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			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			11577 lines
		
	
	
		
			365 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | /*! | |||
|  | 
 | |||
|  | JSZip v3.10.1 - A JavaScript class for generating and reading zip files | |||
|  | <http://stuartk.com/jszip>
 | |||
|  | 
 | |||
|  | (c) 2009-2016 Stuart Knightley <stuart [at] stuartk.com> | |||
|  | Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip/main/LICENSE.markdown.
 | |||
|  | 
 | |||
|  | JSZip uses the library pako released under the MIT license : | |||
|  | https://github.com/nodeca/pako/blob/main/LICENSE
 | |||
|  | */ | |||
|  | 
 | |||
|  | (function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.JSZip = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | var utils = require("./utils"); | |||
|  | var support = require("./support"); | |||
|  | // private property
 | |||
|  | var _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="; | |||
|  | 
 | |||
|  | 
 | |||
|  | // public method for encoding
 | |||
|  | exports.encode = function(input) { | |||
|  |     var output = []; | |||
|  |     var chr1, chr2, chr3, enc1, enc2, enc3, enc4; | |||
|  |     var i = 0, len = input.length, remainingBytes = len; | |||
|  | 
 | |||
|  |     var isArray = utils.getTypeOf(input) !== "string"; | |||
|  |     while (i < input.length) { | |||
|  |         remainingBytes = len - i; | |||
|  | 
 | |||
|  |         if (!isArray) { | |||
|  |             chr1 = input.charCodeAt(i++); | |||
|  |             chr2 = i < len ? input.charCodeAt(i++) : 0; | |||
|  |             chr3 = i < len ? input.charCodeAt(i++) : 0; | |||
|  |         } else { | |||
|  |             chr1 = input[i++]; | |||
|  |             chr2 = i < len ? input[i++] : 0; | |||
|  |             chr3 = i < len ? input[i++] : 0; | |||
|  |         } | |||
|  | 
 | |||
|  |         enc1 = chr1 >> 2; | |||
|  |         enc2 = ((chr1 & 3) << 4) | (chr2 >> 4); | |||
|  |         enc3 = remainingBytes > 1 ? (((chr2 & 15) << 2) | (chr3 >> 6)) : 64; | |||
|  |         enc4 = remainingBytes > 2 ? (chr3 & 63) : 64; | |||
|  | 
 | |||
|  |         output.push(_keyStr.charAt(enc1) + _keyStr.charAt(enc2) + _keyStr.charAt(enc3) + _keyStr.charAt(enc4)); | |||
|  | 
 | |||
|  |     } | |||
|  | 
 | |||
|  |     return output.join(""); | |||
|  | }; | |||
|  | 
 | |||
|  | // public method for decoding
 | |||
|  | exports.decode = function(input) { | |||
|  |     var chr1, chr2, chr3; | |||
|  |     var enc1, enc2, enc3, enc4; | |||
|  |     var i = 0, resultIndex = 0; | |||
|  | 
 | |||
|  |     var dataUrlPrefix = "data:"; | |||
|  | 
 | |||
|  |     if (input.substr(0, dataUrlPrefix.length) === dataUrlPrefix) { | |||
|  |         // This is a common error: people give a data url
 | |||
|  |         // (data:image/png;base64,iVBOR...) with a {base64: true} and
 | |||
|  |         // wonders why things don't work.
 | |||
|  |         // We can detect that the string input looks like a data url but we
 | |||
|  |         // *can't* be sure it is one: removing everything up to the comma would
 | |||
|  |         // be too dangerous.
 | |||
|  |         throw new Error("Invalid base64 input, it looks like a data url."); | |||
|  |     } | |||
|  | 
 | |||
|  |     input = input.replace(/[^A-Za-z0-9+/=]/g, ""); | |||
|  | 
 | |||
|  |     var totalLength = input.length * 3 / 4; | |||
|  |     if(input.charAt(input.length - 1) === _keyStr.charAt(64)) { | |||
|  |         totalLength--; | |||
|  |     } | |||
|  |     if(input.charAt(input.length - 2) === _keyStr.charAt(64)) { | |||
|  |         totalLength--; | |||
|  |     } | |||
|  |     if (totalLength % 1 !== 0) { | |||
|  |         // totalLength is not an integer, the length does not match a valid
 | |||
|  |         // base64 content. That can happen if:
 | |||
|  |         // - the input is not a base64 content
 | |||
|  |         // - the input is *almost* a base64 content, with a extra chars at the
 | |||
|  |         //   beginning or at the end
 | |||
|  |         // - the input uses a base64 variant (base64url for example)
 | |||
|  |         throw new Error("Invalid base64 input, bad content length."); | |||
|  |     } | |||
|  |     var output; | |||
|  |     if (support.uint8array) { | |||
|  |         output = new Uint8Array(totalLength|0); | |||
|  |     } else { | |||
|  |         output = new Array(totalLength|0); | |||
|  |     } | |||
|  | 
 | |||
|  |     while (i < input.length) { | |||
|  | 
 | |||
|  |         enc1 = _keyStr.indexOf(input.charAt(i++)); | |||
|  |         enc2 = _keyStr.indexOf(input.charAt(i++)); | |||
|  |         enc3 = _keyStr.indexOf(input.charAt(i++)); | |||
|  |         enc4 = _keyStr.indexOf(input.charAt(i++)); | |||
|  | 
 | |||
|  |         chr1 = (enc1 << 2) | (enc2 >> 4); | |||
|  |         chr2 = ((enc2 & 15) << 4) | (enc3 >> 2); | |||
|  |         chr3 = ((enc3 & 3) << 6) | enc4; | |||
|  | 
 | |||
|  |         output[resultIndex++] = chr1; | |||
|  | 
 | |||
|  |         if (enc3 !== 64) { | |||
|  |             output[resultIndex++] = chr2; | |||
|  |         } | |||
|  |         if (enc4 !== 64) { | |||
|  |             output[resultIndex++] = chr3; | |||
|  |         } | |||
|  | 
 | |||
|  |     } | |||
|  | 
 | |||
|  |     return output; | |||
|  | }; | |||
|  | 
 | |||
|  | },{"./support":30,"./utils":32}],2:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var external = require("./external"); | |||
|  | var DataWorker = require("./stream/DataWorker"); | |||
|  | var Crc32Probe = require("./stream/Crc32Probe"); | |||
|  | var DataLengthProbe = require("./stream/DataLengthProbe"); | |||
|  | 
 | |||
|  | /** | |||
|  |  * Represent a compressed object, with everything needed to decompress it. | |||
|  |  * @constructor | |||
|  |  * @param {number} compressedSize the size of the data compressed. | |||
|  |  * @param {number} uncompressedSize the size of the data after decompression. | |||
|  |  * @param {number} crc32 the crc32 of the decompressed file. | |||
|  |  * @param {object} compression the type of compression, see lib/compressions.js. | |||
|  |  * @param {String|ArrayBuffer|Uint8Array|Buffer} data the compressed data. | |||
|  |  */ | |||
|  | function CompressedObject(compressedSize, uncompressedSize, crc32, compression, data) { | |||
|  |     this.compressedSize = compressedSize; | |||
|  |     this.uncompressedSize = uncompressedSize; | |||
|  |     this.crc32 = crc32; | |||
|  |     this.compression = compression; | |||
|  |     this.compressedContent = data; | |||
|  | } | |||
|  | 
 | |||
|  | CompressedObject.prototype = { | |||
|  |     /** | |||
|  |      * Create a worker to get the uncompressed content. | |||
|  |      * @return {GenericWorker} the worker. | |||
|  |      */ | |||
|  |     getContentWorker: function () { | |||
|  |         var worker = new DataWorker(external.Promise.resolve(this.compressedContent)) | |||
|  |             .pipe(this.compression.uncompressWorker()) | |||
|  |             .pipe(new DataLengthProbe("data_length")); | |||
|  | 
 | |||
|  |         var that = this; | |||
|  |         worker.on("end", function () { | |||
|  |             if (this.streamInfo["data_length"] !== that.uncompressedSize) { | |||
|  |                 throw new Error("Bug : uncompressed data size mismatch"); | |||
|  |             } | |||
|  |         }); | |||
|  |         return worker; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Create a worker to get the compressed content. | |||
|  |      * @return {GenericWorker} the worker. | |||
|  |      */ | |||
|  |     getCompressedWorker: function () { | |||
|  |         return new DataWorker(external.Promise.resolve(this.compressedContent)) | |||
|  |             .withStreamInfo("compressedSize", this.compressedSize) | |||
|  |             .withStreamInfo("uncompressedSize", this.uncompressedSize) | |||
|  |             .withStreamInfo("crc32", this.crc32) | |||
|  |             .withStreamInfo("compression", this.compression) | |||
|  |         ; | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Chain the given worker with other workers to compress the content with the | |||
|  |  * given compression. | |||
|  |  * @param {GenericWorker} uncompressedWorker the worker to pipe. | |||
|  |  * @param {Object} compression the compression object. | |||
|  |  * @param {Object} compressionOptions the options to use when compressing. | |||
|  |  * @return {GenericWorker} the new worker compressing the content. | |||
|  |  */ | |||
|  | CompressedObject.createWorkerFrom = function (uncompressedWorker, compression, compressionOptions) { | |||
|  |     return uncompressedWorker | |||
|  |         .pipe(new Crc32Probe()) | |||
|  |         .pipe(new DataLengthProbe("uncompressedSize")) | |||
|  |         .pipe(compression.compressWorker(compressionOptions)) | |||
|  |         .pipe(new DataLengthProbe("compressedSize")) | |||
|  |         .withStreamInfo("compression", compression); | |||
|  | }; | |||
|  | 
 | |||
|  | module.exports = CompressedObject; | |||
|  | 
 | |||
|  | },{"./external":6,"./stream/Crc32Probe":25,"./stream/DataLengthProbe":26,"./stream/DataWorker":27}],3:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var GenericWorker = require("./stream/GenericWorker"); | |||
|  | 
 | |||
|  | exports.STORE = { | |||
|  |     magic: "\x00\x00", | |||
|  |     compressWorker : function () { | |||
|  |         return new GenericWorker("STORE compression"); | |||
|  |     }, | |||
|  |     uncompressWorker : function () { | |||
|  |         return new GenericWorker("STORE decompression"); | |||
|  |     } | |||
|  | }; | |||
|  | exports.DEFLATE = require("./flate"); | |||
|  | 
 | |||
|  | },{"./flate":7,"./stream/GenericWorker":28}],4:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var utils = require("./utils"); | |||
|  | 
 | |||
|  | /** | |||
|  |  * The following functions come from pako, from pako/lib/zlib/crc32.js | |||
|  |  * released under the MIT license, see pako https://github.com/nodeca/pako/
 | |||
|  |  */ | |||
|  | 
 | |||
|  | // Use ordinary array, since untyped makes no boost here
 | |||
|  | function makeTable() { | |||
|  |     var c, table = []; | |||
|  | 
 | |||
|  |     for(var n =0; n < 256; n++){ | |||
|  |         c = n; | |||
|  |         for(var k =0; k < 8; k++){ | |||
|  |             c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); | |||
|  |         } | |||
|  |         table[n] = c; | |||
|  |     } | |||
|  | 
 | |||
|  |     return table; | |||
|  | } | |||
|  | 
 | |||
|  | // Create table on load. Just 255 signed longs. Not a problem.
 | |||
|  | var crcTable = makeTable(); | |||
|  | 
 | |||
|  | 
 | |||
|  | function crc32(crc, buf, len, pos) { | |||
|  |     var t = crcTable, end = pos + len; | |||
|  | 
 | |||
|  |     crc = crc ^ (-1); | |||
|  | 
 | |||
|  |     for (var i = pos; i < end; i++ ) { | |||
|  |         crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; | |||
|  |     } | |||
|  | 
 | |||
|  |     return (crc ^ (-1)); // >>> 0;
 | |||
|  | } | |||
|  | 
 | |||
|  | // That's all for the pako functions.
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * Compute the crc32 of a string. | |||
|  |  * This is almost the same as the function crc32, but for strings. Using the | |||
|  |  * same function for the two use cases leads to horrible performances. | |||
|  |  * @param {Number} crc the starting value of the crc. | |||
|  |  * @param {String} str the string to use. | |||
|  |  * @param {Number} len the length of the string. | |||
|  |  * @param {Number} pos the starting position for the crc32 computation. | |||
|  |  * @return {Number} the computed crc32. | |||
|  |  */ | |||
|  | function crc32str(crc, str, len, pos) { | |||
|  |     var t = crcTable, end = pos + len; | |||
|  | 
 | |||
|  |     crc = crc ^ (-1); | |||
|  | 
 | |||
|  |     for (var i = pos; i < end; i++ ) { | |||
|  |         crc = (crc >>> 8) ^ t[(crc ^ str.charCodeAt(i)) & 0xFF]; | |||
|  |     } | |||
|  | 
 | |||
|  |     return (crc ^ (-1)); // >>> 0;
 | |||
|  | } | |||
|  | 
 | |||
|  | module.exports = function crc32wrapper(input, crc) { | |||
|  |     if (typeof input === "undefined" || !input.length) { | |||
|  |         return 0; | |||
|  |     } | |||
|  | 
 | |||
|  |     var isArray = utils.getTypeOf(input) !== "string"; | |||
|  | 
 | |||
|  |     if(isArray) { | |||
|  |         return crc32(crc|0, input, input.length, 0); | |||
|  |     } else { | |||
|  |         return crc32str(crc|0, input, input.length, 0); | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | },{"./utils":32}],5:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | exports.base64 = false; | |||
|  | exports.binary = false; | |||
|  | exports.dir = false; | |||
|  | exports.createFolders = true; | |||
|  | exports.date = null; | |||
|  | exports.compression = null; | |||
|  | exports.compressionOptions = null; | |||
|  | exports.comment = null; | |||
|  | exports.unixPermissions = null; | |||
|  | exports.dosPermissions = null; | |||
|  | 
 | |||
|  | },{}],6:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | // load the global object first:
 | |||
|  | // - it should be better integrated in the system (unhandledRejection in node)
 | |||
|  | // - the environment may have a custom Promise implementation (see zone.js)
 | |||
|  | var ES6Promise = null; | |||
|  | if (typeof Promise !== "undefined") { | |||
|  |     ES6Promise = Promise; | |||
|  | } else { | |||
|  |     ES6Promise = require("lie"); | |||
|  | } | |||
|  | 
 | |||
|  | /** | |||
|  |  * Let the user use/change some implementations. | |||
|  |  */ | |||
|  | module.exports = { | |||
|  |     Promise: ES6Promise | |||
|  | }; | |||
|  | 
 | |||
|  | },{"lie":37}],7:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | var USE_TYPEDARRAY = (typeof Uint8Array !== "undefined") && (typeof Uint16Array !== "undefined") && (typeof Uint32Array !== "undefined"); | |||
|  | 
 | |||
|  | var pako = require("pako"); | |||
|  | var utils = require("./utils"); | |||
|  | var GenericWorker = require("./stream/GenericWorker"); | |||
|  | 
 | |||
|  | var ARRAY_TYPE = USE_TYPEDARRAY ? "uint8array" : "array"; | |||
|  | 
 | |||
|  | exports.magic = "\x08\x00"; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Create a worker that uses pako to inflate/deflate. | |||
|  |  * @constructor | |||
|  |  * @param {String} action the name of the pako function to call : either "Deflate" or "Inflate". | |||
|  |  * @param {Object} options the options to use when (de)compressing. | |||
|  |  */ | |||
|  | function FlateWorker(action, options) { | |||
|  |     GenericWorker.call(this, "FlateWorker/" + action); | |||
|  | 
 | |||
|  |     this._pako = null; | |||
|  |     this._pakoAction = action; | |||
|  |     this._pakoOptions = options; | |||
|  |     // the `meta` object from the last chunk received
 | |||
|  |     // this allow this worker to pass around metadata
 | |||
|  |     this.meta = {}; | |||
|  | } | |||
|  | 
 | |||
|  | utils.inherits(FlateWorker, GenericWorker); | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.processChunk | |||
|  |  */ | |||
|  | FlateWorker.prototype.processChunk = function (chunk) { | |||
|  |     this.meta = chunk.meta; | |||
|  |     if (this._pako === null) { | |||
|  |         this._createPako(); | |||
|  |     } | |||
|  |     this._pako.push(utils.transformTo(ARRAY_TYPE, chunk.data), false); | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.flush | |||
|  |  */ | |||
|  | FlateWorker.prototype.flush = function () { | |||
|  |     GenericWorker.prototype.flush.call(this); | |||
|  |     if (this._pako === null) { | |||
|  |         this._createPako(); | |||
|  |     } | |||
|  |     this._pako.push([], true); | |||
|  | }; | |||
|  | /** | |||
|  |  * @see GenericWorker.cleanUp | |||
|  |  */ | |||
|  | FlateWorker.prototype.cleanUp = function () { | |||
|  |     GenericWorker.prototype.cleanUp.call(this); | |||
|  |     this._pako = null; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Create the _pako object. | |||
|  |  * TODO: lazy-loading this object isn't the best solution but it's the | |||
|  |  * quickest. The best solution is to lazy-load the worker list. See also the | |||
|  |  * issue #446. | |||
|  |  */ | |||
|  | FlateWorker.prototype._createPako = function () { | |||
|  |     this._pako = new pako[this._pakoAction]({ | |||
|  |         raw: true, | |||
|  |         level: this._pakoOptions.level || -1 // default compression
 | |||
|  |     }); | |||
|  |     var self = this; | |||
|  |     this._pako.onData = function(data) { | |||
|  |         self.push({ | |||
|  |             data : data, | |||
|  |             meta : self.meta | |||
|  |         }); | |||
|  |     }; | |||
|  | }; | |||
|  | 
 | |||
|  | exports.compressWorker = function (compressionOptions) { | |||
|  |     return new FlateWorker("Deflate", compressionOptions); | |||
|  | }; | |||
|  | exports.uncompressWorker = function () { | |||
|  |     return new FlateWorker("Inflate", {}); | |||
|  | }; | |||
|  | 
 | |||
|  | },{"./stream/GenericWorker":28,"./utils":32,"pako":38}],8:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var utils = require("../utils"); | |||
|  | var GenericWorker = require("../stream/GenericWorker"); | |||
|  | var utf8 = require("../utf8"); | |||
|  | var crc32 = require("../crc32"); | |||
|  | var signature = require("../signature"); | |||
|  | 
 | |||
|  | /** | |||
|  |  * Transform an integer into a string in hexadecimal. | |||
|  |  * @private | |||
|  |  * @param {number} dec the number to convert. | |||
|  |  * @param {number} bytes the number of bytes to generate. | |||
|  |  * @returns {string} the result. | |||
|  |  */ | |||
|  | var decToHex = function(dec, bytes) { | |||
|  |     var hex = "", i; | |||
|  |     for (i = 0; i < bytes; i++) { | |||
|  |         hex += String.fromCharCode(dec & 0xff); | |||
|  |         dec = dec >>> 8; | |||
|  |     } | |||
|  |     return hex; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Generate the UNIX part of the external file attributes. | |||
|  |  * @param {Object} unixPermissions the unix permissions or null. | |||
|  |  * @param {Boolean} isDir true if the entry is a directory, false otherwise. | |||
|  |  * @return {Number} a 32 bit integer. | |||
|  |  * | |||
|  |  * adapted from http://unix.stackexchange.com/questions/14705/the-zip-formats-external-file-attribute :
 | |||
|  |  * | |||
|  |  * TTTTsstrwxrwxrwx0000000000ADVSHR | |||
|  |  * ^^^^____________________________ file type, see zipinfo.c (UNX_*) | |||
|  |  *     ^^^_________________________ setuid, setgid, sticky | |||
|  |  *        ^^^^^^^^^________________ permissions | |||
|  |  *                 ^^^^^^^^^^______ not used ? | |||
|  |  *                           ^^^^^^ DOS attribute bits : Archive, Directory, Volume label, System file, Hidden, Read only | |||
|  |  */ | |||
|  | var generateUnixExternalFileAttr = function (unixPermissions, isDir) { | |||
|  | 
 | |||
|  |     var result = unixPermissions; | |||
|  |     if (!unixPermissions) { | |||
|  |         // I can't use octal values in strict mode, hence the hexa.
 | |||
|  |         //  040775 => 0x41fd
 | |||
|  |         // 0100664 => 0x81b4
 | |||
|  |         result = isDir ? 0x41fd : 0x81b4; | |||
|  |     } | |||
|  |     return (result & 0xFFFF) << 16; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Generate the DOS part of the external file attributes. | |||
|  |  * @param {Object} dosPermissions the dos permissions or null. | |||
|  |  * @param {Boolean} isDir true if the entry is a directory, false otherwise. | |||
|  |  * @return {Number} a 32 bit integer. | |||
|  |  * | |||
|  |  * Bit 0     Read-Only | |||
|  |  * Bit 1     Hidden | |||
|  |  * Bit 2     System | |||
|  |  * Bit 3     Volume Label | |||
|  |  * Bit 4     Directory | |||
|  |  * Bit 5     Archive | |||
|  |  */ | |||
|  | var generateDosExternalFileAttr = function (dosPermissions) { | |||
|  |     // the dir flag is already set for compatibility
 | |||
|  |     return (dosPermissions || 0)  & 0x3F; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Generate the various parts used in the construction of the final zip file. | |||
|  |  * @param {Object} streamInfo the hash with information about the compressed file. | |||
|  |  * @param {Boolean} streamedContent is the content streamed ? | |||
|  |  * @param {Boolean} streamingEnded is the stream finished ? | |||
|  |  * @param {number} offset the current offset from the start of the zip file. | |||
|  |  * @param {String} platform let's pretend we are this platform (change platform dependents fields) | |||
|  |  * @param {Function} encodeFileName the function to encode the file name / comment. | |||
|  |  * @return {Object} the zip parts. | |||
|  |  */ | |||
|  | var generateZipParts = function(streamInfo, streamedContent, streamingEnded, offset, platform, encodeFileName) { | |||
|  |     var file = streamInfo["file"], | |||
|  |         compression = streamInfo["compression"], | |||
|  |         useCustomEncoding = encodeFileName !== utf8.utf8encode, | |||
|  |         encodedFileName = utils.transformTo("string", encodeFileName(file.name)), | |||
|  |         utfEncodedFileName = utils.transformTo("string", utf8.utf8encode(file.name)), | |||
|  |         comment = file.comment, | |||
|  |         encodedComment = utils.transformTo("string", encodeFileName(comment)), | |||
|  |         utfEncodedComment = utils.transformTo("string", utf8.utf8encode(comment)), | |||
|  |         useUTF8ForFileName = utfEncodedFileName.length !== file.name.length, | |||
|  |         useUTF8ForComment = utfEncodedComment.length !== comment.length, | |||
|  |         dosTime, | |||
|  |         dosDate, | |||
|  |         extraFields = "", | |||
|  |         unicodePathExtraField = "", | |||
|  |         unicodeCommentExtraField = "", | |||
|  |         dir = file.dir, | |||
|  |         date = file.date; | |||
|  | 
 | |||
|  | 
 | |||
|  |     var dataInfo = { | |||
|  |         crc32 : 0, | |||
|  |         compressedSize : 0, | |||
|  |         uncompressedSize : 0 | |||
|  |     }; | |||
|  | 
 | |||
|  |     // if the content is streamed, the sizes/crc32 are only available AFTER
 | |||
|  |     // the end of the stream.
 | |||
|  |     if (!streamedContent || streamingEnded) { | |||
|  |         dataInfo.crc32 = streamInfo["crc32"]; | |||
|  |         dataInfo.compressedSize = streamInfo["compressedSize"]; | |||
|  |         dataInfo.uncompressedSize = streamInfo["uncompressedSize"]; | |||
|  |     } | |||
|  | 
 | |||
|  |     var bitflag = 0; | |||
|  |     if (streamedContent) { | |||
|  |         // Bit 3: the sizes/crc32 are set to zero in the local header.
 | |||
|  |         // The correct values are put in the data descriptor immediately
 | |||
|  |         // following the compressed data.
 | |||
|  |         bitflag |= 0x0008; | |||
|  |     } | |||
|  |     if (!useCustomEncoding && (useUTF8ForFileName || useUTF8ForComment)) { | |||
|  |         // Bit 11: Language encoding flag (EFS).
 | |||
|  |         bitflag |= 0x0800; | |||
|  |     } | |||
|  | 
 | |||
|  | 
 | |||
|  |     var extFileAttr = 0; | |||
|  |     var versionMadeBy = 0; | |||
|  |     if (dir) { | |||
|  |         // dos or unix, we set the dos dir flag
 | |||
|  |         extFileAttr |= 0x00010; | |||
|  |     } | |||
|  |     if(platform === "UNIX") { | |||
|  |         versionMadeBy = 0x031E; // UNIX, version 3.0
 | |||
|  |         extFileAttr |= generateUnixExternalFileAttr(file.unixPermissions, dir); | |||
|  |     } else { // DOS or other, fallback to DOS
 | |||
|  |         versionMadeBy = 0x0014; // DOS, version 2.0
 | |||
|  |         extFileAttr |= generateDosExternalFileAttr(file.dosPermissions, dir); | |||
|  |     } | |||
|  | 
 | |||
|  |     // date
 | |||
|  |     // @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html
 | |||
|  |     // @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html
 | |||
|  |     // @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html
 | |||
|  | 
 | |||
|  |     dosTime = date.getUTCHours(); | |||
|  |     dosTime = dosTime << 6; | |||
|  |     dosTime = dosTime | date.getUTCMinutes(); | |||
|  |     dosTime = dosTime << 5; | |||
|  |     dosTime = dosTime | date.getUTCSeconds() / 2; | |||
|  | 
 | |||
|  |     dosDate = date.getUTCFullYear() - 1980; | |||
|  |     dosDate = dosDate << 4; | |||
|  |     dosDate = dosDate | (date.getUTCMonth() + 1); | |||
|  |     dosDate = dosDate << 5; | |||
|  |     dosDate = dosDate | date.getUTCDate(); | |||
|  | 
 | |||
|  |     if (useUTF8ForFileName) { | |||
|  |         // set the unicode path extra field. unzip needs at least one extra
 | |||
|  |         // field to correctly handle unicode path, so using the path is as good
 | |||
|  |         // as any other information. This could improve the situation with
 | |||
|  |         // other archive managers too.
 | |||
|  |         // This field is usually used without the utf8 flag, with a non
 | |||
|  |         // unicode path in the header (winrar, winzip). This helps (a bit)
 | |||
|  |         // with the messy Windows' default compressed folders feature but
 | |||
|  |         // breaks on p7zip which doesn't seek the unicode path extra field.
 | |||
|  |         // So for now, UTF-8 everywhere !
 | |||
|  |         unicodePathExtraField = | |||
|  |             // Version
 | |||
|  |             decToHex(1, 1) + | |||
|  |             // NameCRC32
 | |||
|  |             decToHex(crc32(encodedFileName), 4) + | |||
|  |             // UnicodeName
 | |||
|  |             utfEncodedFileName; | |||
|  | 
 | |||
|  |         extraFields += | |||
|  |             // Info-ZIP Unicode Path Extra Field
 | |||
|  |             "\x75\x70" + | |||
|  |             // size
 | |||
|  |             decToHex(unicodePathExtraField.length, 2) + | |||
|  |             // content
 | |||
|  |             unicodePathExtraField; | |||
|  |     } | |||
|  | 
 | |||
|  |     if(useUTF8ForComment) { | |||
|  | 
 | |||
|  |         unicodeCommentExtraField = | |||
|  |             // Version
 | |||
|  |             decToHex(1, 1) + | |||
|  |             // CommentCRC32
 | |||
|  |             decToHex(crc32(encodedComment), 4) + | |||
|  |             // UnicodeName
 | |||
|  |             utfEncodedComment; | |||
|  | 
 | |||
|  |         extraFields += | |||
|  |             // Info-ZIP Unicode Path Extra Field
 | |||
|  |             "\x75\x63" + | |||
|  |             // size
 | |||
|  |             decToHex(unicodeCommentExtraField.length, 2) + | |||
|  |             // content
 | |||
|  |             unicodeCommentExtraField; | |||
|  |     } | |||
|  | 
 | |||
|  |     var header = ""; | |||
|  | 
 | |||
|  |     // version needed to extract
 | |||
|  |     header += "\x0A\x00"; | |||
|  |     // general purpose bit flag
 | |||
|  |     header += decToHex(bitflag, 2); | |||
|  |     // compression method
 | |||
|  |     header += compression.magic; | |||
|  |     // last mod file time
 | |||
|  |     header += decToHex(dosTime, 2); | |||
|  |     // last mod file date
 | |||
|  |     header += decToHex(dosDate, 2); | |||
|  |     // crc-32
 | |||
|  |     header += decToHex(dataInfo.crc32, 4); | |||
|  |     // compressed size
 | |||
|  |     header += decToHex(dataInfo.compressedSize, 4); | |||
|  |     // uncompressed size
 | |||
|  |     header += decToHex(dataInfo.uncompressedSize, 4); | |||
|  |     // file name length
 | |||
|  |     header += decToHex(encodedFileName.length, 2); | |||
|  |     // extra field length
 | |||
|  |     header += decToHex(extraFields.length, 2); | |||
|  | 
 | |||
|  | 
 | |||
|  |     var fileRecord = signature.LOCAL_FILE_HEADER + header + encodedFileName + extraFields; | |||
|  | 
 | |||
|  |     var dirRecord = signature.CENTRAL_FILE_HEADER + | |||
|  |         // version made by (00: DOS)
 | |||
|  |         decToHex(versionMadeBy, 2) + | |||
|  |         // file header (common to file and central directory)
 | |||
|  |         header + | |||
|  |         // file comment length
 | |||
|  |         decToHex(encodedComment.length, 2) + | |||
|  |         // disk number start
 | |||
|  |         "\x00\x00" + | |||
|  |         // internal file attributes TODO
 | |||
|  |         "\x00\x00" + | |||
|  |         // external file attributes
 | |||
|  |         decToHex(extFileAttr, 4) + | |||
|  |         // relative offset of local header
 | |||
|  |         decToHex(offset, 4) + | |||
|  |         // file name
 | |||
|  |         encodedFileName + | |||
|  |         // extra field
 | |||
|  |         extraFields + | |||
|  |         // file comment
 | |||
|  |         encodedComment; | |||
|  | 
 | |||
|  |     return { | |||
|  |         fileRecord: fileRecord, | |||
|  |         dirRecord: dirRecord | |||
|  |     }; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Generate the EOCD record. | |||
|  |  * @param {Number} entriesCount the number of entries in the zip file. | |||
|  |  * @param {Number} centralDirLength the length (in bytes) of the central dir. | |||
|  |  * @param {Number} localDirLength the length (in bytes) of the local dir. | |||
|  |  * @param {String} comment the zip file comment as a binary string. | |||
|  |  * @param {Function} encodeFileName the function to encode the comment. | |||
|  |  * @return {String} the EOCD record. | |||
|  |  */ | |||
|  | var generateCentralDirectoryEnd = function (entriesCount, centralDirLength, localDirLength, comment, encodeFileName) { | |||
|  |     var dirEnd = ""; | |||
|  |     var encodedComment = utils.transformTo("string", encodeFileName(comment)); | |||
|  | 
 | |||
|  |     // end of central dir signature
 | |||
|  |     dirEnd = signature.CENTRAL_DIRECTORY_END + | |||
|  |         // number of this disk
 | |||
|  |         "\x00\x00" + | |||
|  |         // number of the disk with the start of the central directory
 | |||
|  |         "\x00\x00" + | |||
|  |         // total number of entries in the central directory on this disk
 | |||
|  |         decToHex(entriesCount, 2) + | |||
|  |         // total number of entries in the central directory
 | |||
|  |         decToHex(entriesCount, 2) + | |||
|  |         // size of the central directory   4 bytes
 | |||
|  |         decToHex(centralDirLength, 4) + | |||
|  |         // offset of start of central directory with respect to the starting disk number
 | |||
|  |         decToHex(localDirLength, 4) + | |||
|  |         // .ZIP file comment length
 | |||
|  |         decToHex(encodedComment.length, 2) + | |||
|  |         // .ZIP file comment
 | |||
|  |         encodedComment; | |||
|  | 
 | |||
|  |     return dirEnd; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Generate data descriptors for a file entry. | |||
|  |  * @param {Object} streamInfo the hash generated by a worker, containing information | |||
|  |  * on the file entry. | |||
|  |  * @return {String} the data descriptors. | |||
|  |  */ | |||
|  | var generateDataDescriptors = function (streamInfo) { | |||
|  |     var descriptor = ""; | |||
|  |     descriptor = signature.DATA_DESCRIPTOR + | |||
|  |         // crc-32                          4 bytes
 | |||
|  |         decToHex(streamInfo["crc32"], 4) + | |||
|  |         // compressed size                 4 bytes
 | |||
|  |         decToHex(streamInfo["compressedSize"], 4) + | |||
|  |         // uncompressed size               4 bytes
 | |||
|  |         decToHex(streamInfo["uncompressedSize"], 4); | |||
|  | 
 | |||
|  |     return descriptor; | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * A worker to concatenate other workers to create a zip file. | |||
|  |  * @param {Boolean} streamFiles `true` to stream the content of the files, | |||
|  |  * `false` to accumulate it. | |||
|  |  * @param {String} comment the comment to use. | |||
|  |  * @param {String} platform the platform to use, "UNIX" or "DOS". | |||
|  |  * @param {Function} encodeFileName the function to encode file names and comments. | |||
|  |  */ | |||
|  | function ZipFileWorker(streamFiles, comment, platform, encodeFileName) { | |||
|  |     GenericWorker.call(this, "ZipFileWorker"); | |||
|  |     // The number of bytes written so far. This doesn't count accumulated chunks.
 | |||
|  |     this.bytesWritten = 0; | |||
|  |     // The comment of the zip file
 | |||
|  |     this.zipComment = comment; | |||
|  |     // The platform "generating" the zip file.
 | |||
|  |     this.zipPlatform = platform; | |||
|  |     // the function to encode file names and comments.
 | |||
|  |     this.encodeFileName = encodeFileName; | |||
|  |     // Should we stream the content of the files ?
 | |||
|  |     this.streamFiles = streamFiles; | |||
|  |     // If `streamFiles` is false, we will need to accumulate the content of the
 | |||
|  |     // files to calculate sizes / crc32 (and write them *before* the content).
 | |||
|  |     // This boolean indicates if we are accumulating chunks (it will change a lot
 | |||
|  |     // during the lifetime of this worker).
 | |||
|  |     this.accumulate = false; | |||
|  |     // The buffer receiving chunks when accumulating content.
 | |||
|  |     this.contentBuffer = []; | |||
|  |     // The list of generated directory records.
 | |||
|  |     this.dirRecords = []; | |||
|  |     // The offset (in bytes) from the beginning of the zip file for the current source.
 | |||
|  |     this.currentSourceOffset = 0; | |||
|  |     // The total number of entries in this zip file.
 | |||
|  |     this.entriesCount = 0; | |||
|  |     // the name of the file currently being added, null when handling the end of the zip file.
 | |||
|  |     // Used for the emitted metadata.
 | |||
|  |     this.currentFile = null; | |||
|  | 
 | |||
|  | 
 | |||
|  | 
 | |||
|  |     this._sources = []; | |||
|  | } | |||
|  | utils.inherits(ZipFileWorker, GenericWorker); | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.push | |||
|  |  */ | |||
|  | ZipFileWorker.prototype.push = function (chunk) { | |||
|  | 
 | |||
|  |     var currentFilePercent = chunk.meta.percent || 0; | |||
|  |     var entriesCount = this.entriesCount; | |||
|  |     var remainingFiles = this._sources.length; | |||
|  | 
 | |||
|  |     if(this.accumulate) { | |||
|  |         this.contentBuffer.push(chunk); | |||
|  |     } else { | |||
|  |         this.bytesWritten += chunk.data.length; | |||
|  | 
 | |||
|  |         GenericWorker.prototype.push.call(this, { | |||
|  |             data : chunk.data, | |||
|  |             meta : { | |||
|  |                 currentFile : this.currentFile, | |||
|  |                 percent : entriesCount ? (currentFilePercent + 100 * (entriesCount - remainingFiles - 1)) / entriesCount : 100 | |||
|  |             } | |||
|  |         }); | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * The worker started a new source (an other worker). | |||
|  |  * @param {Object} streamInfo the streamInfo object from the new source. | |||
|  |  */ | |||
|  | ZipFileWorker.prototype.openedSource = function (streamInfo) { | |||
|  |     this.currentSourceOffset = this.bytesWritten; | |||
|  |     this.currentFile = streamInfo["file"].name; | |||
|  | 
 | |||
|  |     var streamedContent = this.streamFiles && !streamInfo["file"].dir; | |||
|  | 
 | |||
|  |     // don't stream folders (because they don't have any content)
 | |||
|  |     if(streamedContent) { | |||
|  |         var record = generateZipParts(streamInfo, streamedContent, false, this.currentSourceOffset, this.zipPlatform, this.encodeFileName); | |||
|  |         this.push({ | |||
|  |             data : record.fileRecord, | |||
|  |             meta : {percent:0} | |||
|  |         }); | |||
|  |     } else { | |||
|  |         // we need to wait for the whole file before pushing anything
 | |||
|  |         this.accumulate = true; | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * The worker finished a source (an other worker). | |||
|  |  * @param {Object} streamInfo the streamInfo object from the finished source. | |||
|  |  */ | |||
|  | ZipFileWorker.prototype.closedSource = function (streamInfo) { | |||
|  |     this.accumulate = false; | |||
|  |     var streamedContent = this.streamFiles && !streamInfo["file"].dir; | |||
|  |     var record = generateZipParts(streamInfo, streamedContent, true, this.currentSourceOffset, this.zipPlatform, this.encodeFileName); | |||
|  | 
 | |||
|  |     this.dirRecords.push(record.dirRecord); | |||
|  |     if(streamedContent) { | |||
|  |         // after the streamed file, we put data descriptors
 | |||
|  |         this.push({ | |||
|  |             data : generateDataDescriptors(streamInfo), | |||
|  |             meta : {percent:100} | |||
|  |         }); | |||
|  |     } else { | |||
|  |         // the content wasn't streamed, we need to push everything now
 | |||
|  |         // first the file record, then the content
 | |||
|  |         this.push({ | |||
|  |             data : record.fileRecord, | |||
|  |             meta : {percent:0} | |||
|  |         }); | |||
|  |         while(this.contentBuffer.length) { | |||
|  |             this.push(this.contentBuffer.shift()); | |||
|  |         } | |||
|  |     } | |||
|  |     this.currentFile = null; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.flush | |||
|  |  */ | |||
|  | ZipFileWorker.prototype.flush = function () { | |||
|  | 
 | |||
|  |     var localDirLength = this.bytesWritten; | |||
|  |     for(var i = 0; i < this.dirRecords.length; i++) { | |||
|  |         this.push({ | |||
|  |             data : this.dirRecords[i], | |||
|  |             meta : {percent:100} | |||
|  |         }); | |||
|  |     } | |||
|  |     var centralDirLength = this.bytesWritten - localDirLength; | |||
|  | 
 | |||
|  |     var dirEnd = generateCentralDirectoryEnd(this.dirRecords.length, centralDirLength, localDirLength, this.zipComment, this.encodeFileName); | |||
|  | 
 | |||
|  |     this.push({ | |||
|  |         data : dirEnd, | |||
|  |         meta : {percent:100} | |||
|  |     }); | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Prepare the next source to be read. | |||
|  |  */ | |||
|  | ZipFileWorker.prototype.prepareNextSource = function () { | |||
|  |     this.previous = this._sources.shift(); | |||
|  |     this.openedSource(this.previous.streamInfo); | |||
|  |     if (this.isPaused) { | |||
|  |         this.previous.pause(); | |||
|  |     } else { | |||
|  |         this.previous.resume(); | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.registerPrevious | |||
|  |  */ | |||
|  | ZipFileWorker.prototype.registerPrevious = function (previous) { | |||
|  |     this._sources.push(previous); | |||
|  |     var self = this; | |||
|  | 
 | |||
|  |     previous.on("data", function (chunk) { | |||
|  |         self.processChunk(chunk); | |||
|  |     }); | |||
|  |     previous.on("end", function () { | |||
|  |         self.closedSource(self.previous.streamInfo); | |||
|  |         if(self._sources.length) { | |||
|  |             self.prepareNextSource(); | |||
|  |         } else { | |||
|  |             self.end(); | |||
|  |         } | |||
|  |     }); | |||
|  |     previous.on("error", function (e) { | |||
|  |         self.error(e); | |||
|  |     }); | |||
|  |     return this; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.resume | |||
|  |  */ | |||
|  | ZipFileWorker.prototype.resume = function () { | |||
|  |     if(!GenericWorker.prototype.resume.call(this)) { | |||
|  |         return false; | |||
|  |     } | |||
|  | 
 | |||
|  |     if (!this.previous && this._sources.length) { | |||
|  |         this.prepareNextSource(); | |||
|  |         return true; | |||
|  |     } | |||
|  |     if (!this.previous && !this._sources.length && !this.generatedError) { | |||
|  |         this.end(); | |||
|  |         return true; | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.error | |||
|  |  */ | |||
|  | ZipFileWorker.prototype.error = function (e) { | |||
|  |     var sources = this._sources; | |||
|  |     if(!GenericWorker.prototype.error.call(this, e)) { | |||
|  |         return false; | |||
|  |     } | |||
|  |     for(var i = 0; i < sources.length; i++) { | |||
|  |         try { | |||
|  |             sources[i].error(e); | |||
|  |         } catch(e) { | |||
|  |             // the `error` exploded, nothing to do
 | |||
|  |         } | |||
|  |     } | |||
|  |     return true; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.lock | |||
|  |  */ | |||
|  | ZipFileWorker.prototype.lock = function () { | |||
|  |     GenericWorker.prototype.lock.call(this); | |||
|  |     var sources = this._sources; | |||
|  |     for(var i = 0; i < sources.length; i++) { | |||
|  |         sources[i].lock(); | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | module.exports = ZipFileWorker; | |||
|  | 
 | |||
|  | },{"../crc32":4,"../signature":23,"../stream/GenericWorker":28,"../utf8":31,"../utils":32}],9:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var compressions = require("../compressions"); | |||
|  | var ZipFileWorker = require("./ZipFileWorker"); | |||
|  | 
 | |||
|  | /** | |||
|  |  * Find the compression to use. | |||
|  |  * @param {String} fileCompression the compression defined at the file level, if any. | |||
|  |  * @param {String} zipCompression the compression defined at the load() level. | |||
|  |  * @return {Object} the compression object to use. | |||
|  |  */ | |||
|  | var getCompression = function (fileCompression, zipCompression) { | |||
|  | 
 | |||
|  |     var compressionName = fileCompression || zipCompression; | |||
|  |     var compression = compressions[compressionName]; | |||
|  |     if (!compression) { | |||
|  |         throw new Error(compressionName + " is not a valid compression method !"); | |||
|  |     } | |||
|  |     return compression; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Create a worker to generate a zip file. | |||
|  |  * @param {JSZip} zip the JSZip instance at the right root level. | |||
|  |  * @param {Object} options to generate the zip file. | |||
|  |  * @param {String} comment the comment to use. | |||
|  |  */ | |||
|  | exports.generateWorker = function (zip, options, comment) { | |||
|  | 
 | |||
|  |     var zipFileWorker = new ZipFileWorker(options.streamFiles, comment, options.platform, options.encodeFileName); | |||
|  |     var entriesCount = 0; | |||
|  |     try { | |||
|  | 
 | |||
|  |         zip.forEach(function (relativePath, file) { | |||
|  |             entriesCount++; | |||
|  |             var compression = getCompression(file.options.compression, options.compression); | |||
|  |             var compressionOptions = file.options.compressionOptions || options.compressionOptions || {}; | |||
|  |             var dir = file.dir, date = file.date; | |||
|  | 
 | |||
|  |             file._compressWorker(compression, compressionOptions) | |||
|  |                 .withStreamInfo("file", { | |||
|  |                     name : relativePath, | |||
|  |                     dir : dir, | |||
|  |                     date : date, | |||
|  |                     comment : file.comment || "", | |||
|  |                     unixPermissions : file.unixPermissions, | |||
|  |                     dosPermissions : file.dosPermissions | |||
|  |                 }) | |||
|  |                 .pipe(zipFileWorker); | |||
|  |         }); | |||
|  |         zipFileWorker.entriesCount = entriesCount; | |||
|  |     } catch (e) { | |||
|  |         zipFileWorker.error(e); | |||
|  |     } | |||
|  | 
 | |||
|  |     return zipFileWorker; | |||
|  | }; | |||
|  | 
 | |||
|  | },{"../compressions":3,"./ZipFileWorker":8}],10:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Representation a of zip file in js | |||
|  |  * @constructor | |||
|  |  */ | |||
|  | function JSZip() { | |||
|  |     // if this constructor is used without `new`, it adds `new` before itself:
 | |||
|  |     if(!(this instanceof JSZip)) { | |||
|  |         return new JSZip(); | |||
|  |     } | |||
|  | 
 | |||
|  |     if(arguments.length) { | |||
|  |         throw new Error("The constructor with parameters has been removed in JSZip 3.0, please check the upgrade guide."); | |||
|  |     } | |||
|  | 
 | |||
|  |     // object containing the files :
 | |||
|  |     // {
 | |||
|  |     //   "folder/" : {...},
 | |||
|  |     //   "folder/data.txt" : {...}
 | |||
|  |     // }
 | |||
|  |     // NOTE: we use a null prototype because we do not
 | |||
|  |     // want filenames like "toString" coming from a zip file
 | |||
|  |     // to overwrite methods and attributes in a normal Object.
