || this.random_direction
head.age = (age || 5) - 1
-
this.players[color] = ''
return this
@@ -306,14 +306,14 @@ var KEY_CONFIG = {
Left: ['left'],
Right: ['right'],
}
-function kbHandler(snake){
+function makeKeyboardHandler(snake){
return function(event){
//console.log('KEY:', event.key)
var action = KEY_CONFIG[event.key]
action
&& action[0] in snake
&& snake[action[0]].apply(snake, action.slice(1)) }}
-function tapHandler(snake){
+function makeTapHandler(snake){
return function(event){
// top of screen...
(event.clientY || event.changedTouches[0].pageY) <= (document.body.clientHeight / 8) ?
@@ -329,24 +329,22 @@ function tapHandler(snake){
//---------------------------------------------------------------------
-// XXX need to place the snake with some headroom in the
-// direction of travel...
-function setup(snake){
+// XXX need to place the snake with some headroom in the direction of
+// travel...
+function setup(snake, timer, size){
snake = snake || Snake
// setup kb handler (only once)...
if(!HANDLER_SET){
- document.addEventListener('keydown', kbHandler(snake))
- //document.addEventListener('click', tapHandler)
- document.addEventListener('touchstart', tapHandler(snake))
+ document.addEventListener('keydown', makeKeyboardHandler(snake))
+ document.addEventListener('touchstart', makeTapHandler(snake))
HANDLER_SET = true
}
return snake
- .setup('.simplesnake')
- //.basicLevel()
+ .setup('.simplesnake', size)
.randomLevel()
- .start(150)
+ .start(timer)
.pause()
// stuff...
@@ -358,9 +356,8 @@ function setup(snake){
.snakeKilled(function(color){
this
.pause()
- .snake(color, null, null, 3)
- })
- .snake('blue', null, null, 3)
+ .snake(color, 3) })
+ .snake('blue', 3)
}