 | |||
|  |     this.files = Object.create(null); | |||
|  | 
 | |||
|  |     this.comment = null; | |||
|  | 
 | |||
|  |     // Where we are in the hierarchy
 | |||
|  |     this.root = ""; | |||
|  |     this.clone = function() { | |||
|  |         var newObj = new JSZip(); | |||
|  |         for (var i in this) { | |||
|  |             if (typeof this[i] !== "function") { | |||
|  |                 newObj[i] = this[i]; | |||
|  |             } | |||
|  |         } | |||
|  |         return newObj; | |||
|  |     }; | |||
|  | } | |||
|  | JSZip.prototype = require("./object"); | |||
|  | JSZip.prototype.loadAsync = require("./load"); | |||
|  | JSZip.support = require("./support"); | |||
|  | JSZip.defaults = require("./defaults"); | |||
|  | 
 | |||
|  | // TODO find a better way to handle this version,
 | |||
|  | // a require('package.json').version doesn't work with webpack, see #327
 | |||
|  | JSZip.version = "3.10.1"; | |||
|  | 
 | |||
|  | JSZip.loadAsync = function (content, options) { | |||
|  |     return new JSZip().loadAsync(content, options); | |||
|  | }; | |||
|  | 
 | |||
|  | JSZip.external = require("./external"); | |||
|  | module.exports = JSZip; | |||
|  | 
 | |||
|  | },{"./defaults":5,"./external":6,"./load":11,"./object":15,"./support":30}],11:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | var utils = require("./utils"); | |||
|  | var external = require("./external"); | |||
|  | var utf8 = require("./utf8"); | |||
|  | var ZipEntries = require("./zipEntries"); | |||
|  | var Crc32Probe = require("./stream/Crc32Probe"); | |||
|  | var nodejsUtils = require("./nodejsUtils"); | |||
|  | 
 | |||
|  | /** | |||
|  |  * Check the CRC32 of an entry. | |||
|  |  * @param {ZipEntry} zipEntry the zip entry to check. | |||
|  |  * @return {Promise} the result. | |||
|  |  */ | |||
|  | function checkEntryCRC32(zipEntry) { | |||
|  |     return new external.Promise(function (resolve, reject) { | |||
|  |         var worker = zipEntry.decompressed.getContentWorker().pipe(new Crc32Probe()); | |||
|  |         worker.on("error", function (e) { | |||
|  |             reject(e); | |||
|  |         }) | |||
|  |             .on("end", function () { | |||
|  |                 if (worker.streamInfo.crc32 !== zipEntry.decompressed.crc32) { | |||
|  |                     reject(new Error("Corrupted zip : CRC32 mismatch")); | |||
|  |                 } else { | |||
|  |                     resolve(); | |||
|  |                 } | |||
|  |             }) | |||
|  |             .resume(); | |||
|  |     }); | |||
|  | } | |||
|  | 
 | |||
|  | module.exports = function (data, options) { | |||
|  |     var zip = this; | |||
|  |     options = utils.extend(options || {}, { | |||
|  |         base64: false, | |||
|  |         checkCRC32: false, | |||
|  |         optimizedBinaryString: false, | |||
|  |         createFolders: false, | |||
|  |         decodeFileName: utf8.utf8decode | |||
|  |     }); | |||
|  | 
 | |||
|  |     if (nodejsUtils.isNode && nodejsUtils.isStream(data)) { | |||
|  |         return external.Promise.reject(new Error("JSZip can't accept a stream when loading a zip file.")); | |||
|  |     } | |||
|  | 
 | |||
|  |     return utils.prepareContent("the loaded zip file", data, true, options.optimizedBinaryString, options.base64) | |||
|  |         .then(function (data) { | |||
|  |             var zipEntries = new ZipEntries(options); | |||
|  |             zipEntries.load(data); | |||
|  |             return zipEntries; | |||
|  |         }).then(function checkCRC32(zipEntries) { | |||
|  |             var promises = [external.Promise.resolve(zipEntries)]; | |||
|  |             var files = zipEntries.files; | |||
|  |             if (options.checkCRC32) { | |||
|  |                 for (var i = 0; i < files.length; i++) { | |||
|  |                     promises.push(checkEntryCRC32(files[i])); | |||
|  |                 } | |||
|  |             } | |||
|  |             return external.Promise.all(promises); | |||
|  |         }).then(function addFiles(results) { | |||
|  |             var zipEntries = results.shift(); | |||
|  |             var files = zipEntries.files; | |||
|  |             for (var i = 0; i < files.length; i++) { | |||
|  |                 var input = files[i]; | |||
|  | 
 | |||
|  |                 var unsafeName = input.fileNameStr; | |||
|  |                 var safeName = utils.resolve(input.fileNameStr); | |||
|  | 
 | |||
|  |                 zip.file(safeName, input.decompressed, { | |||
|  |                     binary: true, | |||
|  |                     optimizedBinaryString: true, | |||
|  |                     date: input.date, | |||
|  |                     dir: input.dir, | |||
|  |                     comment: input.fileCommentStr.length ? input.fileCommentStr : null, | |||
|  |                     unixPermissions: input.unixPermissions, | |||
|  |                     dosPermissions: input.dosPermissions, | |||
|  |                     createFolders: options.createFolders | |||
|  |                 }); | |||
|  |                 if (!input.dir) { | |||
|  |                     zip.file(safeName).unsafeOriginalName = unsafeName; | |||
|  |                 } | |||
|  |             } | |||
|  |             if (zipEntries.zipComment.length) { | |||
|  |                 zip.comment = zipEntries.zipComment; | |||
|  |             } | |||
|  | 
 | |||
|  |             return zip; | |||
|  |         }); | |||
|  | }; | |||
|  | 
 | |||
|  | },{"./external":6,"./nodejsUtils":14,"./stream/Crc32Probe":25,"./utf8":31,"./utils":32,"./zipEntries":33}],12:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var utils = require("../utils"); | |||
|  | var GenericWorker = require("../stream/GenericWorker"); | |||
|  | 
 | |||
|  | /** | |||
|  |  * A worker that use a nodejs stream as source. | |||
|  |  * @constructor | |||
|  |  * @param {String} filename the name of the file entry for this stream. | |||
|  |  * @param {Readable} stream the nodejs stream. | |||
|  |  */ | |||
|  | function NodejsStreamInputAdapter(filename, stream) { | |||
|  |     GenericWorker.call(this, "Nodejs stream input adapter for " + filename); | |||
|  |     this._upstreamEnded = false; | |||
|  |     this._bindStream(stream); | |||
|  | } | |||
|  | 
 | |||
|  | utils.inherits(NodejsStreamInputAdapter, GenericWorker); | |||
|  | 
 | |||
|  | /** | |||
|  |  * Prepare the stream and bind the callbacks on it. | |||
|  |  * Do this ASAP on node 0.10 ! A lazy binding doesn't always work. | |||
|  |  * @param {Stream} stream the nodejs stream to use. | |||
|  |  */ | |||
|  | NodejsStreamInputAdapter.prototype._bindStream = function (stream) { | |||
|  |     var self = this; | |||
|  |     this._stream = stream; | |||
|  |     stream.pause(); | |||
|  |     stream | |||
|  |         .on("data", function (chunk) { | |||
|  |             self.push({ | |||
|  |                 data: chunk, | |||
|  |                 meta : { | |||
|  |                     percent : 0 | |||
|  |                 } | |||
|  |             }); | |||
|  |         }) | |||
|  |         .on("error", function (e) { | |||
|  |             if(self.isPaused) { | |||
|  |                 this.generatedError = e; | |||
|  |             } else { | |||
|  |                 self.error(e); | |||
|  |             } | |||
|  |         }) | |||
|  |         .on("end", function () { | |||
|  |             if(self.isPaused) { | |||
|  |                 self._upstreamEnded = true; | |||
|  |             } else { | |||
|  |                 self.end(); | |||
|  |             } | |||
|  |         }); | |||
|  | }; | |||
|  | NodejsStreamInputAdapter.prototype.pause = function () { | |||
|  |     if(!GenericWorker.prototype.pause.call(this)) { | |||
|  |         return false; | |||
|  |     } | |||
|  |     this._stream.pause(); | |||
|  |     return true; | |||
|  | }; | |||
|  | NodejsStreamInputAdapter.prototype.resume = function () { | |||
|  |     if(!GenericWorker.prototype.resume.call(this)) { | |||
|  |         return false; | |||
|  |     } | |||
|  | 
 | |||
|  |     if(this._upstreamEnded) { | |||
|  |         this.end(); | |||
|  |     } else { | |||
|  |         this._stream.resume(); | |||
|  |     } | |||
|  | 
 | |||
|  |     return true; | |||
|  | }; | |||
|  | 
 | |||
|  | module.exports = NodejsStreamInputAdapter; | |||
|  | 
 | |||
|  | },{"../stream/GenericWorker":28,"../utils":32}],13:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var Readable = require("readable-stream").Readable; | |||
|  | 
 | |||
|  | var utils = require("../utils"); | |||
|  | utils.inherits(NodejsStreamOutputAdapter, Readable); | |||
|  | 
 | |||
|  | /** | |||
|  | * A nodejs stream using a worker as source. | |||
|  | * @see the SourceWrapper in http://nodejs.org/api/stream.html
 | |||
|  | * @constructor | |||
|  | * @param {StreamHelper} helper the helper wrapping the worker | |||
|  | * @param {Object} options the nodejs stream options | |||
|  | * @param {Function} updateCb the update callback. | |||
|  | */ | |||
|  | function NodejsStreamOutputAdapter(helper, options, updateCb) { | |||
|  |     Readable.call(this, options); | |||
|  |     this._helper = helper; | |||
|  | 
 | |||
|  |     var self = this; | |||
|  |     helper.on("data", function (data, meta) { | |||
|  |         if (!self.push(data)) { | |||
|  |             self._helper.pause(); | |||
|  |         } | |||
|  |         if(updateCb) { | |||
|  |             updateCb(meta); | |||
|  |         } | |||
|  |     }) | |||
|  |         .on("error", function(e) { | |||
|  |             self.emit("error", e); | |||
|  |         }) | |||
|  |         .on("end", function () { | |||
|  |             self.push(null); | |||
|  |         }); | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | NodejsStreamOutputAdapter.prototype._read = function() { | |||
|  |     this._helper.resume(); | |||
|  | }; | |||
|  | 
 | |||
|  | module.exports = NodejsStreamOutputAdapter; | |||
|  | 
 | |||
|  | },{"../utils":32,"readable-stream":16}],14:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | module.exports = { | |||
|  |     /** | |||
|  |      * True if this is running in Nodejs, will be undefined in a browser. | |||
|  |      * In a browser, browserify won't include this file and the whole module | |||
|  |      * will be resolved an empty object. | |||
|  |      */ | |||
|  |     isNode : typeof Buffer !== "undefined", | |||
|  |     /** | |||
|  |      * Create a new nodejs Buffer from an existing content. | |||
|  |      * @param {Object} data the data to pass to the constructor. | |||
|  |      * @param {String} encoding the encoding to use. | |||
|  |      * @return {Buffer} a new Buffer. | |||
|  |      */ | |||
|  |     newBufferFrom: function(data, encoding) { | |||
|  |         if (Buffer.from && Buffer.from !== Uint8Array.from) { | |||
|  |             return Buffer.from(data, encoding); | |||
|  |         } else { | |||
|  |             if (typeof data === "number") { | |||
|  |                 // Safeguard for old Node.js versions. On newer versions,
 | |||
|  |                 // Buffer.from(number) / Buffer(number, encoding) already throw.
 | |||
|  |                 throw new Error("The \"data\" argument must not be a number"); | |||
|  |             } | |||
|  |             return new Buffer(data, encoding); | |||
|  |         } | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Create a new nodejs Buffer with the specified size. | |||
|  |      * @param {Integer} size the size of the buffer. | |||
|  |      * @return {Buffer} a new Buffer. | |||
|  |      */ | |||
|  |     allocBuffer: function (size) { | |||
|  |         if (Buffer.alloc) { | |||
|  |             return Buffer.alloc(size); | |||
|  |         } else { | |||
|  |             var buf = new Buffer(size); | |||
|  |             buf.fill(0); | |||
|  |             return buf; | |||
|  |         } | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Find out if an object is a Buffer. | |||
|  |      * @param {Object} b the object to test. | |||
|  |      * @return {Boolean} true if the object is a Buffer, false otherwise. | |||
|  |      */ | |||
|  |     isBuffer : function(b){ | |||
|  |         return Buffer.isBuffer(b); | |||
|  |     }, | |||
|  | 
 | |||
|  |     isStream : function (obj) { | |||
|  |         return obj && | |||
|  |             typeof obj.on === "function" && | |||
|  |             typeof obj.pause === "function" && | |||
|  |             typeof obj.resume === "function"; | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | },{}],15:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | var utf8 = require("./utf8"); | |||
|  | var utils = require("./utils"); | |||
|  | var GenericWorker = require("./stream/GenericWorker"); | |||
|  | var StreamHelper = require("./stream/StreamHelper"); | |||
|  | var defaults = require("./defaults"); | |||
|  | var CompressedObject = require("./compressedObject"); | |||
|  | var ZipObject = require("./zipObject"); | |||
|  | var generate = require("./generate"); | |||
|  | var nodejsUtils = require("./nodejsUtils"); | |||
|  | var NodejsStreamInputAdapter = require("./nodejs/NodejsStreamInputAdapter"); | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * Add a file in the current folder. | |||
|  |  * @private | |||
|  |  * @param {string} name the name of the file | |||
|  |  * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file | |||
|  |  * @param {Object} originalOptions the options of the file | |||
|  |  * @return {Object} the new file. | |||
|  |  */ | |||
|  | var fileAdd = function(name, data, originalOptions) { | |||
|  |     // be sure sub folders exist
 | |||
|  |     var dataType = utils.getTypeOf(data), | |||
|  |         parent; | |||
|  | 
 | |||
|  | 
 | |||
|  |     /* | |||
|  |      * Correct options. | |||
|  |      */ | |||
|  | 
 | |||
|  |     var o = utils.extend(originalOptions || {}, defaults); | |||
|  |     o.date = o.date || new Date(); | |||
|  |     if (o.compression !== null) { | |||
|  |         o.compression = o.compression.toUpperCase(); | |||
|  |     } | |||
|  | 
 | |||
|  |     if (typeof o.unixPermissions === "string") { | |||
|  |         o.unixPermissions = parseInt(o.unixPermissions, 8); | |||
|  |     } | |||
|  | 
 | |||
|  |     // UNX_IFDIR  0040000 see zipinfo.c
 | |||
|  |     if (o.unixPermissions && (o.unixPermissions & 0x4000)) { | |||
|  |         o.dir = true; | |||
|  |     } | |||
|  |     // Bit 4    Directory
 | |||
|  |     if (o.dosPermissions && (o.dosPermissions & 0x0010)) { | |||
|  |         o.dir = true; | |||
|  |     } | |||
|  | 
 | |||
|  |     if (o.dir) { | |||
|  |         name = forceTrailingSlash(name); | |||
|  |     } | |||
|  |     if (o.createFolders && (parent = parentFolder(name))) { | |||
|  |         folderAdd.call(this, parent, true); | |||
|  |     } | |||
|  | 
 | |||
|  |     var isUnicodeString = dataType === "string" && o.binary === false && o.base64 === false; | |||
|  |     if (!originalOptions || typeof originalOptions.binary === "undefined") { | |||
|  |         o.binary = !isUnicodeString; | |||
|  |     } | |||
|  | 
 | |||
|  | 
 | |||
|  |     var isCompressedEmpty = (data instanceof CompressedObject) && data.uncompressedSize === 0; | |||
|  | 
 | |||
|  |     if (isCompressedEmpty || o.dir || !data || data.length === 0) { | |||
|  |         o.base64 = false; | |||
|  |         o.binary = true; | |||
|  |         data = ""; | |||
|  |         o.compression = "STORE"; | |||
|  |         dataType = "string"; | |||
|  |     } | |||
|  | 
 | |||
|  |     /* | |||
|  |      * Convert content to fit. | |||
|  |      */ | |||
|  | 
 | |||
|  |     var zipObjectContent = null; | |||
|  |     if (data instanceof CompressedObject || data instanceof GenericWorker) { | |||
|  |         zipObjectContent = data; | |||
|  |     } else if (nodejsUtils.isNode && nodejsUtils.isStream(data)) { | |||
|  |         zipObjectContent = new NodejsStreamInputAdapter(name, data); | |||
|  |     } else { | |||
|  |         zipObjectContent = utils.prepareContent(name, data, o.binary, o.optimizedBinaryString, o.base64); | |||
|  |     } | |||
|  | 
 | |||
|  |     var object = new ZipObject(name, zipObjectContent, o); | |||
|  |     this.files[name] = object; | |||
|  |     /* | |||
|  |     TODO: we can't throw an exception because we have async promises | |||
|  |     (we can have a promise of a Date() for example) but returning a | |||
|  |     promise is useless because file(name, data) returns the JSZip | |||
|  |     object for chaining. Should we break that to allow the user | |||
|  |     to catch the error ? | |||
|  | 
 | |||
|  |     return external.Promise.resolve(zipObjectContent) | |||
|  |     .then(function () { | |||
|  |         return object; | |||
|  |     }); | |||
|  |     */ | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Find the parent folder of the path. | |||
|  |  * @private | |||
|  |  * @param {string} path the path to use | |||
|  |  * @return {string} the parent folder, or "" | |||
|  |  */ | |||
|  | var parentFolder = function (path) { | |||
|  |     if (path.slice(-1) === "/") { | |||
|  |         path = path.substring(0, path.length - 1); | |||
|  |     } | |||
|  |     var lastSlash = path.lastIndexOf("/"); | |||
|  |     return (lastSlash > 0) ? path.substring(0, lastSlash) : ""; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Returns the path with a slash at the end. | |||
|  |  * @private | |||
|  |  * @param {String} path the path to check. | |||
|  |  * @return {String} the path with a trailing slash. | |||
|  |  */ | |||
|  | var forceTrailingSlash = function(path) { | |||
|  |     // Check the name ends with a /
 | |||
|  |     if (path.slice(-1) !== "/") { | |||
|  |         path += "/"; // IE doesn't like substr(-1)
 | |||
|  |     } | |||
|  |     return path; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Add a (sub) folder in the current folder. | |||
|  |  * @private | |||
|  |  * @param {string} name the folder's name | |||
|  |  * @param {boolean=} [createFolders] If true, automatically create sub | |||
|  |  *  folders. Defaults to false. | |||
|  |  * @return {Object} the new folder. | |||
|  |  */ | |||
|  | var folderAdd = function(name, createFolders) { | |||
|  |     createFolders = (typeof createFolders !== "undefined") ? createFolders : defaults.createFolders; | |||
|  | 
 | |||
|  |     name = forceTrailingSlash(name); | |||
|  | 
 | |||
|  |     // Does this folder already exist?
 | |||
|  |     if (!this.files[name]) { | |||
|  |         fileAdd.call(this, name, null, { | |||
|  |             dir: true, | |||
|  |             createFolders: createFolders | |||
|  |         }); | |||
|  |     } | |||
|  |     return this.files[name]; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  | * Cross-window, cross-Node-context regular expression detection | |||
|  | * @param  {Object}  object Anything | |||
|  | * @return {Boolean}        true if the object is a regular expression, | |||
|  | * false otherwise | |||
|  | */ | |||
|  | function isRegExp(object) { | |||
|  |     return Object.prototype.toString.call(object) === "[object RegExp]"; | |||
|  | } | |||
|  | 
 | |||
|  | // return the actual prototype of JSZip
 | |||
|  | var out = { | |||
|  |     /** | |||
|  |      * @see loadAsync | |||
|  |      */ | |||
|  |     load: function() { | |||
|  |         throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide."); | |||
|  |     }, | |||
|  | 
 | |||
|  | 
 | |||
|  |     /** | |||
|  |      * Call a callback function for each entry at this folder level. | |||
|  |      * @param {Function} cb the callback function: | |||
|  |      * function (relativePath, file) {...} | |||
|  |      * It takes 2 arguments : the relative path and the file. | |||
|  |      */ | |||
|  |     forEach: function(cb) { | |||
|  |         var filename, relativePath, file; | |||
|  |         // ignore warning about unwanted properties because this.files is a null prototype object
 | |||
|  |         /* eslint-disable-next-line guard-for-in */ | |||
|  |         for (filename in this.files) { | |||
|  |             file = this.files[filename]; | |||
|  |             relativePath = filename.slice(this.root.length, filename.length); | |||
|  |             if (relativePath && filename.slice(0, this.root.length) === this.root) { // the file is in the current root
 | |||
|  |                 cb(relativePath, file); // TODO reverse the parameters ? need to be clean AND consistent with the filter search fn...
 | |||
|  |             } | |||
|  |         } | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * Filter nested files/folders with the specified function. | |||
|  |      * @param {Function} search the predicate to use : | |||
|  |      * function (relativePath, file) {...} | |||
|  |      * It takes 2 arguments : the relative path and the file. | |||
|  |      * @return {Array} An array of matching elements. | |||
|  |      */ | |||
|  |     filter: function(search) { | |||
|  |         var result = []; | |||
|  |         this.forEach(function (relativePath, entry) { | |||
|  |             if (search(relativePath, entry)) { // the file matches the function
 | |||
|  |                 result.push(entry); | |||
|  |             } | |||
|  | 
 | |||
|  |         }); | |||
|  |         return result; | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * Add a file to the zip file, or search a file. | |||
|  |      * @param   {string|RegExp} name The name of the file to add (if data is defined), | |||
|  |      * the name of the file to find (if no data) or a regex to match files. | |||
|  |      * @param   {String|ArrayBuffer|Uint8Array|Buffer} data  The file data, either raw or base64 encoded | |||
|  |      * @param   {Object} o     File options | |||
|  |      * @return  {JSZip|Object|Array} this JSZip object (when adding a file), | |||
|  |      * a file (when searching by string) or an array of files (when searching by regex). | |||
|  |      */ | |||
|  |     file: function(name, data, o) { | |||
|  |         if (arguments.length === 1) { | |||
|  |             if (isRegExp(name)) { | |||
|  |                 var regexp = name; | |||
|  |                 return this.filter(function(relativePath, file) { | |||
|  |                     return !file.dir && regexp.test(relativePath); | |||
|  |                 }); | |||
|  |             } | |||
|  |             else { // text
 | |||
|  |                 var obj = this.files[this.root + name]; | |||
|  |                 if (obj && !obj.dir) { | |||
|  |                     return obj; | |||
|  |                 } else { | |||
|  |                     return null; | |||
|  |                 } | |||
|  |             } | |||
|  |         } | |||
|  |         else { // more than one argument : we have data !
 | |||
|  |             name = this.root + name; | |||
|  |             fileAdd.call(this, name, data, o); | |||
|  |         } | |||
|  |         return this; | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * Add a directory to the zip file, or search. | |||
|  |      * @param   {String|RegExp} arg The name of the directory to add, or a regex to search folders. | |||
|  |      * @return  {JSZip} an object with the new directory as the root, or an array containing matching folders. | |||
|  |      */ | |||
|  |     folder: function(arg) { | |||
|  |         if (!arg) { | |||
|  |             return this; | |||
|  |         } | |||
|  | 
 | |||
|  |         if (isRegExp(arg)) { | |||
|  |             return this.filter(function(relativePath, file) { | |||
|  |                 return file.dir && arg.test(relativePath); | |||
|  |             }); | |||
|  |         } | |||
|  | 
 | |||
|  |         // else, name is a new folder
 | |||
|  |         var name = this.root + arg; | |||
|  |         var newFolder = folderAdd.call(this, name); | |||
|  | 
 | |||
|  |         // Allow chaining by returning a new object with this folder as the root
 | |||
|  |         var ret = this.clone(); | |||
|  |         ret.root = newFolder.name; | |||
|  |         return ret; | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * Delete a file, or a directory and all sub-files, from the zip | |||
|  |      * @param {string} name the name of the file to delete | |||
|  |      * @return {JSZip} this JSZip object | |||
|  |      */ | |||
|  |     remove: function(name) { | |||
|  |         name = this.root + name; | |||
|  |         var file = this.files[name]; | |||
|  |         if (!file) { | |||
|  |             // Look for any folders
 | |||
|  |             if (name.slice(-1) !== "/") { | |||
|  |                 name += "/"; | |||
|  |             } | |||
|  |             file = this.files[name]; | |||
|  |         } | |||
|  | 
 | |||
|  |         if (file && !file.dir) { | |||
|  |             // file
 | |||
|  |             delete this.files[name]; | |||
|  |         } else { | |||
|  |             // maybe a folder, delete recursively
 | |||
|  |             var kids = this.filter(function(relativePath, file) { | |||
|  |                 return file.name.slice(0, name.length) === name; | |||
|  |             }); | |||
|  |             for (var i = 0; i < kids.length; i++) { | |||
|  |                 delete this.files[kids[i].name]; | |||
|  |             } | |||
|  |         } | |||
|  | 
 | |||
|  |         return this; | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * @deprecated This method has been removed in JSZip 3.0, please check the upgrade guide. | |||
|  |      */ | |||
|  |     generate: function() { | |||
|  |         throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide."); | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * Generate the complete zip file as an internal stream. | |||
|  |      * @param {Object} options the options to generate the zip file : | |||
|  |      * - compression, "STORE" by default. | |||
|  |      * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob. | |||
|  |      * @return {StreamHelper} the streamed zip file. | |||
|  |      */ | |||
|  |     generateInternalStream: function(options) { | |||
|  |         var worker, opts = {}; | |||
|  |         try { | |||
|  |             opts = utils.extend(options || {}, { | |||
|  |                 streamFiles: false, | |||
|  |                 compression: "STORE", | |||
|  |                 compressionOptions : null, | |||
|  |                 type: "", | |||
|  |                 platform: "DOS", | |||
|  |                 comment: null, | |||
|  |                 mimeType: "application/zip", | |||
|  |                 encodeFileName: utf8.utf8encode | |||
|  |             }); | |||
|  | 
 | |||
|  |             opts.type = opts.type.toLowerCase(); | |||
|  |             opts.compression = opts.compression.toUpperCase(); | |||
|  | 
 | |||
|  |             // "binarystring" is preferred but the internals use "string".
 | |||
|  |             if(opts.type === "binarystring") { | |||
|  |                 opts.type = "string"; | |||
|  |             } | |||
|  | 
 | |||
|  |             if (!opts.type) { | |||
|  |                 throw new Error("No output type specified."); | |||
|  |             } | |||
|  | 
 | |||
|  |             utils.checkSupport(opts.type); | |||
|  | 
 | |||
|  |             // accept nodejs `process.platform`
 | |||
|  |             if( | |||
|  |                 opts.platform === "darwin" || | |||
|  |                 opts.platform === "freebsd" || | |||
|  |                 opts.platform === "linux" || | |||
|  |                 opts.platform === "sunos" | |||
|  |             ) { | |||
|  |                 opts.platform = "UNIX"; | |||
|  |             } | |||
|  |             if (opts.platform === "win32") { | |||
|  |                 opts.platform = "DOS"; | |||
|  |             } | |||
|  | 
 | |||
|  |             var comment = opts.comment || this.comment || ""; | |||
|  |             worker = generate.generateWorker(this, opts, comment); | |||
|  |         } catch (e) { | |||
|  |             worker = new GenericWorker("error"); | |||
|  |             worker.error(e); | |||
|  |         } | |||
|  |         return new StreamHelper(worker, opts.type || "string", opts.mimeType); | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Generate the complete zip file asynchronously. | |||
|  |      * @see generateInternalStream | |||
|  |      */ | |||
|  |     generateAsync: function(options, onUpdate) { | |||
|  |         return this.generateInternalStream(options).accumulate(onUpdate); | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Generate the complete zip file asynchronously. | |||
|  |      * @see generateInternalStream | |||
|  |      */ | |||
|  |     generateNodeStream: function(options, onUpdate) { | |||
|  |         options = options || {}; | |||
|  |         if (!options.type) { | |||
|  |             options.type = "nodebuffer"; | |||
|  |         } | |||
|  |         return this.generateInternalStream(options).toNodejsStream(onUpdate); | |||
|  |     } | |||
|  | }; | |||
|  | module.exports = out; | |||
|  | 
 | |||
|  | },{"./compressedObject":2,"./defaults":5,"./generate":9,"./nodejs/NodejsStreamInputAdapter":12,"./nodejsUtils":14,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31,"./utils":32,"./zipObject":35}],16:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | /* | |||
|  |  * This file is used by module bundlers (browserify/webpack/etc) when | |||
|  |  * including a stream implementation. We use "readable-stream" to get a | |||
|  |  * consistent behavior between nodejs versions but bundlers often have a shim | |||
|  |  * for "stream". Using this shim greatly improve the compatibility and greatly | |||
|  |  * reduce the final size of the bundle (only one stream implementation, not | |||
|  |  * two). | |||
|  |  */ | |||
|  | module.exports = require("stream"); | |||
|  | 
 | |||
|  | },{"stream":undefined}],17:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | var DataReader = require("./DataReader"); | |||
|  | var utils = require("../utils"); | |||
|  | 
 | |||
|  | function ArrayReader(data) { | |||
|  |     DataReader.call(this, data); | |||
|  |     for(var i = 0; i < this.data.length; i++) { | |||
|  |         data[i] = data[i] & 0xFF; | |||
|  |     } | |||
|  | } | |||
|  | utils.inherits(ArrayReader, DataReader); | |||
|  | /** | |||
|  |  * @see DataReader.byteAt | |||
|  |  */ | |||
|  | ArrayReader.prototype.byteAt = function(i) { | |||
|  |     return this.data[this.zero + i]; | |||
|  | }; | |||
|  | /** | |||
|  |  * @see DataReader.lastIndexOfSignature | |||
|  |  */ | |||
|  | ArrayReader.prototype.lastIndexOfSignature = function(sig) { | |||
|  |     var sig0 = sig.charCodeAt(0), | |||
|  |         sig1 = sig.charCodeAt(1), | |||
|  |         sig2 = sig.charCodeAt(2), | |||
|  |         sig3 = sig.charCodeAt(3); | |||
|  |     for (var i = this.length - 4; i >= 0; --i) { | |||
|  |         if (this.data[i] === sig0 && this.data[i + 1] === sig1 && this.data[i + 2] === sig2 && this.data[i + 3] === sig3) { | |||
|  |             return i - this.zero; | |||
|  |         } | |||
|  |     } | |||
|  | 
 | |||
|  |     return -1; | |||
|  | }; | |||
|  | /** | |||
|  |  * @see DataReader.readAndCheckSignature | |||
|  |  */ | |||
|  | ArrayReader.prototype.readAndCheckSignature = function (sig) { | |||
|  |     var sig0 = sig.charCodeAt(0), | |||
|  |         sig1 = sig.charCodeAt(1), | |||
|  |         sig2 = sig.charCodeAt(2), | |||
|  |         sig3 = sig.charCodeAt(3), | |||
|  |         data = this.readData(4); | |||
|  |     return sig0 === data[0] && sig1 === data[1] && sig2 === data[2] && sig3 === data[3]; | |||
|  | }; | |||
|  | /** | |||
|  |  * @see DataReader.readData | |||
|  |  */ | |||
|  | ArrayReader.prototype.readData = function(size) { | |||
|  |     this.checkOffset(size); | |||
|  |     if(size === 0) { | |||
|  |         return []; | |||
|  |     } | |||
|  |     var result = this.data.slice(this.zero + this.index, this.zero + this.index + size); | |||
|  |     this.index += size; | |||
|  |     return result; | |||
|  | }; | |||
|  | module.exports = ArrayReader; | |||
|  | 
 | |||
|  | },{"../utils":32,"./DataReader":18}],18:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | var utils = require("../utils"); | |||
|  | 
 | |||
|  | function DataReader(data) { | |||
|  |     this.data = data; // type : see implementation
 | |||
|  |     this.length = data.length; | |||
|  |     this.index = 0; | |||
|  |     this.zero = 0; | |||
|  | } | |||
|  | DataReader.prototype = { | |||
|  |     /** | |||
|  |      * Check that the offset will not go too far. | |||
|  |      * @param {string} offset the additional offset to check. | |||
|  |      * @throws {Error} an Error if the offset is out of bounds. | |||
|  |      */ | |||
|  |     checkOffset: function(offset) { | |||
|  |         this.checkIndex(this.index + offset); | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Check that the specified index will not be too far. | |||
|  |      * @param {string} newIndex the index to check. | |||
|  |      * @throws {Error} an Error if the index is out of bounds. | |||
|  |      */ | |||
|  |     checkIndex: function(newIndex) { | |||
|  |         if (this.length < this.zero + newIndex || newIndex < 0) { | |||
|  |             throw new Error("End of data reached (data length = " + this.length + ", asked index = " + (newIndex) + "). Corrupted zip ?"); | |||
|  |         } | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Change the index. | |||
|  |      * @param {number} newIndex The new index. | |||
|  |      * @throws {Error} if the new index is out of the data. | |||
|  |      */ | |||
|  |     setIndex: function(newIndex) { | |||
|  |         this.checkIndex(newIndex); | |||
|  |         this.index = newIndex; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Skip the next n bytes. | |||
|  |      * @param {number} n the number of bytes to skip. | |||
|  |      * @throws {Error} if the new index is out of the data. | |||
|  |      */ | |||
|  |     skip: function(n) { | |||
|  |         this.setIndex(this.index + n); | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Get the byte at the specified index. | |||
|  |      * @param {number} i the index to use. | |||
|  |      * @return {number} a byte. | |||
|  |      */ | |||
|  |     byteAt: function() { | |||
|  |         // see implementations
 | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Get the next number with a given byte size. | |||
|  |      * @param {number} size the number of bytes to read. | |||
|  |      * @return {number} the corresponding number. | |||
|  |      */ | |||
|  |     readInt: function(size) { | |||
|  |         var result = 0, | |||
|  |             i; | |||
|  |         this.checkOffset(size); | |||
|  |         for (i = this.index + size - 1; i >= this.index; i--) { | |||
|  |             result = (result << 8) + this.byteAt(i); | |||
|  |         } | |||
|  |         this.index += size; | |||
|  |         return result; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Get the next string with a given byte size. | |||
|  |      * @param {number} size the number of bytes to read. | |||
|  |      * @return {string} the corresponding string. | |||
|  |      */ | |||
|  |     readString: function(size) { | |||
|  |         return utils.transformTo("string", this.readData(size)); | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Get raw data without conversion, <size> bytes. | |||
|  |      * @param {number} size the number of bytes to read. | |||
|  |      * @return {Object} the raw data, implementation specific. | |||
|  |      */ | |||
|  |     readData: function() { | |||
|  |         // see implementations
 | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Find the last occurrence of a zip signature (4 bytes). | |||
|  |      * @param {string} sig the signature to find. | |||
|  |      * @return {number} the index of the last occurrence, -1 if not found. | |||
|  |      */ | |||
|  |     lastIndexOfSignature: function() { | |||
|  |         // see implementations
 | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Read the signature (4 bytes) at the current position and compare it with sig. | |||
|  |      * @param {string} sig the expected signature | |||
|  |      * @return {boolean} true if the signature matches, false otherwise. | |||
|  |      */ | |||
|  |     readAndCheckSignature: function() { | |||
|  |         // see implementations
 | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Get the next date. | |||
|  |      * @return {Date} the date. | |||
|  |      */ | |||
|  |     readDate: function() { | |||
|  |         var dostime = this.readInt(4); | |||
|  |         return new Date(Date.UTC( | |||
|  |             ((dostime >> 25) & 0x7f) + 1980, // year
 | |||
|  |             ((dostime >> 21) & 0x0f) - 1, // month
 | |||
|  |             (dostime >> 16) & 0x1f, // day
 | |||
|  |             (dostime >> 11) & 0x1f, // hour
 | |||
|  |             (dostime >> 5) & 0x3f, // minute
 | |||
|  |             (dostime & 0x1f) << 1)); // second
 | |||
|  |     } | |||
|  | }; | |||
|  | module.exports = DataReader; | |||
|  | 
 | |||
|  | },{"../utils":32}],19:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | var Uint8ArrayReader = require("./Uint8ArrayReader"); | |||
|  | var utils = require("../utils"); | |||
|  | 
 | |||
|  | function NodeBufferReader(data) { | |||
|  |     Uint8ArrayReader.call(this, data); | |||
|  | } | |||
|  | utils.inherits(NodeBufferReader, Uint8ArrayReader); | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see DataReader.readData | |||
|  |  */ | |||
|  | NodeBufferReader.prototype.readData = function(size) { | |||
|  |     this.checkOffset(size); | |||
|  |     var result = this.data.slice(this.zero + this.index, this.zero + this.index + size); | |||
|  |     this.index += size; | |||
|  |     return result; | |||
|  | }; | |||
|  | module.exports = NodeBufferReader; | |||
|  | 
 | |||
|  | },{"../utils":32,"./Uint8ArrayReader":21}],20:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | var DataReader = require("./DataReader"); | |||
|  | var utils = require("../utils"); | |||
|  | 
 | |||
|  | function StringReader(data) { | |||
|  |     DataReader.call(this, data); | |||
|  | } | |||
|  | utils.inherits(StringReader, DataReader); | |||
|  | /** | |||
|  |  * @see DataReader.byteAt | |||
|  |  */ | |||
|  | StringReader.prototype.byteAt = function(i) { | |||
|  |     return this.data.charCodeAt(this.zero + i); | |||
|  | }; | |||
|  | /** | |||
|  |  * @see DataReader.lastIndexOfSignature | |||
|  |  */ | |||
|  | StringReader.prototype.lastIndexOfSignature = function(sig) { | |||
|  |     return this.data.lastIndexOf(sig) - this.zero; | |||
|  | }; | |||
|  | /** | |||
|  |  * @see DataReader.readAndCheckSignature | |||
|  |  */ | |||
|  | StringReader.prototype.readAndCheckSignature = function (sig) { | |||
|  |     var data = this.readData(4); | |||
|  |     return sig === data; | |||
|  | }; | |||
|  | /** | |||
|  |  * @see DataReader.readData | |||
|  |  */ | |||
|  | StringReader.prototype.readData = function(size) { | |||
|  |     this.checkOffset(size); | |||
|  |     // this will work because the constructor applied the "& 0xff" mask.
 | |||
|  |     var result = this.data.slice(this.zero + this.index, this.zero + this.index + size); | |||
|  |     this.index += size; | |||
|  |     return result; | |||
|  | }; | |||
|  | module.exports = StringReader; | |||
|  | 
 | |||
|  | },{"../utils":32,"./DataReader":18}],21:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | var ArrayReader = require("./ArrayReader"); | |||
|  | var utils = require("../utils"); | |||
|  | 
 | |||
|  | function Uint8ArrayReader(data) { | |||
|  |     ArrayReader.call(this, data); | |||
|  | } | |||
|  | utils.inherits(Uint8ArrayReader, ArrayReader); | |||
|  | /** | |||
|  |  * @see DataReader.readData | |||
|  |  */ | |||
|  | Uint8ArrayReader.prototype.readData = function(size) { | |||
|  |     this.checkOffset(size); | |||
|  |     if(size === 0) { | |||
|  |         // in IE10, when using subarray(idx, idx), we get the array [0x00] instead of [].
 | |||
|  |         return new Uint8Array(0); | |||
|  |     } | |||
|  |     var result = this.data.subarray(this.zero + this.index, this.zero + this.index + size); | |||
|  |     this.index += size; | |||
|  |     return result; | |||
|  | }; | |||
|  | module.exports = Uint8ArrayReader; | |||
|  | 
 | |||
|  | },{"../utils":32,"./ArrayReader":17}],22:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var utils = require("../utils"); | |||
|  | var support = require("../support"); | |||
|  | var ArrayReader = require("./ArrayReader"); | |||
|  | var StringReader = require("./StringReader"); | |||
|  | var NodeBufferReader = require("./NodeBufferReader"); | |||
|  | var Uint8ArrayReader = require("./Uint8ArrayReader"); | |||
|  | 
 | |||
|  | /** | |||
|  |  * Create a reader adapted to the data. | |||
|  |  * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data to read. | |||
|  |  * @return {DataReader} the data reader. | |||
|  |  */ | |||
|  | module.exports = function (data) { | |||
|  |     var type = utils.getTypeOf(data); | |||
|  |     utils.checkSupport(type); | |||
|  |     if (type === "string" && !support.uint8array) { | |||
|  |         return new StringReader(data); | |||
|  |     } | |||
|  |     if (type === "nodebuffer") { | |||
|  |         return new NodeBufferReader(data); | |||
|  |     } | |||
|  |     if (support.uint8array) { | |||
|  |         return new Uint8ArrayReader(utils.transformTo("uint8array", data)); | |||
|  |     } | |||
|  |     return new ArrayReader(utils.transformTo("array", data)); | |||
|  | }; | |||
|  | 
 | |||
|  | },{"../support":30,"../utils":32,"./ArrayReader":17,"./NodeBufferReader":19,"./StringReader":20,"./Uint8ArrayReader":21}],23:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | exports.LOCAL_FILE_HEADER = "PK\x03\x04"; | |||
|  | exports.CENTRAL_FILE_HEADER = "PK\x01\x02"; | |||
|  | exports.CENTRAL_DIRECTORY_END = "PK\x05\x06"; | |||
|  | exports.ZIP64_CENTRAL_DIRECTORY_LOCATOR = "PK\x06\x07"; | |||
|  | exports.ZIP64_CENTRAL_DIRECTORY_END = "PK\x06\x06"; | |||
|  | exports.DATA_DESCRIPTOR = "PK\x07\x08"; | |||
|  | 
 | |||
|  | },{}],24:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var GenericWorker = require("./GenericWorker"); | |||
|  | var utils = require("../utils"); | |||
|  | 
 | |||
|  | /** | |||
|  |  * A worker which convert chunks to a specified type. | |||
|  |  * @constructor | |||
|  |  * @param {String} destType the destination type. | |||
|  |  */ | |||
|  | function ConvertWorker(destType) { | |||
|  |     GenericWorker.call(this, "ConvertWorker to " + destType); | |||
|  |     this.destType = destType; | |||
|  | } | |||
|  | utils.inherits(ConvertWorker, GenericWorker); | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.processChunk | |||
|  |  */ | |||
|  | ConvertWorker.prototype.processChunk = function (chunk) { | |||
|  |     this.push({ | |||
|  |         data : utils.transformTo(this.destType, chunk.data), | |||
|  |         meta : chunk.meta | |||
|  |     }); | |||
|  | }; | |||
|  | module.exports = ConvertWorker; | |||
|  | 
 | |||
|  | },{"../utils":32,"./GenericWorker":28}],25:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var GenericWorker = require("./GenericWorker"); | |||
|  | var crc32 = require("../crc32"); | |||
|  | var utils = require("../utils"); | |||
|  | 
 | |||
|  | /** | |||
|  |  * A worker which calculate the crc32 of the data flowing through. | |||
|  |  * @constructor | |||
|  |  */ | |||
|  | function Crc32Probe() { | |||
|  |     GenericWorker.call(this, "Crc32Probe"); | |||
|  |     this.withStreamInfo("crc32", 0); | |||
|  | } | |||
|  | utils.inherits(Crc32Probe, GenericWorker); | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.processChunk | |||
|  |  */ | |||
|  | Crc32Probe.prototype.processChunk = function (chunk) { | |||
|  |     this.streamInfo.crc32 = crc32(chunk.data, this.streamInfo.crc32 || 0); | |||
|  |     this.push(chunk); | |||
|  | }; | |||
|  | module.exports = Crc32Probe; | |||
|  | 
 | |||
|  | },{"../crc32":4,"../utils":32,"./GenericWorker":28}],26:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var utils = require("../utils"); | |||
|  | var GenericWorker = require("./GenericWorker"); | |||
|  | 
 | |||
|  | /** | |||
|  |  * A worker which calculate the total length of the data flowing through. | |||
|  |  * @constructor | |||
|  |  * @param {String} propName the name used to expose the length | |||
|  |  */ | |||
|  | function DataLengthProbe(propName) { | |||
|  |     GenericWorker.call(this, "DataLengthProbe for " + propName); | |||
|  |     this.propName = propName; | |||
|  |     this.withStreamInfo(propName, 0); | |||
|  | } | |||
|  | utils.inherits(DataLengthProbe, GenericWorker); | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.processChunk | |||
|  |  */ | |||
|  | DataLengthProbe.prototype.processChunk = function (chunk) { | |||
|  |     if(chunk) { | |||
|  |         var length = this.streamInfo[this.propName] || 0; | |||
|  |         this.streamInfo[this.propName] = length + chunk.data.length; | |||
|  |     } | |||
|  |     GenericWorker.prototype.processChunk.call(this, chunk); | |||
|  | }; | |||
|  | module.exports = DataLengthProbe; | |||
|  | 
 | |||
|  | 
 | |||
|  | },{"../utils":32,"./GenericWorker":28}],27:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var utils = require("../utils"); | |||
|  | var GenericWorker = require("./GenericWorker"); | |||
|  | 
 | |||
|  | // the size of the generated chunks
 | |||
|  | // TODO expose this as a public variable
 | |||
|  | var DEFAULT_BLOCK_SIZE = 16 * 1024; | |||
|  | 
 | |||
|  | /** | |||
|  |  * A worker that reads a content and emits chunks. | |||
|  |  * @constructor | |||
|  |  * @param {Promise} dataP the promise of the data to split | |||
|  |  */ | |||
|  | function DataWorker(dataP) { | |||
|  |     GenericWorker.call(this, "DataWorker"); | |||
|  |     var self = this; | |||
|  |     this.dataIsReady = false; | |||
|  |     this.index = 0; | |||
|  |     this.max = 0; | |||
|  |     this.data = null; | |||
|  |     this.type = ""; | |||
|  | 
 | |||
|  |     this._tickScheduled = false; | |||
|  | 
 | |||
|  |     dataP.then(function (data) { | |||
|  |         self.dataIsReady = true; | |||
|  |         self.data = data; | |||
|  |         self.max = data && data.length || 0; | |||
|  |         self.type = utils.getTypeOf(data); | |||
|  |         if(!self.isPaused) { | |||
|  |             self._tickAndRepeat(); | |||
|  |         } | |||
|  |     }, function (e) { | |||
|  |         self.error(e); | |||
|  |     }); | |||
|  | } | |||
|  | 
 | |||
|  | utils.inherits(DataWorker, GenericWorker); | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.cleanUp | |||
|  |  */ | |||
|  | DataWorker.prototype.cleanUp = function () { | |||
|  |     GenericWorker.prototype.cleanUp.call(this); | |||
|  |     this.data = null; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.resume | |||
|  |  */ | |||
|  | DataWorker.prototype.resume = function () { | |||
|  |     if(!GenericWorker.prototype.resume.call(this)) { | |||
|  |         return false; | |||
|  |     } | |||
|  | 
 | |||
|  |     if (!this._tickScheduled && this.dataIsReady) { | |||
|  |         this._tickScheduled = true; | |||
|  |         utils.delay(this._tickAndRepeat, [], this); | |||
|  |     } | |||
|  |     return true; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Trigger a tick a schedule an other call to this function. | |||
|  |  */ | |||
|  | DataWorker.prototype._tickAndRepeat = function() { | |||
|  |     this._tickScheduled = false; | |||
|  |     if(this.isPaused || this.isFinished) { | |||
|  |         return; | |||
|  |     } | |||
|  |     this._tick(); | |||
|  |     if(!this.isFinished) { | |||
|  |         utils.delay(this._tickAndRepeat, [], this); | |||
|  |         this._tickScheduled = true; | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Read and push a chunk. | |||
|  |  */ | |||
|  | DataWorker.prototype._tick = function() { | |||
|  | 
 | |||
|  |     if(this.isPaused || this.isFinished) { | |||
|  |         return false; | |||
|  |     } | |||
|  | 
 | |||
|  |     var size = DEFAULT_BLOCK_SIZE; | |||
|  |     var data = null, nextIndex = Math.min(this.max, this.index + size); | |||
|  |     if (this.index >= this.max) { | |||
|  |         // EOF
 | |||
|  |         return this.end(); | |||
|  |     } else { | |||
|  |         switch(this.type) { | |||
|  |         case "string": | |||
|  |             data = this.data.substring(this.index, nextIndex); | |||
|  |             break; | |||
|  |         case "uint8array": | |||
|  |             data = this.data.subarray(this.index, nextIndex); | |||
|  |             break; | |||
|  |         case "array": | |||
|  |         case "nodebuffer": | |||
|  |             data = this.data.slice(this.index, nextIndex); | |||
|  |             break; | |||
|  |         } | |||
|  |         this.index = nextIndex; | |||
|  |         return this.push({ | |||
|  |             data : data, | |||
|  |             meta : { | |||
|  |                 percent : this.max ? this.index / this.max * 100 : 0 | |||
|  |             } | |||
|  |         }); | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | module.exports = DataWorker; | |||
|  | 
 | |||
|  | },{"../utils":32,"./GenericWorker":28}],28:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | /** | |||
|  |  * A worker that does nothing but passing chunks to the next one. This is like | |||
|  |  * a nodejs stream but with some differences. On the good side : | |||
|  |  * - it works on IE 6-9 without any issue / polyfill | |||
|  |  * - it weights less than the full dependencies bundled with browserify | |||
|  |  * - it forwards errors (no need to declare an error handler EVERYWHERE) | |||
|  |  * | |||
|  |  * A chunk is an object with 2 attributes : `meta` and `data`. The former is an | |||
|  |  * object containing anything (`percent` for example), see each worker for more | |||
|  |  * details. The latter is the real data (String, Uint8Array, etc). | |||
|  |  * | |||
|  |  * @constructor | |||
|  |  * @param {String} name the name of the stream (mainly used for debugging purposes) | |||
|  |  */ | |||
|  | function GenericWorker(name) { | |||
|  |     // the name of the worker
 | |||
|  |     this.name = name || "default"; | |||
|  |     // an object containing metadata about the workers chain
 | |||
|  |     this.streamInfo = {}; | |||
|  |     // an error which happened when the worker was paused
 | |||
|  |     this.generatedError = null; | |||
|  |     // an object containing metadata to be merged by this worker into the general metadata
 | |||
|  |     this.extraStreamInfo = {}; | |||
|  |     // true if the stream is paused (and should not do anything), false otherwise
 | |||
|  |     this.isPaused = true; | |||
|  |     // true if the stream is finished (and should not do anything), false otherwise
 | |||
|  |     this.isFinished = false; | |||
|  |     // true if the stream is locked to prevent further structure updates (pipe), false otherwise
 | |||
|  |     this.isLocked = false; | |||
|  |     // the event listeners
 | |||
|  |     this._listeners = { | |||
|  |         "data":[], | |||
|  |         "end":[], | |||
|  |         "error":[] | |||
|  |     }; | |||
|  |     // the previous worker, if any
 | |||
|  |     this.previous = null; | |||
|  | } | |||
|  | 
 | |||
|  | GenericWorker.prototype = { | |||
|  |     /** | |||
|  |      * Push a chunk to the next workers. | |||
|  |      * @param {Object} chunk the chunk to push | |||
|  |      */ | |||
|  |     push : function (chunk) { | |||
|  |         this.emit("data", chunk); | |||
|  |     }, | |||
|  |     /** | |||
|  |      * End the stream. | |||
|  |      * @return {Boolean} true if this call ended the worker, false otherwise. | |||
|  |      */ | |||
|  |     end : function () { | |||
|  |         if (this.isFinished) { | |||
|  |             return false; | |||
|  |         } | |||
|  | 
 | |||
|  |         this.flush(); | |||
|  |         try { | |||
|  |             this.emit("end"); | |||
|  |             this.cleanUp(); | |||
|  |             this.isFinished = true; | |||
|  |         } catch (e) { | |||
|  |             this.emit("error", e); | |||
|  |         } | |||
|  |         return true; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * End the stream with an error. | |||
|  |      * @param {Error} e the error which caused the premature end. | |||
|  |      * @return {Boolean} true if this call ended the worker with an error, false otherwise. | |||
|  |      */ | |||
|  |     error : function (e) { | |||
|  |         if (this.isFinished) { | |||
|  |             return false; | |||
|  |         } | |||
|  | 
 | |||
|  |         if(this.isPaused) { | |||
|  |             this.generatedError = e; | |||
|  |         } else { | |||
|  |             this.isFinished = true; | |||
|  | 
 | |||
|  |             this.emit("error", e); | |||
|  | 
 | |||
|  |             // in the workers chain exploded in the middle of the chain,
 | |||
|  |             // the error event will go downward but we also need to notify
 | |||
|  |             // workers upward that there has been an error.
 | |||
|  |             if(this.previous) { | |||
|  |                 this.previous.error(e); | |||
|  |             } | |||
|  | 
 | |||
|  |             this.cleanUp(); | |||
|  |         } | |||
|  |         return true; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Add a callback on an event. | |||
|  |      * @param {String} name the name of the event (data, end, error) | |||
|  |      * @param {Function} listener the function to call when the event is triggered | |||
|  |      * @return {GenericWorker} the current object for chainability | |||
|  |      */ | |||
|  |     on : function (name, listener) { | |||
|  |         this._listeners[name].push(listener); | |||
|  |         return this; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Clean any references when a worker is ending. | |||
|  |      */ | |||
|  |     cleanUp : function () { | |||
|  |         this.streamInfo = this.generatedError = this.extraStreamInfo = null; | |||
|  |         this._listeners = []; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Trigger an event. This will call registered callback with the provided arg. | |||
|  |      * @param {String} name the name of the event (data, end, error) | |||
|  |      * @param {Object} arg the argument to call the callback with. | |||
|  |      */ | |||
|  |     emit : function (name, arg) { | |||
|  |         if (this._listeners[name]) { | |||
|  |             for(var i = 0; i < this._listeners[name].length; i++) { | |||
|  |                 this._listeners[name][i].call(this, arg); | |||
|  |             } | |||
|  |         } | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Chain a worker with an other. | |||
|  |      * @param {Worker} next the worker receiving events from the current one. | |||
|  |      * @return {worker} the next worker for chainability | |||
|  |      */ | |||
|  |     pipe : function (next) { | |||
|  |         return next.registerPrevious(this); | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Same as `pipe` in the other direction. | |||
|  |      * Using an API with `pipe(next)` is very easy. | |||
|  |      * Implementing the API with the point of view of the next one registering | |||
|  |      * a source is easier, see the ZipFileWorker. | |||
|  |      * @param {Worker} previous the previous worker, sending events to this one | |||
|  |      * @return {Worker} the current worker for chainability | |||
|  |      */ | |||
|  |     registerPrevious : function (previous) { | |||
|  |         if (this.isLocked) { | |||
|  |             throw new Error("The stream '" + this + "' has already been used."); | |||
|  |         } | |||
|  | 
 | |||
|  |         // sharing the streamInfo...
 | |||
|  |         this.streamInfo = previous.streamInfo; | |||
|  |         // ... and adding our own bits
 | |||
|  |         this.mergeStreamInfo(); | |||
|  |         this.previous =  previous; | |||
|  |         var self = this; | |||
|  |         previous.on("data", function (chunk) { | |||
|  |             self.processChunk(chunk); | |||
|  |         }); | |||
|  |         previous.on("end", function () { | |||
|  |             self.end(); | |||
|  |         }); | |||
|  |         previous.on("error", function (e) { | |||
|  |             self.error(e); | |||
|  |         }); | |||
|  |         return this; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Pause the stream so it doesn't send events anymore. | |||
|  |      * @return {Boolean} true if this call paused the worker, false otherwise. | |||
|  |      */ | |||
|  |     pause : function () { | |||
|  |         if(this.isPaused || this.isFinished) { | |||
|  |             return false; | |||
|  |         } | |||
|  |         this.isPaused = true; | |||
|  | 
 | |||
|  |         if(this.previous) { | |||
|  |             this.previous.pause(); | |||
|  |         } | |||
|  |         return true; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Resume a paused stream. | |||
|  |      * @return {Boolean} true if this call resumed the worker, false otherwise. | |||
|  |      */ | |||
|  |     resume : function () { | |||
|  |         if(!this.isPaused || this.isFinished) { | |||
|  |             return false; | |||
|  |         } | |||
|  |         this.isPaused = false; | |||
|  | 
 | |||
|  |         // if true, the worker tried to resume but failed
 | |||
|  |         var withError = false; | |||
|  |         if(this.generatedError) { | |||
|  |             this.error(this.generatedError); | |||
|  |             withError = true; | |||
|  |         } | |||
|  |         if(this.previous) { | |||
|  |             this.previous.resume(); | |||
|  |         } | |||
|  | 
 | |||
|  |         return !withError; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Flush any remaining bytes as the stream is ending. | |||
|  |      */ | |||
|  |     flush : function () {}, | |||
|  |     /** | |||
|  |      * Process a chunk. This is usually the method overridden. | |||
|  |      * @param {Object} chunk the chunk to process. | |||
|  |      */ | |||
|  |     processChunk : function(chunk) { | |||
|  |         this.push(chunk); | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Add a key/value to be added in the workers chain streamInfo once activated. | |||
|  |      * @param {String} key the key to use | |||
|  |      * @param {Object} value the associated value | |||
|  |      * @return {Worker} the current worker for chainability | |||
|  |      */ | |||
|  |     withStreamInfo : function (key, value) { | |||
|  |         this.extraStreamInfo[key] = value; | |||
|  |         this.mergeStreamInfo(); | |||
|  |         return this; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Merge this worker's streamInfo into the chain's streamInfo. | |||
|  |      */ | |||
|  |     mergeStreamInfo : function () { | |||
|  |         for(var key in this.extraStreamInfo) { | |||
|  |             if (!Object.prototype.hasOwnProperty.call(this.extraStreamInfo, key)) { | |||
|  |                 continue; | |||
|  |             } | |||
|  |             this.streamInfo[key] = this.extraStreamInfo[key]; | |||
|  |         } | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * Lock the stream to prevent further updates on the workers chain. | |||
|  |      * After calling this method, all calls to pipe will fail. | |||
|  |      */ | |||
|  |     lock: function () { | |||
|  |         if (this.isLocked) { | |||
|  |             throw new Error("The stream '" + this + "' has already been used."); | |||
|  |         } | |||
|  |         this.isLocked = true; | |||
|  |         if (this.previous) { | |||
|  |             this.previous.lock(); | |||
|  |         } | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * | |||
|  |      * Pretty print the workers chain. | |||
|  |      */ | |||
|  |     toString : function () { | |||
|  |         var me = "Worker " + this.name; | |||
|  |         if (this.previous) { | |||
|  |             return this.previous + " -> " + me; | |||
|  |         } else { | |||
|  |             return me; | |||
|  |         } | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | module.exports = GenericWorker; | |||
|  | 
 | |||
|  | },{}],29:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var utils = require("../utils"); | |||
|  | var ConvertWorker = require("./ConvertWorker"); | |||
|  | var GenericWorker = require("./GenericWorker"); | |||
|  | var base64 = require("../base64"); | |||
|  | var support = require("../support"); | |||
|  | var external = require("../external"); | |||
|  | 
 | |||
|  | var NodejsStreamOutputAdapter = null; | |||
|  | if (support.nodestream) { | |||
|  |     try { | |||
|  |         NodejsStreamOutputAdapter = require("../nodejs/NodejsStreamOutputAdapter"); | |||
|  |     } catch(e) { | |||
|  |         // ignore
 | |||
|  |     } | |||
|  | } | |||
|  | 
 | |||
|  | /** | |||
|  |  * Apply the final transformation of the data. If the user wants a Blob for | |||
|  |  * example, it's easier to work with an U8intArray and finally do the | |||
|  |  * ArrayBuffer/Blob conversion. | |||
|  |  * @param {String} type the name of the final type | |||
|  |  * @param {String|Uint8Array|Buffer} content the content to transform | |||
|  |  * @param {String} mimeType the mime type of the content, if applicable. | |||
|  |  * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the content in the right format. | |||
|  |  */ | |||
|  | function transformZipOutput(type, content, mimeType) { | |||
|  |     switch(type) { | |||
|  |     case "blob" : | |||
|  |         return utils.newBlob(utils.transformTo("arraybuffer", content), mimeType); | |||
|  |     case "base64" : | |||
|  |         return base64.encode(content); | |||
|  |     default : | |||
|  |         return utils.transformTo(type, content); | |||
|  |     } | |||
|  | } | |||
|  | 
 | |||
|  | /** | |||
|  |  * Concatenate an array of data of the given type. | |||
|  |  * @param {String} type the type of the data in the given array. | |||
|  |  * @param {Array} dataArray the array containing the data chunks to concatenate | |||
|  |  * @return {String|Uint8Array|Buffer} the concatenated data | |||
|  |  * @throws Error if the asked type is unsupported | |||
|  |  */ | |||
|  | function concat (type, dataArray) { | |||
|  |     var i, index = 0, res = null, totalLength = 0; | |||
|  |     for(i = 0; i < dataArray.length; i++) { | |||
|  |         totalLength += dataArray[i].length; | |||
|  |     } | |||
|  |     switch(type) { | |||
|  |     case "string": | |||
|  |         return dataArray.join(""); | |||
|  |     case "array": | |||
|  |         return Array.prototype.concat.apply([], dataArray); | |||
|  |     case "uint8array": | |||
|  |         res = new Uint8Array(totalLength); | |||
|  |         for(i = 0; i < dataArray.length; i++) { | |||
|  |             res.set(dataArray[i], index); | |||
|  |             index += dataArray[i].length; | |||
|  |         } | |||
|  |         return res; | |||
|  |     case "nodebuffer": | |||
|  |         return Buffer.concat(dataArray); | |||
|  |     default: | |||
|  |         throw new Error("concat : unsupported type '"  + type + "'"); | |||
|  |     } | |||
|  | } | |||
|  | 
 | |||
|  | /** | |||
|  |  * Listen a StreamHelper, accumulate its content and concatenate it into a | |||
|  |  * complete block. | |||
|  |  * @param {StreamHelper} helper the helper to use. | |||
|  |  * @param {Function} updateCallback a callback called on each update. Called | |||
|  |  * with one arg : | |||
|  |  * - the metadata linked to the update received. | |||
|  |  * @return Promise the promise for the accumulation. | |||
|  |  */ | |||
|  | function accumulate(helper, updateCallback) { | |||
|  |     return new external.Promise(function (resolve, reject){ | |||
|  |         var dataArray = []; | |||
|  |         var chunkType = helper._internalType, | |||
|  |             resultType = helper._outputType, | |||
|  |             mimeType = helper._mimeType; | |||
|  |         helper | |||
|  |             .on("data", function (data, meta) { | |||
|  |                 dataArray.push(data); | |||
|  |                 if(updateCallback) { | |||
|  |                     updateCallback(meta); | |||
|  |                 } | |||
|  |             }) | |||
|  |             .on("error", function(err) { | |||
|  |                 dataArray = []; | |||
|  |                 reject(err); | |||
|  |             }) | |||
|  |             .on("end", function (){ | |||
|  |                 try { | |||
|  |                     var result = transformZipOutput(resultType, concat(chunkType, dataArray), mimeType); | |||
|  |                     resolve(result); | |||
|  |                 } catch (e) { | |||
|  |                     reject(e); | |||
|  |                 } | |||
|  |                 dataArray = []; | |||
|  |             }) | |||
|  |             .resume(); | |||
|  |     }); | |||
|  | } | |||
|  | 
 | |||
|  | /** | |||
|  |  * An helper to easily use workers outside of JSZip. | |||
|  |  * @constructor | |||
|  |  * @param {Worker} worker the worker to wrap | |||
|  |  * @param {String} outputType the type of data expected by the use | |||
|  |  * @param {String} mimeType the mime type of the content, if applicable. | |||
|  |  */ | |||
|  | function StreamHelper(worker, outputType, mimeType) { | |||
|  |     var internalType = outputType; | |||
|  |     switch(outputType) { | |||
|  |     case "blob": | |||
|  |     case "arraybuffer": | |||
|  |         internalType = "uint8array"; | |||
|  |         break; | |||
|  |     case "base64": | |||
|  |         internalType = "string"; | |||
|  |         break; | |||
|  |     } | |||
|  | 
 | |||
|  |     try { | |||
|  |         // the type used internally
 | |||
|  |         this._internalType = internalType; | |||
|  |         // the type used to output results
 | |||
|  |         this._outputType = outputType; | |||
|  |         // the mime type
 | |||
|  |         this._mimeType = mimeType; | |||
|  |         utils.checkSupport(internalType); | |||
|  |         this._worker = worker.pipe(new ConvertWorker(internalType)); | |||
|  |         // the last workers can be rewired without issues but we need to
 | |||
|  |         // prevent any updates on previous workers.
 | |||
|  |         worker.lock(); | |||
|  |     } catch(e) { | |||
|  |         this._worker = new GenericWorker("error"); | |||
|  |         this._worker.error(e); | |||
|  |     } | |||
|  | } | |||
|  | 
 | |||
|  | StreamHelper.prototype = { | |||
|  |     /** | |||
|  |      * Listen a StreamHelper, accumulate its content and concatenate it into a | |||
|  |      * complete block. | |||
|  |      * @param {Function} updateCb the update callback. | |||
|  |      * @return Promise the promise for the accumulation. | |||
|  |      */ | |||
|  |     accumulate : function (updateCb) { | |||
|  |         return accumulate(this, updateCb); | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Add a listener on an event triggered on a stream. | |||
|  |      * @param {String} evt the name of the event | |||
|  |      * @param {Function} fn the listener | |||
|  |      * @return {StreamHelper} the current helper. | |||
|  |      */ | |||
|  |     on : function (evt, fn) { | |||
|  |         var self = this; | |||
|  | 
 | |||
|  |         if(evt === "data") { | |||
|  |             this._worker.on(evt, function (chunk) { | |||
|  |                 fn.call(self, chunk.data, chunk.meta); | |||
|  |             }); | |||
|  |         } else { | |||
|  |             this._worker.on(evt, function () { | |||
|  |                 utils.delay(fn, arguments, self); | |||
|  |             }); | |||
|  |         } | |||
|  |         return this; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Resume the flow of chunks. | |||
|  |      * @return {StreamHelper} the current helper. | |||
|  |      */ | |||
|  |     resume : function () { | |||
|  |         utils.delay(this._worker.resume, [], this._worker); | |||
|  |         return this; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Pause the flow of chunks. | |||
|  |      * @return {StreamHelper} the current helper. | |||
|  |      */ | |||
|  |     pause : function () { | |||
|  |         this._worker.pause(); | |||
|  |         return this; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Return a nodejs stream for this helper. | |||
|  |      * @param {Function} updateCb the update callback. | |||
|  |      * @return {NodejsStreamOutputAdapter} the nodejs stream. | |||
|  |      */ | |||
|  |     toNodejsStream : function (updateCb) { | |||
|  |         utils.checkSupport("nodestream"); | |||
|  |         if (this._outputType !== "nodebuffer") { | |||
|  |             // an object stream containing blob/arraybuffer/uint8array/string
 | |||
|  |             // is strange and I don't know if it would be useful.
 | |||
|  |             // I you find this comment and have a good usecase, please open a
 | |||
|  |             // bug report !
 | |||
|  |             throw new Error(this._outputType + " is not supported by this method"); | |||
|  |         } | |||
|  | 
 | |||
|  |         return new NodejsStreamOutputAdapter(this, { | |||
|  |             objectMode : this._outputType !== "nodebuffer" | |||
|  |         }, updateCb); | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | module.exports = StreamHelper; | |||
|  | 
 | |||
|  | },{"../base64":1,"../external":6,"../nodejs/NodejsStreamOutputAdapter":13,"../support":30,"../utils":32,"./ConvertWorker":24,"./GenericWorker":28}],30:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | exports.base64 = true; | |||
|  | exports.array = true; | |||
|  | exports.string = true; | |||
|  | exports.arraybuffer = typeof ArrayBuffer !== "undefined" && typeof Uint8Array !== "undefined"; | |||
|  | exports.nodebuffer = typeof Buffer !== "undefined"; | |||
|  | // contains true if JSZip can read/generate Uint8Array, false otherwise.
 | |||
|  | exports.uint8array = typeof Uint8Array !== "undefined"; | |||
|  | 
 | |||
|  | if (typeof ArrayBuffer === "undefined") { | |||
|  |     exports.blob = false; | |||
|  | } | |||
|  | else { | |||
|  |     var buffer = new ArrayBuffer(0); | |||
|  |     try { | |||
|  |         exports.blob = new Blob([buffer], { | |||
|  |             type: "application/zip" | |||
|  |         }).size === 0; | |||
|  |     } | |||
|  |     catch (e) { | |||
|  |         try { | |||
|  |             var Builder = self.BlobBuilder || self.WebKitBlobBuilder || self.MozBlobBuilder || self.MSBlobBuilder; | |||
|  |             var builder = new Builder(); | |||
|  |             builder.append(buffer); | |||
|  |             exports.blob = builder.getBlob("application/zip").size === 0; | |||
|  |         } | |||
|  |         catch (e) { | |||
|  |             exports.blob = false; | |||
|  |         } | |||
|  |     } | |||
|  | } | |||
|  | 
 | |||
|  | try { | |||
|  |     exports.nodestream = !!require("readable-stream").Readable; | |||
|  | } catch(e) { | |||
|  |     exports.nodestream = false; | |||
|  | } | |||
|  | 
 | |||
|  | },{"readable-stream":16}],31:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var utils = require("./utils"); | |||
|  | var support = require("./support"); | |||
|  | var nodejsUtils = require("./nodejsUtils"); | |||
|  | var GenericWorker = require("./stream/GenericWorker"); | |||
|  | 
 | |||
|  | /** | |||
|  |  * The following functions come from pako, from pako/lib/utils/strings | |||
|  |  * released under the MIT license, see pako https://github.com/nodeca/pako/
 | |||
|  |  */ | |||
|  | 
 | |||
|  | // Table with utf8 lengths (calculated by first byte of sequence)
 | |||
|  | // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
 | |||
|  | // because max possible codepoint is 0x10ffff
 | |||
|  | var _utf8len = new Array(256); | |||
|  | for (var i=0; i<256; i++) { | |||
|  |     _utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1); | |||
|  | } | |||
|  | _utf8len[254]=_utf8len[254]=1; // Invalid sequence start
 | |||
|  | 
 | |||
|  | // convert string to array (typed, when possible)
 | |||
|  | var string2buf = function (str) { | |||
|  |     var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; | |||
|  | 
 | |||
|  |     // count binary size
 | |||
|  |     for (m_pos = 0; m_pos < str_len; m_pos++) { | |||
|  |         c = str.charCodeAt(m_pos); | |||
|  |         if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { | |||
|  |             c2 = str.charCodeAt(m_pos+1); | |||
|  |             if ((c2 & 0xfc00) === 0xdc00) { | |||
|  |                 c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); | |||
|  |                 m_pos++; | |||
|  |             } | |||
|  |         } | |||
|  |         buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; | |||
|  |     } | |||
|  | 
 | |||
|  |     // allocate buffer
 | |||
|  |     if (support.uint8array) { | |||
|  |         buf = new Uint8Array(buf_len); | |||
|  |     } else { | |||
|  |         buf = new Array(buf_len); | |||
|  |     } | |||
|  | 
 | |||
|  |     // convert
 | |||
|  |     for (i=0, m_pos = 0; i < buf_len; m_pos++) { | |||
|  |         c = str.charCodeAt(m_pos); | |||
|  |         if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { | |||
|  |             c2 = str.charCodeAt(m_pos+1); | |||
|  |             if ((c2 & 0xfc00) === 0xdc00) { | |||
|  |                 c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); | |||
|  |                 m_pos++; | |||
|  |             } | |||
|  |         } | |||
|  |         if (c < 0x80) { | |||
|  |             /* one byte */ | |||
|  |             buf[i++] = c; | |||
|  |         } else if (c < 0x800) { | |||
|  |             /* two bytes */ | |||
|  |             buf[i++] = 0xC0 | (c >>> 6); | |||
|  |             buf[i++] = 0x80 | (c & 0x3f); | |||
|  |         } else if (c < 0x10000) { | |||
|  |             /* three bytes */ | |||
|  |             buf[i++] = 0xE0 | (c >>> 12); | |||
|  |             buf[i++] = 0x80 | (c >>> 6 & 0x3f); | |||
|  |             buf[i++] = 0x80 | (c & 0x3f); | |||
|  |         } else { | |||
|  |             /* four bytes */ | |||
|  |             buf[i++] = 0xf0 | (c >>> 18); | |||
|  |             buf[i++] = 0x80 | (c >>> 12 & 0x3f); | |||
|  |             buf[i++] = 0x80 | (c >>> 6 & 0x3f); | |||
|  |             buf[i++] = 0x80 | (c & 0x3f); | |||
|  |         } | |||
|  |     } | |||
|  | 
 | |||
|  |     return buf; | |||
|  | }; | |||
|  | 
 | |||
|  | // Calculate max possible position in utf8 buffer,
 | |||
|  | // that will not break sequence. If that's not possible
 | |||
|  | // - (very small limits) return max size as is.
 | |||
|  | //
 | |||
|  | // buf[] - utf8 bytes array
 | |||
|  | // max   - length limit (mandatory);
 | |||
|  | var utf8border = function(buf, max) { | |||
|  |     var pos; | |||
|  | 
 | |||
|  |     max = max || buf.length; | |||
|  |     if (max > buf.length) { max = buf.length; } | |||
|  | 
 | |||
|  |     // go back from last position, until start of sequence found
 | |||
|  |     pos = max-1; | |||
|  |     while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } | |||
|  | 
 | |||
|  |     // Fuckup - very small and broken sequence,
 | |||
|  |     // return max, because we should return something anyway.
 | |||
|  |     if (pos < 0) { return max; } | |||
|  | 
 | |||
|  |     // If we came to start of buffer - that means vuffer is too small,
 | |||
|  |     // return max too.
 | |||
|  |     if (pos === 0) { return max; } | |||
|  | 
 | |||
|  |     return (pos + _utf8len[buf[pos]] > max) ? pos : max; | |||
|  | }; | |||
|  | 
 | |||
|  | // convert array to string
 | |||
|  | var buf2string = function (buf) { | |||
|  |     var i, out, c, c_len; | |||
|  |     var len = buf.length; | |||
|  | 
 | |||
|  |     // Reserve max possible length (2 words per char)
 | |||
|  |     // NB: by unknown reasons, Array is significantly faster for
 | |||
|  |     //     String.fromCharCode.apply than Uint16Array.
 | |||
|  |     var utf16buf = new Array(len*2); | |||
|  | 
 | |||
|  |     for (out=0, i=0; i<len;) { | |||
|  |         c = buf[i++]; | |||
|  |         // quick process ascii
 | |||
|  |         if (c < 0x80) { utf16buf[out++] = c; continue; } | |||
|  | 
 | |||
|  |         c_len = _utf8len[c]; | |||
|  |         // skip 5 & 6 byte codes
 | |||
|  |         if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; } | |||
|  | 
 | |||
|  |         // apply mask on first byte
 | |||
|  |         c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; | |||
|  |         // join the rest
 | |||
|  |         while (c_len > 1 && i < len) { | |||
|  |             c = (c << 6) | (buf[i++] & 0x3f); | |||
|  |             c_len--; | |||
|  |         } | |||
|  | 
 | |||
|  |         // terminated by end of string?
 | |||
|  |         if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } | |||
|  | 
 | |||
|  |         if (c < 0x10000) { | |||
|  |             utf16buf[out++] = c; | |||
|  |         } else { | |||
|  |             c -= 0x10000; | |||
|  |             utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); | |||
|  |             utf16buf[out++] = 0xdc00 | (c & 0x3ff); | |||
|  |         } | |||
|  |     } | |||
|  | 
 | |||
|  |     // shrinkBuf(utf16buf, out)
 | |||
|  |     if (utf16buf.length !== out) { | |||
|  |         if(utf16buf.subarray) { | |||
|  |             utf16buf = utf16buf.subarray(0, out); | |||
|  |         } else { | |||
|  |             utf16buf.length = out; | |||
|  |         } | |||
|  |     } | |||
|  | 
 | |||
|  |     // return String.fromCharCode.apply(null, utf16buf);
 | |||
|  |     return utils.applyFromCharCode(utf16buf); | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | // That's all for the pako functions.
 | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * Transform a javascript string into an array (typed if possible) of bytes, | |||
|  |  * UTF-8 encoded. | |||
|  |  * @param {String} str the string to encode | |||
|  |  * @return {Array|Uint8Array|Buffer} the UTF-8 encoded string. | |||
|  |  */ | |||
|  | exports.utf8encode = function utf8encode(str) { | |||
|  |     if (support.nodebuffer) { | |||
|  |         return nodejsUtils.newBufferFrom(str, "utf-8"); | |||
|  |     } | |||
|  | 
 | |||
|  |     return string2buf(str); | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * Transform a bytes array (or a representation) representing an UTF-8 encoded | |||
|  |  * string into a javascript string. | |||
|  |  * @param {Array|Uint8Array|Buffer} buf the data de decode | |||
|  |  * @return {String} the decoded string. | |||
|  |  */ | |||
|  | exports.utf8decode = function utf8decode(buf) { | |||
|  |     if (support.nodebuffer) { | |||
|  |         return utils.transformTo("nodebuffer", buf).toString("utf-8"); | |||
|  |     } | |||
|  | 
 | |||
|  |     buf = utils.transformTo(support.uint8array ? "uint8array" : "array", buf); | |||
|  | 
 | |||
|  |     return buf2string(buf); | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * A worker to decode utf8 encoded binary chunks into string chunks. | |||
|  |  * @constructor | |||
|  |  */ | |||
|  | function Utf8DecodeWorker() { | |||
|  |     GenericWorker.call(this, "utf-8 decode"); | |||
|  |     // the last bytes if a chunk didn't end with a complete codepoint.
 | |||
|  |     this.leftOver = null; | |||
|  | } | |||
|  | utils.inherits(Utf8DecodeWorker, GenericWorker); | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.processChunk | |||
|  |  */ | |||
|  | Utf8DecodeWorker.prototype.processChunk = function (chunk) { | |||
|  | 
 | |||
|  |     var data = utils.transformTo(support.uint8array ? "uint8array" : "array", chunk.data); | |||
|  | 
 | |||
|  |     // 1st step, re-use what's left of the previous chunk
 | |||
|  |     if (this.leftOver && this.leftOver.length) { | |||
|  |         if(support.uint8array) { | |||
|  |             var previousData = data; | |||
|  |             data = new Uint8Array(previousData.length + this.leftOver.length); | |||
|  |             data.set(this.leftOver, 0); | |||
|  |             data.set(previousData, this.leftOver.length); | |||
|  |         } else { | |||
|  |             data = this.leftOver.concat(data); | |||
|  |         } | |||
|  |         this.leftOver = null; | |||
|  |     } | |||
|  | 
 | |||
|  |     var nextBoundary = utf8border(data); | |||
|  |     var usableData = data; | |||
|  |     if (nextBoundary !== data.length) { | |||
|  |         if (support.uint8array) { | |||
|  |             usableData = data.subarray(0, nextBoundary); | |||
|  |             this.leftOver = data.subarray(nextBoundary, data.length); | |||
|  |         } else { | |||
|  |             usableData = data.slice(0, nextBoundary); | |||
|  |             this.leftOver = data.slice(nextBoundary, data.length); | |||
|  |         } | |||
|  |     } | |||
|  | 
 | |||
|  |     this.push({ | |||
|  |         data : exports.utf8decode(usableData), | |||
|  |         meta : chunk.meta | |||
|  |     }); | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.flush | |||
|  |  */ | |||
|  | Utf8DecodeWorker.prototype.flush = function () { | |||
|  |     if(this.leftOver && this.leftOver.length) { | |||
|  |         this.push({ | |||
|  |             data : exports.utf8decode(this.leftOver), | |||
|  |             meta : {} | |||
|  |         }); | |||
|  |         this.leftOver = null; | |||
|  |     } | |||
|  | }; | |||
|  | exports.Utf8DecodeWorker = Utf8DecodeWorker; | |||
|  | 
 | |||
|  | /** | |||
|  |  * A worker to endcode string chunks into utf8 encoded binary chunks. | |||
|  |  * @constructor | |||
|  |  */ | |||
|  | function Utf8EncodeWorker() { | |||
|  |     GenericWorker.call(this, "utf-8 encode"); | |||
|  | } | |||
|  | utils.inherits(Utf8EncodeWorker, GenericWorker); | |||
|  | 
 | |||
|  | /** | |||
|  |  * @see GenericWorker.processChunk | |||
|  |  */ | |||
|  | Utf8EncodeWorker.prototype.processChunk = function (chunk) { | |||
|  |     this.push({ | |||
|  |         data : exports.utf8encode(chunk.data), | |||
|  |         meta : chunk.meta | |||
|  |     }); | |||
|  | }; | |||
|  | exports.Utf8EncodeWorker = Utf8EncodeWorker; | |||
|  | 
 | |||
|  | },{"./nodejsUtils":14,"./stream/GenericWorker":28,"./support":30,"./utils":32}],32:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var support = require("./support"); | |||
|  | var base64 = require("./base64"); | |||
|  | var nodejsUtils = require("./nodejsUtils"); | |||
|  | var external = require("./external"); | |||
|  | require("setimmediate"); | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * Convert a string that pass as a "binary string": it should represent a byte | |||
|  |  * array but may have > 255 char codes. Be sure to take only the first byte | |||
|  |  * and returns the byte array. | |||
|  |  * @param {String} str the string to transform. | |||
|  |  * @return {Array|Uint8Array} the string in a binary format. | |||
|  |  */ | |||
|  | function string2binary(str) { | |||
|  |     var result = null; | |||
|  |     if (support.uint8array) { | |||
|  |         result = new Uint8Array(str.length); | |||
|  |     } else { | |||
|  |         result = new Array(str.length); | |||
|  |     } | |||
|  |     return stringToArrayLike(str, result); | |||
|  | } | |||
|  | 
 | |||
|  | /** | |||
|  |  * Create a new blob with the given content and the given type. | |||
|  |  * @param {String|ArrayBuffer} part the content to put in the blob. DO NOT use | |||
|  |  * an Uint8Array because the stock browser of android 4 won't accept it (it | |||
|  |  * will be silently converted to a string, "[object Uint8Array]"). | |||
|  |  * | |||
|  |  * Use only ONE part to build the blob to avoid a memory leak in IE11 / Edge: | |||
|  |  * when a large amount of Array is used to create the Blob, the amount of | |||
|  |  * memory consumed is nearly 100 times the original data amount. | |||
|  |  * | |||
|  |  * @param {String} type the mime type of the blob. | |||
|  |  * @return {Blob} the created blob. | |||
|  |  */ | |||
|  | exports.newBlob = function(part, type) { | |||
|  |     exports.checkSupport("blob"); | |||
|  | 
 | |||
|  |     try { | |||
|  |         // Blob constructor
 | |||
|  |         return new Blob([part], { | |||
|  |             type: type | |||
|  |         }); | |||
|  |     } | |||
|  |     catch (e) { | |||
|  | 
 | |||
|  |         try { | |||
|  |             // deprecated, browser only, old way
 | |||
|  |             var Builder = self.BlobBuilder || self.WebKitBlobBuilder || self.MozBlobBuilder || self.MSBlobBuilder; | |||
|  |             var builder = new Builder(); | |||
|  |             builder.append(part); | |||
|  |             return builder.getBlob(type); | |||
|  |         } | |||
|  |         catch (e) { | |||
|  | 
 | |||
|  |             // well, fuck ?!
 | |||
|  |             throw new Error("Bug : can't construct the Blob."); | |||
|  |         } | |||
|  |     } | |||
|  | 
 | |||
|  | 
 | |||
|  | }; | |||
|  | /** | |||
|  |  * The identity function. | |||
|  |  * @param {Object} input the input. | |||
|  |  * @return {Object} the same input. | |||
|  |  */ | |||
|  | function identity(input) { | |||
|  |     return input; | |||
|  | } | |||
|  | 
 | |||
|  | /** | |||
|  |  * Fill in an array with a string. | |||
|  |  * @param {String} str the string to use. | |||
|  |  * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to fill in (will be mutated). | |||
|  |  * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated array. | |||
|  |  */ | |||
|  | function stringToArrayLike(str, array) { | |||
|  |     for (var i = 0; i < str.length; ++i) { | |||
|  |         array[i] = str.charCodeAt(i) & 0xFF; | |||
|  |     } | |||
|  |     return array; | |||
|  | } | |||
|  | 
 | |||
|  | /** | |||
|  |  * An helper for the function arrayLikeToString. | |||
|  |  * This contains static information and functions that | |||
|  |  * can be optimized by the browser JIT compiler. | |||
|  |  */ | |||
|  | var arrayToStringHelper = { | |||
|  |     /** | |||
|  |      * Transform an array of int into a string, chunk by chunk. | |||
|  |      * See the performances notes on arrayLikeToString. | |||
|  |      * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform. | |||
|  |      * @param {String} type the type of the array. | |||
|  |      * @param {Integer} chunk the chunk size. | |||
|  |      * @return {String} the resulting string. | |||
|  |      * @throws Error if the chunk is too big for the stack. | |||
|  |      */ | |||
|  |     stringifyByChunk: function(array, type, chunk) { | |||
|  |         var result = [], k = 0, len = array.length; | |||
|  |         // shortcut
 | |||
|  |         if (len <= chunk) { | |||
|  |             return String.fromCharCode.apply(null, array); | |||
|  |         } | |||
|  |         while (k < len) { | |||
|  |             if (type === "array" || type === "nodebuffer") { | |||
|  |                 result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len)))); | |||
|  |             } | |||
|  |             else { | |||
|  |                 result.push(String.fromCharCode.apply(null, array.subarray(k, Math.min(k + chunk, len)))); | |||
|  |             } | |||
|  |             k += chunk; | |||
|  |         } | |||
|  |         return result.join(""); | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Call String.fromCharCode on every item in the array. | |||
|  |      * This is the naive implementation, which generate A LOT of intermediate string. | |||
|  |      * This should be used when everything else fail. | |||
|  |      * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform. | |||
|  |      * @return {String} the result. | |||
|  |      */ | |||
|  |     stringifyByChar: function(array){ | |||
|  |         var resultStr = ""; | |||
|  |         for(var i = 0; i < array.length; i++) { | |||
|  |             resultStr += String.fromCharCode(array[i]); | |||
|  |         } | |||
|  |         return resultStr; | |||
|  |     }, | |||
|  |     applyCanBeUsed : { | |||
|  |         /** | |||
|  |          * true if the browser accepts to use String.fromCharCode on Uint8Array | |||
|  |          */ | |||
|  |         uint8array : (function () { | |||
|  |             try { | |||
|  |                 return support.uint8array && String.fromCharCode.apply(null, new Uint8Array(1)).length === 1; | |||
|  |             } catch (e) { | |||
|  |                 return false; | |||
|  |             } | |||
|  |         })(), | |||
|  |         /** | |||
|  |          * true if the browser accepts to use String.fromCharCode on nodejs Buffer. | |||
|  |          */ | |||
|  |         nodebuffer : (function () { | |||
|  |             try { | |||
|  |                 return support.nodebuffer && String.fromCharCode.apply(null, nodejsUtils.allocBuffer(1)).length === 1; | |||
|  |             } catch (e) { | |||
|  |                 return false; | |||
|  |             } | |||
|  |         })() | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Transform an array-like object to a string. | |||
|  |  * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform. | |||
|  |  * @return {String} the result. | |||
|  |  */ | |||
|  | function arrayLikeToString(array) { | |||
|  |     // Performances notes :
 | |||
|  |     // --------------------
 | |||
|  |     // String.fromCharCode.apply(null, array) is the fastest, see
 | |||
|  |     // see http://jsperf.com/converting-a-uint8array-to-a-string/2
 | |||
|  |     // but the stack is limited (and we can get huge arrays !).
 | |||
|  |     //
 | |||
|  |     // result += String.fromCharCode(array[i]); generate too many strings !
 | |||
|  |     //
 | |||
|  |     // This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2
 | |||
|  |     // TODO : we now have workers that split the work. Do we still need that ?
 | |||
|  |     var chunk = 65536, | |||
|  |         type = exports.getTypeOf(array), | |||
|  |         canUseApply = true; | |||
|  |     if (type === "uint8array") { | |||
|  |         canUseApply = arrayToStringHelper.applyCanBeUsed.uint8array; | |||
|  |     } else if (type === "nodebuffer") { | |||
|  |         canUseApply = arrayToStringHelper.applyCanBeUsed.nodebuffer; | |||
|  |     } | |||
|  | 
 | |||
|  |     if (canUseApply) { | |||
|  |         while (chunk > 1) { | |||
|  |             try { | |||
|  |                 return arrayToStringHelper.stringifyByChunk(array, type, chunk); | |||
|  |             } catch (e) { | |||
|  |                 chunk = Math.floor(chunk / 2); | |||
|  |             } | |||
|  |         } | |||
|  |     } | |||
|  | 
 | |||
|  |     // no apply or chunk error : slow and painful algorithm
 | |||
|  |     // default browser on android 4.*
 | |||
|  |     return arrayToStringHelper.stringifyByChar(array); | |||
|  | } | |||
|  | 
 | |||
|  | exports.applyFromCharCode = arrayLikeToString; | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * Copy the data from an array-like to an other array-like. | |||
|  |  * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayFrom the origin array. | |||
|  |  * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayTo the destination array which will be mutated. | |||
|  |  * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated destination array. | |||
|  |  */ | |||
|  | function arrayLikeToArrayLike(arrayFrom, arrayTo) { | |||
|  |     for (var i = 0; i < arrayFrom.length; i++) { | |||
|  |         arrayTo[i] = arrayFrom[i]; | |||
|  |     } | |||
|  |     return arrayTo; | |||
|  | } | |||
|  | 
 | |||
|  | // a matrix containing functions to transform everything into everything.
 | |||
|  | var transform = {}; | |||
|  | 
 | |||
|  | // string to ?
 | |||
|  | transform["string"] = { | |||
|  |     "string": identity, | |||
|  |     "array": function(input) { | |||
|  |         return stringToArrayLike(input, new Array(input.length)); | |||
|  |     }, | |||
|  |     "arraybuffer": function(input) { | |||
|  |         return transform["string"]["uint8array"](input).buffer; | |||
|  |     }, | |||
|  |     "uint8array": function(input) { | |||
|  |         return stringToArrayLike(input, new Uint8Array(input.length)); | |||
|  |     }, | |||
|  |     "nodebuffer": function(input) { | |||
|  |         return stringToArrayLike(input, nodejsUtils.allocBuffer(input.length)); | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | // array to ?
 | |||
|  | transform["array"] = { | |||
|  |     "string": arrayLikeToString, | |||
|  |     "array": identity, | |||
|  |     "arraybuffer": function(input) { | |||
|  |         return (new Uint8Array(input)).buffer; | |||
|  |     }, | |||
|  |     "uint8array": function(input) { | |||
|  |         return new Uint8Array(input); | |||
|  |     }, | |||
|  |     "nodebuffer": function(input) { | |||
|  |         return nodejsUtils.newBufferFrom(input); | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | // arraybuffer to ?
 | |||
|  | transform["arraybuffer"] = { | |||
|  |     "string": function(input) { | |||
|  |         return arrayLikeToString(new Uint8Array(input)); | |||
|  |     }, | |||
|  |     "array": function(input) { | |||
|  |         return arrayLikeToArrayLike(new Uint8Array(input), new Array(input.byteLength)); | |||
|  |     }, | |||
|  |     "arraybuffer": identity, | |||
|  |     "uint8array": function(input) { | |||
|  |         return new Uint8Array(input); | |||
|  |     }, | |||
|  |     "nodebuffer": function(input) { | |||
|  |         return nodejsUtils.newBufferFrom(new Uint8Array(input)); | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | // uint8array to ?
 | |||
|  | transform["uint8array"] = { | |||
|  |     "string": arrayLikeToString, | |||
|  |     "array": function(input) { | |||
|  |         return arrayLikeToArrayLike(input, new Array(input.length)); | |||
|  |     }, | |||
|  |     "arraybuffer": function(input) { | |||
|  |         return input.buffer; | |||
|  |     }, | |||
|  |     "uint8array": identity, | |||
|  |     "nodebuffer": function(input) { | |||
|  |         return nodejsUtils.newBufferFrom(input); | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | // nodebuffer to ?
 | |||
|  | transform["nodebuffer"] = { | |||
|  |     "string": arrayLikeToString, | |||
|  |     "array": function(input) { | |||
|  |         return arrayLikeToArrayLike(input, new Array(input.length)); | |||
|  |     }, | |||
|  |     "arraybuffer": function(input) { | |||
|  |         return transform["nodebuffer"]["uint8array"](input).buffer; | |||
|  |     }, | |||
|  |     "uint8array": function(input) { | |||
|  |         return arrayLikeToArrayLike(input, new Uint8Array(input.length)); | |||
|  |     }, | |||
|  |     "nodebuffer": identity | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Transform an input into any type. | |||
|  |  * The supported output type are : string, array, uint8array, arraybuffer, nodebuffer. | |||
|  |  * If no output type is specified, the unmodified input will be returned. | |||
|  |  * @param {String} outputType the output type. | |||
|  |  * @param {String|Array|ArrayBuffer|Uint8Array|Buffer} input the input to convert. | |||
|  |  * @throws {Error} an Error if the browser doesn't support the requested output type. | |||
|  |  */ | |||
|  | exports.transformTo = function(outputType, input) { | |||
|  |     if (!input) { | |||
|  |         // undefined, null, etc
 | |||
|  |         // an empty string won't harm.
 | |||
|  |         input = ""; | |||
|  |     } | |||
|  |     if (!outputType) { | |||
|  |         return input; | |||
|  |     } | |||
|  |     exports.checkSupport(outputType); | |||
|  |     var inputType = exports.getTypeOf(input); | |||
|  |     var result = transform[inputType][outputType](input); | |||
|  |     return result; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Resolve all relative path components, "." and "..", in a path. If these relative components | |||
|  |  * traverse above the root then the resulting path will only contain the final path component. | |||
|  |  * | |||
|  |  * All empty components, e.g. "//", are removed. | |||
|  |  * @param {string} path A path with / or \ separators | |||
|  |  * @returns {string} The path with all relative path components resolved. | |||
|  |  */ | |||
|  | exports.resolve = function(path) { | |||
|  |     var parts = path.split("/"); | |||
|  |     var result = []; | |||
|  |     for (var index = 0; index < parts.length; index++) { | |||
|  |         var part = parts[index]; | |||
|  |         // Allow the first and last component to be empty for trailing slashes.
 | |||
|  |         if (part === "." || (part === "" && index !== 0 && index !== parts.length - 1)) { | |||
|  |             continue; | |||
|  |         } else if (part === "..") { | |||
|  |             result.pop(); | |||
|  |         } else { | |||
|  |             result.push(part); | |||
|  |         } | |||
|  |     } | |||
|  |     return result.join("/"); | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Return the type of the input. | |||
|  |  * The type will be in a format valid for JSZip.utils.transformTo : string, array, uint8array, arraybuffer. | |||
|  |  * @param {Object} input the input to identify. | |||
|  |  * @return {String} the (lowercase) type of the input. | |||
|  |  */ | |||
|  | exports.getTypeOf = function(input) { | |||
|  |     if (typeof input === "string") { | |||
|  |         return "string"; | |||
|  |     } | |||
|  |     if (Object.prototype.toString.call(input) === "[object Array]") { | |||
|  |         return "array"; | |||
|  |     } | |||
|  |     if (support.nodebuffer && nodejsUtils.isBuffer(input)) { | |||
|  |         return "nodebuffer"; | |||
|  |     } | |||
|  |     if (support.uint8array && input instanceof Uint8Array) { | |||
|  |         return "uint8array"; | |||
|  |     } | |||
|  |     if (support.arraybuffer && input instanceof ArrayBuffer) { | |||
|  |         return "arraybuffer"; | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Throw an exception if the type is not supported. | |||
|  |  * @param {String} type the type to check. | |||
|  |  * @throws {Error} an Error if the browser doesn't support the requested type. | |||
|  |  */ | |||
|  | exports.checkSupport = function(type) { | |||
|  |     var supported = support[type.toLowerCase()]; | |||
|  |     if (!supported) { | |||
|  |         throw new Error(type + " is not supported by this platform"); | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | exports.MAX_VALUE_16BITS = 65535; | |||
|  | exports.MAX_VALUE_32BITS = -1; // well, "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF" is parsed as -1
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * Prettify a string read as binary. | |||
|  |  * @param {string} str the string to prettify. | |||
|  |  * @return {string} a pretty string. | |||
|  |  */ | |||
|  | exports.pretty = function(str) { | |||
|  |     var res = "", | |||
|  |         code, i; | |||
|  |     for (i = 0; i < (str || "").length; i++) { | |||
|  |         code = str.charCodeAt(i); | |||
|  |         res += "\\x" + (code < 16 ? "0" : "") + code.toString(16).toUpperCase(); | |||
|  |     } | |||
|  |     return res; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Defer the call of a function. | |||
|  |  * @param {Function} callback the function to call asynchronously. | |||
|  |  * @param {Array} args the arguments to give to the callback. | |||
|  |  */ | |||
|  | exports.delay = function(callback, args, self) { | |||
|  |     setImmediate(function () { | |||
|  |         callback.apply(self || null, args || []); | |||
|  |     }); | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Extends a prototype with an other, without calling a constructor with | |||
|  |  * side effects. Inspired by nodejs' `utils.inherits` | |||
|  |  * @param {Function} ctor the constructor to augment | |||
|  |  * @param {Function} superCtor the parent constructor to use | |||
|  |  */ | |||
|  | exports.inherits = function (ctor, superCtor) { | |||
|  |     var Obj = function() {}; | |||
|  |     Obj.prototype = superCtor.prototype; | |||
|  |     ctor.prototype = new Obj(); | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Merge the objects passed as parameters into a new one. | |||
|  |  * @private | |||
|  |  * @param {...Object} var_args All objects to merge. | |||
|  |  * @return {Object} a new object with the data of the others. | |||
|  |  */ | |||
|  | exports.extend = function() { | |||
|  |     var result = {}, i, attr; | |||
|  |     for (i = 0; i < arguments.length; i++) { // arguments is not enumerable in some browsers
 | |||
|  |         for (attr in arguments[i]) { | |||
|  |             if (Object.prototype.hasOwnProperty.call(arguments[i], attr) && typeof result[attr] === "undefined") { | |||
|  |                 result[attr] = arguments[i][attr]; | |||
|  |             } | |||
|  |         } | |||
|  |     } | |||
|  |     return result; | |||
|  | }; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Transform arbitrary content into a Promise. | |||
|  |  * @param {String} name a name for the content being processed. | |||
|  |  * @param {Object} inputData the content to process. | |||
|  |  * @param {Boolean} isBinary true if the content is not an unicode string | |||
|  |  * @param {Boolean} isOptimizedBinaryString true if the string content only has one byte per character. | |||
|  |  * @param {Boolean} isBase64 true if the string content is encoded with base64. | |||
|  |  * @return {Promise} a promise in a format usable by JSZip. | |||
|  |  */ | |||
|  | exports.prepareContent = function(name, inputData, isBinary, isOptimizedBinaryString, isBase64) { | |||
|  | 
 | |||
|  |     // if inputData is already a promise, this flatten it.
 | |||
|  |     var promise = external.Promise.resolve(inputData).then(function(data) { | |||
|  | 
 | |||
|  | 
 | |||
|  |         var isBlob = support.blob && (data instanceof Blob || ["[object File]", "[object Blob]"].indexOf(Object.prototype.toString.call(data)) !== -1); | |||
|  | 
 | |||
|  |         if (isBlob && typeof FileReader !== "undefined") { | |||
|  |             return new external.Promise(function (resolve, reject) { | |||
|  |                 var reader = new FileReader(); | |||
|  | 
 | |||
|  |                 reader.onload = function(e) { | |||
|  |                     resolve(e.target.result); | |||
|  |                 }; | |||
|  |                 reader.onerror = function(e) { | |||
|  |                     reject(e.target.error); | |||
|  |                 }; | |||
|  |                 reader.readAsArrayBuffer(data); | |||
|  |             }); | |||
|  |         } else { | |||
|  |             return data; | |||
|  |         } | |||
|  |     }); | |||
|  | 
 | |||
|  |     return promise.then(function(data) { | |||
|  |         var dataType = exports.getTypeOf(data); | |||
|  | 
 | |||
|  |         if (!dataType) { | |||
|  |             return external.Promise.reject( | |||
|  |                 new Error("Can't read the data of '" + name + "'. Is it " + | |||
|  |                           "in a supported JavaScript type (String, Blob, ArrayBuffer, etc) ?") | |||
|  |             ); | |||
|  |         } | |||
|  |         // special case : it's way easier to work with Uint8Array than with ArrayBuffer
 | |||
|  |         if (dataType === "arraybuffer") { | |||
|  |             data = exports.transformTo("uint8array", data); | |||
|  |         } else if (dataType === "string") { | |||
|  |             if (isBase64) { | |||
|  |                 data = base64.decode(data); | |||
|  |             } | |||
|  |             else if (isBinary) { | |||
|  |                 // optimizedBinaryString === true means that the file has already been filtered with a 0xFF mask
 | |||
|  |                 if (isOptimizedBinaryString !== true) { | |||
|  |                     // this is a string, not in a base64 format.
 | |||
|  |                     // Be sure that this is a correct "binary string"
 | |||
|  |                     data = string2binary(data); | |||
|  |                 } | |||
|  |             } | |||
|  |         } | |||
|  |         return data; | |||
|  |     }); | |||
|  | }; | |||
|  | 
 | |||
|  | },{"./base64":1,"./external":6,"./nodejsUtils":14,"./support":30,"setimmediate":54}],33:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | var readerFor = require("./reader/readerFor"); | |||
|  | var utils = require("./utils"); | |||
|  | var sig = require("./signature"); | |||
|  | var ZipEntry = require("./zipEntry"); | |||
|  | var support = require("./support"); | |||
|  | //  class ZipEntries {{{
 | |||
|  | /** | |||
|  |  * All the entries in the zip file. | |||
|  |  * @constructor | |||
|  |  * @param {Object} loadOptions Options for loading the stream. | |||
|  |  */ | |||
|  | function ZipEntries(loadOptions) { | |||
|  |     this.files = []; | |||
|  |     this.loadOptions = loadOptions; | |||
|  | } | |||
|  | ZipEntries.prototype = { | |||
|  |     /** | |||
|  |      * Check that the reader is on the specified signature. | |||
|  |      * @param {string} expectedSignature the expected signature. | |||
|  |      * @throws {Error} if it is an other signature. | |||
|  |      */ | |||
|  |     checkSignature: function(expectedSignature) { | |||
|  |         if (!this.reader.readAndCheckSignature(expectedSignature)) { | |||
|  |             this.reader.index -= 4; | |||
|  |             var signature = this.reader.readString(4); | |||
|  |             throw new Error("Corrupted zip or bug: unexpected signature " + "(" + utils.pretty(signature) + ", expected " + utils.pretty(expectedSignature) + ")"); | |||
|  |         } | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Check if the given signature is at the given index. | |||
|  |      * @param {number} askedIndex the index to check. | |||
|  |      * @param {string} expectedSignature the signature to expect. | |||
|  |      * @return {boolean} true if the signature is here, false otherwise. | |||
|  |      */ | |||
|  |     isSignature: function(askedIndex, expectedSignature) { | |||
|  |         var currentIndex = this.reader.index; | |||
|  |         this.reader.setIndex(askedIndex); | |||
|  |         var signature = this.reader.readString(4); | |||
|  |         var result = signature === expectedSignature; | |||
|  |         this.reader.setIndex(currentIndex); | |||
|  |         return result; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Read the end of the central directory. | |||
|  |      */ | |||
|  |     readBlockEndOfCentral: function() { | |||
|  |         this.diskNumber = this.reader.readInt(2); | |||
|  |         this.diskWithCentralDirStart = this.reader.readInt(2); | |||
|  |         this.centralDirRecordsOnThisDisk = this.reader.readInt(2); | |||
|  |         this.centralDirRecords = this.reader.readInt(2); | |||
|  |         this.centralDirSize = this.reader.readInt(4); | |||
|  |         this.centralDirOffset = this.reader.readInt(4); | |||
|  | 
 | |||
|  |         this.zipCommentLength = this.reader.readInt(2); | |||
|  |         // warning : the encoding depends of the system locale
 | |||
|  |         // On a linux machine with LANG=en_US.utf8, this field is utf8 encoded.
 | |||
|  |         // On a windows machine, this field is encoded with the localized windows code page.
 | |||
|  |         var zipComment = this.reader.readData(this.zipCommentLength); | |||
|  |         var decodeParamType = support.uint8array ? "uint8array" : "array"; | |||
|  |         // To get consistent behavior with the generation part, we will assume that
 | |||
|  |         // this is utf8 encoded unless specified otherwise.
 | |||
|  |         var decodeContent = utils.transformTo(decodeParamType, zipComment); | |||
|  |         this.zipComment = this.loadOptions.decodeFileName(decodeContent); | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Read the end of the Zip 64 central directory. | |||
|  |      * Not merged with the method readEndOfCentral : | |||
|  |      * The end of central can coexist with its Zip64 brother, | |||
|  |      * I don't want to read the wrong number of bytes ! | |||
|  |      */ | |||
|  |     readBlockZip64EndOfCentral: function() { | |||
|  |         this.zip64EndOfCentralSize = this.reader.readInt(8); | |||
|  |         this.reader.skip(4); | |||
|  |         // this.versionMadeBy = this.reader.readString(2);
 | |||
|  |         // this.versionNeeded = this.reader.readInt(2);
 | |||
|  |         this.diskNumber = this.reader.readInt(4); | |||
|  |         this.diskWithCentralDirStart = this.reader.readInt(4); | |||
|  |         this.centralDirRecordsOnThisDisk = this.reader.readInt(8); | |||
|  |         this.centralDirRecords = this.reader.readInt(8); | |||
|  |         this.centralDirSize = this.reader.readInt(8); | |||
|  |         this.centralDirOffset = this.reader.readInt(8); | |||
|  | 
 | |||
|  |         this.zip64ExtensibleData = {}; | |||
|  |         var extraDataSize = this.zip64EndOfCentralSize - 44, | |||
|  |             index = 0, | |||
|  |             extraFieldId, | |||
|  |             extraFieldLength, | |||
|  |             extraFieldValue; | |||
|  |         while (index < extraDataSize) { | |||
|  |             extraFieldId = this.reader.readInt(2); | |||
|  |             extraFieldLength = this.reader.readInt(4); | |||
|  |             extraFieldValue = this.reader.readData(extraFieldLength); | |||
|  |             this.zip64ExtensibleData[extraFieldId] = { | |||
|  |                 id: extraFieldId, | |||
|  |                 length: extraFieldLength, | |||
|  |                 value: extraFieldValue | |||
|  |             }; | |||
|  |         } | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Read the end of the Zip 64 central directory locator. | |||
|  |      */ | |||
|  |     readBlockZip64EndOfCentralLocator: function() { | |||
|  |         this.diskWithZip64CentralDirStart = this.reader.readInt(4); | |||
|  |         this.relativeOffsetEndOfZip64CentralDir = this.reader.readInt(8); | |||
|  |         this.disksCount = this.reader.readInt(4); | |||
|  |         if (this.disksCount > 1) { | |||
|  |             throw new Error("Multi-volumes zip are not supported"); | |||
|  |         } | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Read the local files, based on the offset read in the central part. | |||
|  |      */ | |||
|  |     readLocalFiles: function() { | |||
|  |         var i, file; | |||
|  |         for (i = 0; i < this.files.length; i++) { | |||
|  |             file = this.files[i]; | |||
|  |             this.reader.setIndex(file.localHeaderOffset); | |||
|  |             this.checkSignature(sig.LOCAL_FILE_HEADER); | |||
|  |             file.readLocalPart(this.reader); | |||
|  |             file.handleUTF8(); | |||
|  |             file.processAttributes(); | |||
|  |         } | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Read the central directory. | |||
|  |      */ | |||
|  |     readCentralDir: function() { | |||
|  |         var file; | |||
|  | 
 | |||
|  |         this.reader.setIndex(this.centralDirOffset); | |||
|  |         while (this.reader.readAndCheckSignature(sig.CENTRAL_FILE_HEADER)) { | |||
|  |             file = new ZipEntry({ | |||
|  |                 zip64: this.zip64 | |||
|  |             }, this.loadOptions); | |||
|  |             file.readCentralPart(this.reader); | |||
|  |             this.files.push(file); | |||
|  |         } | |||
|  | 
 | |||
|  |         if (this.centralDirRecords !== this.files.length) { | |||
|  |             if (this.centralDirRecords !== 0 && this.files.length === 0) { | |||
|  |                 // We expected some records but couldn't find ANY.
 | |||
|  |                 // This is really suspicious, as if something went wrong.
 | |||
|  |                 throw new Error("Corrupted zip or bug: expected " + this.centralDirRecords + " records in central dir, got " + this.files.length); | |||
|  |             } else { | |||
|  |                 // We found some records but not all.
 | |||
|  |                 // Something is wrong but we got something for the user: no error here.
 | |||
|  |                 // console.warn("expected", this.centralDirRecords, "records in central dir, got", this.files.length);
 | |||
|  |             } | |||
|  |         } | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Read the end of central directory. | |||
|  |      */ | |||
|  |     readEndOfCentral: function() { | |||
|  |         var offset = this.reader.lastIndexOfSignature(sig.CENTRAL_DIRECTORY_END); | |||
|  |         if (offset < 0) { | |||
|  |             // Check if the content is a truncated zip or complete garbage.
 | |||
|  |             // A "LOCAL_FILE_HEADER" is not required at the beginning (auto
 | |||
|  |             // extractible zip for example) but it can give a good hint.
 | |||
|  |             // If an ajax request was used without responseType, we will also
 | |||
|  |             // get unreadable data.
 | |||
|  |             var isGarbage = !this.isSignature(0, sig.LOCAL_FILE_HEADER); | |||
|  | 
 | |||
|  |             if (isGarbage) { | |||
|  |                 throw new Error("Can't find end of central directory : is this a zip file ? " + | |||
|  |                                 "If it is, see https://stuk.github.io/jszip/documentation/howto/read_zip.html"); | |||
|  |             } else { | |||
|  |                 throw new Error("Corrupted zip: can't find end of central directory"); | |||
|  |             } | |||
|  | 
 | |||
|  |         } | |||
|  |         this.reader.setIndex(offset); | |||
|  |         var endOfCentralDirOffset = offset; | |||
|  |         this.checkSignature(sig.CENTRAL_DIRECTORY_END); | |||
|  |         this.readBlockEndOfCentral(); | |||
|  | 
 | |||
|  | 
 | |||
|  |         /* extract from the zip spec : | |||
|  |             4)  If one of the fields in the end of central directory | |||
|  |                 record is too small to hold required data, the field | |||
|  |                 should be set to -1 (0xFFFF or 0xFFFFFFFF) and the | |||
|  |                 ZIP64 format record should be created. | |||
|  |             5)  The end of central directory record and the | |||
|  |                 Zip64 end of central directory locator record must | |||
|  |                 reside on the same disk when splitting or spanning | |||
|  |                 an archive. | |||
|  |          */ | |||
|  |         if (this.diskNumber === utils.MAX_VALUE_16BITS || this.diskWithCentralDirStart === utils.MAX_VALUE_16BITS || this.centralDirRecordsOnThisDisk === utils.MAX_VALUE_16BITS || this.centralDirRecords === utils.MAX_VALUE_16BITS || this.centralDirSize === utils.MAX_VALUE_32BITS || this.centralDirOffset === utils.MAX_VALUE_32BITS) { | |||
|  |             this.zip64 = true; | |||
|  | 
 | |||
|  |             /* | |||
|  |             Warning : the zip64 extension is supported, but ONLY if the 64bits integer read from | |||
|  |             the zip file can fit into a 32bits integer. This cannot be solved : JavaScript represents | |||
|  |             all numbers as 64-bit double precision IEEE 754 floating point numbers. | |||
|  |             So, we have 53bits for integers and bitwise operations treat everything as 32bits. | |||
|  |             see https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Operators/Bitwise_Operators
 | |||
|  |             and http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf section 8.5
 | |||
|  |             */ | |||
|  | 
 | |||
|  |             // should look for a zip64 EOCD locator
 | |||
|  |             offset = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR); | |||
|  |             if (offset < 0) { | |||
|  |                 throw new Error("Corrupted zip: can't find the ZIP64 end of central directory locator"); | |||
|  |             } | |||
|  |             this.reader.setIndex(offset); | |||
|  |             this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR); | |||
|  |             this.readBlockZip64EndOfCentralLocator(); | |||
|  | 
 | |||
|  |             // now the zip64 EOCD record
 | |||
|  |             if (!this.isSignature(this.relativeOffsetEndOfZip64CentralDir, sig.ZIP64_CENTRAL_DIRECTORY_END)) { | |||
|  |                 // console.warn("ZIP64 end of central directory not where expected.");
 | |||
|  |                 this.relativeOffsetEndOfZip64CentralDir = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_END); | |||
|  |                 if (this.relativeOffsetEndOfZip64CentralDir < 0) { | |||
|  |                     throw new Error("Corrupted zip: can't find the ZIP64 end of central directory"); | |||
|  |                 } | |||
|  |             } | |||
|  |             this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir); | |||
|  |             this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_END); | |||
|  |             this.readBlockZip64EndOfCentral(); | |||
|  |         } | |||
|  | 
 | |||
|  |         var expectedEndOfCentralDirOffset = this.centralDirOffset + this.centralDirSize; | |||
|  |         if (this.zip64) { | |||
|  |             expectedEndOfCentralDirOffset += 20; // end of central dir 64 locator
 | |||
|  |             expectedEndOfCentralDirOffset += 12 /* should not include the leading 12 bytes */ + this.zip64EndOfCentralSize; | |||
|  |         } | |||
|  | 
 | |||
|  |         var extraBytes = endOfCentralDirOffset - expectedEndOfCentralDirOffset; | |||
|  | 
 | |||
|  |         if (extraBytes > 0) { | |||
|  |             // console.warn(extraBytes, "extra bytes at beginning or within zipfile");
 | |||
|  |             if (this.isSignature(endOfCentralDirOffset, sig.CENTRAL_FILE_HEADER)) { | |||
|  |                 // The offsets seem wrong, but we have something at the specified offset.
 | |||
|  |                 // So… we keep it.
 | |||
|  |             } else { | |||
|  |                 // the offset is wrong, update the "zero" of the reader
 | |||
|  |                 // this happens if data has been prepended (crx files for example)
 | |||
|  |                 this.reader.zero = extraBytes; | |||
|  |             } | |||
|  |         } else if (extraBytes < 0) { | |||
|  |             throw new Error("Corrupted zip: missing " + Math.abs(extraBytes) + " bytes."); | |||
|  |         } | |||
|  |     }, | |||
|  |     prepareReader: function(data) { | |||
|  |         this.reader = readerFor(data); | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Read a zip file and create ZipEntries. | |||
|  |      * @param {String|ArrayBuffer|Uint8Array|Buffer} data the binary string representing a zip file. | |||
|  |      */ | |||
|  |     load: function(data) { | |||
|  |         this.prepareReader(data); | |||
|  |         this.readEndOfCentral(); | |||
|  |         this.readCentralDir(); | |||
|  |         this.readLocalFiles(); | |||
|  |     } | |||
|  | }; | |||
|  | // }}} end of ZipEntries
 | |||
|  | module.exports = ZipEntries; | |||
|  | 
 | |||
|  | },{"./reader/readerFor":22,"./signature":23,"./support":30,"./utils":32,"./zipEntry":34}],34:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | var readerFor = require("./reader/readerFor"); | |||
|  | var utils = require("./utils"); | |||
|  | var CompressedObject = require("./compressedObject"); | |||
|  | var crc32fn = require("./crc32"); | |||
|  | var utf8 = require("./utf8"); | |||
|  | var compressions = require("./compressions"); | |||
|  | var support = require("./support"); | |||
|  | 
 | |||
|  | var MADE_BY_DOS = 0x00; | |||
|  | var MADE_BY_UNIX = 0x03; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Find a compression registered in JSZip. | |||
|  |  * @param {string} compressionMethod the method magic to find. | |||
|  |  * @return {Object|null} the JSZip compression object, null if none found. | |||
|  |  */ | |||
|  | var findCompression = function(compressionMethod) { | |||
|  |     for (var method in compressions) { | |||
|  |         if (!Object.prototype.hasOwnProperty.call(compressions, method)) { | |||
|  |             continue; | |||
|  |         } | |||
|  |         if (compressions[method].magic === compressionMethod) { | |||
|  |             return compressions[method]; | |||
|  |         } | |||
|  |     } | |||
|  |     return null; | |||
|  | }; | |||
|  | 
 | |||
|  | // class ZipEntry {{{
 | |||
|  | /** | |||
|  |  * An entry in the zip file. | |||
|  |  * @constructor | |||
|  |  * @param {Object} options Options of the current file. | |||
|  |  * @param {Object} loadOptions Options for loading the stream. | |||
|  |  */ | |||
|  | function ZipEntry(options, loadOptions) { | |||
|  |     this.options = options; | |||
|  |     this.loadOptions = loadOptions; | |||
|  | } | |||
|  | ZipEntry.prototype = { | |||
|  |     /** | |||
|  |      * say if the file is encrypted. | |||
|  |      * @return {boolean} true if the file is encrypted, false otherwise. | |||
|  |      */ | |||
|  |     isEncrypted: function() { | |||
|  |         // bit 1 is set
 | |||
|  |         return (this.bitFlag & 0x0001) === 0x0001; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * say if the file has utf-8 filename/comment. | |||
|  |      * @return {boolean} true if the filename/comment is in utf-8, false otherwise. | |||
|  |      */ | |||
|  |     useUTF8: function() { | |||
|  |         // bit 11 is set
 | |||
|  |         return (this.bitFlag & 0x0800) === 0x0800; | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Read the local part of a zip file and add the info in this object. | |||
|  |      * @param {DataReader} reader the reader to use. | |||
|  |      */ | |||
|  |     readLocalPart: function(reader) { | |||
|  |         var compression, localExtraFieldsLength; | |||
|  | 
 | |||
|  |         // we already know everything from the central dir !
 | |||
|  |         // If the central dir data are false, we are doomed.
 | |||
|  |         // On the bright side, the local part is scary  : zip64, data descriptors, both, etc.
 | |||
|  |         // The less data we get here, the more reliable this should be.
 | |||
|  |         // Let's skip the whole header and dash to the data !
 | |||
|  |         reader.skip(22); | |||
|  |         // in some zip created on windows, the filename stored in the central dir contains \ instead of /.
 | |||
|  |         // Strangely, the filename here is OK.
 | |||
|  |         // I would love to treat these zip files as corrupted (see http://www.info-zip.org/FAQ.html#backslashes
 | |||
|  |         // or APPNOTE#4.4.17.1, "All slashes MUST be forward slashes '/'") but there are a lot of bad zip generators...
 | |||
|  |         // Search "unzip mismatching "local" filename continuing with "central" filename version" on
 | |||
|  |         // the internet.
 | |||
|  |         //
 | |||
|  |         // I think I see the logic here : the central directory is used to display
 | |||
|  |         // content and the local directory is used to extract the files. Mixing / and \
 | |||
|  |         // may be used to display \ to windows users and use / when extracting the files.
 | |||
|  |         // Unfortunately, this lead also to some issues : http://seclists.org/fulldisclosure/2009/Sep/394
 | |||
|  |         this.fileNameLength = reader.readInt(2); | |||
|  |         localExtraFieldsLength = reader.readInt(2); // can't be sure this will be the same as the central dir
 | |||
|  |         // the fileName is stored as binary data, the handleUTF8 method will take care of the encoding.
 | |||
|  |         this.fileName = reader.readData(this.fileNameLength); | |||
|  |         reader.skip(localExtraFieldsLength); | |||
|  | 
 | |||
|  |         if (this.compressedSize === -1 || this.uncompressedSize === -1) { | |||
|  |             throw new Error("Bug or corrupted zip : didn't get enough information from the central directory " + "(compressedSize === -1 || uncompressedSize === -1)"); | |||
|  |         } | |||
|  | 
 | |||
|  |         compression = findCompression(this.compressionMethod); | |||
|  |         if (compression === null) { // no compression found
 | |||
|  |             throw new Error("Corrupted zip : compression " + utils.pretty(this.compressionMethod) + " unknown (inner file : " + utils.transformTo("string", this.fileName) + ")"); | |||
|  |         } | |||
|  |         this.decompressed = new CompressedObject(this.compressedSize, this.uncompressedSize, this.crc32, compression, reader.readData(this.compressedSize)); | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * Read the central part of a zip file and add the info in this object. | |||
|  |      * @param {DataReader} reader the reader to use. | |||
|  |      */ | |||
|  |     readCentralPart: function(reader) { | |||
|  |         this.versionMadeBy = reader.readInt(2); | |||
|  |         reader.skip(2); | |||
|  |         // this.versionNeeded = reader.readInt(2);
 | |||
|  |         this.bitFlag = reader.readInt(2); | |||
|  |         this.compressionMethod = reader.readString(2); | |||
|  |         this.date = reader.readDate(); | |||
|  |         this.crc32 = reader.readInt(4); | |||
|  |         this.compressedSize = reader.readInt(4); | |||
|  |         this.uncompressedSize = reader.readInt(4); | |||
|  |         var fileNameLength = reader.readInt(2); | |||
|  |         this.extraFieldsLength = reader.readInt(2); | |||
|  |         this.fileCommentLength = reader.readInt(2); | |||
|  |         this.diskNumberStart = reader.readInt(2); | |||
|  |         this.internalFileAttributes = reader.readInt(2); | |||
|  |         this.externalFileAttributes = reader.readInt(4); | |||
|  |         this.localHeaderOffset = reader.readInt(4); | |||
|  | 
 | |||
|  |         if (this.isEncrypted()) { | |||
|  |             throw new Error("Encrypted zip are not supported"); | |||
|  |         } | |||
|  | 
 | |||
|  |         // will be read in the local part, see the comments there
 | |||
|  |         reader.skip(fileNameLength); | |||
|  |         this.readExtraFields(reader); | |||
|  |         this.parseZIP64ExtraField(reader); | |||
|  |         this.fileComment = reader.readData(this.fileCommentLength); | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * Parse the external file attributes and get the unix/dos permissions. | |||
|  |      */ | |||
|  |     processAttributes: function () { | |||
|  |         this.unixPermissions = null; | |||
|  |         this.dosPermissions = null; | |||
|  |         var madeBy = this.versionMadeBy >> 8; | |||
|  | 
 | |||
|  |         // Check if we have the DOS directory flag set.
 | |||
|  |         // We look for it in the DOS and UNIX permissions
 | |||
|  |         // but some unknown platform could set it as a compatibility flag.
 | |||
|  |         this.dir = this.externalFileAttributes & 0x0010 ? true : false; | |||
|  | 
 | |||
|  |         if(madeBy === MADE_BY_DOS) { | |||
|  |             // first 6 bits (0 to 5)
 | |||
|  |             this.dosPermissions = this.externalFileAttributes & 0x3F; | |||
|  |         } | |||
|  | 
 | |||
|  |         if(madeBy === MADE_BY_UNIX) { | |||
|  |             this.unixPermissions = (this.externalFileAttributes >> 16) & 0xFFFF; | |||
|  |             // the octal permissions are in (this.unixPermissions & 0x01FF).toString(8);
 | |||
|  |         } | |||
|  | 
 | |||
|  |         // fail safe : if the name ends with a / it probably means a folder
 | |||
|  |         if (!this.dir && this.fileNameStr.slice(-1) === "/") { | |||
|  |             this.dir = true; | |||
|  |         } | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * Parse the ZIP64 extra field and merge the info in the current ZipEntry. | |||
|  |      * @param {DataReader} reader the reader to use. | |||
|  |      */ | |||
|  |     parseZIP64ExtraField: function() { | |||
|  |         if (!this.extraFields[0x0001]) { | |||
|  |             return; | |||
|  |         } | |||
|  | 
 | |||
|  |         // should be something, preparing the extra reader
 | |||
|  |         var extraReader = readerFor(this.extraFields[0x0001].value); | |||
|  | 
 | |||
|  |         // I really hope that these 64bits integer can fit in 32 bits integer, because js
 | |||
|  |         // won't let us have more.
 | |||
|  |         if (this.uncompressedSize === utils.MAX_VALUE_32BITS) { | |||
|  |             this.uncompressedSize = extraReader.readInt(8); | |||
|  |         } | |||
|  |         if (this.compressedSize === utils.MAX_VALUE_32BITS) { | |||
|  |             this.compressedSize = extraReader.readInt(8); | |||
|  |         } | |||
|  |         if (this.localHeaderOffset === utils.MAX_VALUE_32BITS) { | |||
|  |             this.localHeaderOffset = extraReader.readInt(8); | |||
|  |         } | |||
|  |         if (this.diskNumberStart === utils.MAX_VALUE_32BITS) { | |||
|  |             this.diskNumberStart = extraReader.readInt(4); | |||
|  |         } | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Read the central part of a zip file and add the info in this object. | |||
|  |      * @param {DataReader} reader the reader to use. | |||
|  |      */ | |||
|  |     readExtraFields: function(reader) { | |||
|  |         var end = reader.index + this.extraFieldsLength, | |||
|  |             extraFieldId, | |||
|  |             extraFieldLength, | |||
|  |             extraFieldValue; | |||
|  | 
 | |||
|  |         if (!this.extraFields) { | |||
|  |             this.extraFields = {}; | |||
|  |         } | |||
|  | 
 | |||
|  |         while (reader.index + 4 < end) { | |||
|  |             extraFieldId = reader.readInt(2); | |||
|  |             extraFieldLength = reader.readInt(2); | |||
|  |             extraFieldValue = reader.readData(extraFieldLength); | |||
|  | 
 | |||
|  |             this.extraFields[extraFieldId] = { | |||
|  |                 id: extraFieldId, | |||
|  |                 length: extraFieldLength, | |||
|  |                 value: extraFieldValue | |||
|  |             }; | |||
|  |         } | |||
|  | 
 | |||
|  |         reader.setIndex(end); | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Apply an UTF8 transformation if needed. | |||
|  |      */ | |||
|  |     handleUTF8: function() { | |||
|  |         var decodeParamType = support.uint8array ? "uint8array" : "array"; | |||
|  |         if (this.useUTF8()) { | |||
|  |             this.fileNameStr = utf8.utf8decode(this.fileName); | |||
|  |             this.fileCommentStr = utf8.utf8decode(this.fileComment); | |||
|  |         } else { | |||
|  |             var upath = this.findExtraFieldUnicodePath(); | |||
|  |             if (upath !== null) { | |||
|  |                 this.fileNameStr = upath; | |||
|  |             } else { | |||
|  |                 // ASCII text or unsupported code page
 | |||
|  |                 var fileNameByteArray =  utils.transformTo(decodeParamType, this.fileName); | |||
|  |                 this.fileNameStr = this.loadOptions.decodeFileName(fileNameByteArray); | |||
|  |             } | |||
|  | 
 | |||
|  |             var ucomment = this.findExtraFieldUnicodeComment(); | |||
|  |             if (ucomment !== null) { | |||
|  |                 this.fileCommentStr = ucomment; | |||
|  |             } else { | |||
|  |                 // ASCII text or unsupported code page
 | |||
|  |                 var commentByteArray =  utils.transformTo(decodeParamType, this.fileComment); | |||
|  |                 this.fileCommentStr = this.loadOptions.decodeFileName(commentByteArray); | |||
|  |             } | |||
|  |         } | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * Find the unicode path declared in the extra field, if any. | |||
|  |      * @return {String} the unicode path, null otherwise. | |||
|  |      */ | |||
|  |     findExtraFieldUnicodePath: function() { | |||
|  |         var upathField = this.extraFields[0x7075]; | |||
|  |         if (upathField) { | |||
|  |             var extraReader = readerFor(upathField.value); | |||
|  | 
 | |||
|  |             // wrong version
 | |||
|  |             if (extraReader.readInt(1) !== 1) { | |||
|  |                 return null; | |||
|  |             } | |||
|  | 
 | |||
|  |             // the crc of the filename changed, this field is out of date.
 | |||
|  |             if (crc32fn(this.fileName) !== extraReader.readInt(4)) { | |||
|  |                 return null; | |||
|  |             } | |||
|  | 
 | |||
|  |             return utf8.utf8decode(extraReader.readData(upathField.length - 5)); | |||
|  |         } | |||
|  |         return null; | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * Find the unicode comment declared in the extra field, if any. | |||
|  |      * @return {String} the unicode comment, null otherwise. | |||
|  |      */ | |||
|  |     findExtraFieldUnicodeComment: function() { | |||
|  |         var ucommentField = this.extraFields[0x6375]; | |||
|  |         if (ucommentField) { | |||
|  |             var extraReader = readerFor(ucommentField.value); | |||
|  | 
 | |||
|  |             // wrong version
 | |||
|  |             if (extraReader.readInt(1) !== 1) { | |||
|  |                 return null; | |||
|  |             } | |||
|  | 
 | |||
|  |             // the crc of the comment changed, this field is out of date.
 | |||
|  |             if (crc32fn(this.fileComment) !== extraReader.readInt(4)) { | |||
|  |                 return null; | |||
|  |             } | |||
|  | 
 | |||
|  |             return utf8.utf8decode(extraReader.readData(ucommentField.length - 5)); | |||
|  |         } | |||
|  |         return null; | |||
|  |     } | |||
|  | }; | |||
|  | module.exports = ZipEntry; | |||
|  | 
 | |||
|  | },{"./compressedObject":2,"./compressions":3,"./crc32":4,"./reader/readerFor":22,"./support":30,"./utf8":31,"./utils":32}],35:[function(require,module,exports){ | |||
|  | "use strict"; | |||
|  | 
 | |||
|  | var StreamHelper = require("./stream/StreamHelper"); | |||
|  | var DataWorker = require("./stream/DataWorker"); | |||
|  | var utf8 = require("./utf8"); | |||
|  | var CompressedObject = require("./compressedObject"); | |||
|  | var GenericWorker = require("./stream/GenericWorker"); | |||
|  | 
 | |||
|  | /** | |||
|  |  * A simple object representing a file in the zip file. | |||
|  |  * @constructor | |||
|  |  * @param {string} name the name of the file | |||
|  |  * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data | |||
|  |  * @param {Object} options the options of the file | |||
|  |  */ | |||
|  | var ZipObject = function(name, data, options) { | |||
|  |     this.name = name; | |||
|  |     this.dir = options.dir; | |||
|  |     this.date = options.date; | |||
|  |     this.comment = options.comment; | |||
|  |     this.unixPermissions = options.unixPermissions; | |||
|  |     this.dosPermissions = options.dosPermissions; | |||
|  | 
 | |||
|  |     this._data = data; | |||
|  |     this._dataBinary = options.binary; | |||
|  |     // keep only the compression
 | |||
|  |     this.options = { | |||
|  |         compression : options.compression, | |||
|  |         compressionOptions : options.compressionOptions | |||
|  |     }; | |||
|  | }; | |||
|  | 
 | |||
|  | ZipObject.prototype = { | |||
|  |     /** | |||
|  |      * Create an internal stream for the content of this object. | |||
|  |      * @param {String} type the type of each chunk. | |||
|  |      * @return StreamHelper the stream. | |||
|  |      */ | |||
|  |     internalStream: function (type) { | |||
|  |         var result = null, outputType = "string"; | |||
|  |         try { | |||
|  |             if (!type) { | |||
|  |                 throw new Error("No output type specified."); | |||
|  |             } | |||
|  |             outputType = type.toLowerCase(); | |||
|  |             var askUnicodeString = outputType === "string" || outputType === "text"; | |||
|  |             if (outputType === "binarystring" || outputType === "text") { | |||
|  |                 outputType = "string"; | |||
|  |             } | |||
|  |             result = this._decompressWorker(); | |||
|  | 
 | |||
|  |             var isUnicodeString = !this._dataBinary; | |||
|  | 
 | |||
|  |             if (isUnicodeString && !askUnicodeString) { | |||
|  |                 result = result.pipe(new utf8.Utf8EncodeWorker()); | |||
|  |             } | |||
|  |             if (!isUnicodeString && askUnicodeString) { | |||
|  |                 result = result.pipe(new utf8.Utf8DecodeWorker()); | |||
|  |             } | |||
|  |         } catch (e) { | |||
|  |             result = new GenericWorker("error"); | |||
|  |             result.error(e); | |||
|  |         } | |||
|  | 
 | |||
|  |         return new StreamHelper(result, outputType, ""); | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * Prepare the content in the asked type. | |||
|  |      * @param {String} type the type of the result. | |||
|  |      * @param {Function} onUpdate a function to call on each internal update. | |||
|  |      * @return Promise the promise of the result. | |||
|  |      */ | |||
|  |     async: function (type, onUpdate) { | |||
|  |         return this.internalStream(type).accumulate(onUpdate); | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * Prepare the content as a nodejs stream. | |||
|  |      * @param {String} type the type of each chunk. | |||
|  |      * @param {Function} onUpdate a function to call on each internal update. | |||
|  |      * @return Stream the stream. | |||
|  |      */ | |||
|  |     nodeStream: function (type, onUpdate) { | |||
|  |         return this.internalStream(type || "nodebuffer").toNodejsStream(onUpdate); | |||
|  |     }, | |||
|  | 
 | |||
|  |     /** | |||
|  |      * Return a worker for the compressed content. | |||
|  |      * @private | |||
|  |      * @param {Object} compression the compression object to use. | |||
|  |      * @param {Object} compressionOptions the options to use when compressing. | |||
|  |      * @return Worker the worker. | |||
|  |      */ | |||
|  |     _compressWorker: function (compression, compressionOptions) { | |||
|  |         if ( | |||
|  |             this._data instanceof CompressedObject && | |||
|  |             this._data.compression.magic === compression.magic | |||
|  |         ) { | |||
|  |             return this._data.getCompressedWorker(); | |||
|  |         } else { | |||
|  |             var result = this._decompressWorker(); | |||
|  |             if(!this._dataBinary) { | |||
|  |                 result = result.pipe(new utf8.Utf8EncodeWorker()); | |||
|  |             } | |||
|  |             return CompressedObject.createWorkerFrom(result, compression, compressionOptions); | |||
|  |         } | |||
|  |     }, | |||
|  |     /** | |||
|  |      * Return a worker for the decompressed content. | |||
|  |      * @private | |||
|  |      * @return Worker the worker. | |||
|  |      */ | |||
|  |     _decompressWorker : function () { | |||
|  |         if (this._data instanceof CompressedObject) { | |||
|  |             return this._data.getContentWorker(); | |||
|  |         } else if (this._data instanceof GenericWorker) { | |||
|  |             return this._data; | |||
|  |         } else { | |||
|  |             return new DataWorker(this._data); | |||
|  |         } | |||
|  |     } | |||
|  | }; | |||
|  | 
 | |||
|  | var removedMethods = ["asText", "asBinary", "asNodeBuffer", "asUint8Array", "asArrayBuffer"]; | |||
|  | var removedFn = function () { | |||
|  |     throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide."); | |||
|  | }; | |||
|  | 
 | |||
|  | for(var i = 0; i < removedMethods.length; i++) { | |||
|  |     ZipObject.prototype[removedMethods[i]] = removedFn; | |||
|  | } | |||
|  | module.exports = ZipObject; | |||
|  | 
 | |||
|  | },{"./compressedObject":2,"./stream/DataWorker":27,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31}],36:[function(require,module,exports){ | |||
|  | (function (global){ | |||
|  | 'use strict'; | |||
|  | var Mutation = global.MutationObserver || global.WebKitMutationObserver; | |||
|  | 
 | |||
|  | var scheduleDrain; | |||
|  | 
 | |||
|  | { | |||
|  |   if (Mutation) { | |||
|  |     var called = 0; | |||
|  |     var observer = new Mutation(nextTick); | |||
|  |     var element = global.document.createTextNode(''); | |||
|  |     observer.observe(element, { | |||
|  |       characterData: true | |||
|  |     }); | |||
|  |     scheduleDrain = function () { | |||
|  |       element.data = (called = ++called % 2); | |||
|  |     }; | |||
|  |   } else if (!global.setImmediate && typeof global.MessageChannel !== 'undefined') { | |||
|  |     var channel = new global.MessageChannel(); | |||
|  |     channel.port1.onmessage = nextTick; | |||
|  |     scheduleDrain = function () { | |||
|  |       channel.port2.postMessage(0); | |||
|  |     }; | |||
|  |   } else if ('document' in global && 'onreadystatechange' in global.document.createElement('script')) { | |||
|  |     scheduleDrain = function () { | |||
|  | 
 | |||
|  |       // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted
 | |||
|  |       // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.
 | |||
|  |       var scriptEl = global.document.createElement('script'); | |||
|  |       scriptEl.onreadystatechange = function () { | |||
|  |         nextTick(); | |||
|  | 
 | |||
|  |         scriptEl.onreadystatechange = null; | |||
|  |         scriptEl.parentNode.removeChild(scriptEl); | |||
|  |         scriptEl = null; | |||
|  |       }; | |||
|  |       global.document.documentElement.appendChild(scriptEl); | |||
|  |     }; | |||
|  |   } else { | |||
|  |     scheduleDrain = function () { | |||
|  |       setTimeout(nextTick, 0); | |||
|  |     }; | |||
|  |   } | |||
|  | } | |||
|  | 
 | |||
|  | var draining; | |||
|  | var queue = []; | |||
|  | //named nextTick for less confusing stack traces
 | |||
|  | function nextTick() { | |||
|  |   draining = true; | |||
|  |   var i, oldQueue; | |||
|  |   var len = queue.length; | |||
|  |   while (len) { | |||
|  |     oldQueue = queue; | |||
|  |     queue = []; | |||
|  |     i = -1; | |||
|  |     while (++i < len) { | |||
|  |       oldQueue[i](); | |||
|  |     } | |||
|  |     len = queue.length; | |||
|  |   } | |||
|  |   draining = false; | |||
|  | } | |||
|  | 
 | |||
|  | module.exports = immediate; | |||
|  | function immediate(task) { | |||
|  |   if (queue.push(task) === 1 && !draining) { | |||
|  |     scheduleDrain(); | |||
|  |   } | |||
|  | } | |||
|  | 
 | |||
|  | }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) | |||
|  | },{}],37:[function(require,module,exports){ | |||
|  | 'use strict'; | |||
|  | var immediate = require('immediate'); | |||
|  | 
 | |||
|  | /* istanbul ignore next */ | |||
|  | function INTERNAL() {} | |||
|  | 
 | |||
|  | var handlers = {}; | |||
|  | 
 | |||
|  | var REJECTED = ['REJECTED']; | |||
|  | var FULFILLED = ['FULFILLED']; | |||
|  | var PENDING = ['PENDING']; | |||
|  | 
 | |||
|  | module.exports = Promise; | |||
|  | 
 | |||
|  | function Promise(resolver) { | |||
|  |   if (typeof resolver !== 'function') { | |||
|  |     throw new TypeError('resolver must be a function'); | |||
|  |   } | |||
|  |   this.state = PENDING; | |||
|  |   this.queue = []; | |||
|  |   this.outcome = void 0; | |||
|  |   if (resolver !== INTERNAL) { | |||
|  |     safelyResolveThenable(this, resolver); | |||
|  |   } | |||
|  | } | |||
|  | 
 | |||
|  | Promise.prototype["finally"] = function (callback) { | |||
|  |   if (typeof callback !== 'function') { | |||
|  |     return this; | |||
|  |   } | |||
|  |   var p = this.constructor; | |||
|  |   return this.then(resolve, reject); | |||
|  | 
 | |||
|  |   function resolve(value) { | |||
|  |     function yes () { | |||
|  |       return value; | |||
|  |     } | |||
|  |     return p.resolve(callback()).then(yes); | |||
|  |   } | |||
|  |   function reject(reason) { | |||
|  |     function no () { | |||
|  |       throw reason; | |||
|  |     } | |||
|  |     return p.resolve(callback()).then(no); | |||
|  |   } | |||
|  | }; | |||
|  | Promise.prototype["catch"] = function (onRejected) { | |||
|  |   return this.then(null, onRejected); | |||
|  | }; | |||
|  | Promise.prototype.then = function (onFulfilled, onRejected) { | |||
|  |   if (typeof onFulfilled !== 'function' && this.state === FULFILLED || | |||
|  |     typeof onRejected !== 'function' && this.state === REJECTED) { | |||
|  |     return this; | |||
|  |   } | |||
|  |   var promise = new this.constructor(INTERNAL); | |||
|  |   if (this.state !== PENDING) { | |||
|  |     var resolver = this.state === FULFILLED ? onFulfilled : onRejected; | |||
|  |     unwrap(promise, resolver, this.outcome); | |||
|  |   } else { | |||
|  |     this.queue.push(new QueueItem(promise, onFulfilled, onRejected)); | |||
|  |   } | |||
|  | 
 | |||
|  |   return promise; | |||
|  | }; | |||
|  | function QueueItem(promise, onFulfilled, onRejected) { | |||
|  |   this.promise = promise; | |||
|  |   if (typeof onFulfilled === 'function') { | |||
|  |     this.onFulfilled = onFulfilled; | |||
|  |     this.callFulfilled = this.otherCallFulfilled; | |||
|  |   } | |||
|  |   if (typeof onRejected === 'function') { | |||
|  |     this.onRejected = onRejected; | |||
|  |     this.callRejected = this.otherCallRejected; | |||
|  |   } | |||
|  | } | |||
|  | QueueItem.prototype.callFulfilled = function (value) { | |||
|  |   handlers.resolve(this.promise, value); | |||
|  | }; | |||
|  | QueueItem.prototype.otherCallFulfilled = function (value) { | |||
|  |   unwrap(this.promise, this.onFulfilled, value); | |||
|  | }; | |||
|  | QueueItem.prototype.callRejected = function (value) { | |||
|  |   handlers.reject(this.promise, value); | |||
|  | }; | |||
|  | QueueItem.prototype.otherCallRejected = function (value) { | |||
|  |   unwrap(this.promise, this.onRejected, value); | |||
|  | }; | |||
|  | 
 | |||
|  | function unwrap(promise, func, value) { | |||
|  |   immediate(function () { | |||
|  |     var returnValue; | |||
|  |     try { | |||
|  |       returnValue = func(value); | |||
|  |     } catch (e) { | |||
|  |       return handlers.reject(promise, e); | |||
|  |     } | |||
|  |     if (returnValue === promise) { | |||
|  |       handlers.reject(promise, new TypeError('Cannot resolve promise with itself')); | |||
|  |     } else { | |||
|  |       handlers.resolve(promise, returnValue); | |||
|  |     } | |||
|  |   }); | |||
|  | } | |||
|  | 
 | |||
|  | handlers.resolve = function (self, value) { | |||
|  |   var result = tryCatch(getThen, value); | |||
|  |   if (result.status === 'error') { | |||
|  |     return handlers.reject(self, result.value); | |||
|  |   } | |||
|  |   var thenable = result.value; | |||
|  | 
 | |||
|  |   if (thenable) { | |||
|  |     safelyResolveThenable(self, thenable); | |||
|  |   } else { | |||
|  |     self.state = FULFILLED; | |||
|  |     self.outcome = value; | |||
|  |     var i = -1; | |||
|  |     var len = self.queue.length; | |||
|  |     while (++i < len) { | |||
|  |       self.queue[i].callFulfilled(value); | |||
|  |     } | |||
|  |   } | |||
|  |   return self; | |||
|  | }; | |||
|  | handlers.reject = function (self, error) { | |||
|  |   self.state = REJECTED; | |||
|  |   self.outcome = error; | |||
|  |   var i = -1; | |||
|  |   var len = self.queue.length; | |||
|  |   while (++i < len) { | |||
|  |     self.queue[i].callRejected(error); | |||
|  |   } | |||
|  |   return self; | |||
|  | }; | |||
|  | 
 | |||
|  | function getThen(obj) { | |||
|  |   // Make sure we only access the accessor once as required by the spec
 | |||
|  |   var then = obj && obj.then; | |||
|  |   if (obj && (typeof obj === 'object' || typeof obj === 'function') && typeof then === 'function') { | |||
|  |     return function appyThen() { | |||
|  |       then.apply(obj, arguments); | |||
|  |     }; | |||
|  |   } | |||
|  | } | |||
|  | 
 | |||
|  | function safelyResolveThenable(self, thenable) { | |||
|  |   // Either fulfill, reject or reject with error
 | |||
|  |   var called = false; | |||
|  |   function onError(value) { | |||
|  |     if (called) { | |||
|  |       return; | |||
|  |     } | |||
|  |     called = true; | |||
|  |     handlers.reject(self, value); | |||
|  |   } | |||
|  | 
 | |||
|  |   function onSuccess(value) { | |||
|  |     if (called) { | |||
|  |       return; | |||
|  |     } | |||
|  |     called = true; | |||
|  |     handlers.resolve(self, value); | |||
|  |   } | |||
|  | 
 | |||
|  |   function tryToUnwrap() { | |||
|  |     thenable(onSuccess, onError); | |||
|  |   } | |||
|  | 
 | |||
|  |   var result = tryCatch(tryToUnwrap); | |||
|  |   if (result.status === 'error') { | |||
|  |     onError(result.value); | |||
|  |   } | |||
|  | } | |||
|  | 
 | |||
|  | function tryCatch(func, value) { | |||
|  |   var out = {}; | |||
|  |   try { | |||
|  |     out.value = func(value); | |||
|  |     out.status = 'success'; | |||
|  |   } catch (e) { | |||
|  |     out.status = 'error'; | |||
|  |     out.value = e; | |||
|  |   } | |||
|  |   return out; | |||
|  | } | |||
|  | 
 | |||
|  | Promise.resolve = resolve; | |||
|  | function resolve(value) { | |||
|  |   if (value instanceof this) { | |||
|  |     return value; | |||
|  |   } | |||
|  |   return handlers.resolve(new this(INTERNAL), value); | |||
|  | } | |||
|  | 
 | |||
|  | Promise.reject = reject; | |||
|  | function reject(reason) { | |||
|  |   var promise = new this(INTERNAL); | |||
|  |   return handlers.reject(promise, reason); | |||
|  | } | |||
|  | 
 | |||
|  | Promise.all = all; | |||
|  | function all(iterable) { | |||
|  |   var self = this; | |||
|  |   if (Object.prototype.toString.call(iterable) !== '[object Array]') { | |||
|  |     return this.reject(new TypeError('must be an array')); | |||
|  |   } | |||
|  | 
 | |||
|  |   var len = iterable.length; | |||
|  |   var called = false; | |||
|  |   if (!len) { | |||
|  |     return this.resolve([]); | |||
|  |   } | |||
|  | 
 | |||
|  |   var values = new Array(len); | |||
|  |   var resolved = 0; | |||
|  |   var i = -1; | |||
|  |   var promise = new this(INTERNAL); | |||
|  | 
 | |||
|  |   while (++i < len) { | |||
|  |     allResolver(iterable[i], i); | |||
|  |   } | |||
|  |   return promise; | |||
|  |   function allResolver(value, i) { | |||
|  |     self.resolve(value).then(resolveFromAll, function (error) { | |||
|  |       if (!called) { | |||
|  |         called = true; | |||
|  |         handlers.reject(promise, error); | |||
|  |       } | |||
|  |     }); | |||
|  |     function resolveFromAll(outValue) { | |||
|  |       values[i] = outValue; | |||
|  |       if (++resolved === len && !called) { | |||
|  |         called = true; | |||
|  |         handlers.resolve(promise, values); | |||
|  |       } | |||
|  |     } | |||
|  |   } | |||
|  | } | |||
|  | 
 | |||
|  | Promise.race = race; | |||
|  | function race(iterable) { | |||
|  |   var self = this; | |||
|  |   if (Object.prototype.toString.call(iterable) !== '[object Array]') { | |||
|  |     return this.reject(new TypeError('must be an array')); | |||
|  |   } | |||
|  | 
 | |||
|  |   var len = iterable.length; | |||
|  |   var called = false; | |||
|  |   if (!len) { | |||
|  |     return this.resolve([]); | |||
|  |   } | |||
|  | 
 | |||
|  |   var i = -1; | |||
|  |   var promise = new this(INTERNAL); | |||
|  | 
 | |||
|  |   while (++i < len) { | |||
|  |     resolver(iterable[i]); | |||
|  |   } | |||
|  |   return promise; | |||
|  |   function resolver(value) { | |||
|  |     self.resolve(value).then(function (response) { | |||
|  |       if (!called) { | |||
|  |         called = true; | |||
|  |         handlers.resolve(promise, response); | |||
|  |       } | |||
|  |     }, function (error) { | |||
|  |       if (!called) { | |||
|  |         called = true; | |||
|  |         handlers.reject(promise, error); | |||
|  |       } | |||
|  |     }); | |||
|  |   } | |||
|  | } | |||
|  | 
 | |||
|  | },{"immediate":36}],38:[function(require,module,exports){ | |||
|  | // Top level file is just a mixin of submodules & constants
 | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | var assign    = require('./lib/utils/common').assign; | |||
|  | 
 | |||
|  | var deflate   = require('./lib/deflate'); | |||
|  | var inflate   = require('./lib/inflate'); | |||
|  | var constants = require('./lib/zlib/constants'); | |||
|  | 
 | |||
|  | var pako = {}; | |||
|  | 
 | |||
|  | assign(pako, deflate, inflate, constants); | |||
|  | 
 | |||
|  | module.exports = pako; | |||
|  | 
 | |||
|  | },{"./lib/deflate":39,"./lib/inflate":40,"./lib/utils/common":41,"./lib/zlib/constants":44}],39:[function(require,module,exports){ | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | 
 | |||
|  | var zlib_deflate = require('./zlib/deflate'); | |||
|  | var utils        = require('./utils/common'); | |||
|  | var strings      = require('./utils/strings'); | |||
|  | var msg          = require('./zlib/messages'); | |||
|  | var ZStream      = require('./zlib/zstream'); | |||
|  | 
 | |||
|  | var toString = Object.prototype.toString; | |||
|  | 
 | |||
|  | /* Public constants ==========================================================*/ | |||
|  | /* ===========================================================================*/ | |||
|  | 
 | |||
|  | var Z_NO_FLUSH      = 0; | |||
|  | var Z_FINISH        = 4; | |||
|  | 
 | |||
|  | var Z_OK            = 0; | |||
|  | var Z_STREAM_END    = 1; | |||
|  | var Z_SYNC_FLUSH    = 2; | |||
|  | 
 | |||
|  | var Z_DEFAULT_COMPRESSION = -1; | |||
|  | 
 | |||
|  | var Z_DEFAULT_STRATEGY    = 0; | |||
|  | 
 | |||
|  | var Z_DEFLATED  = 8; | |||
|  | 
 | |||
|  | /* ===========================================================================*/ | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * class Deflate | |||
|  |  * | |||
|  |  * Generic JS-style wrapper for zlib calls. If you don't need | |||
|  |  * streaming behaviour - use more simple functions: [[deflate]], | |||
|  |  * [[deflateRaw]] and [[gzip]]. | |||
|  |  **/ | |||
|  | 
 | |||
|  | /* internal | |||
|  |  * Deflate.chunks -> Array | |||
|  |  * | |||
|  |  * Chunks of output data, if [[Deflate#onData]] not overriden. | |||
|  |  **/ | |||
|  | 
 | |||
|  | /** | |||
|  |  * Deflate.result -> Uint8Array|Array | |||
|  |  * | |||
|  |  * Compressed result, generated by default [[Deflate#onData]] | |||
|  |  * and [[Deflate#onEnd]] handlers. Filled after you push last chunk | |||
|  |  * (call [[Deflate#push]] with `Z_FINISH` / `true` param)  or if you | |||
|  |  * push a chunk with explicit flush (call [[Deflate#push]] with | |||
|  |  * `Z_SYNC_FLUSH` param). | |||
|  |  **/ | |||
|  | 
 | |||
|  | /** | |||
|  |  * Deflate.err -> Number | |||
|  |  * | |||
|  |  * Error code after deflate finished. 0 (Z_OK) on success. | |||
|  |  * You will not need it in real life, because deflate errors | |||
|  |  * are possible only on wrong options or bad `onData` / `onEnd` | |||
|  |  * custom handlers. | |||
|  |  **/ | |||
|  | 
 | |||
|  | /** | |||
|  |  * Deflate.msg -> String | |||
|  |  * | |||
|  |  * Error message, if [[Deflate.err]] != 0 | |||
|  |  **/ | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * new Deflate(options) | |||
|  |  * - options (Object): zlib deflate options. | |||
|  |  * | |||
|  |  * Creates new deflator instance with specified params. Throws exception | |||
|  |  * on bad params. Supported options: | |||
|  |  * | |||
|  |  * - `level` | |||
|  |  * - `windowBits` | |||
|  |  * - `memLevel` | |||
|  |  * - `strategy` | |||
|  |  * - `dictionary` | |||
|  |  * | |||
|  |  * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 | |||
|  |  * for more information on these. | |||
|  |  * | |||
|  |  * Additional options, for internal needs: | |||
|  |  * | |||
|  |  * - `chunkSize` - size of generated data chunks (16K by default) | |||
|  |  * - `raw` (Boolean) - do raw deflate | |||
|  |  * - `gzip` (Boolean) - create gzip wrapper | |||
|  |  * - `to` (String) - if equal to 'string', then result will be "binary string" | |||
|  |  *    (each char code [0..255]) | |||
|  |  * - `header` (Object) - custom header for gzip | |||
|  |  *   - `text` (Boolean) - true if compressed data believed to be text | |||
|  |  *   - `time` (Number) - modification time, unix timestamp | |||
|  |  *   - `os` (Number) - operation system code | |||
|  |  *   - `extra` (Array) - array of bytes with extra data (max 65536) | |||
|  |  *   - `name` (String) - file name (binary string) | |||
|  |  *   - `comment` (String) - comment (binary string) | |||
|  |  *   - `hcrc` (Boolean) - true if header crc should be added | |||
|  |  * | |||
|  |  * ##### Example: | |||
|  |  * | |||
|  |  * ```javascript
 | |||
|  |  * var pako = require('pako') | |||
|  |  *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) | |||
|  |  *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); | |||
|  |  * | |||
|  |  * var deflate = new pako.Deflate({ level: 3}); | |||
|  |  * | |||
|  |  * deflate.push(chunk1, false); | |||
|  |  * deflate.push(chunk2, true);  // true -> last chunk
 | |||
|  |  * | |||
|  |  * if (deflate.err) { throw new Error(deflate.err); } | |||
|  |  * | |||
|  |  * console.log(deflate.result); | |||
|  |  * ```
 | |||
|  |  **/ | |||
|  | function Deflate(options) { | |||
|  |   if (!(this instanceof Deflate)) return new Deflate(options); | |||
|  | 
 | |||
|  |   this.options = utils.assign({ | |||
|  |     level: Z_DEFAULT_COMPRESSION, | |||
|  |     method: Z_DEFLATED, | |||
|  |     chunkSize: 16384, | |||
|  |     windowBits: 15, | |||
|  |     memLevel: 8, | |||
|  |     strategy: Z_DEFAULT_STRATEGY, | |||
|  |     to: '' | |||
|  |   }, options || {}); | |||
|  | 
 | |||
|  |   var opt = this.options; | |||
|  | 
 | |||
|  |   if (opt.raw && (opt.windowBits > 0)) { | |||
|  |     opt.windowBits = -opt.windowBits; | |||
|  |   } | |||
|  | 
 | |||
|  |   else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { | |||
|  |     opt.windowBits += 16; | |||
|  |   } | |||
|  | 
 | |||
|  |   this.err    = 0;      // error code, if happens (0 = Z_OK)
 | |||
|  |   this.msg    = '';     // error message
 | |||
|  |   this.ended  = false;  // used to avoid multiple onEnd() calls
 | |||
|  |   this.chunks = [];     // chunks of compressed data
 | |||
|  | 
 | |||
|  |   this.strm = new ZStream(); | |||
|  |   this.strm.avail_out = 0; | |||
|  | 
 | |||
|  |   var status = zlib_deflate.deflateInit2( | |||
|  |     this.strm, | |||
|  |     opt.level, | |||
|  |     opt.method, | |||
|  |     opt.windowBits, | |||
|  |     opt.memLevel, | |||
|  |     opt.strategy | |||
|  |   ); | |||
|  | 
 | |||
|  |   if (status !== Z_OK) { | |||
|  |     throw new Error(msg[status]); | |||
|  |   } | |||
|  | 
 | |||
|  |   if (opt.header) { | |||
|  |     zlib_deflate.deflateSetHeader(this.strm, opt.header); | |||
|  |   } | |||
|  | 
 | |||
|  |   if (opt.dictionary) { | |||
|  |     var dict; | |||
|  |     // Convert data if needed
 | |||
|  |     if (typeof opt.dictionary === 'string') { | |||
|  |       // If we need to compress text, change encoding to utf8.
 | |||
|  |       dict = strings.string2buf(opt.dictionary); | |||
|  |     } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { | |||
|  |       dict = new Uint8Array(opt.dictionary); | |||
|  |     } else { | |||
|  |       dict = opt.dictionary; | |||
|  |     } | |||
|  | 
 | |||
|  |     status = zlib_deflate.deflateSetDictionary(this.strm, dict); | |||
|  | 
 | |||
|  |     if (status !== Z_OK) { | |||
|  |       throw new Error(msg[status]); | |||
|  |     } | |||
|  | 
 | |||
|  |     this._dict_set = true; | |||
|  |   } | |||
|  | } | |||
|  | 
 | |||
|  | /** | |||
|  |  * Deflate#push(data[, mode]) -> Boolean | |||
|  |  * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be | |||
|  |  *   converted to utf8 byte sequence. | |||
|  |  * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. | |||
|  |  *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. | |||
|  |  * | |||
|  |  * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with | |||
|  |  * new compressed chunks. Returns `true` on success. The last data block must have | |||
|  |  * mode Z_FINISH (or `true`). That will flush internal pending buffers and call | |||
|  |  * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you | |||
|  |  * can use mode Z_SYNC_FLUSH, keeping the compression context. | |||
|  |  * | |||
|  |  * On fail call [[Deflate#onEnd]] with error code and return false. | |||
|  |  * | |||
|  |  * We strongly recommend to use `Uint8Array` on input for best speed (output | |||
|  |  * array format is detected automatically). Also, don't skip last param and always | |||
|  |  * use the same type in your code (boolean or number). That will improve JS speed. | |||
|  |  * | |||
|  |  * For regular `Array`-s make sure all elements are [0..255]. | |||
|  |  * | |||
|  |  * ##### Example | |||
|  |  * | |||
|  |  * ```javascript
 | |||
|  |  * push(chunk, false); // push one of data chunks
 | |||
|  |  * ... | |||
|  |  * push(chunk, true);  // push last chunk
 | |||
|  |  * ```
 | |||
|  |  **/ | |||
|  | Deflate.prototype.push = function (data, mode) { | |||
|  |   var strm = this.strm; | |||
|  |   var chunkSize = this.options.chunkSize; | |||
|  |   var status, _mode; | |||
|  | 
 | |||
|  |   if (this.ended) { return false; } | |||
|  | 
 | |||
|  |   _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH); | |||
|  | 
 | |||
|  |   // Convert data if needed
 | |||
|  |   if (typeof data === 'string') { | |||
|  |     // If we need to compress text, change encoding to utf8.
 | |||
|  |     strm.input = strings.string2buf(data); | |||
|  |   } else if (toString.call(data) === '[object ArrayBuffer]') { | |||
|  |     strm.input = new Uint8Array(data); | |||
|  |   } else { | |||
|  |     strm.input = data; | |||
|  |   } | |||
|  | 
 | |||
|  |   strm.next_in = 0; | |||
|  |   strm.avail_in = strm.input.length; | |||
|  | 
 | |||
|  |   do { | |||
|  |     if (strm.avail_out === 0) { | |||
|  |       strm.output = new utils.Buf8(chunkSize); | |||
|  |       strm.next_out = 0; | |||
|  |       strm.avail_out = chunkSize; | |||
|  |     } | |||
|  |     status = zlib_deflate.deflate(strm, _mode);    /* no bad return value */ | |||
|  | 
 | |||
|  |     if (status !== Z_STREAM_END && status !== Z_OK) { | |||
|  |       this.onEnd(status); | |||
|  |       this.ended = true; | |||
|  |       return false; | |||
|  |     } | |||
|  |     if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) { | |||
|  |       if (this.options.to === 'string') { | |||
|  |         this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out))); | |||
|  |       } else { | |||
|  |         this.onData(utils.shrinkBuf(strm.output, strm.next_out)); | |||
|  |       } | |||
|  |     } | |||
|  |   } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END); | |||
|  | 
 | |||
|  |   // Finalize on the last chunk.
 | |||
|  |   if (_mode === Z_FINISH) { | |||
|  |     status = zlib_deflate.deflateEnd(this.strm); | |||
|  |     this.onEnd(status); | |||
|  |     this.ended = true; | |||
|  |     return status === Z_OK; | |||
|  |   } | |||
|  | 
 | |||
|  |   // callback interim results if Z_SYNC_FLUSH.
 | |||
|  |   if (_mode === Z_SYNC_FLUSH) { | |||
|  |     this.onEnd(Z_OK); | |||
|  |     strm.avail_out = 0; | |||
|  |     return true; | |||
|  |   } | |||
|  | 
 | |||
|  |   return true; | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * Deflate#onData(chunk) -> Void | |||
|  |  * - chunk (Uint8Array|Array|String): ouput data. Type of array depends | |||
|  |  *   on js engine support. When string output requested, each chunk | |||
|  |  *   will be string. | |||
|  |  * | |||
|  |  * By default, stores data blocks in `chunks[]` property and glue | |||
|  |  * those in `onEnd`. Override this handler, if you need another behaviour. | |||
|  |  **/ | |||
|  | Deflate.prototype.onData = function (chunk) { | |||
|  |   this.chunks.push(chunk); | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * Deflate#onEnd(status) -> Void | |||
|  |  * - status (Number): deflate status. 0 (Z_OK) on success, | |||
|  |  *   other if not. | |||
|  |  * | |||
|  |  * Called once after you tell deflate that the input stream is | |||
|  |  * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) | |||
|  |  * or if an error happened. By default - join collected chunks, | |||
|  |  * free memory and fill `results` / `err` properties. | |||
|  |  **/ | |||
|  | Deflate.prototype.onEnd = function (status) { | |||
|  |   // On success - join
 | |||
|  |   if (status === Z_OK) { | |||
|  |     if (this.options.to === 'string') { | |||
|  |       this.result = this.chunks.join(''); | |||
|  |     } else { | |||
|  |       this.result = utils.flattenChunks(this.chunks); | |||
|  |     } | |||
|  |   } | |||
|  |   this.chunks = []; | |||
|  |   this.err = status; | |||
|  |   this.msg = this.strm.msg; | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * deflate(data[, options]) -> Uint8Array|Array|String | |||
|  |  * - data (Uint8Array|Array|String): input data to compress. | |||
|  |  * - options (Object): zlib deflate options. | |||
|  |  * | |||
|  |  * Compress `data` with deflate algorithm and `options`. | |||
|  |  * | |||
|  |  * Supported options are: | |||
|  |  * | |||
|  |  * - level | |||
|  |  * - windowBits | |||
|  |  * - memLevel | |||
|  |  * - strategy | |||
|  |  * - dictionary | |||
|  |  * | |||
|  |  * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 | |||
|  |  * for more information on these. | |||
|  |  * | |||
|  |  * Sugar (options): | |||
|  |  * | |||
|  |  * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify | |||
|  |  *   negative windowBits implicitly. | |||
|  |  * - `to` (String) - if equal to 'string', then result will be "binary string" | |||
|  |  *    (each char code [0..255]) | |||
|  |  * | |||
|  |  * ##### Example: | |||
|  |  * | |||
|  |  * ```javascript
 | |||
|  |  * var pako = require('pako') | |||
|  |  *   , data = Uint8Array([1,2,3,4,5,6,7,8,9]); | |||
|  |  * | |||
|  |  * console.log(pako.deflate(data)); | |||
|  |  * ```
 | |||
|  |  **/ | |||
|  | function deflate(input, options) { | |||
|  |   var deflator = new Deflate(options); | |||
|  | 
 | |||
|  |   deflator.push(input, true); | |||
|  | 
 | |||
|  |   // That will never happens, if you don't cheat with options :)
 | |||
|  |   if (deflator.err) { throw deflator.msg || msg[deflator.err]; } | |||
|  | 
 | |||
|  |   return deflator.result; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * deflateRaw(data[, options]) -> Uint8Array|Array|String | |||
|  |  * - data (Uint8Array|Array|String): input data to compress. | |||
|  |  * - options (Object): zlib deflate options. | |||
|  |  * | |||
|  |  * The same as [[deflate]], but creates raw data, without wrapper | |||
|  |  * (header and adler32 crc). | |||
|  |  **/ | |||
|  | function deflateRaw(input, options) { | |||
|  |   options = options || {}; | |||
|  |   options.raw = true; | |||
|  |   return deflate(input, options); | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * gzip(data[, options]) -> Uint8Array|Array|String | |||
|  |  * - data (Uint8Array|Array|String): input data to compress. | |||
|  |  * - options (Object): zlib deflate options. | |||
|  |  * | |||
|  |  * The same as [[deflate]], but create gzip wrapper instead of | |||
|  |  * deflate one. | |||
|  |  **/ | |||
|  | function gzip(input, options) { | |||
|  |   options = options || {}; | |||
|  |   options.gzip = true; | |||
|  |   return deflate(input, options); | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | exports.Deflate = Deflate; | |||
|  | exports.deflate = deflate; | |||
|  | exports.deflateRaw = deflateRaw; | |||
|  | exports.gzip = gzip; | |||
|  | 
 | |||
|  | },{"./utils/common":41,"./utils/strings":42,"./zlib/deflate":46,"./zlib/messages":51,"./zlib/zstream":53}],40:[function(require,module,exports){ | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | 
 | |||
|  | var zlib_inflate = require('./zlib/inflate'); | |||
|  | var utils        = require('./utils/common'); | |||
|  | var strings      = require('./utils/strings'); | |||
|  | var c            = require('./zlib/constants'); | |||
|  | var msg          = require('./zlib/messages'); | |||
|  | var ZStream      = require('./zlib/zstream'); | |||
|  | var GZheader     = require('./zlib/gzheader'); | |||
|  | 
 | |||
|  | var toString = Object.prototype.toString; | |||
|  | 
 | |||
|  | /** | |||
|  |  * class Inflate | |||
|  |  * | |||
|  |  * Generic JS-style wrapper for zlib calls. If you don't need | |||
|  |  * streaming behaviour - use more simple functions: [[inflate]] | |||
|  |  * and [[inflateRaw]]. | |||
|  |  **/ | |||
|  | 
 | |||
|  | /* internal | |||
|  |  * inflate.chunks -> Array | |||
|  |  * | |||
|  |  * Chunks of output data, if [[Inflate#onData]] not overriden. | |||
|  |  **/ | |||
|  | 
 | |||
|  | /** | |||
|  |  * Inflate.result -> Uint8Array|Array|String | |||
|  |  * | |||
|  |  * Uncompressed result, generated by default [[Inflate#onData]] | |||
|  |  * and [[Inflate#onEnd]] handlers. Filled after you push last chunk | |||
|  |  * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you | |||
|  |  * push a chunk with explicit flush (call [[Inflate#push]] with | |||
|  |  * `Z_SYNC_FLUSH` param). | |||
|  |  **/ | |||
|  | 
 | |||
|  | /** | |||
|  |  * Inflate.err -> Number | |||
|  |  * | |||
|  |  * Error code after inflate finished. 0 (Z_OK) on success. | |||
|  |  * Should be checked if broken data possible. | |||
|  |  **/ | |||
|  | 
 | |||
|  | /** | |||
|  |  * Inflate.msg -> String | |||
|  |  * | |||
|  |  * Error message, if [[Inflate.err]] != 0 | |||
|  |  **/ | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * new Inflate(options) | |||
|  |  * - options (Object): zlib inflate options. | |||
|  |  * | |||
|  |  * Creates new inflator instance with specified params. Throws exception | |||
|  |  * on bad params. Supported options: | |||
|  |  * | |||
|  |  * - `windowBits` | |||
|  |  * - `dictionary` | |||
|  |  * | |||
|  |  * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 | |||
|  |  * for more information on these. | |||
|  |  * | |||
|  |  * Additional options, for internal needs: | |||
|  |  * | |||
|  |  * - `chunkSize` - size of generated data chunks (16K by default) | |||
|  |  * - `raw` (Boolean) - do raw inflate | |||
|  |  * - `to` (String) - if equal to 'string', then result will be converted | |||
|  |  *   from utf8 to utf16 (javascript) string. When string output requested, | |||
|  |  *   chunk length can differ from `chunkSize`, depending on content. | |||
|  |  * | |||
|  |  * By default, when no options set, autodetect deflate/gzip data format via | |||
|  |  * wrapper header. | |||
|  |  * | |||
|  |  * ##### Example: | |||
|  |  * | |||
|  |  * ```javascript
 | |||
|  |  * var pako = require('pako') | |||
|  |  *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) | |||
|  |  *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); | |||
|  |  * | |||
|  |  * var inflate = new pako.Inflate({ level: 3}); | |||
|  |  * | |||
|  |  * inflate.push(chunk1, false); | |||
|  |  * inflate.push(chunk2, true);  // true -> last chunk
 | |||
|  |  * | |||
|  |  * if (inflate.err) { throw new Error(inflate.err); } | |||
|  |  * | |||
|  |  * console.log(inflate.result); | |||
|  |  * ```
 | |||
|  |  **/ | |||
|  | function Inflate(options) { | |||
|  |   if (!(this instanceof Inflate)) return new Inflate(options); | |||
|  | 
 | |||
|  |   this.options = utils.assign({ | |||
|  |     chunkSize: 16384, | |||
|  |     windowBits: 0, | |||
|  |     to: '' | |||
|  |   }, options || {}); | |||
|  | 
 | |||
|  |   var opt = this.options; | |||
|  | 
 | |||
|  |   // Force window size for `raw` data, if not set directly,
 | |||
|  |   // because we have no header for autodetect.
 | |||
|  |   if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { | |||
|  |     opt.windowBits = -opt.windowBits; | |||
|  |     if (opt.windowBits === 0) { opt.windowBits = -15; } | |||
|  |   } | |||
|  | 
 | |||
|  |   // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
 | |||
|  |   if ((opt.windowBits >= 0) && (opt.windowBits < 16) && | |||
|  |       !(options && options.windowBits)) { | |||
|  |     opt.windowBits += 32; | |||
|  |   } | |||
|  | 
 | |||
|  |   // Gzip header has no info about windows size, we can do autodetect only
 | |||
|  |   // for deflate. So, if window size not set, force it to max when gzip possible
 | |||
|  |   if ((opt.windowBits > 15) && (opt.windowBits < 48)) { | |||
|  |     // bit 3 (16) -> gzipped data
 | |||
|  |     // bit 4 (32) -> autodetect gzip/deflate
 | |||
|  |     if ((opt.windowBits & 15) === 0) { | |||
|  |       opt.windowBits |= 15; | |||
|  |     } | |||
|  |   } | |||
|  | 
 | |||
|  |   this.err    = 0;      // error code, if happens (0 = Z_OK)
 | |||
|  |   this.msg    = '';     // error message
 | |||
|  |   this.ended  = false;  // used to avoid multiple onEnd() calls
 | |||
|  |   this.chunks = [];     // chunks of compressed data
 | |||
|  | 
 | |||
|  |   this.strm   = new ZStream(); | |||
|  |   this.strm.avail_out = 0; | |||
|  | 
 | |||
|  |   var status  = zlib_inflate.inflateInit2( | |||
|  |     this.strm, | |||
|  |     opt.windowBits | |||
|  |   ); | |||
|  | 
 | |||
|  |   if (status !== c.Z_OK) { | |||
|  |     throw new Error(msg[status]); | |||
|  |   } | |||
|  | 
 | |||
|  |   this.header = new GZheader(); | |||
|  | 
 | |||
|  |   zlib_inflate.inflateGetHeader(this.strm, this.header); | |||
|  | } | |||
|  | 
 | |||
|  | /** | |||
|  |  * Inflate#push(data[, mode]) -> Boolean | |||
|  |  * - data (Uint8Array|Array|ArrayBuffer|String): input data | |||
|  |  * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. | |||
|  |  *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. | |||
|  |  * | |||
|  |  * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with | |||
|  |  * new output chunks. Returns `true` on success. The last data block must have | |||
|  |  * mode Z_FINISH (or `true`). That will flush internal pending buffers and call | |||
|  |  * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you | |||
|  |  * can use mode Z_SYNC_FLUSH, keeping the decompression context. | |||
|  |  * | |||
|  |  * On fail call [[Inflate#onEnd]] with error code and return false. | |||
|  |  * | |||
|  |  * We strongly recommend to use `Uint8Array` on input for best speed (output | |||
|  |  * format is detected automatically). Also, don't skip last param and always | |||
|  |  * use the same type in your code (boolean or number). That will improve JS speed. | |||
|  |  * | |||
|  |  * For regular `Array`-s make sure all elements are [0..255]. | |||
|  |  * | |||
|  |  * ##### Example | |||
|  |  * | |||
|  |  * ```javascript
 | |||
|  |  * push(chunk, false); // push one of data chunks
 | |||
|  |  * ... | |||
|  |  * push(chunk, true);  // push last chunk
 | |||
|  |  * ```
 | |||
|  |  **/ | |||
|  | Inflate.prototype.push = function (data, mode) { | |||
|  |   var strm = this.strm; | |||
|  |   var chunkSize = this.options.chunkSize; | |||
|  |   var dictionary = this.options.dictionary; | |||
|  |   var status, _mode; | |||
|  |   var next_out_utf8, tail, utf8str; | |||
|  |   var dict; | |||
|  | 
 | |||
|  |   // Flag to properly process Z_BUF_ERROR on testing inflate call
 | |||
|  |   // when we check that all output data was flushed.
 | |||
|  |   var allowBufError = false; | |||
|  | 
 | |||
|  |   if (this.ended) { return false; } | |||
|  |   _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH); | |||
|  | 
 | |||
|  |   // Convert data if needed
 | |||
|  |   if (typeof data === 'string') { | |||
|  |     // Only binary strings can be decompressed on practice
 | |||
|  |     strm.input = strings.binstring2buf(data); | |||
|  |   } else if (toString.call(data) === '[object ArrayBuffer]') { | |||
|  |     strm.input = new Uint8Array(data); | |||
|  |   } else { | |||
|  |     strm.input = data; | |||
|  |   } | |||
|  | 
 | |||
|  |   strm.next_in = 0; | |||
|  |   strm.avail_in = strm.input.length; | |||
|  | 
 | |||
|  |   do { | |||
|  |     if (strm.avail_out === 0) { | |||
|  |       strm.output = new utils.Buf8(chunkSize); | |||
|  |       strm.next_out = 0; | |||
|  |       strm.avail_out = chunkSize; | |||
|  |     } | |||
|  | 
 | |||
|  |     status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH);    /* no bad return value */ | |||
|  | 
 | |||
|  |     if (status === c.Z_NEED_DICT && dictionary) { | |||
|  |       // Convert data if needed
 | |||
|  |       if (typeof dictionary === 'string') { | |||
|  |         dict = strings.string2buf(dictionary); | |||
|  |       } else if (toString.call(dictionary) === '[object ArrayBuffer]') { | |||
|  |         dict = new Uint8Array(dictionary); | |||
|  |       } else { | |||
|  |         dict = dictionary; | |||
|  |       } | |||
|  | 
 | |||
|  |       status = zlib_inflate.inflateSetDictionary(this.strm, dict); | |||
|  | 
 | |||
|  |     } | |||
|  | 
 | |||
|  |     if (status === c.Z_BUF_ERROR && allowBufError === true) { | |||
|  |       status = c.Z_OK; | |||
|  |       allowBufError = false; | |||
|  |     } | |||
|  | 
 | |||
|  |     if (status !== c.Z_STREAM_END && status !== c.Z_OK) { | |||
|  |       this.onEnd(status); | |||
|  |       this.ended = true; | |||
|  |       return false; | |||
|  |     } | |||
|  | 
 | |||
|  |     if (strm.next_out) { | |||
|  |       if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) { | |||
|  | 
 | |||
|  |         if (this.options.to === 'string') { | |||
|  | 
 | |||
|  |           next_out_utf8 = strings.utf8border(strm.output, strm.next_out); | |||
|  | 
 | |||
|  |           tail = strm.next_out - next_out_utf8; | |||
|  |           utf8str = strings.buf2string(strm.output, next_out_utf8); | |||
|  | 
 | |||
|  |           // move tail
 | |||
|  |           strm.next_out = tail; | |||
|  |           strm.avail_out = chunkSize - tail; | |||
|  |           if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); } | |||
|  | 
 | |||
|  |           this.onData(utf8str); | |||
|  | 
 | |||
|  |         } else { | |||
|  |           this.onData(utils.shrinkBuf(strm.output, strm.next_out)); | |||
|  |         } | |||
|  |       } | |||
|  |     } | |||
|  | 
 | |||
|  |     // When no more input data, we should check that internal inflate buffers
 | |||
|  |     // are flushed. The only way to do it when avail_out = 0 - run one more
 | |||
|  |     // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR.
 | |||
|  |     // Here we set flag to process this error properly.
 | |||
|  |     //
 | |||
|  |     // NOTE. Deflate does not return error in this case and does not needs such
 | |||
|  |     // logic.
 | |||
|  |     if (strm.avail_in === 0 && strm.avail_out === 0) { | |||
|  |       allowBufError = true; | |||
|  |     } | |||
|  | 
 | |||
|  |   } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END); | |||
|  | 
 | |||
|  |   if (status === c.Z_STREAM_END) { | |||
|  |     _mode = c.Z_FINISH; | |||
|  |   } | |||
|  | 
 | |||
|  |   // Finalize on the last chunk.
 | |||
|  |   if (_mode === c.Z_FINISH) { | |||
|  |     status = zlib_inflate.inflateEnd(this.strm); | |||
|  |     this.onEnd(status); | |||
|  |     this.ended = true; | |||
|  |     return status === c.Z_OK; | |||
|  |   } | |||
|  | 
 | |||
|  |   // callback interim results if Z_SYNC_FLUSH.
 | |||
|  |   if (_mode === c.Z_SYNC_FLUSH) { | |||
|  |     this.onEnd(c.Z_OK); | |||
|  |     strm.avail_out = 0; | |||
|  |     return true; | |||
|  |   } | |||
|  | 
 | |||
|  |   return true; | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * Inflate#onData(chunk) -> Void | |||
|  |  * - chunk (Uint8Array|Array|String): ouput data. Type of array depends | |||
|  |  *   on js engine support. When string output requested, each chunk | |||
|  |  *   will be string. | |||
|  |  * | |||
|  |  * By default, stores data blocks in `chunks[]` property and glue | |||
|  |  * those in `onEnd`. Override this handler, if you need another behaviour. | |||
|  |  **/ | |||
|  | Inflate.prototype.onData = function (chunk) { | |||
|  |   this.chunks.push(chunk); | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * Inflate#onEnd(status) -> Void | |||
|  |  * - status (Number): inflate status. 0 (Z_OK) on success, | |||
|  |  *   other if not. | |||
|  |  * | |||
|  |  * Called either after you tell inflate that the input stream is | |||
|  |  * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) | |||
|  |  * or if an error happened. By default - join collected chunks, | |||
|  |  * free memory and fill `results` / `err` properties. | |||
|  |  **/ | |||
|  | Inflate.prototype.onEnd = function (status) { | |||
|  |   // On success - join
 | |||
|  |   if (status === c.Z_OK) { | |||
|  |     if (this.options.to === 'string') { | |||
|  |       // Glue & convert here, until we teach pako to send
 | |||
|  |       // utf8 alligned strings to onData
 | |||
|  |       this.result = this.chunks.join(''); | |||
|  |     } else { | |||
|  |       this.result = utils.flattenChunks(this.chunks); | |||
|  |     } | |||
|  |   } | |||
|  |   this.chunks = []; | |||
|  |   this.err = status; | |||
|  |   this.msg = this.strm.msg; | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * inflate(data[, options]) -> Uint8Array|Array|String | |||
|  |  * - data (Uint8Array|Array|String): input data to decompress. | |||
|  |  * - options (Object): zlib inflate options. | |||
|  |  * | |||
|  |  * Decompress `data` with inflate/ungzip and `options`. Autodetect | |||
|  |  * format via wrapper header by default. That's why we don't provide | |||
|  |  * separate `ungzip` method. | |||
|  |  * | |||
|  |  * Supported options are: | |||
|  |  * | |||
|  |  * - windowBits | |||
|  |  * | |||
|  |  * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 | |||
|  |  * for more information. | |||
|  |  * | |||
|  |  * Sugar (options): | |||
|  |  * | |||
|  |  * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify | |||
|  |  *   negative windowBits implicitly. | |||
|  |  * - `to` (String) - if equal to 'string', then result will be converted | |||
|  |  *   from utf8 to utf16 (javascript) string. When string output requested, | |||
|  |  *   chunk length can differ from `chunkSize`, depending on content. | |||
|  |  * | |||
|  |  * | |||
|  |  * ##### Example: | |||
|  |  * | |||
|  |  * ```javascript
 | |||
|  |  * var pako = require('pako') | |||
|  |  *   , input = pako.deflate([1,2,3,4,5,6,7,8,9]) | |||
|  |  *   , output; | |||
|  |  * | |||
|  |  * try { | |||
|  |  *   output = pako.inflate(input); | |||
|  |  * } catch (err) | |||
|  |  *   console.log(err); | |||
|  |  * } | |||
|  |  * ```
 | |||
|  |  **/ | |||
|  | function inflate(input, options) { | |||
|  |   var inflator = new Inflate(options); | |||
|  | 
 | |||
|  |   inflator.push(input, true); | |||
|  | 
 | |||
|  |   // That will never happens, if you don't cheat with options :)
 | |||
|  |   if (inflator.err) { throw inflator.msg || msg[inflator.err]; } | |||
|  | 
 | |||
|  |   return inflator.result; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * inflateRaw(data[, options]) -> Uint8Array|Array|String | |||
|  |  * - data (Uint8Array|Array|String): input data to decompress. | |||
|  |  * - options (Object): zlib inflate options. | |||
|  |  * | |||
|  |  * The same as [[inflate]], but creates raw data, without wrapper | |||
|  |  * (header and adler32 crc). | |||
|  |  **/ | |||
|  | function inflateRaw(input, options) { | |||
|  |   options = options || {}; | |||
|  |   options.raw = true; | |||
|  |   return inflate(input, options); | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /** | |||
|  |  * ungzip(data[, options]) -> Uint8Array|Array|String | |||
|  |  * - data (Uint8Array|Array|String): input data to decompress. | |||
|  |  * - options (Object): zlib inflate options. | |||
|  |  * | |||
|  |  * Just shortcut to [[inflate]], because it autodetects format | |||
|  |  * by header.content. Done for convenience. | |||
|  |  **/ | |||
|  | 
 | |||
|  | 
 | |||
|  | exports.Inflate = Inflate; | |||
|  | exports.inflate = inflate; | |||
|  | exports.inflateRaw = inflateRaw; | |||
|  | exports.ungzip  = inflate; | |||
|  | 
 | |||
|  | },{"./utils/common":41,"./utils/strings":42,"./zlib/constants":44,"./zlib/gzheader":47,"./zlib/inflate":49,"./zlib/messages":51,"./zlib/zstream":53}],41:[function(require,module,exports){ | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | 
 | |||
|  | var TYPED_OK =  (typeof Uint8Array !== 'undefined') && | |||
|  |                 (typeof Uint16Array !== 'undefined') && | |||
|  |                 (typeof Int32Array !== 'undefined'); | |||
|  | 
 | |||
|  | 
 | |||
|  | exports.assign = function (obj /*from1, from2, from3, ...*/) { | |||
|  |   var sources = Array.prototype.slice.call(arguments, 1); | |||
|  |   while (sources.length) { | |||
|  |     var source = sources.shift(); | |||
|  |     if (!source) { continue; } | |||
|  | 
 | |||
|  |     if (typeof source !== 'object') { | |||
|  |       throw new TypeError(source + 'must be non-object'); | |||
|  |     } | |||
|  | 
 | |||
|  |     for (var p in source) { | |||
|  |       if (source.hasOwnProperty(p)) { | |||
|  |         obj[p] = source[p]; | |||
|  |       } | |||
|  |     } | |||
|  |   } | |||
|  | 
 | |||
|  |   return obj; | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | // reduce buffer size, avoiding mem copy
 | |||
|  | exports.shrinkBuf = function (buf, size) { | |||
|  |   if (buf.length === size) { return buf; } | |||
|  |   if (buf.subarray) { return buf.subarray(0, size); } | |||
|  |   buf.length = size; | |||
|  |   return buf; | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | var fnTyped = { | |||
|  |   arraySet: function (dest, src, src_offs, len, dest_offs) { | |||
|  |     if (src.subarray && dest.subarray) { | |||
|  |       dest.set(src.subarray(src_offs, src_offs + len), dest_offs); | |||
|  |       return; | |||
|  |     } | |||
|  |     // Fallback to ordinary array
 | |||
|  |     for (var i = 0; i < len; i++) { | |||
|  |       dest[dest_offs + i] = src[src_offs + i]; | |||
|  |     } | |||
|  |   }, | |||
|  |   // Join array of chunks to single array.
 | |||
|  |   flattenChunks: function (chunks) { | |||
|  |     var i, l, len, pos, chunk, result; | |||
|  | 
 | |||
|  |     // calculate data length
 | |||
|  |     len = 0; | |||
|  |     for (i = 0, l = chunks.length; i < l; i++) { | |||
|  |       len += chunks[i].length; | |||
|  |     } | |||
|  | 
 | |||
|  |     // join chunks
 | |||
|  |     result = new Uint8Array(len); | |||
|  |     pos = 0; | |||
|  |     for (i = 0, l = chunks.length; i < l; i++) { | |||
|  |       chunk = chunks[i]; | |||
|  |       result.set(chunk, pos); | |||
|  |       pos += chunk.length; | |||
|  |     } | |||
|  | 
 | |||
|  |     return result; | |||
|  |   } | |||
|  | }; | |||
|  | 
 | |||
|  | var fnUntyped = { | |||
|  |   arraySet: function (dest, src, src_offs, len, dest_offs) { | |||
|  |     for (var i = 0; i < len; i++) { | |||
|  |       dest[dest_offs + i] = src[src_offs + i]; | |||
|  |     } | |||
|  |   }, | |||
|  |   // Join array of chunks to single array.
 | |||
|  |   flattenChunks: function (chunks) { | |||
|  |     return [].concat.apply([], chunks); | |||
|  |   } | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | // Enable/Disable typed arrays use, for testing
 | |||
|  | //
 | |||
|  | exports.setTyped = function (on) { | |||
|  |   if (on) { | |||
|  |     exports.Buf8  = Uint8Array; | |||
|  |     exports.Buf16 = Uint16Array; | |||
|  |     exports.Buf32 = Int32Array; | |||
|  |     exports.assign(exports, fnTyped); | |||
|  |   } else { | |||
|  |     exports.Buf8  = Array; | |||
|  |     exports.Buf16 = Array; | |||
|  |     exports.Buf32 = Array; | |||
|  |     exports.assign(exports, fnUntyped); | |||
|  |   } | |||
|  | }; | |||
|  | 
 | |||
|  | exports.setTyped(TYPED_OK); | |||
|  | 
 | |||
|  | },{}],42:[function(require,module,exports){ | |||
|  | // String encode/decode helpers
 | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | 
 | |||
|  | var utils = require('./common'); | |||
|  | 
 | |||
|  | 
 | |||
|  | // Quick check if we can use fast array to bin string conversion
 | |||
|  | //
 | |||
|  | // - apply(Array) can fail on Android 2.2
 | |||
|  | // - apply(Uint8Array) can fail on iOS 5.1 Safary
 | |||
|  | //
 | |||
|  | var STR_APPLY_OK = true; | |||
|  | var STR_APPLY_UIA_OK = true; | |||
|  | 
 | |||
|  | try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; } | |||
|  | try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; } | |||
|  | 
 | |||
|  | 
 | |||
|  | // Table with utf8 lengths (calculated by first byte of sequence)
 | |||
|  | // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
 | |||
|  | // because max possible codepoint is 0x10ffff
 | |||
|  | var _utf8len = new utils.Buf8(256); | |||
|  | for (var q = 0; q < 256; q++) { | |||
|  |   _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1); | |||
|  | } | |||
|  | _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
 | |||
|  | 
 | |||
|  | 
 | |||
|  | // convert string to array (typed, when possible)
 | |||
|  | exports.string2buf = function (str) { | |||
|  |   var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; | |||
|  | 
 | |||
|  |   // count binary size
 | |||
|  |   for (m_pos = 0; m_pos < str_len; m_pos++) { | |||
|  |     c = str.charCodeAt(m_pos); | |||
|  |     if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { | |||
|  |       c2 = str.charCodeAt(m_pos + 1); | |||
|  |       if ((c2 & 0xfc00) === 0xdc00) { | |||
|  |         c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); | |||
|  |         m_pos++; | |||
|  |       } | |||
|  |     } | |||
|  |     buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; | |||
|  |   } | |||
|  | 
 | |||
|  |   // allocate buffer
 | |||
|  |   buf = new utils.Buf8(buf_len); | |||
|  | 
 | |||
|  |   // convert
 | |||
|  |   for (i = 0, m_pos = 0; i < buf_len; m_pos++) { | |||
|  |     c = str.charCodeAt(m_pos); | |||
|  |     if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { | |||
|  |       c2 = str.charCodeAt(m_pos + 1); | |||
|  |       if ((c2 & 0xfc00) === 0xdc00) { | |||
|  |         c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); | |||
|  |         m_pos++; | |||
|  |       } | |||
|  |     } | |||
|  |     if (c < 0x80) { | |||
|  |       /* one byte */ | |||
|  |       buf[i++] = c; | |||
|  |     } else if (c < 0x800) { | |||
|  |       /* two bytes */ | |||
|  |       buf[i++] = 0xC0 | (c >>> 6); | |||
|  |       buf[i++] = 0x80 | (c & 0x3f); | |||
|  |     } else if (c < 0x10000) { | |||
|  |       /* three bytes */ | |||
|  |       buf[i++] = 0xE0 | (c >>> 12); | |||
|  |       buf[i++] = 0x80 | (c >>> 6 & 0x3f); | |||
|  |       buf[i++] = 0x80 | (c & 0x3f); | |||
|  |     } else { | |||
|  |       /* four bytes */ | |||
|  |       buf[i++] = 0xf0 | (c >>> 18); | |||
|  |       buf[i++] = 0x80 | (c >>> 12 & 0x3f); | |||
|  |       buf[i++] = 0x80 | (c >>> 6 & 0x3f); | |||
|  |       buf[i++] = 0x80 | (c & 0x3f); | |||
|  |     } | |||
|  |   } | |||
|  | 
 | |||
|  |   return buf; | |||
|  | }; | |||
|  | 
 | |||
|  | // Helper (used in 2 places)
 | |||
|  | function buf2binstring(buf, len) { | |||
|  |   // use fallback for big arrays to avoid stack overflow
 | |||
|  |   if (len < 65537) { | |||
|  |     if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) { | |||
|  |       return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len)); | |||
|  |     } | |||
|  |   } | |||
|  | 
 | |||
|  |   var result = ''; | |||
|  |   for (var i = 0; i < len; i++) { | |||
|  |     result += String.fromCharCode(buf[i]); | |||
|  |   } | |||
|  |   return result; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | // Convert byte array to binary string
 | |||
|  | exports.buf2binstring = function (buf) { | |||
|  |   return buf2binstring(buf, buf.length); | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | // Convert binary string (typed, when possible)
 | |||
|  | exports.binstring2buf = function (str) { | |||
|  |   var buf = new utils.Buf8(str.length); | |||
|  |   for (var i = 0, len = buf.length; i < len; i++) { | |||
|  |     buf[i] = str.charCodeAt(i); | |||
|  |   } | |||
|  |   return buf; | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | // convert array to string
 | |||
|  | exports.buf2string = function (buf, max) { | |||
|  |   var i, out, c, c_len; | |||
|  |   var len = max || buf.length; | |||
|  | 
 | |||
|  |   // Reserve max possible length (2 words per char)
 | |||
|  |   // NB: by unknown reasons, Array is significantly faster for
 | |||
|  |   //     String.fromCharCode.apply than Uint16Array.
 | |||
|  |   var utf16buf = new Array(len * 2); | |||
|  | 
 | |||
|  |   for (out = 0, i = 0; i < len;) { | |||
|  |     c = buf[i++]; | |||
|  |     // quick process ascii
 | |||
|  |     if (c < 0x80) { utf16buf[out++] = c; continue; } | |||
|  | 
 | |||
|  |     c_len = _utf8len[c]; | |||
|  |     // skip 5 & 6 byte codes
 | |||
|  |     if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; } | |||
|  | 
 | |||
|  |     // apply mask on first byte
 | |||
|  |     c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; | |||
|  |     // join the rest
 | |||
|  |     while (c_len > 1 && i < len) { | |||
|  |       c = (c << 6) | (buf[i++] & 0x3f); | |||
|  |       c_len--; | |||
|  |     } | |||
|  | 
 | |||
|  |     // terminated by end of string?
 | |||
|  |     if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } | |||
|  | 
 | |||
|  |     if (c < 0x10000) { | |||
|  |       utf16buf[out++] = c; | |||
|  |     } else { | |||
|  |       c -= 0x10000; | |||
|  |       utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); | |||
|  |       utf16buf[out++] = 0xdc00 | (c & 0x3ff); | |||
|  |     } | |||
|  |   } | |||
|  | 
 | |||
|  |   return buf2binstring(utf16buf, out); | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | // Calculate max possible position in utf8 buffer,
 | |||
|  | // that will not break sequence. If that's not possible
 | |||
|  | // - (very small limits) return max size as is.
 | |||
|  | //
 | |||
|  | // buf[] - utf8 bytes array
 | |||
|  | // max   - length limit (mandatory);
 | |||
|  | exports.utf8border = function (buf, max) { | |||
|  |   var pos; | |||
|  | 
 | |||
|  |   max = max || buf.length; | |||
|  |   if (max > buf.length) { max = buf.length; } | |||
|  | 
 | |||
|  |   // go back from last position, until start of sequence found
 | |||
|  |   pos = max - 1; | |||
|  |   while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } | |||
|  | 
 | |||
|  |   // Fuckup - very small and broken sequence,
 | |||
|  |   // return max, because we should return something anyway.
 | |||
|  |   if (pos < 0) { return max; } | |||
|  | 
 | |||
|  |   // If we came to start of buffer - that means vuffer is too small,
 | |||
|  |   // return max too.
 | |||
|  |   if (pos === 0) { return max; } | |||
|  | 
 | |||
|  |   return (pos + _utf8len[buf[pos]] > max) ? pos : max; | |||
|  | }; | |||
|  | 
 | |||
|  | },{"./common":41}],43:[function(require,module,exports){ | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | // Note: adler32 takes 12% for level 0 and 2% for level 6.
 | |||
|  | // It doesn't worth to make additional optimizationa as in original.
 | |||
|  | // Small size is preferable.
 | |||
|  | 
 | |||
|  | // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |||
|  | // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |||
|  | //
 | |||
|  | // This software is provided 'as-is', without any express or implied
 | |||
|  | // warranty. In no event will the authors be held liable for any damages
 | |||
|  | // arising from the use of this software.
 | |||
|  | //
 | |||
|  | // Permission is granted to anyone to use this software for any purpose,
 | |||
|  | // including commercial applications, and to alter it and redistribute it
 | |||
|  | // freely, subject to the following restrictions:
 | |||
|  | //
 | |||
|  | // 1. The origin of this software must not be misrepresented; you must not
 | |||
|  | //   claim that you wrote the original software. If you use this software
 | |||
|  | //   in a product, an acknowledgment in the product documentation would be
 | |||
|  | //   appreciated but is not required.
 | |||
|  | // 2. Altered source versions must be plainly marked as such, and must not be
 | |||
|  | //   misrepresented as being the original software.
 | |||
|  | // 3. This notice may not be removed or altered from any source distribution.
 | |||
|  | 
 | |||
|  | function adler32(adler, buf, len, pos) { | |||
|  |   var s1 = (adler & 0xffff) |0, | |||
|  |       s2 = ((adler >>> 16) & 0xffff) |0, | |||
|  |       n = 0; | |||
|  | 
 | |||
|  |   while (len !== 0) { | |||
|  |     // Set limit ~ twice less than 5552, to keep
 | |||
|  |     // s2 in 31-bits, because we force signed ints.
 | |||
|  |     // in other case %= will fail.
 | |||
|  |     n = len > 2000 ? 2000 : len; | |||
|  |     len -= n; | |||
|  | 
 | |||
|  |     do { | |||
|  |       s1 = (s1 + buf[pos++]) |0; | |||
|  |       s2 = (s2 + s1) |0; | |||
|  |     } while (--n); | |||
|  | 
 | |||
|  |     s1 %= 65521; | |||
|  |     s2 %= 65521; | |||
|  |   } | |||
|  | 
 | |||
|  |   return (s1 | (s2 << 16)) |0; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | module.exports = adler32; | |||
|  | 
 | |||
|  | },{}],44:[function(require,module,exports){ | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |||
|  | // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |||
|  | //
 | |||
|  | // This software is provided 'as-is', without any express or implied
 | |||
|  | // warranty. In no event will the authors be held liable for any damages
 | |||
|  | // arising from the use of this software.
 | |||
|  | //
 | |||
|  | // Permission is granted to anyone to use this software for any purpose,
 | |||
|  | // including commercial applications, and to alter it and redistribute it
 | |||
|  | // freely, subject to the following restrictions:
 | |||
|  | //
 | |||
|  | // 1. The origin of this software must not be misrepresented; you must not
 | |||
|  | //   claim that you wrote the original software. If you use this software
 | |||
|  | //   in a product, an acknowledgment in the product documentation would be
 | |||
|  | //   appreciated but is not required.
 | |||
|  | // 2. Altered source versions must be plainly marked as such, and must not be
 | |||
|  | //   misrepresented as being the original software.
 | |||
|  | // 3. This notice may not be removed or altered from any source distribution.
 | |||
|  | 
 | |||
|  | module.exports = { | |||
|  | 
 | |||
|  |   /* Allowed flush values; see deflate() and inflate() below for details */ | |||
|  |   Z_NO_FLUSH:         0, | |||
|  |   Z_PARTIAL_FLUSH:    1, | |||
|  |   Z_SYNC_FLUSH:       2, | |||
|  |   Z_FULL_FLUSH:       3, | |||
|  |   Z_FINISH:           4, | |||
|  |   Z_BLOCK:            5, | |||
|  |   Z_TREES:            6, | |||
|  | 
 | |||
|  |   /* Return codes for the compression/decompression functions. Negative values | |||
|  |   * are errors, positive values are used for special but normal events. | |||
|  |   */ | |||
|  |   Z_OK:               0, | |||
|  |   Z_STREAM_END:       1, | |||
|  |   Z_NEED_DICT:        2, | |||
|  |   Z_ERRNO:           -1, | |||
|  |   Z_STREAM_ERROR:    -2, | |||
|  |   Z_DATA_ERROR:      -3, | |||
|  |   //Z_MEM_ERROR:     -4,
 | |||
|  |   Z_BUF_ERROR:       -5, | |||
|  |   //Z_VERSION_ERROR: -6,
 | |||
|  | 
 | |||
|  |   /* compression levels */ | |||
|  |   Z_NO_COMPRESSION:         0, | |||
|  |   Z_BEST_SPEED:             1, | |||
|  |   Z_BEST_COMPRESSION:       9, | |||
|  |   Z_DEFAULT_COMPRESSION:   -1, | |||
|  | 
 | |||
|  | 
 | |||
|  |   Z_FILTERED:               1, | |||
|  |   Z_HUFFMAN_ONLY:           2, | |||
|  |   Z_RLE:                    3, | |||
|  |   Z_FIXED:                  4, | |||
|  |   Z_DEFAULT_STRATEGY:       0, | |||
|  | 
 | |||
|  |   /* Possible values of the data_type field (though see inflate()) */ | |||
|  |   Z_BINARY:                 0, | |||
|  |   Z_TEXT:                   1, | |||
|  |   //Z_ASCII:                1, // = Z_TEXT (deprecated)
 | |||
|  |   Z_UNKNOWN:                2, | |||
|  | 
 | |||
|  |   /* The deflate compression method */ | |||
|  |   Z_DEFLATED:               8 | |||
|  |   //Z_NULL:                 null // Use -1 or null inline, depending on var type
 | |||
|  | }; | |||
|  | 
 | |||
|  | },{}],45:[function(require,module,exports){ | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | // Note: we can't get significant speed boost here.
 | |||
|  | // So write code to minimize size - no pregenerated tables
 | |||
|  | // and array tools dependencies.
 | |||
|  | 
 | |||
|  | // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |||
|  | // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |||
|  | //
 | |||
|  | // This software is provided 'as-is', without any express or implied
 | |||
|  | // warranty. In no event will the authors be held liable for any damages
 | |||
|  | // arising from the use of this software.
 | |||
|  | //
 | |||
|  | // Permission is granted to anyone to use this software for any purpose,
 | |||
|  | // including commercial applications, and to alter it and redistribute it
 | |||
|  | // freely, subject to the following restrictions:
 | |||
|  | //
 | |||
|  | // 1. The origin of this software must not be misrepresented; you must not
 | |||
|  | //   claim that you wrote the original software. If you use this software
 | |||
|  | //   in a product, an acknowledgment in the product documentation would be
 | |||
|  | //   appreciated but is not required.
 | |||
|  | // 2. Altered source versions must be plainly marked as such, and must not be
 | |||
|  | //   misrepresented as being the original software.
 | |||
|  | // 3. This notice may not be removed or altered from any source distribution.
 | |||
|  | 
 | |||
|  | // Use ordinary array, since untyped makes no boost here
 | |||
|  | function makeTable() { | |||
|  |   var c, table = []; | |||
|  | 
 | |||
|  |   for (var n = 0; n < 256; n++) { | |||
|  |     c = n; | |||
|  |     for (var k = 0; k < 8; k++) { | |||
|  |       c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); | |||
|  |     } | |||
|  |     table[n] = c; | |||
|  |   } | |||
|  | 
 | |||
|  |   return table; | |||
|  | } | |||
|  | 
 | |||
|  | // Create table on load. Just 255 signed longs. Not a problem.
 | |||
|  | var crcTable = makeTable(); | |||
|  | 
 | |||
|  | 
 | |||
|  | function crc32(crc, buf, len, pos) { | |||
|  |   var t = crcTable, | |||
|  |       end = pos + len; | |||
|  | 
 | |||
|  |   crc ^= -1; | |||
|  | 
 | |||
|  |   for (var i = pos; i < end; i++) { | |||
|  |     crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; | |||
|  |   } | |||
|  | 
 | |||
|  |   return (crc ^ (-1)); // >>> 0;
 | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | module.exports = crc32; | |||
|  | 
 | |||
|  | },{}],46:[function(require,module,exports){ | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |||
|  | // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |||
|  | //
 | |||
|  | // This software is provided 'as-is', without any express or implied
 | |||
|  | // warranty. In no event will the authors be held liable for any damages
 | |||
|  | // arising from the use of this software.
 | |||
|  | //
 | |||
|  | // Permission is granted to anyone to use this software for any purpose,
 | |||
|  | // including commercial applications, and to alter it and redistribute it
 | |||
|  | // freely, subject to the following restrictions:
 | |||
|  | //
 | |||
|  | // 1. The origin of this software must not be misrepresented; you must not
 | |||
|  | //   claim that you wrote the original software. If you use this software
 | |||
|  | //   in a product, an acknowledgment in the product documentation would be
 | |||
|  | //   appreciated but is not required.
 | |||
|  | // 2. Altered source versions must be plainly marked as such, and must not be
 | |||
|  | //   misrepresented as being the original software.
 | |||
|  | // 3. This notice may not be removed or altered from any source distribution.
 | |||
|  | 
 | |||
|  | var utils   = require('../utils/common'); | |||
|  | var trees   = require('./trees'); | |||
|  | var adler32 = require('./adler32'); | |||
|  | var crc32   = require('./crc32'); | |||
|  | var msg     = require('./messages'); | |||
|  | 
 | |||
|  | /* Public constants ==========================================================*/ | |||
|  | /* ===========================================================================*/ | |||
|  | 
 | |||
|  | 
 | |||
|  | /* Allowed flush values; see deflate() and inflate() below for details */ | |||
|  | var Z_NO_FLUSH      = 0; | |||
|  | var Z_PARTIAL_FLUSH = 1; | |||
|  | //var Z_SYNC_FLUSH    = 2;
 | |||
|  | var Z_FULL_FLUSH    = 3; | |||
|  | var Z_FINISH        = 4; | |||
|  | var Z_BLOCK         = 5; | |||
|  | //var Z_TREES         = 6;
 | |||
|  | 
 | |||
|  | 
 | |||
|  | /* Return codes for the compression/decompression functions. Negative values | |||
|  |  * are errors, positive values are used for special but normal events. | |||
|  |  */ | |||
|  | var Z_OK            = 0; | |||
|  | var Z_STREAM_END    = 1; | |||
|  | //var Z_NEED_DICT     = 2;
 | |||
|  | //var Z_ERRNO         = -1;
 | |||
|  | var Z_STREAM_ERROR  = -2; | |||
|  | var Z_DATA_ERROR    = -3; | |||
|  | //var Z_MEM_ERROR     = -4;
 | |||
|  | var Z_BUF_ERROR     = -5; | |||
|  | //var Z_VERSION_ERROR = -6;
 | |||
|  | 
 | |||
|  | 
 | |||
|  | /* compression levels */ | |||
|  | //var Z_NO_COMPRESSION      = 0;
 | |||
|  | //var Z_BEST_SPEED          = 1;
 | |||
|  | //var Z_BEST_COMPRESSION    = 9;
 | |||
|  | var Z_DEFAULT_COMPRESSION = -1; | |||
|  | 
 | |||
|  | 
 | |||
|  | var Z_FILTERED            = 1; | |||
|  | var Z_HUFFMAN_ONLY        = 2; | |||
|  | var Z_RLE                 = 3; | |||
|  | var Z_FIXED               = 4; | |||
|  | var Z_DEFAULT_STRATEGY    = 0; | |||
|  | 
 | |||
|  | /* Possible values of the data_type field (though see inflate()) */ | |||
|  | //var Z_BINARY              = 0;
 | |||
|  | //var Z_TEXT                = 1;
 | |||
|  | //var Z_ASCII               = 1; // = Z_TEXT
 | |||
|  | var Z_UNKNOWN             = 2; | |||
|  | 
 | |||
|  | 
 | |||
|  | /* The deflate compression method */ | |||
|  | var Z_DEFLATED  = 8; | |||
|  | 
 | |||
|  | /*============================================================================*/ | |||
|  | 
 | |||
|  | 
 | |||
|  | var MAX_MEM_LEVEL = 9; | |||
|  | /* Maximum value for memLevel in deflateInit2 */ | |||
|  | var MAX_WBITS = 15; | |||
|  | /* 32K LZ77 window */ | |||
|  | var DEF_MEM_LEVEL = 8; | |||
|  | 
 | |||
|  | 
 | |||
|  | var LENGTH_CODES  = 29; | |||
|  | /* number of length codes, not counting the special END_BLOCK code */ | |||
|  | var LITERALS      = 256; | |||
|  | /* number of literal bytes 0..255 */ | |||
|  | var L_CODES       = LITERALS + 1 + LENGTH_CODES; | |||
|  | /* number of Literal or Length codes, including the END_BLOCK code */ | |||
|  | var D_CODES       = 30; | |||
|  | /* number of distance codes */ | |||
|  | var BL_CODES      = 19; | |||
|  | /* number of codes used to transfer the bit lengths */ | |||
|  | var HEAP_SIZE     = 2 * L_CODES + 1; | |||
|  | /* maximum heap size */ | |||
|  | var MAX_BITS  = 15; | |||
|  | /* All codes must not exceed MAX_BITS bits */ | |||
|  | 
 | |||
|  | var MIN_MATCH = 3; | |||
|  | var MAX_MATCH = 258; | |||
|  | var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); | |||
|  | 
 | |||
|  | var PRESET_DICT = 0x20; | |||
|  | 
 | |||
|  | var INIT_STATE = 42; | |||
|  | var EXTRA_STATE = 69; | |||
|  | var NAME_STATE = 73; | |||
|  | var COMMENT_STATE = 91; | |||
|  | var HCRC_STATE = 103; | |||
|  | var BUSY_STATE = 113; | |||
|  | var FINISH_STATE = 666; | |||
|  | 
 | |||
|  | var BS_NEED_MORE      = 1; /* block not completed, need more input or more output */ | |||
|  | var BS_BLOCK_DONE     = 2; /* block flush performed */ | |||
|  | var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ | |||
|  | var BS_FINISH_DONE    = 4; /* finish done, accept no more input or output */ | |||
|  | 
 | |||
|  | var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
 | |||
|  | 
 | |||
|  | function err(strm, errorCode) { | |||
|  |   strm.msg = msg[errorCode]; | |||
|  |   return errorCode; | |||
|  | } | |||
|  | 
 | |||
|  | function rank(f) { | |||
|  |   return ((f) << 1) - ((f) > 4 ? 9 : 0); | |||
|  | } | |||
|  | 
 | |||
|  | function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* ========================================================================= | |||
|  |  * Flush as much pending output as possible. All deflate() output goes | |||
|  |  * through this function so some applications may wish to modify it | |||
|  |  * to avoid allocating a large strm->output buffer and copying into it. | |||
|  |  * (See also read_buf()). | |||
|  |  */ | |||
|  | function flush_pending(strm) { | |||
|  |   var s = strm.state; | |||
|  | 
 | |||
|  |   //_tr_flush_bits(s);
 | |||
|  |   var len = s.pending; | |||
|  |   if (len > strm.avail_out) { | |||
|  |     len = strm.avail_out; | |||
|  |   } | |||
|  |   if (len === 0) { return; } | |||
|  | 
 | |||
|  |   utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); | |||
|  |   strm.next_out += len; | |||
|  |   s.pending_out += len; | |||
|  |   strm.total_out += len; | |||
|  |   strm.avail_out -= len; | |||
|  |   s.pending -= len; | |||
|  |   if (s.pending === 0) { | |||
|  |     s.pending_out = 0; | |||
|  |   } | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | function flush_block_only(s, last) { | |||
|  |   trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); | |||
|  |   s.block_start = s.strstart; | |||
|  |   flush_pending(s.strm); | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | function put_byte(s, b) { | |||
|  |   s.pending_buf[s.pending++] = b; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* ========================================================================= | |||
|  |  * Put a short in the pending buffer. The 16-bit value is put in MSB order. | |||
|  |  * IN assertion: the stream state is correct and there is enough room in | |||
|  |  * pending_buf. | |||
|  |  */ | |||
|  | function putShortMSB(s, b) { | |||
|  | //  put_byte(s, (Byte)(b >> 8));
 | |||
|  | //  put_byte(s, (Byte)(b & 0xff));
 | |||
|  |   s.pending_buf[s.pending++] = (b >>> 8) & 0xff; | |||
|  |   s.pending_buf[s.pending++] = b & 0xff; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Read a new buffer from the current input stream, update the adler32 | |||
|  |  * and total number of bytes read.  All deflate() input goes through | |||
|  |  * this function so some applications may wish to modify it to avoid | |||
|  |  * allocating a large strm->input buffer and copying from it. | |||
|  |  * (See also flush_pending()). | |||
|  |  */ | |||
|  | function read_buf(strm, buf, start, size) { | |||
|  |   var len = strm.avail_in; | |||
|  | 
 | |||
|  |   if (len > size) { len = size; } | |||
|  |   if (len === 0) { return 0; } | |||
|  | 
 | |||
|  |   strm.avail_in -= len; | |||
|  | 
 | |||
|  |   // zmemcpy(buf, strm->next_in, len);
 | |||
|  |   utils.arraySet(buf, strm.input, strm.next_in, len, start); | |||
|  |   if (strm.state.wrap === 1) { | |||
|  |     strm.adler = adler32(strm.adler, buf, len, start); | |||
|  |   } | |||
|  | 
 | |||
|  |   else if (strm.state.wrap === 2) { | |||
|  |     strm.adler = crc32(strm.adler, buf, len, start); | |||
|  |   } | |||
|  | 
 | |||
|  |   strm.next_in += len; | |||
|  |   strm.total_in += len; | |||
|  | 
 | |||
|  |   return len; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Set match_start to the longest match starting at the given string and | |||
|  |  * return its length. Matches shorter or equal to prev_length are discarded, | |||
|  |  * in which case the result is equal to prev_length and match_start is | |||
|  |  * garbage. | |||
|  |  * IN assertions: cur_match is the head of the hash chain for the current | |||
|  |  *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 | |||
|  |  * OUT assertion: the match length is not greater than s->lookahead. | |||
|  |  */ | |||
|  | function longest_match(s, cur_match) { | |||
|  |   var chain_length = s.max_chain_length;      /* max hash chain length */ | |||
|  |   var scan = s.strstart; /* current string */ | |||
|  |   var match;                       /* matched string */ | |||
|  |   var len;                           /* length of current match */ | |||
|  |   var best_len = s.prev_length;              /* best match length so far */ | |||
|  |   var nice_match = s.nice_match;             /* stop if match long enough */ | |||
|  |   var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? | |||
|  |       s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; | |||
|  | 
 | |||
|  |   var _win = s.window; // shortcut
 | |||
|  | 
 | |||
|  |   var wmask = s.w_mask; | |||
|  |   var prev  = s.prev; | |||
|  | 
 | |||
|  |   /* Stop when cur_match becomes <= limit. To simplify the code, | |||
|  |    * we prevent matches with the string of window index 0. | |||
|  |    */ | |||
|  | 
 | |||
|  |   var strend = s.strstart + MAX_MATCH; | |||
|  |   var scan_end1  = _win[scan + best_len - 1]; | |||
|  |   var scan_end   = _win[scan + best_len]; | |||
|  | 
 | |||
|  |   /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. | |||
|  |    * It is easy to get rid of this optimization if necessary. | |||
|  |    */ | |||
|  |   // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
 | |||
|  | 
 | |||
|  |   /* Do not waste too much time if we already have a good match: */ | |||
|  |   if (s.prev_length >= s.good_match) { | |||
|  |     chain_length >>= 2; | |||
|  |   } | |||
|  |   /* Do not look for matches beyond the end of the input. This is necessary | |||
|  |    * to make deflate deterministic. | |||
|  |    */ | |||
|  |   if (nice_match > s.lookahead) { nice_match = s.lookahead; } | |||
|  | 
 | |||
|  |   // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
 | |||
|  | 
 | |||
|  |   do { | |||
|  |     // Assert(cur_match < s->strstart, "no future");
 | |||
|  |     match = cur_match; | |||
|  | 
 | |||
|  |     /* Skip to next match if the match length cannot increase | |||
|  |      * or if the match length is less than 2.  Note that the checks below | |||
|  |      * for insufficient lookahead only occur occasionally for performance | |||
|  |      * reasons.  Therefore uninitialized memory will be accessed, and | |||
|  |      * conditional jumps will be made that depend on those values. | |||
|  |      * However the length of the match is limited to the lookahead, so | |||
|  |      * the output of deflate is not affected by the uninitialized values. | |||
|  |      */ | |||
|  | 
 | |||
|  |     if (_win[match + best_len]     !== scan_end  || | |||
|  |         _win[match + best_len - 1] !== scan_end1 || | |||
|  |         _win[match]                !== _win[scan] || | |||
|  |         _win[++match]              !== _win[scan + 1]) { | |||
|  |       continue; | |||
|  |     } | |||
|  | 
 | |||
|  |     /* The check at best_len-1 can be removed because it will be made | |||
|  |      * again later. (This heuristic is not always a win.) | |||
|  |      * It is not necessary to compare scan[2] and match[2] since they | |||
|  |      * are always equal when the other bytes match, given that | |||
|  |      * the hash keys are equal and that HASH_BITS >= 8. | |||
|  |      */ | |||
|  |     scan += 2; | |||
|  |     match++; | |||
|  |     // Assert(*scan == *match, "match[2]?");
 | |||
|  | 
 | |||
|  |     /* We check for insufficient lookahead only every 8th comparison; | |||
|  |      * the 256th check will be made at strstart+258. | |||
|  |      */ | |||
|  |     do { | |||
|  |       /*jshint noempty:false*/ | |||
|  |     } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && | |||
|  |              _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && | |||
|  |              _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && | |||
|  |              _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && | |||
|  |              scan < strend); | |||
|  | 
 | |||
|  |     // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
 | |||
|  | 
 | |||
|  |     len = MAX_MATCH - (strend - scan); | |||
|  |     scan = strend - MAX_MATCH; | |||
|  | 
 | |||
|  |     if (len > best_len) { | |||
|  |       s.match_start = cur_match; | |||
|  |       best_len = len; | |||
|  |       if (len >= nice_match) { | |||
|  |         break; | |||
|  |       } | |||
|  |       scan_end1  = _win[scan + best_len - 1]; | |||
|  |       scan_end   = _win[scan + best_len]; | |||
|  |     } | |||
|  |   } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); | |||
|  | 
 | |||
|  |   if (best_len <= s.lookahead) { | |||
|  |     return best_len; | |||
|  |   } | |||
|  |   return s.lookahead; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Fill the window when the lookahead becomes insufficient. | |||
|  |  * Updates strstart and lookahead. | |||
|  |  * | |||
|  |  * IN assertion: lookahead < MIN_LOOKAHEAD | |||
|  |  * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD | |||
|  |  *    At least one byte has been read, or avail_in == 0; reads are | |||
|  |  *    performed for at least two bytes (required for the zip translate_eol | |||
|  |  *    option -- not supported here). | |||
|  |  */ | |||
|  | function fill_window(s) { | |||
|  |   var _w_size = s.w_size; | |||
|  |   var p, n, m, more, str; | |||
|  | 
 | |||
|  |   //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
 | |||
|  | 
 | |||
|  |   do { | |||
|  |     more = s.window_size - s.lookahead - s.strstart; | |||
|  | 
 | |||
|  |     // JS ints have 32 bit, block below not needed
 | |||
|  |     /* Deal with !@#$% 64K limit: */ | |||
|  |     //if (sizeof(int) <= 2) {
 | |||
|  |     //    if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
 | |||
|  |     //        more = wsize;
 | |||
|  |     //
 | |||
|  |     //  } else if (more == (unsigned)(-1)) {
 | |||
|  |     //        /* Very unlikely, but possible on 16 bit machine if
 | |||
|  |     //         * strstart == 0 && lookahead == 1 (input done a byte at time)
 | |||
|  |     //         */
 | |||
|  |     //        more--;
 | |||
|  |     //    }
 | |||
|  |     //}
 | |||
|  | 
 | |||
|  | 
 | |||
|  |     /* If the window is almost full and there is insufficient lookahead, | |||
|  |      * move the upper half to the lower one to make room in the upper half. | |||
|  |      */ | |||
|  |     if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { | |||
|  | 
 | |||
|  |       utils.arraySet(s.window, s.window, _w_size, _w_size, 0); | |||
|  |       s.match_start -= _w_size; | |||
|  |       s.strstart -= _w_size; | |||
|  |       /* we now have strstart >= MAX_DIST */ | |||
|  |       s.block_start -= _w_size; | |||
|  | 
 | |||
|  |       /* Slide the hash table (could be avoided with 32 bit values | |||
|  |        at the expense of memory usage). We slide even when level == 0 | |||
|  |        to keep the hash table consistent if we switch back to level > 0 | |||
|  |        later. (Using level 0 permanently is not an optimal usage of | |||
|  |        zlib, so we don't care about this pathological case.) | |||
|  |        */ | |||
|  | 
 | |||
|  |       n = s.hash_size; | |||
|  |       p = n; | |||
|  |       do { | |||
|  |         m = s.head[--p]; | |||
|  |         s.head[p] = (m >= _w_size ? m - _w_size : 0); | |||
|  |       } while (--n); | |||
|  | 
 | |||
|  |       n = _w_size; | |||
|  |       p = n; | |||
|  |       do { | |||
|  |         m = s.prev[--p]; | |||
|  |         s.prev[p] = (m >= _w_size ? m - _w_size : 0); | |||
|  |         /* If n is not on any hash chain, prev[n] is garbage but | |||
|  |          * its value will never be used. | |||
|  |          */ | |||
|  |       } while (--n); | |||
|  | 
 | |||
|  |       more += _w_size; | |||
|  |     } | |||
|  |     if (s.strm.avail_in === 0) { | |||
|  |       break; | |||
|  |     } | |||
|  | 
 | |||
|  |     /* If there was no sliding: | |||
|  |      *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && | |||
|  |      *    more == window_size - lookahead - strstart | |||
|  |      * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) | |||
|  |      * => more >= window_size - 2*WSIZE + 2 | |||
|  |      * In the BIG_MEM or MMAP case (not yet supported), | |||
|  |      *   window_size == input_size + MIN_LOOKAHEAD  && | |||
|  |      *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. | |||
|  |      * Otherwise, window_size == 2*WSIZE so more >= 2. | |||
|  |      * If there was sliding, more >= WSIZE. So in all cases, more >= 2. | |||
|  |      */ | |||
|  |     //Assert(more >= 2, "more < 2");
 | |||
|  |     n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); | |||
|  |     s.lookahead += n; | |||
|  | 
 | |||
|  |     /* Initialize the hash value now that we have some input: */ | |||
|  |     if (s.lookahead + s.insert >= MIN_MATCH) { | |||
|  |       str = s.strstart - s.insert; | |||
|  |       s.ins_h = s.window[str]; | |||
|  | 
 | |||
|  |       /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ | |||
|  |       s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask; | |||
|  | //#if MIN_MATCH != 3
 | |||
|  | //        Call update_hash() MIN_MATCH-3 more times
 | |||
|  | //#endif
 | |||
|  |       while (s.insert) { | |||
|  |         /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ | |||
|  |         s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; | |||
|  | 
 | |||
|  |         s.prev[str & s.w_mask] = s.head[s.ins_h]; | |||
|  |         s.head[s.ins_h] = str; | |||
|  |         str++; | |||
|  |         s.insert--; | |||
|  |         if (s.lookahead + s.insert < MIN_MATCH) { | |||
|  |           break; | |||
|  |         } | |||
|  |       } | |||
|  |     } | |||
|  |     /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, | |||
|  |      * but this is not important since only literal bytes will be emitted. | |||
|  |      */ | |||
|  | 
 | |||
|  |   } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); | |||
|  | 
 | |||
|  |   /* If the WIN_INIT bytes after the end of the current data have never been | |||
|  |    * written, then zero those bytes in order to avoid memory check reports of | |||
|  |    * the use of uninitialized (or uninitialised as Julian writes) bytes by | |||
|  |    * the longest match routines.  Update the high water mark for the next | |||
|  |    * time through here.  WIN_INIT is set to MAX_MATCH since the longest match | |||
|  |    * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. | |||
|  |    */ | |||
|  | //  if (s.high_water < s.window_size) {
 | |||
|  | //    var curr = s.strstart + s.lookahead;
 | |||
|  | //    var init = 0;
 | |||
|  | //
 | |||
|  | //    if (s.high_water < curr) {
 | |||
|  | //      /* Previous high water mark below current data -- zero WIN_INIT
 | |||
|  | //       * bytes or up to end of window, whichever is less.
 | |||
|  | //       */
 | |||
|  | //      init = s.window_size - curr;
 | |||
|  | //      if (init > WIN_INIT)
 | |||
|  | //        init = WIN_INIT;
 | |||
|  | //      zmemzero(s->window + curr, (unsigned)init);
 | |||
|  | //      s->high_water = curr + init;
 | |||
|  | //    }
 | |||
|  | //    else if (s->high_water < (ulg)curr + WIN_INIT) {
 | |||
|  | //      /* High water mark at or above current data, but below current data
 | |||
|  | //       * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
 | |||
|  | //       * to end of window, whichever is less.
 | |||
|  | //       */
 | |||
|  | //      init = (ulg)curr + WIN_INIT - s->high_water;
 | |||
|  | //      if (init > s->window_size - s->high_water)
 | |||
|  | //        init = s->window_size - s->high_water;
 | |||
|  | //      zmemzero(s->window + s->high_water, (unsigned)init);
 | |||
|  | //      s->high_water += init;
 | |||
|  | //    }
 | |||
|  | //  }
 | |||
|  | //
 | |||
|  | //  Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
 | |||
|  | //    "not enough room for search");
 | |||
|  | } | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Copy without compression as much as possible from the input stream, return | |||
|  |  * the current block state. | |||
|  |  * This function does not insert new strings in the dictionary since | |||
|  |  * uncompressible data is probably not useful. This function is used | |||
|  |  * only for the level=0 compression option. | |||
|  |  * NOTE: this function should be optimized to avoid extra copying from | |||
|  |  * window to pending_buf. | |||
|  |  */ | |||
|  | function deflate_stored(s, flush) { | |||
|  |   /* Stored blocks are limited to 0xffff bytes, pending_buf is limited | |||
|  |    * to pending_buf_size, and each stored block has a 5 byte header: | |||
|  |    */ | |||
|  |   var max_block_size = 0xffff; | |||
|  | 
 | |||
|  |   if (max_block_size > s.pending_buf_size - 5) { | |||
|  |     max_block_size = s.pending_buf_size - 5; | |||
|  |   } | |||
|  | 
 | |||
|  |   /* Copy as much as possible from input to output: */ | |||
|  |   for (;;) { | |||
|  |     /* Fill the window as much as possible: */ | |||
|  |     if (s.lookahead <= 1) { | |||
|  | 
 | |||
|  |       //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
 | |||
|  |       //  s->block_start >= (long)s->w_size, "slide too late");
 | |||
|  | //      if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
 | |||
|  | //        s.block_start >= s.w_size)) {
 | |||
|  | //        throw  new Error("slide too late");
 | |||
|  | //      }
 | |||
|  | 
 | |||
|  |       fill_window(s); | |||
|  |       if (s.lookahead === 0 && flush === Z_NO_FLUSH) { | |||
|  |         return BS_NEED_MORE; | |||
|  |       } | |||
|  | 
 | |||
|  |       if (s.lookahead === 0) { | |||
|  |         break; | |||
|  |       } | |||
|  |       /* flush the current block */ | |||
|  |     } | |||
|  |     //Assert(s->block_start >= 0L, "block gone");
 | |||
|  | //    if (s.block_start < 0) throw new Error("block gone");
 | |||
|  | 
 | |||
|  |     s.strstart += s.lookahead; | |||
|  |     s.lookahead = 0; | |||
|  | 
 | |||
|  |     /* Emit a stored block if pending_buf will be full: */ | |||
|  |     var max_start = s.block_start + max_block_size; | |||
|  | 
 | |||
|  |     if (s.strstart === 0 || s.strstart >= max_start) { | |||
|  |       /* strstart == 0 is possible when wraparound on 16-bit machine */ | |||
|  |       s.lookahead = s.strstart - max_start; | |||
|  |       s.strstart = max_start; | |||
|  |       /*** FLUSH_BLOCK(s, 0); ***/ | |||
|  |       flush_block_only(s, false); | |||
|  |       if (s.strm.avail_out === 0) { | |||
|  |         return BS_NEED_MORE; | |||
|  |       } | |||
|  |       /***/ | |||
|  | 
 | |||
|  | 
 | |||
|  |     } | |||
|  |     /* Flush if we may have to slide, otherwise block_start may become | |||
|  |      * negative and the data will be gone: | |||
|  |      */ | |||
|  |     if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { | |||
|  |       /*** FLUSH_BLOCK(s, 0); ***/ | |||
|  |       flush_block_only(s, false); | |||
|  |       if (s.strm.avail_out === 0) { | |||
|  |         return BS_NEED_MORE; | |||
|  |       } | |||
|  |       /***/ | |||
|  |     } | |||
|  |   } | |||
|  | 
 | |||
|  |   s.insert = 0; | |||
|  | 
 | |||
|  |   if (flush === Z_FINISH) { | |||
|  |     /*** FLUSH_BLOCK(s, 1); ***/ | |||
|  |     flush_block_only(s, true); | |||
|  |     if (s.strm.avail_out === 0) { | |||
|  |       return BS_FINISH_STARTED; | |||
|  |     } | |||
|  |     /***/ | |||
|  |     return BS_FINISH_DONE; | |||
|  |   } | |||
|  | 
 | |||
|  |   if (s.strstart > s.block_start) { | |||
|  |     /*** FLUSH_BLOCK(s, 0); ***/ | |||
|  |     flush_block_only(s, false); | |||
|  |     if (s.strm.avail_out === 0) { | |||
|  |       return BS_NEED_MORE; | |||
|  |     } | |||
|  |     /***/ | |||
|  |   } | |||
|  | 
 | |||
|  |   return BS_NEED_MORE; | |||
|  | } | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Compress as much as possible from the input stream, return the current | |||
|  |  * block state. | |||
|  |  * This function does not perform lazy evaluation of matches and inserts | |||
|  |  * new strings in the dictionary only for unmatched strings or for short | |||
|  |  * matches. It is used only for the fast compression options. | |||
|  |  */ | |||
|  | function deflate_fast(s, flush) { | |||
|  |   var hash_head;        /* head of the hash chain */ | |||
|  |   var bflush;           /* set if current block must be flushed */ | |||
|  | 
 | |||
|  |   for (;;) { | |||
|  |     /* Make sure that we always have enough lookahead, except | |||
|  |      * at the end of the input file. We need MAX_MATCH bytes | |||
|  |      * for the next match, plus MIN_MATCH bytes to insert the | |||
|  |      * string following the next match. | |||
|  |      */ | |||
|  |     if (s.lookahead < MIN_LOOKAHEAD) { | |||
|  |       fill_window(s); | |||
|  |       if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { | |||
|  |         return BS_NEED_MORE; | |||
|  |       } | |||
|  |       if (s.lookahead === 0) { | |||
|  |         break; /* flush the current block */ | |||
|  |       } | |||
|  |     } | |||
|  | 
 | |||
|  |     /* Insert the string window[strstart .. strstart+2] in the | |||
|  |      * dictionary, and set hash_head to the head of the hash chain: | |||
|  |      */ | |||
|  |     hash_head = 0/*NIL*/; | |||
|  |     if (s.lookahead >= MIN_MATCH) { | |||
|  |       /*** INSERT_STRING(s, s.strstart, hash_head); ***/ | |||
|  |       s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; | |||
|  |       hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; | |||
|  |       s.head[s.ins_h] = s.strstart; | |||
|  |       /***/ | |||
|  |     } | |||
|  | 
 | |||
|  |     /* Find the longest match, discarding those <= prev_length. | |||
|  |      * At this point we have always match_length < MIN_MATCH | |||
|  |      */ | |||
|  |     if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { | |||
|  |       /* To simplify the code, we prevent matches with the string | |||
|  |        * of window index 0 (in particular we have to avoid a match | |||
|  |        * of the string with itself at the start of the input file). | |||
|  |        */ | |||
|  |       s.match_length = longest_match(s, hash_head); | |||
|  |       /* longest_match() sets match_start */ | |||
|  |     } | |||
|  |     if (s.match_length >= MIN_MATCH) { | |||
|  |       // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
 | |||
|  | 
 | |||
|  |       /*** _tr_tally_dist(s, s.strstart - s.match_start, | |||
|  |                      s.match_length - MIN_MATCH, bflush); ***/ | |||
|  |       bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); | |||
|  | 
 | |||
|  |       s.lookahead -= s.match_length; | |||
|  | 
 | |||
|  |       /* Insert new strings in the hash table only if the match length | |||
|  |        * is not too large. This saves time but degrades compression. | |||
|  |        */ | |||
|  |       if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { | |||
|  |         s.match_length--; /* string at strstart already in table */ | |||
|  |         do { | |||
|  |           s.strstart++; | |||
|  |           /*** INSERT_STRING(s, s.strstart, hash_head); ***/ | |||
|  |           s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; | |||
|  |           hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; | |||
|  |           s.head[s.ins_h] = s.strstart; | |||
|  |           /***/ | |||
|  |           /* strstart never exceeds WSIZE-MAX_MATCH, so there are | |||
|  |            * always MIN_MATCH bytes ahead. | |||
|  |            */ | |||
|  |         } while (--s.match_length !== 0); | |||
|  |         s.strstart++; | |||
|  |       } else | |||
|  |       { | |||
|  |         s.strstart += s.match_length; | |||
|  |         s.match_length = 0; | |||
|  |         s.ins_h = s.window[s.strstart]; | |||
|  |         /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ | |||
|  |         s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask; | |||
|  | 
 | |||
|  | //#if MIN_MATCH != 3
 | |||
|  | //                Call UPDATE_HASH() MIN_MATCH-3 more times
 | |||
|  | //#endif
 | |||
|  |         /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not | |||
|  |          * matter since it will be recomputed at next deflate call. | |||
|  |          */ | |||
|  |       } | |||
|  |     } else { | |||
|  |       /* No match, output a literal byte */ | |||
|  |       //Tracevv((stderr,"%c", s.window[s.strstart]));
 | |||
|  |       /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ | |||
|  |       bflush = trees._tr_tally(s, 0, s.window[s.strstart]); | |||
|  | 
 | |||
|  |       s.lookahead--; | |||
|  |       s.strstart++; | |||
|  |     } | |||
|  |     if (bflush) { | |||
|  |       /*** FLUSH_BLOCK(s, 0); ***/ | |||
|  |       flush_block_only(s, false); | |||
|  |       if (s.strm.avail_out === 0) { | |||
|  |         return BS_NEED_MORE; | |||
|  |       } | |||
|  |       /***/ | |||
|  |     } | |||
|  |   } | |||
|  |   s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1); | |||
|  |   if (flush === Z_FINISH) { | |||
|  |     /*** FLUSH_BLOCK(s, 1); ***/ | |||
|  |     flush_block_only(s, true); | |||
|  |     if (s.strm.avail_out === 0) { | |||
|  |       return BS_FINISH_STARTED; | |||
|  |     } | |||
|  |     /***/ | |||
|  |     return BS_FINISH_DONE; | |||
|  |   } | |||
|  |   if (s.last_lit) { | |||
|  |     /*** FLUSH_BLOCK(s, 0); ***/ | |||
|  |     flush_block_only(s, false); | |||
|  |     if (s.strm.avail_out === 0) { | |||
|  |       return BS_NEED_MORE; | |||
|  |     } | |||
|  |     /***/ | |||
|  |   } | |||
|  |   return BS_BLOCK_DONE; | |||
|  | } | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Same as above, but achieves better compression. We use a lazy | |||
|  |  * evaluation for matches: a match is finally adopted only if there is | |||
|  |  * no better match at the next window position. | |||
|  |  */ | |||
|  | function deflate_slow(s, flush) { | |||
|  |   var hash_head;          /* head of hash chain */ | |||
|  |   var bflush;              /* set if current block must be flushed */ | |||
|  | 
 | |||
|  |   var max_insert; | |||
|  | 
 | |||
|  |   /* Process the input block. */ | |||
|  |   for (;;) { | |||
|  |     /* Make sure that we always have enough lookahead, except | |||
|  |      * at the end of the input file. We need MAX_MATCH bytes | |||
|  |      * for the next match, plus MIN_MATCH bytes to insert the | |||
|  |      * string following the next match. | |||
|  |      */ | |||
|  |     if (s.lookahead < MIN_LOOKAHEAD) { | |||
|  |       fill_window(s); | |||
|  |       if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { | |||
|  |         return BS_NEED_MORE; | |||
|  |       } | |||
|  |       if (s.lookahead === 0) { break; } /* flush the current block */ | |||
|  |     } | |||
|  | 
 | |||
|  |     /* Insert the string window[strstart .. strstart+2] in the | |||
|  |      * dictionary, and set hash_head to the head of the hash chain: | |||
|  |      */ | |||
|  |     hash_head = 0/*NIL*/; | |||
|  |     if (s.lookahead >= MIN_MATCH) { | |||
|  |       /*** INSERT_STRING(s, s.strstart, hash_head); ***/ | |||
|  |       s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; | |||
|  |       hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; | |||
|  |       s.head[s.ins_h] = s.strstart; | |||
|  |       /***/ | |||
|  |     } | |||
|  | 
 | |||
|  |     /* Find the longest match, discarding those <= prev_length. | |||
|  |      */ | |||
|  |     s.prev_length = s.match_length; | |||
|  |     s.prev_match = s.match_start; | |||
|  |     s.match_length = MIN_MATCH - 1; | |||
|  | 
 | |||
|  |     if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && | |||
|  |         s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { | |||
|  |       /* To simplify the code, we prevent matches with the string | |||
|  |        * of window index 0 (in particular we have to avoid a match | |||
|  |        * of the string with itself at the start of the input file). | |||
|  |        */ | |||
|  |       s.match_length = longest_match(s, hash_head); | |||
|  |       /* longest_match() sets match_start */ | |||
|  | 
 | |||
|  |       if (s.match_length <= 5 && | |||
|  |          (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { | |||
|  | 
 | |||
|  |         /* If prev_match is also MIN_MATCH, match_start is garbage | |||
|  |          * but we will ignore the current match anyway. | |||
|  |          */ | |||
|  |         s.match_length = MIN_MATCH - 1; | |||
|  |       } | |||
|  |     } | |||
|  |     /* If there was a match at the previous step and the current | |||
|  |      * match is not better, output the previous match: | |||
|  |      */ | |||
|  |     if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { | |||
|  |       max_insert = s.strstart + s.lookahead - MIN_MATCH; | |||
|  |       /* Do not insert strings in hash table beyond this. */ | |||
|  | 
 | |||
|  |       //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
 | |||
|  | 
 | |||
|  |       /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, | |||
|  |                      s.prev_length - MIN_MATCH, bflush);***/ | |||
|  |       bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH); | |||
|  |       /* Insert in hash table all strings up to the end of the match. | |||
|  |        * strstart-1 and strstart are already inserted. If there is not | |||
|  |        * enough lookahead, the last two strings are not inserted in | |||
|  |        * the hash table. | |||
|  |        */ | |||
|  |       s.lookahead -= s.prev_length - 1; | |||
|  |       s.prev_length -= 2; | |||
|  |       do { | |||
|  |         if (++s.strstart <= max_insert) { | |||
|  |           /*** INSERT_STRING(s, s.strstart, hash_head); ***/ | |||
|  |           s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; | |||
|  |           hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; | |||
|  |           s.head[s.ins_h] = s.strstart; | |||
|  |           /***/ | |||
|  |         } | |||
|  |       } while (--s.prev_length !== 0); | |||
|  |       s.match_available = 0; | |||
|  |       s.match_length = MIN_MATCH - 1; | |||
|  |       s.strstart++; | |||
|  | 
 | |||
|  |       if (bflush) { | |||
|  |         /*** FLUSH_BLOCK(s, 0); ***/ | |||
|  |         flush_block_only(s, false); | |||
|  |         if (s.strm.avail_out === 0) { | |||
|  |           return BS_NEED_MORE; | |||
|  |         } | |||
|  |         /***/ | |||
|  |       } | |||
|  | 
 | |||
|  |     } else if (s.match_available) { | |||
|  |       /* If there was no match at the previous position, output a | |||
|  |        * single literal. If there was a match but the current match | |||
|  |        * is longer, truncate the previous match to a single literal. | |||
|  |        */ | |||
|  |       //Tracevv((stderr,"%c", s->window[s->strstart-1]));
 | |||
|  |       /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ | |||
|  |       bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); | |||
|  | 
 | |||
|  |       if (bflush) { | |||
|  |         /*** FLUSH_BLOCK_ONLY(s, 0) ***/ | |||
|  |         flush_block_only(s, false); | |||
|  |         /***/ | |||
|  |       } | |||
|  |       s.strstart++; | |||
|  |       s.lookahead--; | |||
|  |       if (s.strm.avail_out === 0) { | |||
|  |         return BS_NEED_MORE; | |||
|  |       } | |||
|  |     } else { | |||
|  |       /* There is no previous match to compare with, wait for | |||
|  |        * the next step to decide. | |||
|  |        */ | |||
|  |       s.match_available = 1; | |||
|  |       s.strstart++; | |||
|  |       s.lookahead--; | |||
|  |     } | |||
|  |   } | |||
|  |   //Assert (flush != Z_NO_FLUSH, "no flush?");
 | |||
|  |   if (s.match_available) { | |||
|  |     //Tracevv((stderr,"%c", s->window[s->strstart-1]));
 | |||
|  |     /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ | |||
|  |     bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); | |||
|  | 
 | |||
|  |     s.match_available = 0; | |||
|  |   } | |||
|  |   s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; | |||
|  |   if (flush === Z_FINISH) { | |||
|  |     /*** FLUSH_BLOCK(s, 1); ***/ | |||
|  |     flush_block_only(s, true); | |||
|  |     if (s.strm.avail_out === 0) { | |||
|  |       return BS_FINISH_STARTED; | |||
|  |     } | |||
|  |     /***/ | |||
|  |     return BS_FINISH_DONE; | |||
|  |   } | |||
|  |   if (s.last_lit) { | |||
|  |     /*** FLUSH_BLOCK(s, 0); ***/ | |||
|  |     flush_block_only(s, false); | |||
|  |     if (s.strm.avail_out === 0) { | |||
|  |       return BS_NEED_MORE; | |||
|  |     } | |||
|  |     /***/ | |||
|  |   } | |||
|  | 
 | |||
|  |   return BS_BLOCK_DONE; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * For Z_RLE, simply look for runs of bytes, generate matches only of distance | |||
|  |  * one.  Do not maintain a hash table.  (It will be regenerated if this run of | |||
|  |  * deflate switches away from Z_RLE.) | |||
|  |  */ | |||
|  | function deflate_rle(s, flush) { | |||
|  |   var bflush;            /* set if current block must be flushed */ | |||
|  |   var prev;              /* byte at distance one to match */ | |||
|  |   var scan, strend;      /* scan goes up to strend for length of run */ | |||
|  | 
 | |||
|  |   var _win = s.window; | |||
|  | 
 | |||
|  |   for (;;) { | |||
|  |     /* Make sure that we always have enough lookahead, except | |||
|  |      * at the end of the input file. We need MAX_MATCH bytes | |||
|  |      * for the longest run, plus one for the unrolled loop. | |||
|  |      */ | |||
|  |     if (s.lookahead <= MAX_MATCH) { | |||
|  |       fill_window(s); | |||
|  |       if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { | |||
|  |         return BS_NEED_MORE; | |||
|  |       } | |||
|  |       if (s.lookahead === 0) { break; } /* flush the current block */ | |||
|  |     } | |||
|  | 
 | |||
|  |     /* See how many times the previous byte repeats */ | |||
|  |     s.match_length = 0; | |||
|  |     if (s.lookahead >= MIN_MATCH && s.strstart > 0) { | |||
|  |       scan = s.strstart - 1; | |||
|  |       prev = _win[scan]; | |||
|  |       if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { | |||
|  |         strend = s.strstart + MAX_MATCH; | |||
|  |         do { | |||
|  |           /*jshint noempty:false*/ | |||
|  |         } while (prev === _win[++scan] && prev === _win[++scan] && | |||
|  |                  prev === _win[++scan] && prev === _win[++scan] && | |||
|  |                  prev === _win[++scan] && prev === _win[++scan] && | |||
|  |                  prev === _win[++scan] && prev === _win[++scan] && | |||
|  |                  scan < strend); | |||
|  |         s.match_length = MAX_MATCH - (strend - scan); | |||
|  |         if (s.match_length > s.lookahead) { | |||
|  |           s.match_length = s.lookahead; | |||
|  |         } | |||
|  |       } | |||
|  |       //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
 | |||
|  |     } | |||
|  | 
 | |||
|  |     /* Emit match if have run of MIN_MATCH or longer, else emit literal */ | |||
|  |     if (s.match_length >= MIN_MATCH) { | |||
|  |       //check_match(s, s.strstart, s.strstart - 1, s.match_length);
 | |||
|  | 
 | |||
|  |       /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ | |||
|  |       bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH); | |||
|  | 
 | |||
|  |       s.lookahead -= s.match_length; | |||
|  |       s.strstart += s.match_length; | |||
|  |       s.match_length = 0; | |||
|  |     } else { | |||
|  |       /* No match, output a literal byte */ | |||
|  |       //Tracevv((stderr,"%c", s->window[s->strstart]));
 | |||
|  |       /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ | |||
|  |       bflush = trees._tr_tally(s, 0, s.window[s.strstart]); | |||
|  | 
 | |||
|  |       s.lookahead--; | |||
|  |       s.strstart++; | |||
|  |     } | |||
|  |     if (bflush) { | |||
|  |       /*** FLUSH_BLOCK(s, 0); ***/ | |||
|  |       flush_block_only(s, false); | |||
|  |       if (s.strm.avail_out === 0) { | |||
|  |         return BS_NEED_MORE; | |||
|  |       } | |||
|  |       /***/ | |||
|  |     } | |||
|  |   } | |||
|  |   s.insert = 0; | |||
|  |   if (flush === Z_FINISH) { | |||
|  |     /*** FLUSH_BLOCK(s, 1); ***/ | |||
|  |     flush_block_only(s, true); | |||
|  |     if (s.strm.avail_out === 0) { | |||
|  |       return BS_FINISH_STARTED; | |||
|  |     } | |||
|  |     /***/ | |||
|  |     return BS_FINISH_DONE; | |||
|  |   } | |||
|  |   if (s.last_lit) { | |||
|  |     /*** FLUSH_BLOCK(s, 0); ***/ | |||
|  |     flush_block_only(s, false); | |||
|  |     if (s.strm.avail_out === 0) { | |||
|  |       return BS_NEED_MORE; | |||
|  |     } | |||
|  |     /***/ | |||
|  |   } | |||
|  |   return BS_BLOCK_DONE; | |||
|  | } | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table. | |||
|  |  * (It will be regenerated if this run of deflate switches away from Huffman.) | |||
|  |  */ | |||
|  | function deflate_huff(s, flush) { | |||
|  |   var bflush;             /* set if current block must be flushed */ | |||
|  | 
 | |||
|  |   for (;;) { | |||
|  |     /* Make sure that we have a literal to write. */ | |||
|  |     if (s.lookahead === 0) { | |||
|  |       fill_window(s); | |||
|  |       if (s.lookahead === 0) { | |||
|  |         if (flush === Z_NO_FLUSH) { | |||
|  |           return BS_NEED_MORE; | |||
|  |         } | |||
|  |         break;      /* flush the current block */ | |||
|  |       } | |||
|  |     } | |||
|  | 
 | |||
|  |     /* Output a literal byte */ | |||
|  |     s.match_length = 0; | |||
|  |     //Tracevv((stderr,"%c", s->window[s->strstart]));
 | |||
|  |     /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ | |||
|  |     bflush = trees._tr_tally(s, 0, s.window[s.strstart]); | |||
|  |     s.lookahead--; | |||
|  |     s.strstart++; | |||
|  |     if (bflush) { | |||
|  |       /*** FLUSH_BLOCK(s, 0); ***/ | |||
|  |       flush_block_only(s, false); | |||
|  |       if (s.strm.avail_out === 0) { | |||
|  |         return BS_NEED_MORE; | |||
|  |       } | |||
|  |       /***/ | |||
|  |     } | |||
|  |   } | |||
|  |   s.insert = 0; | |||
|  |   if (flush === Z_FINISH) { | |||
|  |     /*** FLUSH_BLOCK(s, 1); ***/ | |||
|  |     flush_block_only(s, true); | |||
|  |     if (s.strm.avail_out === 0) { | |||
|  |       return BS_FINISH_STARTED; | |||
|  |     } | |||
|  |     /***/ | |||
|  |     return BS_FINISH_DONE; | |||
|  |   } | |||
|  |   if (s.last_lit) { | |||
|  |     /*** FLUSH_BLOCK(s, 0); ***/ | |||
|  |     flush_block_only(s, false); | |||
|  |     if (s.strm.avail_out === 0) { | |||
|  |       return BS_NEED_MORE; | |||
|  |     } | |||
|  |     /***/ | |||
|  |   } | |||
|  |   return BS_BLOCK_DONE; | |||
|  | } | |||
|  | 
 | |||
|  | /* Values for max_lazy_match, good_match and max_chain_length, depending on | |||
|  |  * the desired pack level (0..9). The values given below have been tuned to | |||
|  |  * exclude worst case performance for pathological files. Better values may be | |||
|  |  * found for specific files. | |||
|  |  */ | |||
|  | function Config(good_length, max_lazy, nice_length, max_chain, func) { | |||
|  |   this.good_length = good_length; | |||
|  |   this.max_lazy = max_lazy; | |||
|  |   this.nice_length = nice_length; | |||
|  |   this.max_chain = max_chain; | |||
|  |   this.func = func; | |||
|  | } | |||
|  | 
 | |||
|  | var configuration_table; | |||
|  | 
 | |||
|  | configuration_table = [ | |||
|  |   /*      good lazy nice chain */ | |||
|  |   new Config(0, 0, 0, 0, deflate_stored),          /* 0 store only */ | |||
|  |   new Config(4, 4, 8, 4, deflate_fast),            /* 1 max speed, no lazy matches */ | |||
|  |   new Config(4, 5, 16, 8, deflate_fast),           /* 2 */ | |||
|  |   new Config(4, 6, 32, 32, deflate_fast),          /* 3 */ | |||
|  | 
 | |||
|  |   new Config(4, 4, 16, 16, deflate_slow),          /* 4 lazy matches */ | |||
|  |   new Config(8, 16, 32, 32, deflate_slow),         /* 5 */ | |||
|  |   new Config(8, 16, 128, 128, deflate_slow),       /* 6 */ | |||
|  |   new Config(8, 32, 128, 256, deflate_slow),       /* 7 */ | |||
|  |   new Config(32, 128, 258, 1024, deflate_slow),    /* 8 */ | |||
|  |   new Config(32, 258, 258, 4096, deflate_slow)     /* 9 max compression */ | |||
|  | ]; | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Initialize the "longest match" routines for a new zlib stream | |||
|  |  */ | |||
|  | function lm_init(s) { | |||
|  |   s.window_size = 2 * s.w_size; | |||
|  | 
 | |||
|  |   /*** CLEAR_HASH(s); ***/ | |||
|  |   zero(s.head); // Fill with NIL (= 0);
 | |||
|  | 
 | |||
|  |   /* Set the default configuration parameters: | |||
|  |    */ | |||
|  |   s.max_lazy_match = configuration_table[s.level].max_lazy; | |||
|  |   s.good_match = configuration_table[s.level].good_length; | |||
|  |   s.nice_match = configuration_table[s.level].nice_length; | |||
|  |   s.max_chain_length = configuration_table[s.level].max_chain; | |||
|  | 
 | |||
|  |   s.strstart = 0; | |||
|  |   s.block_start = 0; | |||
|  |   s.lookahead = 0; | |||
|  |   s.insert = 0; | |||
|  |   s.match_length = s.prev_length = MIN_MATCH - 1; | |||
|  |   s.match_available = 0; | |||
|  |   s.ins_h = 0; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | function DeflateState() { | |||
|  |   this.strm = null;            /* pointer back to this zlib stream */ | |||
|  |   this.status = 0;            /* as the name implies */ | |||
|  |   this.pending_buf = null;      /* output still pending */ | |||
|  |   this.pending_buf_size = 0;  /* size of pending_buf */ | |||
|  |   this.pending_out = 0;       /* next pending byte to output to the stream */ | |||
|  |   this.pending = 0;           /* nb of bytes in the pending buffer */ | |||
|  |   this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */ | |||
|  |   this.gzhead = null;         /* gzip header information to write */ | |||
|  |   this.gzindex = 0;           /* where in extra, name, or comment */ | |||
|  |   this.method = Z_DEFLATED; /* can only be DEFLATED */ | |||
|  |   this.last_flush = -1;   /* value of flush param for previous deflate call */ | |||
|  | 
 | |||
|  |   this.w_size = 0;  /* LZ77 window size (32K by default) */ | |||
|  |   this.w_bits = 0;  /* log2(w_size)  (8..16) */ | |||
|  |   this.w_mask = 0;  /* w_size - 1 */ | |||
|  | 
 | |||
|  |   this.window = null; | |||
|  |   /* Sliding window. Input bytes are read into the second half of the window, | |||
|  |    * and move to the first half later to keep a dictionary of at least wSize | |||
|  |    * bytes. With this organization, matches are limited to a distance of | |||
|  |    * wSize-MAX_MATCH bytes, but this ensures that IO is always | |||
|  |    * performed with a length multiple of the block size. | |||
|  |    */ | |||
|  | 
 | |||
|  |   this.window_size = 0; | |||
|  |   /* Actual size of window: 2*wSize, except when the user input buffer | |||
|  |    * is directly used as sliding window. | |||
|  |    */ | |||
|  | 
 | |||
|  |   this.prev = null; | |||
|  |   /* Link to older string with same hash index. To limit the size of this | |||
|  |    * array to 64K, this link is maintained only for the last 32K strings. | |||
|  |    * An index in this array is thus a window index modulo 32K. | |||
|  |    */ | |||
|  | 
 | |||
|  |   this.head = null;   /* Heads of the hash chains or NIL. */ | |||
|  | 
 | |||
|  |   this.ins_h = 0;       /* hash index of string to be inserted */ | |||
|  |   this.hash_size = 0;   /* number of elements in hash table */ | |||
|  |   this.hash_bits = 0;   /* log2(hash_size) */ | |||
|  |   this.hash_mask = 0;   /* hash_size-1 */ | |||
|  | 
 | |||
|  |   this.hash_shift = 0; | |||
|  |   /* Number of bits by which ins_h must be shifted at each input | |||
|  |    * step. It must be such that after MIN_MATCH steps, the oldest | |||
|  |    * byte no longer takes part in the hash key, that is: | |||
|  |    *   hash_shift * MIN_MATCH >= hash_bits | |||
|  |    */ | |||
|  | 
 | |||
|  |   this.block_start = 0; | |||
|  |   /* Window position at the beginning of the current output block. Gets | |||
|  |    * negative when the window is moved backwards. | |||
|  |    */ | |||
|  | 
 | |||
|  |   this.match_length = 0;      /* length of best match */ | |||
|  |   this.prev_match = 0;        /* previous match */ | |||
|  |   this.match_available = 0;   /* set if previous match exists */ | |||
|  |   this.strstart = 0;          /* start of string to insert */ | |||
|  |   this.match_start = 0;       /* start of matching string */ | |||
|  |   this.lookahead = 0;         /* number of valid bytes ahead in window */ | |||
|  | 
 | |||
|  |   this.prev_length = 0; | |||
|  |   /* Length of the best match at previous step. Matches not greater than this | |||
|  |    * are discarded. This is used in the lazy match evaluation. | |||
|  |    */ | |||
|  | 
 | |||
|  |   this.max_chain_length = 0; | |||
|  |   /* To speed up deflation, hash chains are never searched beyond this | |||
|  |    * length.  A higher limit improves compression ratio but degrades the | |||
|  |    * speed. | |||
|  |    */ | |||
|  | 
 | |||
|  |   this.max_lazy_match = 0; | |||
|  |   /* Attempt to find a better match only when the current match is strictly | |||
|  |    * smaller than this value. This mechanism is used only for compression | |||
|  |    * levels >= 4. | |||
|  |    */ | |||
|  |   // That's alias to max_lazy_match, don't use directly
 | |||
|  |   //this.max_insert_length = 0;
 | |||
|  |   /* Insert new strings in the hash table only if the match length is not | |||
|  |    * greater than this length. This saves time but degrades compression. | |||
|  |    * max_insert_length is used only for compression levels <= 3. | |||
|  |    */ | |||
|  | 
 | |||
|  |   this.level = 0;     /* compression level (1..9) */ | |||
|  |   this.strategy = 0;  /* favor or force Huffman coding*/ | |||
|  | 
 | |||
|  |   this.good_match = 0; | |||
|  |   /* Use a faster search when the previous match is longer than this */ | |||
|  | 
 | |||
|  |   this.nice_match = 0; /* Stop searching when current match exceeds this */ | |||
|  | 
 | |||
|  |               /* used by trees.c: */ | |||
|  | 
 | |||
|  |   /* Didn't use ct_data typedef below to suppress compiler warning */ | |||
|  | 
 | |||
|  |   // struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
 | |||
|  |   // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
 | |||
|  |   // struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
 | |||
|  | 
 | |||
|  |   // Use flat array of DOUBLE size, with interleaved fata,
 | |||
|  |   // because JS does not support effective
 | |||
|  |   this.dyn_ltree  = new utils.Buf16(HEAP_SIZE * 2); | |||
|  |   this.dyn_dtree  = new utils.Buf16((2 * D_CODES + 1) * 2); | |||
|  |   this.bl_tree    = new utils.Buf16((2 * BL_CODES + 1) * 2); | |||
|  |   zero(this.dyn_ltree); | |||
|  |   zero(this.dyn_dtree); | |||
|  |   zero(this.bl_tree); | |||
|  | 
 | |||
|  |   this.l_desc   = null;         /* desc. for literal tree */ | |||
|  |   this.d_desc   = null;         /* desc. for distance tree */ | |||
|  |   this.bl_desc  = null;         /* desc. for bit length tree */ | |||
|  | 
 | |||
|  |   //ush bl_count[MAX_BITS+1];
 | |||
|  |   this.bl_count = new utils.Buf16(MAX_BITS + 1); | |||
|  |   /* number of codes at each bit length for an optimal tree */ | |||
|  | 
 | |||
|  |   //int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
 | |||
|  |   this.heap = new utils.Buf16(2 * L_CODES + 1);  /* heap used to build the Huffman trees */ | |||
|  |   zero(this.heap); | |||
|  | 
 | |||
|  |   this.heap_len = 0;               /* number of elements in the heap */ | |||
|  |   this.heap_max = 0;               /* element of largest frequency */ | |||
|  |   /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. | |||
|  |    * The same heap array is used to build all trees. | |||
|  |    */ | |||
|  | 
 | |||
|  |   this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
 | |||
|  |   zero(this.depth); | |||
|  |   /* Depth of each subtree used as tie breaker for trees of equal frequency | |||
|  |    */ | |||
|  | 
 | |||
|  |   this.l_buf = 0;          /* buffer index for literals or lengths */ | |||
|  | 
 | |||
|  |   this.lit_bufsize = 0; | |||
|  |   /* Size of match buffer for literals/lengths.  There are 4 reasons for | |||
|  |    * limiting lit_bufsize to 64K: | |||
|  |    *   - frequencies can be kept in 16 bit counters | |||
|  |    *   - if compression is not successful for the first block, all input | |||
|  |    *     data is still in the window so we can still emit a stored block even | |||
|  |    *     when input comes from standard input.  (This can also be done for | |||
|  |    *     all blocks if lit_bufsize is not greater than 32K.) | |||
|  |    *   - if compression is not successful for a file smaller than 64K, we can | |||
|  |    *     even emit a stored file instead of a stored block (saving 5 bytes). | |||
|  |    *     This is applicable only for zip (not gzip or zlib). | |||
|  |    *   - creating new Huffman trees less frequently may not provide fast | |||
|  |    *     adaptation to changes in the input data statistics. (Take for | |||
|  |    *     example a binary file with poorly compressible code followed by | |||
|  |    *     a highly compressible string table.) Smaller buffer sizes give | |||
|  |    *     fast adaptation but have of course the overhead of transmitting | |||
|  |    *     trees more frequently. | |||
|  |    *   - I can't count above 4 | |||
|  |    */ | |||
|  | 
 | |||
|  |   this.last_lit = 0;      /* running index in l_buf */ | |||
|  | 
 | |||
|  |   this.d_buf = 0; | |||
|  |   /* Buffer index for distances. To simplify the code, d_buf and l_buf have | |||
|  |    * the same number of elements. To use different lengths, an extra flag | |||
|  |    * array would be necessary. | |||
|  |    */ | |||
|  | 
 | |||
|  |   this.opt_len = 0;       /* bit length of current block with optimal trees */ | |||
|  |   this.static_len = 0;    /* bit length of current block with static trees */ | |||
|  |   this.matches = 0;       /* number of string matches in current block */ | |||
|  |   this.insert = 0;        /* bytes at end of window left to insert */ | |||
|  | 
 | |||
|  | 
 | |||
|  |   this.bi_buf = 0; | |||
|  |   /* Output buffer. bits are inserted starting at the bottom (least | |||
|  |    * significant bits). | |||
|  |    */ | |||
|  |   this.bi_valid = 0; | |||
|  |   /* Number of valid bits in bi_buf.  All bits above the last valid bit | |||
|  |    * are always zero. | |||
|  |    */ | |||
|  | 
 | |||
|  |   // Used for window memory init. We safely ignore it for JS. That makes
 | |||
|  |   // sense only for pointers and memory check tools.
 | |||
|  |   //this.high_water = 0;
 | |||
|  |   /* High water mark offset in window for initialized bytes -- bytes above | |||
|  |    * this are set to zero in order to avoid memory check warnings when | |||
|  |    * longest match routines access bytes past the input.  This is then | |||
|  |    * updated to the new high water mark. | |||
|  |    */ | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | function deflateResetKeep(strm) { | |||
|  |   var s; | |||
|  | 
 | |||
|  |   if (!strm || !strm.state) { | |||
|  |     return err(strm, Z_STREAM_ERROR); | |||
|  |   } | |||
|  | 
 | |||
|  |   strm.total_in = strm.total_out = 0; | |||
|  |   strm.data_type = Z_UNKNOWN; | |||
|  | 
 | |||
|  |   s = strm.state; | |||
|  |   s.pending = 0; | |||
|  |   s.pending_out = 0; | |||
|  | 
 | |||
|  |   if (s.wrap < 0) { | |||
|  |     s.wrap = -s.wrap; | |||
|  |     /* was made negative by deflate(..., Z_FINISH); */ | |||
|  |   } | |||
|  |   s.status = (s.wrap ? INIT_STATE : BUSY_STATE); | |||
|  |   strm.adler = (s.wrap === 2) ? | |||
|  |     0  // crc32(0, Z_NULL, 0)
 | |||
|  |   : | |||
|  |     1; // adler32(0, Z_NULL, 0)
 | |||
|  |   s.last_flush = Z_NO_FLUSH; | |||
|  |   trees._tr_init(s); | |||
|  |   return Z_OK; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | function deflateReset(strm) { | |||
|  |   var ret = deflateResetKeep(strm); | |||
|  |   if (ret === Z_OK) { | |||
|  |     lm_init(strm.state); | |||
|  |   } | |||
|  |   return ret; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | function deflateSetHeader(strm, head) { | |||
|  |   if (!strm || !strm.state) { return Z_STREAM_ERROR; } | |||
|  |   if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } | |||
|  |   strm.state.gzhead = head; | |||
|  |   return Z_OK; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { | |||
|  |   if (!strm) { // === Z_NULL
 | |||
|  |     return Z_STREAM_ERROR; | |||
|  |   } | |||
|  |   var wrap = 1; | |||
|  | 
 | |||
|  |   if (level === Z_DEFAULT_COMPRESSION) { | |||
|  |     level = 6; | |||
|  |   } | |||
|  | 
 | |||
|  |   if (windowBits < 0) { /* suppress zlib wrapper */ | |||
|  |     wrap = 0; | |||
|  |     windowBits = -windowBits; | |||
|  |   } | |||
|  | 
 | |||
|  |   else if (windowBits > 15) { | |||
|  |     wrap = 2;           /* write gzip wrapper instead */ | |||
|  |     windowBits -= 16; | |||
|  |   } | |||
|  | 
 | |||
|  | 
 | |||
|  |   if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || | |||
|  |     windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || | |||
|  |     strategy < 0 || strategy > Z_FIXED) { | |||
|  |     return err(strm, Z_STREAM_ERROR); | |||
|  |   } | |||
|  | 
 | |||
|  | 
 | |||
|  |   if (windowBits === 8) { | |||
|  |     windowBits = 9; | |||
|  |   } | |||
|  |   /* until 256-byte window bug fixed */ | |||
|  | 
 | |||
|  |   var s = new DeflateState(); | |||
|  | 
 | |||
|  |   strm.state = s; | |||
|  |   s.strm = strm; | |||
|  | 
 | |||
|  |   s.wrap = wrap; | |||
|  |   s.gzhead = null; | |||
|  |   s.w_bits = windowBits; | |||
|  |   s.w_size = 1 << s.w_bits; | |||
|  |   s.w_mask = s.w_size - 1; | |||
|  | 
 | |||
|  |   s.hash_bits = memLevel + 7; | |||
|  |   s.hash_size = 1 << s.hash_bits; | |||
|  |   s.hash_mask = s.hash_size - 1; | |||
|  |   s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); | |||
|  | 
 | |||
|  |   s.window = new utils.Buf8(s.w_size * 2); | |||
|  |   s.head = new utils.Buf16(s.hash_size); | |||
|  |   s.prev = new utils.Buf16(s.w_size); | |||
|  | 
 | |||
|  |   // Don't need mem init magic for JS.
 | |||
|  |   //s.high_water = 0;  /* nothing written to s->window yet */
 | |||
|  | 
 | |||
|  |   s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ | |||
|  | 
 | |||
|  |   s.pending_buf_size = s.lit_bufsize * 4; | |||
|  | 
 | |||
|  |   //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
 | |||
|  |   //s->pending_buf = (uchf *) overlay;
 | |||
|  |   s.pending_buf = new utils.Buf8(s.pending_buf_size); | |||
|  | 
 | |||
|  |   // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
 | |||
|  |   //s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
 | |||
|  |   s.d_buf = 1 * s.lit_bufsize; | |||
|  | 
 | |||
|  |   //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
 | |||
|  |   s.l_buf = (1 + 2) * s.lit_bufsize; | |||
|  | 
 | |||
|  |   s.level = level; | |||
|  |   s.strategy = strategy; | |||
|  |   s.method = method; | |||
|  | 
 | |||
|  |   return deflateReset(strm); | |||
|  | } | |||
|  | 
 | |||
|  | function deflateInit(strm, level) { | |||
|  |   return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | function deflate(strm, flush) { | |||
|  |   var old_flush, s; | |||
|  |   var beg, val; // for gzip header write only
 | |||
|  | 
 | |||
|  |   if (!strm || !strm.state || | |||
|  |     flush > Z_BLOCK || flush < 0) { | |||
|  |     return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; | |||
|  |   } | |||
|  | 
 | |||
|  |   s = strm.state; | |||
|  | 
 | |||
|  |   if (!strm.output || | |||
|  |       (!strm.input && strm.avail_in !== 0) || | |||
|  |       (s.status === FINISH_STATE && flush !== Z_FINISH)) { | |||
|  |     return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR); | |||
|  |   } | |||
|  | 
 | |||
|  |   s.strm = strm; /* just in case */ | |||
|  |   old_flush = s.last_flush; | |||
|  |   s.last_flush = flush; | |||
|  | 
 | |||
|  |   /* Write the header */ | |||
|  |   if (s.status === INIT_STATE) { | |||
|  | 
 | |||
|  |     if (s.wrap === 2) { // GZIP header
 | |||
|  |       strm.adler = 0;  //crc32(0L, Z_NULL, 0);
 | |||
|  |       put_byte(s, 31); | |||
|  |       put_byte(s, 139); | |||
|  |       put_byte(s, 8); | |||
|  |       if (!s.gzhead) { // s->gzhead == Z_NULL
 | |||
|  |         put_byte(s, 0); | |||
|  |         put_byte(s, 0); | |||
|  |         put_byte(s, 0); | |||
|  |         put_byte(s, 0); | |||
|  |         put_byte(s, 0); | |||
|  |         put_byte(s, s.level === 9 ? 2 : | |||
|  |                     (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? | |||
|  |                      4 : 0)); | |||
|  |         put_byte(s, OS_CODE); | |||
|  |         s.status = BUSY_STATE; | |||
|  |       } | |||
|  |       else { | |||
|  |         put_byte(s, (s.gzhead.text ? 1 : 0) + | |||
|  |                     (s.gzhead.hcrc ? 2 : 0) + | |||
|  |                     (!s.gzhead.extra ? 0 : 4) + | |||
|  |                     (!s.gzhead.name ? 0 : 8) + | |||
|  |                     (!s.gzhead.comment ? 0 : 16) | |||
|  |                 ); | |||
|  |         put_byte(s, s.gzhead.time & 0xff); | |||
|  |         put_byte(s, (s.gzhead.time >> 8) & 0xff); | |||
|  |         put_byte(s, (s.gzhead.time >> 16) & 0xff); | |||
|  |         put_byte(s, (s.gzhead.time >> 24) & 0xff); | |||
|  |         put_byte(s, s.level === 9 ? 2 : | |||
|  |                     (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? | |||
|  |                      4 : 0)); | |||
|  |         put_byte(s, s.gzhead.os & 0xff); | |||
|  |         if (s.gzhead.extra && s.gzhead.extra.length) { | |||
|  |           put_byte(s, s.gzhead.extra.length & 0xff); | |||
|  |           put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); | |||
|  |         } | |||
|  |         if (s.gzhead.hcrc) { | |||
|  |           strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0); | |||
|  |         } | |||
|  |         s.gzindex = 0; | |||
|  |         s.status = EXTRA_STATE; | |||
|  |       } | |||
|  |     } | |||
|  |     else // DEFLATE header
 | |||
|  |     { | |||
|  |       var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8; | |||
|  |       var level_flags = -1; | |||
|  | 
 | |||
|  |       if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { | |||
|  |         level_flags = 0; | |||
|  |       } else if (s.level < 6) { | |||
|  |         level_flags = 1; | |||
|  |       } else if (s.level === 6) { | |||
|  |         level_flags = 2; | |||
|  |       } else { | |||
|  |         level_flags = 3; | |||
|  |       } | |||
|  |       header |= (level_flags << 6); | |||
|  |       if (s.strstart !== 0) { header |= PRESET_DICT; } | |||
|  |       header += 31 - (header % 31); | |||
|  | 
 | |||
|  |       s.status = BUSY_STATE; | |||
|  |       putShortMSB(s, header); | |||
|  | 
 | |||
|  |       /* Save the adler32 of the preset dictionary: */ | |||
|  |       if (s.strstart !== 0) { | |||
|  |         putShortMSB(s, strm.adler >>> 16); | |||
|  |         putShortMSB(s, strm.adler & 0xffff); | |||
|  |       } | |||
|  |       strm.adler = 1; // adler32(0L, Z_NULL, 0);
 | |||
|  |     } | |||
|  |   } | |||
|  | 
 | |||
|  | //#ifdef GZIP
 | |||
|  |   if (s.status === EXTRA_STATE) { | |||
|  |     if (s.gzhead.extra/* != Z_NULL*/) { | |||
|  |       beg = s.pending;  /* start of bytes to update crc */ | |||
|  | 
 | |||
|  |       while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { | |||
|  |         if (s.pending === s.pending_buf_size) { | |||
|  |           if (s.gzhead.hcrc && s.pending > beg) { | |||
|  |             strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); | |||
|  |           } | |||
|  |           flush_pending(strm); | |||
|  |           beg = s.pending; | |||
|  |           if (s.pending === s.pending_buf_size) { | |||
|  |             break; | |||
|  |           } | |||
|  |         } | |||
|  |         put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); | |||
|  |         s.gzindex++; | |||
|  |       } | |||
|  |       if (s.gzhead.hcrc && s.pending > beg) { | |||
|  |         strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); | |||
|  |       } | |||
|  |       if (s.gzindex === s.gzhead.extra.length) { | |||
|  |         s.gzindex = 0; | |||
|  |         s.status = NAME_STATE; | |||
|  |       } | |||
|  |     } | |||
|  |     else { | |||
|  |       s.status = NAME_STATE; | |||
|  |     } | |||
|  |   } | |||
|  |   if (s.status === NAME_STATE) { | |||
|  |     if (s.gzhead.name/* != Z_NULL*/) { | |||
|  |       beg = s.pending;  /* start of bytes to update crc */ | |||
|  |       //int val;
 | |||
|  | 
 | |||
|  |       do { | |||
|  |         if (s.pending === s.pending_buf_size) { | |||
|  |           if (s.gzhead.hcrc && s.pending > beg) { | |||
|  |             strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); | |||
|  |           } | |||
|  |           flush_pending(strm); | |||
|  |           beg = s.pending; | |||
|  |           if (s.pending === s.pending_buf_size) { | |||
|  |             val = 1; | |||
|  |             break; | |||
|  |           } | |||
|  |         } | |||
|  |         // JS specific: little magic to add zero terminator to end of string
 | |||
|  |         if (s.gzindex < s.gzhead.name.length) { | |||
|  |           val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; | |||
|  |         } else { | |||
|  |           val = 0; | |||
|  |         } | |||
|  |         put_byte(s, val); | |||
|  |       } while (val !== 0); | |||
|  | 
 | |||
|  |       if (s.gzhead.hcrc && s.pending > beg) { | |||
|  |         strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); | |||
|  |       } | |||
|  |       if (val === 0) { | |||
|  |         s.gzindex = 0; | |||
|  |         s.status = COMMENT_STATE; | |||
|  |       } | |||
|  |     } | |||
|  |     else { | |||
|  |       s.status = COMMENT_STATE; | |||
|  |     } | |||
|  |   } | |||
|  |   if (s.status === COMMENT_STATE) { | |||
|  |     if (s.gzhead.comment/* != Z_NULL*/) { | |||
|  |       beg = s.pending;  /* start of bytes to update crc */ | |||
|  |       //int val;
 | |||
|  | 
 | |||
|  |       do { | |||
|  |         if (s.pending === s.pending_buf_size) { | |||
|  |           if (s.gzhead.hcrc && s.pending > beg) { | |||
|  |             strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); | |||
|  |           } | |||
|  |           flush_pending(strm); | |||
|  |           beg = s.pending; | |||
|  |           if (s.pending === s.pending_buf_size) { | |||
|  |             val = 1; | |||
|  |             break; | |||
|  |           } | |||
|  |         } | |||
|  |         // JS specific: little magic to add zero terminator to end of string
 | |||
|  |         if (s.gzindex < s.gzhead.comment.length) { | |||
|  |           val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; | |||
|  |         } else { | |||
|  |           val = 0; | |||
|  |         } | |||
|  |         put_byte(s, val); | |||
|  |       } while (val !== 0); | |||
|  | 
 | |||
|  |       if (s.gzhead.hcrc && s.pending > beg) { | |||
|  |         strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); | |||
|  |       } | |||
|  |       if (val === 0) { | |||
|  |         s.status = HCRC_STATE; | |||
|  |       } | |||
|  |     } | |||
|  |     else { | |||
|  |       s.status = HCRC_STATE; | |||
|  |     } | |||
|  |   } | |||
|  |   if (s.status === HCRC_STATE) { | |||
|  |     if (s.gzhead.hcrc) { | |||
|  |       if (s.pending + 2 > s.pending_buf_size) { | |||
|  |         flush_pending(strm); | |||
|  |       } | |||
|  |       if (s.pending + 2 <= s.pending_buf_size) { | |||
|  |         put_byte(s, strm.adler & 0xff); | |||
|  |         put_byte(s, (strm.adler >> 8) & 0xff); | |||
|  |         strm.adler = 0; //crc32(0L, Z_NULL, 0);
 | |||
|  |         s.status = BUSY_STATE; | |||
|  |       } | |||
|  |     } | |||
|  |     else { | |||
|  |       s.status = BUSY_STATE; | |||
|  |     } | |||
|  |   } | |||
|  | //#endif
 | |||
|  | 
 | |||
|  |   /* Flush as much pending output as possible */ | |||
|  |   if (s.pending !== 0) { | |||
|  |     flush_pending(strm); | |||
|  |     if (strm.avail_out === 0) { | |||
|  |       /* Since avail_out is 0, deflate will be called again with | |||
|  |        * more output space, but possibly with both pending and | |||
|  |        * avail_in equal to zero. There won't be anything to do, | |||
|  |        * but this is not an error situation so make sure we | |||
|  |        * return OK instead of BUF_ERROR at next call of deflate: | |||
|  |        */ | |||
|  |       s.last_flush = -1; | |||
|  |       return Z_OK; | |||
|  |     } | |||
|  | 
 | |||
|  |     /* Make sure there is something to do and avoid duplicate consecutive | |||
|  |      * flushes. For repeated and useless calls with Z_FINISH, we keep | |||
|  |      * returning Z_STREAM_END instead of Z_BUF_ERROR. | |||
|  |      */ | |||
|  |   } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && | |||
|  |     flush !== Z_FINISH) { | |||
|  |     return err(strm, Z_BUF_ERROR); | |||
|  |   } | |||
|  | 
 | |||
|  |   /* User must not provide more input after the first FINISH: */ | |||
|  |   if (s.status === FINISH_STATE && strm.avail_in !== 0) { | |||
|  |     return err(strm, Z_BUF_ERROR); | |||
|  |   } | |||
|  | 
 | |||
|  |   /* Start a new block or continue the current one. | |||
|  |    */ | |||
|  |   if (strm.avail_in !== 0 || s.lookahead !== 0 || | |||
|  |     (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) { | |||
|  |     var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : | |||
|  |       (s.strategy === Z_RLE ? deflate_rle(s, flush) : | |||
|  |         configuration_table[s.level].func(s, flush)); | |||
|  | 
 | |||
|  |     if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { | |||
|  |       s.status = FINISH_STATE; | |||
|  |     } | |||
|  |     if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { | |||
|  |       if (strm.avail_out === 0) { | |||
|  |         s.last_flush = -1; | |||
|  |         /* avoid BUF_ERROR next call, see above */ | |||
|  |       } | |||
|  |       return Z_OK; | |||
|  |       /* If flush != Z_NO_FLUSH && avail_out == 0, the next call | |||
|  |        * of deflate should use the same flush parameter to make sure | |||
|  |        * that the flush is complete. So we don't have to output an | |||
|  |        * empty block here, this will be done at next call. This also | |||
|  |        * ensures that for a very small output buffer, we emit at most | |||
|  |        * one empty block. | |||
|  |        */ | |||
|  |     } | |||
|  |     if (bstate === BS_BLOCK_DONE) { | |||
|  |       if (flush === Z_PARTIAL_FLUSH) { | |||
|  |         trees._tr_align(s); | |||
|  |       } | |||
|  |       else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ | |||
|  | 
 | |||
|  |         trees._tr_stored_block(s, 0, 0, false); | |||
|  |         /* For a full flush, this empty block will be recognized | |||
|  |          * as a special marker by inflate_sync(). | |||
|  |          */ | |||
|  |         if (flush === Z_FULL_FLUSH) { | |||
|  |           /*** CLEAR_HASH(s); ***/             /* forget history */ | |||
|  |           zero(s.head); // Fill with NIL (= 0);
 | |||
|  | 
 | |||
|  |           if (s.lookahead === 0) { | |||
|  |             s.strstart = 0; | |||
|  |             s.block_start = 0; | |||
|  |             s.insert = 0; | |||
|  |           } | |||
|  |         } | |||
|  |       } | |||
|  |       flush_pending(strm); | |||
|  |       if (strm.avail_out === 0) { | |||
|  |         s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ | |||
|  |         return Z_OK; | |||
|  |       } | |||
|  |     } | |||
|  |   } | |||
|  |   //Assert(strm->avail_out > 0, "bug2");
 | |||
|  |   //if (strm.avail_out <= 0) { throw new Error("bug2");}
 | |||
|  | 
 | |||
|  |   if (flush !== Z_FINISH) { return Z_OK; } | |||
|  |   if (s.wrap <= 0) { return Z_STREAM_END; } | |||
|  | 
 | |||
|  |   /* Write the trailer */ | |||
|  |   if (s.wrap === 2) { | |||
|  |     put_byte(s, strm.adler & 0xff); | |||
|  |     put_byte(s, (strm.adler >> 8) & 0xff); | |||
|  |     put_byte(s, (strm.adler >> 16) & 0xff); | |||
|  |     put_byte(s, (strm.adler >> 24) & 0xff); | |||
|  |     put_byte(s, strm.total_in & 0xff); | |||
|  |     put_byte(s, (strm.total_in >> 8) & 0xff); | |||
|  |     put_byte(s, (strm.total_in >> 16) & 0xff); | |||
|  |     put_byte(s, (strm.total_in >> 24) & 0xff); | |||
|  |   } | |||
|  |   else | |||
|  |   { | |||
|  |     putShortMSB(s, strm.adler >>> 16); | |||
|  |     putShortMSB(s, strm.adler & 0xffff); | |||
|  |   } | |||
|  | 
 | |||
|  |   flush_pending(strm); | |||
|  |   /* If avail_out is zero, the application will call deflate again | |||
|  |    * to flush the rest. | |||
|  |    */ | |||
|  |   if (s.wrap > 0) { s.wrap = -s.wrap; } | |||
|  |   /* write the trailer only once! */ | |||
|  |   return s.pending !== 0 ? Z_OK : Z_STREAM_END; | |||
|  | } | |||
|  | 
 | |||
|  | function deflateEnd(strm) { | |||
|  |   var status; | |||
|  | 
 | |||
|  |   if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { | |||
|  |     return Z_STREAM_ERROR; | |||
|  |   } | |||
|  | 
 | |||
|  |   status = strm.state.status; | |||
|  |   if (status !== INIT_STATE && | |||
|  |     status !== EXTRA_STATE && | |||
|  |     status !== NAME_STATE && | |||
|  |     status !== COMMENT_STATE && | |||
|  |     status !== HCRC_STATE && | |||
|  |     status !== BUSY_STATE && | |||
|  |     status !== FINISH_STATE | |||
|  |   ) { | |||
|  |     return err(strm, Z_STREAM_ERROR); | |||
|  |   } | |||
|  | 
 | |||
|  |   strm.state = null; | |||
|  | 
 | |||
|  |   return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* ========================================================================= | |||
|  |  * Initializes the compression dictionary from the given byte | |||
|  |  * sequence without producing any compressed output. | |||
|  |  */ | |||
|  | function deflateSetDictionary(strm, dictionary) { | |||
|  |   var dictLength = dictionary.length; | |||
|  | 
 | |||
|  |   var s; | |||
|  |   var str, n; | |||
|  |   var wrap; | |||
|  |   var avail; | |||
|  |   var next; | |||
|  |   var input; | |||
|  |   var tmpDict; | |||
|  | 
 | |||
|  |   if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { | |||
|  |     return Z_STREAM_ERROR; | |||
|  |   } | |||
|  | 
 | |||
|  |   s = strm.state; | |||
|  |   wrap = s.wrap; | |||
|  | 
 | |||
|  |   if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) { | |||
|  |     return Z_STREAM_ERROR; | |||
|  |   } | |||
|  | 
 | |||
|  |   /* when using zlib wrappers, compute Adler-32 for provided dictionary */ | |||
|  |   if (wrap === 1) { | |||
|  |     /* adler32(strm->adler, dictionary, dictLength); */ | |||
|  |     strm.adler = adler32(strm.adler, dictionary, dictLength, 0); | |||
|  |   } | |||
|  | 
 | |||
|  |   s.wrap = 0;   /* avoid computing Adler-32 in read_buf */ | |||
|  | 
 | |||
|  |   /* if dictionary would fill window, just replace the history */ | |||
|  |   if (dictLength >= s.w_size) { | |||
|  |     if (wrap === 0) {            /* already empty otherwise */ | |||
|  |       /*** CLEAR_HASH(s); ***/ | |||
|  |       zero(s.head); // Fill with NIL (= 0);
 | |||
|  |       s.strstart = 0; | |||
|  |       s.block_start = 0; | |||
|  |       s.insert = 0; | |||
|  |     } | |||
|  |     /* use the tail */ | |||
|  |     // dictionary = dictionary.slice(dictLength - s.w_size);
 | |||
|  |     tmpDict = new utils.Buf8(s.w_size); | |||
|  |     utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0); | |||
|  |     dictionary = tmpDict; | |||
|  |     dictLength = s.w_size; | |||
|  |   } | |||
|  |   /* insert dictionary into window and hash */ | |||
|  |   avail = strm.avail_in; | |||
|  |   next = strm.next_in; | |||
|  |   input = strm.input; | |||
|  |   strm.avail_in = dictLength; | |||
|  |   strm.next_in = 0; | |||
|  |   strm.input = dictionary; | |||
|  |   fill_window(s); | |||
|  |   while (s.lookahead >= MIN_MATCH) { | |||
|  |     str = s.strstart; | |||
|  |     n = s.lookahead - (MIN_MATCH - 1); | |||
|  |     do { | |||
|  |       /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ | |||
|  |       s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; | |||
|  | 
 | |||
|  |       s.prev[str & s.w_mask] = s.head[s.ins_h]; | |||
|  | 
 | |||
|  |       s.head[s.ins_h] = str; | |||
|  |       str++; | |||
|  |     } while (--n); | |||
|  |     s.strstart = str; | |||
|  |     s.lookahead = MIN_MATCH - 1; | |||
|  |     fill_window(s); | |||
|  |   } | |||
|  |   s.strstart += s.lookahead; | |||
|  |   s.block_start = s.strstart; | |||
|  |   s.insert = s.lookahead; | |||
|  |   s.lookahead = 0; | |||
|  |   s.match_length = s.prev_length = MIN_MATCH - 1; | |||
|  |   s.match_available = 0; | |||
|  |   strm.next_in = next; | |||
|  |   strm.input = input; | |||
|  |   strm.avail_in = avail; | |||
|  |   s.wrap = wrap; | |||
|  |   return Z_OK; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | exports.deflateInit = deflateInit; | |||
|  | exports.deflateInit2 = deflateInit2; | |||
|  | exports.deflateReset = deflateReset; | |||
|  | exports.deflateResetKeep = deflateResetKeep; | |||
|  | exports.deflateSetHeader = deflateSetHeader; | |||
|  | exports.deflate = deflate; | |||
|  | exports.deflateEnd = deflateEnd; | |||
|  | exports.deflateSetDictionary = deflateSetDictionary; | |||
|  | exports.deflateInfo = 'pako deflate (from Nodeca project)'; | |||
|  | 
 | |||
|  | /* Not implemented | |||
|  | exports.deflateBound = deflateBound; | |||
|  | exports.deflateCopy = deflateCopy; | |||
|  | exports.deflateParams = deflateParams; | |||
|  | exports.deflatePending = deflatePending; | |||
|  | exports.deflatePrime = deflatePrime; | |||
|  | exports.deflateTune = deflateTune; | |||
|  | */ | |||
|  | 
 | |||
|  | },{"../utils/common":41,"./adler32":43,"./crc32":45,"./messages":51,"./trees":52}],47:[function(require,module,exports){ | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |||
|  | // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |||
|  | //
 | |||
|  | // This software is provided 'as-is', without any express or implied
 | |||
|  | // warranty. In no event will the authors be held liable for any damages
 | |||
|  | // arising from the use of this software.
 | |||
|  | //
 | |||
|  | // Permission is granted to anyone to use this software for any purpose,
 | |||
|  | // including commercial applications, and to alter it and redistribute it
 | |||
|  | // freely, subject to the following restrictions:
 | |||
|  | //
 | |||
|  | // 1. The origin of this software must not be misrepresented; you must not
 | |||
|  | //   claim that you wrote the original software. If you use this software
 | |||
|  | //   in a product, an acknowledgment in the product documentation would be
 | |||
|  | //   appreciated but is not required.
 | |||
|  | // 2. Altered source versions must be plainly marked as such, and must not be
 | |||
|  | //   misrepresented as being the original software.
 | |||
|  | // 3. This notice may not be removed or altered from any source distribution.
 | |||
|  | 
 | |||
|  | function GZheader() { | |||
|  |   /* true if compressed data believed to be text */ | |||
|  |   this.text       = 0; | |||
|  |   /* modification time */ | |||
|  |   this.time       = 0; | |||
|  |   /* extra flags (not used when writing a gzip file) */ | |||
|  |   this.xflags     = 0; | |||
|  |   /* operating system */ | |||
|  |   this.os         = 0; | |||
|  |   /* pointer to extra field or Z_NULL if none */ | |||
|  |   this.extra      = null; | |||
|  |   /* extra field length (valid if extra != Z_NULL) */ | |||
|  |   this.extra_len  = 0; // Actually, we don't need it in JS,
 | |||
|  |                        // but leave for few code modifications
 | |||
|  | 
 | |||
|  |   //
 | |||
|  |   // Setup limits is not necessary because in js we should not preallocate memory
 | |||
|  |   // for inflate use constant limit in 65536 bytes
 | |||
|  |   //
 | |||
|  | 
 | |||
|  |   /* space at extra (only when reading header) */ | |||
|  |   // this.extra_max  = 0;
 | |||
|  |   /* pointer to zero-terminated file name or Z_NULL */ | |||
|  |   this.name       = ''; | |||
|  |   /* space at name (only when reading header) */ | |||
|  |   // this.name_max   = 0;
 | |||
|  |   /* pointer to zero-terminated comment or Z_NULL */ | |||
|  |   this.comment    = ''; | |||
|  |   /* space at comment (only when reading header) */ | |||
|  |   // this.comm_max   = 0;
 | |||
|  |   /* true if there was or will be a header crc */ | |||
|  |   this.hcrc       = 0; | |||
|  |   /* true when done reading gzip header (not used when writing a gzip file) */ | |||
|  |   this.done       = false; | |||
|  | } | |||
|  | 
 | |||
|  | module.exports = GZheader; | |||
|  | 
 | |||
|  | },{}],48:[function(require,module,exports){ | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |||
|  | // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |||
|  | //
 | |||
|  | // This software is provided 'as-is', without any express or implied
 | |||
|  | // warranty. In no event will the authors be held liable for any damages
 | |||
|  | // arising from the use of this software.
 | |||
|  | //
 | |||
|  | // Permission is granted to anyone to use this software for any purpose,
 | |||
|  | // including commercial applications, and to alter it and redistribute it
 | |||
|  | // freely, subject to the following restrictions:
 | |||
|  | //
 | |||
|  | // 1. The origin of this software must not be misrepresented; you must not
 | |||
|  | //   claim that you wrote the original software. If you use this software
 | |||
|  | //   in a product, an acknowledgment in the product documentation would be
 | |||
|  | //   appreciated but is not required.
 | |||
|  | // 2. Altered source versions must be plainly marked as such, and must not be
 | |||
|  | //   misrepresented as being the original software.
 | |||
|  | // 3. This notice may not be removed or altered from any source distribution.
 | |||
|  | 
 | |||
|  | // See state defs from inflate.js
 | |||
|  | var BAD = 30;       /* got a data error -- remain here until reset */ | |||
|  | var TYPE = 12;      /* i: waiting for type bits, including last-flag bit */ | |||
|  | 
 | |||
|  | /* | |||
|  |    Decode literal, length, and distance codes and write out the resulting | |||
|  |    literal and match bytes until either not enough input or output is | |||
|  |    available, an end-of-block is encountered, or a data error is encountered. | |||
|  |    When large enough input and output buffers are supplied to inflate(), for | |||
|  |    example, a 16K input buffer and a 64K output buffer, more than 95% of the | |||
|  |    inflate execution time is spent in this routine. | |||
|  | 
 | |||
|  |    Entry assumptions: | |||
|  | 
 | |||
|  |         state.mode === LEN | |||
|  |         strm.avail_in >= 6 | |||
|  |         strm.avail_out >= 258 | |||
|  |         start >= strm.avail_out | |||
|  |         state.bits < 8 | |||
|  | 
 | |||
|  |    On return, state.mode is one of: | |||
|  | 
 | |||
|  |         LEN -- ran out of enough output space or enough available input | |||
|  |         TYPE -- reached end of block code, inflate() to interpret next block | |||
|  |         BAD -- error in block data | |||
|  | 
 | |||
|  |    Notes: | |||
|  | 
 | |||
|  |     - The maximum input bits used by a length/distance pair is 15 bits for the | |||
|  |       length code, 5 bits for the length extra, 15 bits for the distance code, | |||
|  |       and 13 bits for the distance extra.  This totals 48 bits, or six bytes. | |||
|  |       Therefore if strm.avail_in >= 6, then there is enough input to avoid | |||
|  |       checking for available input while decoding. | |||
|  | 
 | |||
|  |     - The maximum bytes that a single length/distance pair can output is 258 | |||
|  |       bytes, which is the maximum length that can be coded.  inflate_fast() | |||
|  |       requires strm.avail_out >= 258 for each loop to avoid checking for | |||
|  |       output space. | |||
|  |  */ | |||
|  | module.exports = function inflate_fast(strm, start) { | |||
|  |   var state; | |||
|  |   var _in;                    /* local strm.input */ | |||
|  |   var last;                   /* have enough input while in < last */ | |||
|  |   var _out;                   /* local strm.output */ | |||
|  |   var beg;                    /* inflate()'s initial strm.output */ | |||
|  |   var end;                    /* while out < end, enough space available */ | |||
|  | //#ifdef INFLATE_STRICT
 | |||
|  |   var dmax;                   /* maximum distance from zlib header */ | |||
|  | //#endif
 | |||
|  |   var wsize;                  /* window size or zero if not using window */ | |||
|  |   var whave;                  /* valid bytes in the window */ | |||
|  |   var wnext;                  /* window write index */ | |||
|  |   // Use `s_window` instead `window`, avoid conflict with instrumentation tools
 | |||
|  |   var s_window;               /* allocated sliding window, if wsize != 0 */ | |||
|  |   var hold;                   /* local strm.hold */ | |||
|  |   var bits;                   /* local strm.bits */ | |||
|  |   var lcode;                  /* local strm.lencode */ | |||
|  |   var dcode;                  /* local strm.distcode */ | |||
|  |   var lmask;                  /* mask for first level of length codes */ | |||
|  |   var dmask;                  /* mask for first level of distance codes */ | |||
|  |   var here;                   /* retrieved table entry */ | |||
|  |   var op;                     /* code bits, operation, extra bits, or */ | |||
|  |                               /*  window position, window bytes to copy */ | |||
|  |   var len;                    /* match length, unused bytes */ | |||
|  |   var dist;                   /* match distance */ | |||
|  |   var from;                   /* where to copy match from */ | |||
|  |   var from_source; | |||
|  | 
 | |||
|  | 
 | |||
|  |   var input, output; // JS specific, because we have no pointers
 | |||
|  | 
 | |||
|  |   /* copy state to local variables */ | |||
|  |   state = strm.state; | |||
|  |   //here = state.here;
 | |||
|  |   _in = strm.next_in; | |||
|  |   input = strm.input; | |||
|  |   last = _in + (strm.avail_in - 5); | |||
|  |   _out = strm.next_out; | |||
|  |   output = strm.output; | |||
|  |   beg = _out - (start - strm.avail_out); | |||
|  |   end = _out + (strm.avail_out - 257); | |||
|  | //#ifdef INFLATE_STRICT
 | |||
|  |   dmax = state.dmax; | |||
|  | //#endif
 | |||
|  |   wsize = state.wsize; | |||
|  |   whave = state.whave; | |||
|  |   wnext = state.wnext; | |||
|  |   s_window = state.window; | |||
|  |   hold = state.hold; | |||
|  |   bits = state.bits; | |||
|  |   lcode = state.lencode; | |||
|  |   dcode = state.distcode; | |||
|  |   lmask = (1 << state.lenbits) - 1; | |||
|  |   dmask = (1 << state.distbits) - 1; | |||
|  | 
 | |||
|  | 
 | |||
|  |   /* decode literals and length/distances until end-of-block or not enough | |||
|  |      input data or output space */ | |||
|  | 
 | |||
|  |   top: | |||
|  |   do { | |||
|  |     if (bits < 15) { | |||
|  |       hold += input[_in++] << bits; | |||
|  |       bits += 8; | |||
|  |       hold += input[_in++] << bits; | |||
|  |       bits += 8; | |||
|  |     } | |||
|  | 
 | |||
|  |     here = lcode[hold & lmask]; | |||
|  | 
 | |||
|  |     dolen: | |||
|  |     for (;;) { // Goto emulation
 | |||
|  |       op = here >>> 24/*here.bits*/; | |||
|  |       hold >>>= op; | |||
|  |       bits -= op; | |||
|  |       op = (here >>> 16) & 0xff/*here.op*/; | |||
|  |       if (op === 0) {                          /* literal */ | |||
|  |         //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
 | |||
|  |         //        "inflate:         literal '%c'\n" :
 | |||
|  |         //        "inflate:         literal 0x%02x\n", here.val));
 | |||
|  |         output[_out++] = here & 0xffff/*here.val*/; | |||
|  |       } | |||
|  |       else if (op & 16) {                     /* length base */ | |||
|  |         len = here & 0xffff/*here.val*/; | |||
|  |         op &= 15;                           /* number of extra bits */ | |||
|  |         if (op) { | |||
|  |           if (bits < op) { | |||
|  |             hold += input[_in++] << bits; | |||
|  |             bits += 8; | |||
|  |           } | |||
|  |           len += hold & ((1 << op) - 1); | |||
|  |           hold >>>= op; | |||
|  |           bits -= op; | |||
|  |         } | |||
|  |         //Tracevv((stderr, "inflate:         length %u\n", len));
 | |||
|  |         if (bits < 15) { | |||
|  |           hold += input[_in++] << bits; | |||
|  |           bits += 8; | |||
|  |           hold += input[_in++] << bits; | |||
|  |           bits += 8; | |||
|  |         } | |||
|  |         here = dcode[hold & dmask]; | |||
|  | 
 | |||
|  |         dodist: | |||
|  |         for (;;) { // goto emulation
 | |||
|  |           op = here >>> 24/*here.bits*/; | |||
|  |           hold >>>= op; | |||
|  |           bits -= op; | |||
|  |           op = (here >>> 16) & 0xff/*here.op*/; | |||
|  | 
 | |||
|  |           if (op & 16) {                      /* distance base */ | |||
|  |             dist = here & 0xffff/*here.val*/; | |||
|  |             op &= 15;                       /* number of extra bits */ | |||
|  |             if (bits < op) { | |||
|  |               hold += input[_in++] << bits; | |||
|  |               bits += 8; | |||
|  |               if (bits < op) { | |||
|  |                 hold += input[_in++] << bits; | |||
|  |                 bits += 8; | |||
|  |               } | |||
|  |             } | |||
|  |             dist += hold & ((1 << op) - 1); | |||
|  | //#ifdef INFLATE_STRICT
 | |||
|  |             if (dist > dmax) { | |||
|  |               strm.msg = 'invalid distance too far back'; | |||
|  |               state.mode = BAD; | |||
|  |               break top; | |||
|  |             } | |||
|  | //#endif
 | |||
|  |             hold >>>= op; | |||
|  |             bits -= op; | |||
|  |             //Tracevv((stderr, "inflate:         distance %u\n", dist));
 | |||
|  |             op = _out - beg;                /* max distance in output */ | |||
|  |             if (dist > op) {                /* see if copy from window */ | |||
|  |               op = dist - op;               /* distance back in window */ | |||
|  |               if (op > whave) { | |||
|  |                 if (state.sane) { | |||
|  |                   strm.msg = 'invalid distance too far back'; | |||
|  |                   state.mode = BAD; | |||
|  |                   break top; | |||
|  |                 } | |||
|  | 
 | |||
|  | // (!) This block is disabled in zlib defailts,
 | |||
|  | // don't enable it for binary compatibility
 | |||
|  | //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
 | |||
|  | //                if (len <= op - whave) {
 | |||
|  | //                  do {
 | |||
|  | //                    output[_out++] = 0;
 | |||
|  | //                  } while (--len);
 | |||
|  | //                  continue top;
 | |||
|  | //                }
 | |||
|  | //                len -= op - whave;
 | |||
|  | //                do {
 | |||
|  | //                  output[_out++] = 0;
 | |||
|  | //                } while (--op > whave);
 | |||
|  | //                if (op === 0) {
 | |||
|  | //                  from = _out - dist;
 | |||
|  | //                  do {
 | |||
|  | //                    output[_out++] = output[from++];
 | |||
|  | //                  } while (--len);
 | |||
|  | //                  continue top;
 | |||
|  | //                }
 | |||
|  | //#endif
 | |||
|  |               } | |||
|  |               from = 0; // window index
 | |||
|  |               from_source = s_window; | |||
|  |               if (wnext === 0) {           /* very common case */ | |||
|  |                 from += wsize - op; | |||
|  |                 if (op < len) {         /* some from window */ | |||
|  |                   len -= op; | |||
|  |                   do { | |||
|  |                     output[_out++] = s_window[from++]; | |||
|  |                   } while (--op); | |||
|  |                   from = _out - dist;  /* rest from output */ | |||
|  |                   from_source = output; | |||
|  |                 } | |||
|  |               } | |||
|  |               else if (wnext < op) {      /* wrap around window */ | |||
|  |                 from += wsize + wnext - op; | |||
|  |                 op -= wnext; | |||
|  |                 if (op < len) {         /* some from end of window */ | |||
|  |                   len -= op; | |||
|  |                   do { | |||
|  |                     output[_out++] = s_window[from++]; | |||
|  |                   } while (--op); | |||
|  |                   from = 0; | |||
|  |                   if (wnext < len) {  /* some from start of window */ | |||
|  |                     op = wnext; | |||
|  |                     len -= op; | |||
|  |                     do { | |||
|  |                       output[_out++] = s_window[from++]; | |||
|  |                     } while (--op); | |||
|  |                     from = _out - dist;      /* rest from output */ | |||
|  |                     from_source = output; | |||
|  |                   } | |||
|  |                 } | |||
|  |               } | |||
|  |               else {                      /* contiguous in window */ | |||
|  |                 from += wnext - op; | |||
|  |                 if (op < len) {         /* some from window */ | |||
|  |                   len -= op; | |||
|  |                   do { | |||
|  |                     output[_out++] = s_window[from++]; | |||
|  |                   } while (--op); | |||
|  |                   from = _out - dist;  /* rest from output */ | |||
|  |                   from_source = output; | |||
|  |                 } | |||
|  |               } | |||
|  |               while (len > 2) { | |||
|  |                 output[_out++] = from_source[from++]; | |||
|  |                 output[_out++] = from_source[from++]; | |||
|  |                 output[_out++] = from_source[from++]; | |||
|  |                 len -= 3; | |||
|  |               } | |||
|  |               if (len) { | |||
|  |                 output[_out++] = from_source[from++]; | |||
|  |                 if (len > 1) { | |||
|  |                   output[_out++] = from_source[from++]; | |||
|  |                 } | |||
|  |               } | |||
|  |             } | |||
|  |             else { | |||
|  |               from = _out - dist;          /* copy direct from output */ | |||
|  |               do {                        /* minimum length is three */ | |||
|  |                 output[_out++] = output[from++]; | |||
|  |                 output[_out++] = output[from++]; | |||
|  |                 output[_out++] = output[from++]; | |||
|  |                 len -= 3; | |||
|  |               } while (len > 2); | |||
|  |               if (len) { | |||
|  |                 output[_out++] = output[from++]; | |||
|  |                 if (len > 1) { | |||
|  |                   output[_out++] = output[from++]; | |||
|  |                 } | |||
|  |               } | |||
|  |             } | |||
|  |           } | |||
|  |           else if ((op & 64) === 0) {          /* 2nd level distance code */ | |||
|  |             here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; | |||
|  |             continue dodist; | |||
|  |           } | |||
|  |           else { | |||
|  |             strm.msg = 'invalid distance code'; | |||
|  |             state.mode = BAD; | |||
|  |             break top; | |||
|  |           } | |||
|  | 
 | |||
|  |           break; // need to emulate goto via "continue"
 | |||
|  |         } | |||
|  |       } | |||
|  |       else if ((op & 64) === 0) {              /* 2nd level length code */ | |||
|  |         here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; | |||
|  |         continue dolen; | |||
|  |       } | |||
|  |       else if (op & 32) {                     /* end-of-block */ | |||
|  |         //Tracevv((stderr, "inflate:         end of block\n"));
 | |||
|  |         state.mode = TYPE; | |||
|  |         break top; | |||
|  |       } | |||
|  |       else { | |||
|  |         strm.msg = 'invalid literal/length code'; | |||
|  |         state.mode = BAD; | |||
|  |         break top; | |||
|  |       } | |||
|  | 
 | |||
|  |       break; // need to emulate goto via "continue"
 | |||
|  |     } | |||
|  |   } while (_in < last && _out < end); | |||
|  | 
 | |||
|  |   /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ | |||
|  |   len = bits >> 3; | |||
|  |   _in -= len; | |||
|  |   bits -= len << 3; | |||
|  |   hold &= (1 << bits) - 1; | |||
|  | 
 | |||
|  |   /* update state and return */ | |||
|  |   strm.next_in = _in; | |||
|  |   strm.next_out = _out; | |||
|  |   strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); | |||
|  |   strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); | |||
|  |   state.hold = hold; | |||
|  |   state.bits = bits; | |||
|  |   return; | |||
|  | }; | |||
|  | 
 | |||
|  | },{}],49:[function(require,module,exports){ | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |||
|  | // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |||
|  | //
 | |||
|  | // This software is provided 'as-is', without any express or implied
 | |||
|  | // warranty. In no event will the authors be held liable for any damages
 | |||
|  | // arising from the use of this software.
 | |||
|  | //
 | |||
|  | // Permission is granted to anyone to use this software for any purpose,
 | |||
|  | // including commercial applications, and to alter it and redistribute it
 | |||
|  | // freely, subject to the following restrictions:
 | |||
|  | //
 | |||
|  | // 1. The origin of this software must not be misrepresented; you must not
 | |||
|  | //   claim that you wrote the original software. If you use this software
 | |||
|  | //   in a product, an acknowledgment in the product documentation would be
 | |||
|  | //   appreciated but is not required.
 | |||
|  | // 2. Altered source versions must be plainly marked as such, and must not be
 | |||
|  | //   misrepresented as being the original software.
 | |||
|  | // 3. This notice may not be removed or altered from any source distribution.
 | |||
|  | 
 | |||
|  | var utils         = require('../utils/common'); | |||
|  | var adler32       = require('./adler32'); | |||
|  | var crc32         = require('./crc32'); | |||
|  | var inflate_fast  = require('./inffast'); | |||
|  | var inflate_table = require('./inftrees'); | |||
|  | 
 | |||
|  | var CODES = 0; | |||
|  | var LENS = 1; | |||
|  | var DISTS = 2; | |||
|  | 
 | |||
|  | /* Public constants ==========================================================*/ | |||
|  | /* ===========================================================================*/ | |||
|  | 
 | |||
|  | 
 | |||
|  | /* Allowed flush values; see deflate() and inflate() below for details */ | |||
|  | //var Z_NO_FLUSH      = 0;
 | |||
|  | //var Z_PARTIAL_FLUSH = 1;
 | |||
|  | //var Z_SYNC_FLUSH    = 2;
 | |||
|  | //var Z_FULL_FLUSH    = 3;
 | |||
|  | var Z_FINISH        = 4; | |||
|  | var Z_BLOCK         = 5; | |||
|  | var Z_TREES         = 6; | |||
|  | 
 | |||
|  | 
 | |||
|  | /* Return codes for the compression/decompression functions. Negative values | |||
|  |  * are errors, positive values are used for special but normal events. | |||
|  |  */ | |||
|  | var Z_OK            = 0; | |||
|  | var Z_STREAM_END    = 1; | |||
|  | var Z_NEED_DICT     = 2; | |||
|  | //var Z_ERRNO         = -1;
 | |||
|  | var Z_STREAM_ERROR  = -2; | |||
|  | var Z_DATA_ERROR    = -3; | |||
|  | var Z_MEM_ERROR     = -4; | |||
|  | var Z_BUF_ERROR     = -5; | |||
|  | //var Z_VERSION_ERROR = -6;
 | |||
|  | 
 | |||
|  | /* The deflate compression method */ | |||
|  | var Z_DEFLATED  = 8; | |||
|  | 
 | |||
|  | 
 | |||
|  | /* STATES ====================================================================*/ | |||
|  | /* ===========================================================================*/ | |||
|  | 
 | |||
|  | 
 | |||
|  | var    HEAD = 1;       /* i: waiting for magic header */ | |||
|  | var    FLAGS = 2;      /* i: waiting for method and flags (gzip) */ | |||
|  | var    TIME = 3;       /* i: waiting for modification time (gzip) */ | |||
|  | var    OS = 4;         /* i: waiting for extra flags and operating system (gzip) */ | |||
|  | var    EXLEN = 5;      /* i: waiting for extra length (gzip) */ | |||
|  | var    EXTRA = 6;      /* i: waiting for extra bytes (gzip) */ | |||
|  | var    NAME = 7;       /* i: waiting for end of file name (gzip) */ | |||
|  | var    COMMENT = 8;    /* i: waiting for end of comment (gzip) */ | |||
|  | var    HCRC = 9;       /* i: waiting for header crc (gzip) */ | |||
|  | var    DICTID = 10;    /* i: waiting for dictionary check value */ | |||
|  | var    DICT = 11;      /* waiting for inflateSetDictionary() call */ | |||
|  | var        TYPE = 12;      /* i: waiting for type bits, including last-flag bit */ | |||
|  | var        TYPEDO = 13;    /* i: same, but skip check to exit inflate on new block */ | |||
|  | var        STORED = 14;    /* i: waiting for stored size (length and complement) */ | |||
|  | var        COPY_ = 15;     /* i/o: same as COPY below, but only first time in */ | |||
|  | var        COPY = 16;      /* i/o: waiting for input or output to copy stored block */ | |||
|  | var        TABLE = 17;     /* i: waiting for dynamic block table lengths */ | |||
|  | var        LENLENS = 18;   /* i: waiting for code length code lengths */ | |||
|  | var        CODELENS = 19;  /* i: waiting for length/lit and distance code lengths */ | |||
|  | var            LEN_ = 20;      /* i: same as LEN below, but only first time in */ | |||
|  | var            LEN = 21;       /* i: waiting for length/lit/eob code */ | |||
|  | var            LENEXT = 22;    /* i: waiting for length extra bits */ | |||
|  | var            DIST = 23;      /* i: waiting for distance code */ | |||
|  | var            DISTEXT = 24;   /* i: waiting for distance extra bits */ | |||
|  | var            MATCH = 25;     /* o: waiting for output space to copy string */ | |||
|  | var            LIT = 26;       /* o: waiting for output space to write literal */ | |||
|  | var    CHECK = 27;     /* i: waiting for 32-bit check value */ | |||
|  | var    LENGTH = 28;    /* i: waiting for 32-bit length (gzip) */ | |||
|  | var    DONE = 29;      /* finished check, done -- remain here until reset */ | |||
|  | var    BAD = 30;       /* got a data error -- remain here until reset */ | |||
|  | var    MEM = 31;       /* got an inflate() memory error -- remain here until reset */ | |||
|  | var    SYNC = 32;      /* looking for synchronization bytes to restart inflate() */ | |||
|  | 
 | |||
|  | /* ===========================================================================*/ | |||
|  | 
 | |||
|  | 
 | |||
|  | 
 | |||
|  | var ENOUGH_LENS = 852; | |||
|  | var ENOUGH_DISTS = 592; | |||
|  | //var ENOUGH =  (ENOUGH_LENS+ENOUGH_DISTS);
 | |||
|  | 
 | |||
|  | var MAX_WBITS = 15; | |||
|  | /* 32K LZ77 window */ | |||
|  | var DEF_WBITS = MAX_WBITS; | |||
|  | 
 | |||
|  | 
 | |||
|  | function zswap32(q) { | |||
|  |   return  (((q >>> 24) & 0xff) + | |||
|  |           ((q >>> 8) & 0xff00) + | |||
|  |           ((q & 0xff00) << 8) + | |||
|  |           ((q & 0xff) << 24)); | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | function InflateState() { | |||
|  |   this.mode = 0;             /* current inflate mode */ | |||
|  |   this.last = false;          /* true if processing last block */ | |||
|  |   this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */ | |||
|  |   this.havedict = false;      /* true if dictionary provided */ | |||
|  |   this.flags = 0;             /* gzip header method and flags (0 if zlib) */ | |||
|  |   this.dmax = 0;              /* zlib header max distance (INFLATE_STRICT) */ | |||
|  |   this.check = 0;             /* protected copy of check value */ | |||
|  |   this.total = 0;             /* protected copy of output count */ | |||
|  |   // TODO: may be {}
 | |||
|  |   this.head = null;           /* where to save gzip header information */ | |||
|  | 
 | |||
|  |   /* sliding window */ | |||
|  |   this.wbits = 0;             /* log base 2 of requested window size */ | |||
|  |   this.wsize = 0;             /* window size or zero if not using window */ | |||
|  |   this.whave = 0;             /* valid bytes in the window */ | |||
|  |   this.wnext = 0;             /* window write index */ | |||
|  |   this.window = null;         /* allocated sliding window, if needed */ | |||
|  | 
 | |||
|  |   /* bit accumulator */ | |||
|  |   this.hold = 0;              /* input bit accumulator */ | |||
|  |   this.bits = 0;              /* number of bits in "in" */ | |||
|  | 
 | |||
|  |   /* for string and stored block copying */ | |||
|  |   this.length = 0;            /* literal or length of data to copy */ | |||
|  |   this.offset = 0;            /* distance back to copy string from */ | |||
|  | 
 | |||
|  |   /* for table and code decoding */ | |||
|  |   this.extra = 0;             /* extra bits needed */ | |||
|  | 
 | |||
|  |   /* fixed and dynamic code tables */ | |||
|  |   this.lencode = null;          /* starting table for length/literal codes */ | |||
|  |   this.distcode = null;         /* starting table for distance codes */ | |||
|  |   this.lenbits = 0;           /* index bits for lencode */ | |||
|  |   this.distbits = 0;          /* index bits for distcode */ | |||
|  | 
 | |||
|  |   /* dynamic table building */ | |||
|  |   this.ncode = 0;             /* number of code length code lengths */ | |||
|  |   this.nlen = 0;              /* number of length code lengths */ | |||
|  |   this.ndist = 0;             /* number of distance code lengths */ | |||
|  |   this.have = 0;              /* number of code lengths in lens[] */ | |||
|  |   this.next = null;              /* next available space in codes[] */ | |||
|  | 
 | |||
|  |   this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ | |||
|  |   this.work = new utils.Buf16(288); /* work area for code table building */ | |||
|  | 
 | |||
|  |   /* | |||
|  |    because we don't have pointers in js, we use lencode and distcode directly | |||
|  |    as buffers so we don't need codes | |||
|  |   */ | |||
|  |   //this.codes = new utils.Buf32(ENOUGH);       /* space for code tables */
 | |||
|  |   this.lendyn = null;              /* dynamic table for length/literal codes (JS specific) */ | |||
|  |   this.distdyn = null;             /* dynamic table for distance codes (JS specific) */ | |||
|  |   this.sane = 0;                   /* if false, allow invalid distance too far */ | |||
|  |   this.back = 0;                   /* bits back of last unprocessed length/lit */ | |||
|  |   this.was = 0;                    /* initial length of match */ | |||
|  | } | |||
|  | 
 | |||
|  | function inflateResetKeep(strm) { | |||
|  |   var state; | |||
|  | 
 | |||
|  |   if (!strm || !strm.state) { return Z_STREAM_ERROR; } | |||
|  |   state = strm.state; | |||
|  |   strm.total_in = strm.total_out = state.total = 0; | |||
|  |   strm.msg = ''; /*Z_NULL*/ | |||
|  |   if (state.wrap) {       /* to support ill-conceived Java test suite */ | |||
|  |     strm.adler = state.wrap & 1; | |||
|  |   } | |||
|  |   state.mode = HEAD; | |||
|  |   state.last = 0; | |||
|  |   state.havedict = 0; | |||
|  |   state.dmax = 32768; | |||
|  |   state.head = null/*Z_NULL*/; | |||
|  |   state.hold = 0; | |||
|  |   state.bits = 0; | |||
|  |   //state.lencode = state.distcode = state.next = state.codes;
 | |||
|  |   state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); | |||
|  |   state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); | |||
|  | 
 | |||
|  |   state.sane = 1; | |||
|  |   state.back = -1; | |||
|  |   //Tracev((stderr, "inflate: reset\n"));
 | |||
|  |   return Z_OK; | |||
|  | } | |||
|  | 
 | |||
|  | function inflateReset(strm) { | |||
|  |   var state; | |||
|  | 
 | |||
|  |   if (!strm || !strm.state) { return Z_STREAM_ERROR; } | |||
|  |   state = strm.state; | |||
|  |   state.wsize = 0; | |||
|  |   state.whave = 0; | |||
|  |   state.wnext = 0; | |||
|  |   return inflateResetKeep(strm); | |||
|  | 
 | |||
|  | } | |||
|  | 
 | |||
|  | function inflateReset2(strm, windowBits) { | |||
|  |   var wrap; | |||
|  |   var state; | |||
|  | 
 | |||
|  |   /* get the state */ | |||
|  |   if (!strm || !strm.state) { return Z_STREAM_ERROR; } | |||
|  |   state = strm.state; | |||
|  | 
 | |||
|  |   /* extract wrap request from windowBits parameter */ | |||
|  |   if (windowBits < 0) { | |||
|  |     wrap = 0; | |||
|  |     windowBits = -windowBits; | |||
|  |   } | |||
|  |   else { | |||
|  |     wrap = (windowBits >> 4) + 1; | |||
|  |     if (windowBits < 48) { | |||
|  |       windowBits &= 15; | |||
|  |     } | |||
|  |   } | |||
|  | 
 | |||
|  |   /* set number of window bits, free window if different */ | |||
|  |   if (windowBits && (windowBits < 8 || windowBits > 15)) { | |||
|  |     return Z_STREAM_ERROR; | |||
|  |   } | |||
|  |   if (state.window !== null && state.wbits !== windowBits) { | |||
|  |     state.window = null; | |||
|  |   } | |||
|  | 
 | |||
|  |   /* update state and reset the rest of it */ | |||
|  |   state.wrap = wrap; | |||
|  |   state.wbits = windowBits; | |||
|  |   return inflateReset(strm); | |||
|  | } | |||
|  | 
 | |||
|  | function inflateInit2(strm, windowBits) { | |||
|  |   var ret; | |||
|  |   var state; | |||
|  | 
 | |||
|  |   if (!strm) { return Z_STREAM_ERROR; } | |||
|  |   //strm.msg = Z_NULL;                 /* in case we return an error */
 | |||
|  | 
 | |||
|  |   state = new InflateState(); | |||
|  | 
 | |||
|  |   //if (state === Z_NULL) return Z_MEM_ERROR;
 | |||
|  |   //Tracev((stderr, "inflate: allocated\n"));
 | |||
|  |   strm.state = state; | |||
|  |   state.window = null/*Z_NULL*/; | |||
|  |   ret = inflateReset2(strm, windowBits); | |||
|  |   if (ret !== Z_OK) { | |||
|  |     strm.state = null/*Z_NULL*/; | |||
|  |   } | |||
|  |   return ret; | |||
|  | } | |||
|  | 
 | |||
|  | function inflateInit(strm) { | |||
|  |   return inflateInit2(strm, DEF_WBITS); | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* | |||
|  |  Return state with length and distance decoding tables and index sizes set to | |||
|  |  fixed code decoding.  Normally this returns fixed tables from inffixed.h. | |||
|  |  If BUILDFIXED is defined, then instead this routine builds the tables the | |||
|  |  first time it's called, and returns those tables the first time and | |||
|  |  thereafter.  This reduces the size of the code by about 2K bytes, in | |||
|  |  exchange for a little execution time.  However, BUILDFIXED should not be | |||
|  |  used for threaded applications, since the rewriting of the tables and virgin | |||
|  |  may not be thread-safe. | |||
|  |  */ | |||
|  | var virgin = true; | |||
|  | 
 | |||
|  | var lenfix, distfix; // We have no pointers in JS, so keep tables separate
 | |||
|  | 
 | |||
|  | function fixedtables(state) { | |||
|  |   /* build fixed huffman tables if first call (may not be thread safe) */ | |||
|  |   if (virgin) { | |||
|  |     var sym; | |||
|  | 
 | |||
|  |     lenfix = new utils.Buf32(512); | |||
|  |     distfix = new utils.Buf32(32); | |||
|  | 
 | |||
|  |     /* literal/length table */ | |||
|  |     sym = 0; | |||
|  |     while (sym < 144) { state.lens[sym++] = 8; } | |||
|  |     while (sym < 256) { state.lens[sym++] = 9; } | |||
|  |     while (sym < 280) { state.lens[sym++] = 7; } | |||
|  |     while (sym < 288) { state.lens[sym++] = 8; } | |||
|  | 
 | |||
|  |     inflate_table(LENS,  state.lens, 0, 288, lenfix,   0, state.work, { bits: 9 }); | |||
|  | 
 | |||
|  |     /* distance table */ | |||
|  |     sym = 0; | |||
|  |     while (sym < 32) { state.lens[sym++] = 5; } | |||
|  | 
 | |||
|  |     inflate_table(DISTS, state.lens, 0, 32,   distfix, 0, state.work, { bits: 5 }); | |||
|  | 
 | |||
|  |     /* do this just once */ | |||
|  |     virgin = false; | |||
|  |   } | |||
|  | 
 | |||
|  |   state.lencode = lenfix; | |||
|  |   state.lenbits = 9; | |||
|  |   state.distcode = distfix; | |||
|  |   state.distbits = 5; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* | |||
|  |  Update the window with the last wsize (normally 32K) bytes written before | |||
|  |  returning.  If window does not exist yet, create it.  This is only called | |||
|  |  when a window is already in use, or when output has been written during this | |||
|  |  inflate call, but the end of the deflate stream has not been reached yet. | |||
|  |  It is also called to create a window for dictionary data when a dictionary | |||
|  |  is loaded. | |||
|  | 
 | |||
|  |  Providing output buffers larger than 32K to inflate() should provide a speed | |||
|  |  advantage, since only the last 32K of output is copied to the sliding window | |||
|  |  upon return from inflate(), and since all distances after the first 32K of | |||
|  |  output will fall in the output data, making match copies simpler and faster. | |||
|  |  The advantage may be dependent on the size of the processor's data caches. | |||
|  |  */ | |||
|  | function updatewindow(strm, src, end, copy) { | |||
|  |   var dist; | |||
|  |   var state = strm.state; | |||
|  | 
 | |||
|  |   /* if it hasn't been done already, allocate space for the window */ | |||
|  |   if (state.window === null) { | |||
|  |     state.wsize = 1 << state.wbits; | |||
|  |     state.wnext = 0; | |||
|  |     state.whave = 0; | |||
|  | 
 | |||
|  |     state.window = new utils.Buf8(state.wsize); | |||
|  |   } | |||
|  | 
 | |||
|  |   /* copy state->wsize or less output bytes into the circular window */ | |||
|  |   if (copy >= state.wsize) { | |||
|  |     utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0); | |||
|  |     state.wnext = 0; | |||
|  |     state.whave = state.wsize; | |||
|  |   } | |||
|  |   else { | |||
|  |     dist = state.wsize - state.wnext; | |||
|  |     if (dist > copy) { | |||
|  |       dist = copy; | |||
|  |     } | |||
|  |     //zmemcpy(state->window + state->wnext, end - copy, dist);
 | |||
|  |     utils.arraySet(state.window, src, end - copy, dist, state.wnext); | |||
|  |     copy -= dist; | |||
|  |     if (copy) { | |||
|  |       //zmemcpy(state->window, end - copy, copy);
 | |||
|  |       utils.arraySet(state.window, src, end - copy, copy, 0); | |||
|  |       state.wnext = copy; | |||
|  |       state.whave = state.wsize; | |||
|  |     } | |||
|  |     else { | |||
|  |       state.wnext += dist; | |||
|  |       if (state.wnext === state.wsize) { state.wnext = 0; } | |||
|  |       if (state.whave < state.wsize) { state.whave += dist; } | |||
|  |     } | |||
|  |   } | |||
|  |   return 0; | |||
|  | } | |||
|  | 
 | |||
|  | function inflate(strm, flush) { | |||
|  |   var state; | |||
|  |   var input, output;          // input/output buffers
 | |||
|  |   var next;                   /* next input INDEX */ | |||
|  |   var put;                    /* next output INDEX */ | |||
|  |   var have, left;             /* available input and output */ | |||
|  |   var hold;                   /* bit buffer */ | |||
|  |   var bits;                   /* bits in bit buffer */ | |||
|  |   var _in, _out;              /* save starting available input and output */ | |||
|  |   var copy;                   /* number of stored or match bytes to copy */ | |||
|  |   var from;                   /* where to copy match bytes from */ | |||
|  |   var from_source; | |||
|  |   var here = 0;               /* current decoding table entry */ | |||
|  |   var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
 | |||
|  |   //var last;                   /* parent table entry */
 | |||
|  |   var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
 | |||
|  |   var len;                    /* length to copy for repeats, bits to drop */ | |||
|  |   var ret;                    /* return code */ | |||
|  |   var hbuf = new utils.Buf8(4);    /* buffer for gzip header crc calculation */ | |||
|  |   var opts; | |||
|  | 
 | |||
|  |   var n; // temporary var for NEED_BITS
 | |||
|  | 
 | |||
|  |   var order = /* permutation of code lengths */ | |||
|  |     [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ]; | |||
|  | 
 | |||
|  | 
 | |||
|  |   if (!strm || !strm.state || !strm.output || | |||
|  |       (!strm.input && strm.avail_in !== 0)) { | |||
|  |     return Z_STREAM_ERROR; | |||
|  |   } | |||
|  | 
 | |||
|  |   state = strm.state; | |||
|  |   if (state.mode === TYPE) { state.mode = TYPEDO; }    /* skip check */ | |||
|  | 
 | |||
|  | 
 | |||
|  |   //--- LOAD() ---
 | |||
|  |   put = strm.next_out; | |||
|  |   output = strm.output; | |||
|  |   left = strm.avail_out; | |||
|  |   next = strm.next_in; | |||
|  |   input = strm.input; | |||
|  |   have = strm.avail_in; | |||
|  |   hold = state.hold; | |||
|  |   bits = state.bits; | |||
|  |   //---
 | |||
|  | 
 | |||
|  |   _in = have; | |||
|  |   _out = left; | |||
|  |   ret = Z_OK; | |||
|  | 
 | |||
|  |   inf_leave: // goto emulation
 | |||
|  |   for (;;) { | |||
|  |     switch (state.mode) { | |||
|  |     case HEAD: | |||
|  |       if (state.wrap === 0) { | |||
|  |         state.mode = TYPEDO; | |||
|  |         break; | |||
|  |       } | |||
|  |       //=== NEEDBITS(16);
 | |||
|  |       while (bits < 16) { | |||
|  |         if (have === 0) { break inf_leave; } | |||
|  |         have--; | |||
|  |         hold += input[next++] << bits; | |||
|  |         bits += 8; | |||
|  |       } | |||
|  |       //===//
 | |||
|  |       if ((state.wrap & 2) && hold === 0x8b1f) {  /* gzip header */ | |||
|  |         state.check = 0/*crc32(0L, Z_NULL, 0)*/; | |||
|  |         //=== CRC2(state.check, hold);
 | |||
|  |         hbuf[0] = hold & 0xff; | |||
|  |         hbuf[1] = (hold >>> 8) & 0xff; | |||
|  |         state.check = crc32(state.check, hbuf, 2, 0); | |||
|  |         //===//
 | |||
|  | 
 | |||
|  |         //=== INITBITS();
 | |||
|  |         hold = 0; | |||
|  |         bits = 0; | |||
|  |         //===//
 | |||
|  |         state.mode = FLAGS; | |||
|  |         break; | |||
|  |       } | |||
|  |       state.flags = 0;           /* expect zlib header */ | |||
|  |       if (state.head) { | |||
|  |         state.head.done = false; | |||
|  |       } | |||
|  |       if (!(state.wrap & 1) ||   /* check if zlib header allowed */ | |||
|  |         (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { | |||
|  |         strm.msg = 'incorrect header check'; | |||
|  |         state.mode = BAD; | |||
|  |         break; | |||
|  |       } | |||
|  |       if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { | |||
|  |         strm.msg = 'unknown compression method'; | |||
|  |         state.mode = BAD; | |||
|  |         break; | |||
|  |       } | |||
|  |       //--- DROPBITS(4) ---//
 | |||
|  |       hold >>>= 4; | |||
|  |       bits -= 4; | |||
|  |       //---//
 | |||
|  |       len = (hold & 0x0f)/*BITS(4)*/ + 8; | |||
|  |       if (state.wbits === 0) { | |||
|  |         state.wbits = len; | |||
|  |       } | |||
|  |       else if (len > state.wbits) { | |||
|  |         strm.msg = 'invalid window size'; | |||
|  |         state.mode = BAD; | |||
|  |         break; | |||
|  |       } | |||
|  |       state.dmax = 1 << len; | |||
|  |       //Tracev((stderr, "inflate:   zlib header ok\n"));
 | |||
|  |       strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; | |||
|  |       state.mode = hold & 0x200 ? DICTID : TYPE; | |||
|  |       //=== INITBITS();
 | |||
|  |       hold = 0; | |||
|  |       bits = 0; | |||
|  |       //===//
 | |||
|  |       break; | |||
|  |     case FLAGS: | |||
|  |       //=== NEEDBITS(16); */
 | |||
|  |       while (bits < 16) { | |||
|  |         if (have === 0) { break inf_leave; } | |||
|  |         have--; | |||
|  |         hold += input[next++] << bits; | |||
|  |         bits += 8; | |||
|  |       } | |||
|  |       //===//
 | |||
|  |       state.flags = hold; | |||
|  |       if ((state.flags & 0xff) !== Z_DEFLATED) { | |||
|  |         strm.msg = 'unknown compression method'; | |||
|  |         state.mode = BAD; | |||
|  |         break; | |||
|  |       } | |||
|  |       if (state.flags & 0xe000) { | |||
|  |         strm.msg = 'unknown header flags set'; | |||
|  |         state.mode = BAD; | |||
|  |         break; | |||
|  |       } | |||
|  |       if (state.head) { | |||
|  |         state.head.text = ((hold >> 8) & 1); | |||
|  |       } | |||
|  |       if (state.flags & 0x0200) { | |||
|  |         //=== CRC2(state.check, hold);
 | |||
|  |         hbuf[0] = hold & 0xff; | |||
|  |         hbuf[1] = (hold >>> 8) & 0xff; | |||
|  |         state.check = crc32(state.check, hbuf, 2, 0); | |||
|  |         //===//
 | |||
|  |       } | |||
|  |       //=== INITBITS();
 | |||
|  |       hold = 0; | |||
|  |       bits = 0; | |||
|  |       //===//
 | |||
|  |       state.mode = TIME; | |||
|  |       /* falls through */ | |||
|  |     case TIME: | |||
|  |       //=== NEEDBITS(32); */
 | |||
|  |       while (bits < 32) { | |||
|  |         if (have === 0) { break inf_leave; } | |||
|  |         have--; | |||
|  |         hold += input[next++] << bits; | |||
|  |         bits += 8; | |||
|  |       } | |||
|  |       //===//
 | |||
|  |       if (state.head) { | |||
|  |         state.head.time = hold; | |||
|  |       } | |||
|  |       if (state.flags & 0x0200) { | |||
|  |         //=== CRC4(state.check, hold)
 | |||
|  |         hbuf[0] = hold & 0xff; | |||
|  |         hbuf[1] = (hold >>> 8) & 0xff; | |||
|  |         hbuf[2] = (hold >>> 16) & 0xff; | |||
|  |         hbuf[3] = (hold >>> 24) & 0xff; | |||
|  |         state.check = crc32(state.check, hbuf, 4, 0); | |||
|  |         //===
 | |||
|  |       } | |||
|  |       //=== INITBITS();
 | |||
|  |       hold = 0; | |||
|  |       bits = 0; | |||
|  |       //===//
 | |||
|  |       state.mode = OS; | |||
|  |       /* falls through */ | |||
|  |     case OS: | |||
|  |       //=== NEEDBITS(16); */
 | |||
|  |       while (bits < 16) { | |||
|  |         if (have === 0) { break inf_leave; } | |||
|  |         have--; | |||
|  |         hold += input[next++] << bits; | |||
|  |         bits += 8; | |||
|  |       } | |||
|  |       //===//
 | |||
|  |       if (state.head) { | |||
|  |         state.head.xflags = (hold & 0xff); | |||
|  |         state.head.os = (hold >> 8); | |||
|  |       } | |||
|  |       if (state.flags & 0x0200) { | |||
|  |         //=== CRC2(state.check, hold);
 | |||
|  |         hbuf[0] = hold & 0xff; | |||
|  |         hbuf[1] = (hold >>> 8) & 0xff; | |||
|  |         state.check = crc32(state.check, hbuf, 2, 0); | |||
|  |         //===//
 | |||
|  |       } | |||
|  |       //=== INITBITS();
 | |||
|  |       hold = 0; | |||
|  |       bits = 0; | |||
|  |       //===//
 | |||
|  |       state.mode = EXLEN; | |||
|  |       /* falls through */ | |||
|  |     case EXLEN: | |||
|  |       if (state.flags & 0x0400) { | |||
|  |         //=== NEEDBITS(16); */
 | |||
|  |         while (bits < 16) { | |||
|  |           if (have === 0) { break inf_leave; } | |||
|  |           have--; | |||
|  |           hold += input[next++] << bits; | |||
|  |           bits += 8; | |||
|  |         } | |||
|  |         //===//
 | |||
|  |         state.length = hold; | |||
|  |         if (state.head) { | |||
|  |           state.head.extra_len = hold; | |||
|  |         } | |||
|  |         if (state.flags & 0x0200) { | |||
|  |           //=== CRC2(state.check, hold);
 | |||
|  |           hbuf[0] = hold & 0xff; | |||
|  |           hbuf[1] = (hold >>> 8) & 0xff; | |||
|  |           state.check = crc32(state.check, hbuf, 2, 0); | |||
|  |           //===//
 | |||
|  |         } | |||
|  |         //=== INITBITS();
 | |||
|  |         hold = 0; | |||
|  |         bits = 0; | |||
|  |         //===//
 | |||
|  |       } | |||
|  |       else if (state.head) { | |||
|  |         state.head.extra = null/*Z_NULL*/; | |||
|  |       } | |||
|  |       state.mode = EXTRA; | |||
|  |       /* falls through */ | |||
|  |     case EXTRA: | |||
|  |       if (state.flags & 0x0400) { | |||
|  |         copy = state.length; | |||
|  |         if (copy > have) { copy = have; } | |||
|  |         if (copy) { | |||
|  |           if (state.head) { | |||
|  |             len = state.head.extra_len - state.length; | |||
|  |             if (!state.head.extra) { | |||
|  |               // Use untyped array for more conveniend processing later
 | |||
|  |               state.head.extra = new Array(state.head.extra_len); | |||
|  |             } | |||
|  |             utils.arraySet( | |||
|  |               state.head.extra, | |||
|  |               input, | |||
|  |               next, | |||
|  |               // extra field is limited to 65536 bytes
 | |||
|  |               // - no need for additional size check
 | |||
|  |               copy, | |||
|  |               /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ | |||
|  |               len | |||
|  |             ); | |||
|  |             //zmemcpy(state.head.extra + len, next,
 | |||
|  |             //        len + copy > state.head.extra_max ?
 | |||
|  |             //        state.head.extra_max - len : copy);
 | |||
|  |           } | |||
|  |           if (state.flags & 0x0200) { | |||
|  |             state.check = crc32(state.check, input, copy, next); | |||
|  |           } | |||
|  |           have -= copy; | |||
|  |           next += copy; | |||
|  |           state.length -= copy; | |||
|  |         } | |||
|  |         if (state.length) { break inf_leave; } | |||
|  |       } | |||
|  |       state.length = 0; | |||
|  |       state.mode = NAME; | |||
|  |       /* falls through */ | |||
|  |     case NAME: | |||
|  |       if (state.flags & 0x0800) { | |||
|  |         if (have === 0) { break inf_leave; } | |||
|  |         copy = 0; | |||
|  |         do { | |||
|  |           // TODO: 2 or 1 bytes?
 | |||
|  |           len = input[next + copy++]; | |||
|  |           /* use constant limit because in js we should not preallocate memory */ | |||
|  |           if (state.head && len && | |||
|  |               (state.length < 65536 /*state.head.name_max*/)) { | |||
|  |             state.head.name += String.fromCharCode(len); | |||
|  |           } | |||
|  |         } while (len && copy < have); | |||
|  | 
 | |||
|  |         if (state.flags & 0x0200) { | |||
|  |           state.check = crc32(state.check, input, copy, next); | |||
|  |         } | |||
|  |         have -= copy; | |||
|  |         next += copy; | |||
|  |         if (len) { break inf_leave; } | |||
|  |       } | |||
|  |       else if (state.head) { | |||
|  |         state.head.name = null; | |||
|  |       } | |||
|  |       state.length = 0; | |||
|  |       state.mode = COMMENT; | |||
|  |       /* falls through */ | |||
|  |     case COMMENT: | |||
|  |       if (state.flags & 0x1000) { | |||
|  |         if (have === 0) { break inf_leave; } | |||
|  |         copy = 0; | |||
|  |         do { | |||
|  |           len = input[next + copy++]; | |||
|  |           /* use constant limit because in js we should not preallocate memory */ | |||
|  |           if (state.head && len && | |||
|  |               (state.length < 65536 /*state.head.comm_max*/)) { | |||
|  |             state.head.comment += String.fromCharCode(len); | |||
|  |           } | |||
|  |         } while (len && copy < have); | |||
|  |         if (state.flags & 0x0200) { | |||
|  |           state.check = crc32(state.check, input, copy, next); | |||
|  |         } | |||
|  |         have -= copy; | |||
|  |         next += copy; | |||
|  |         if (len) { break inf_leave; } | |||
|  |       } | |||
|  |       else if (state.head) { | |||
|  |         state.head.comment = null; | |||
|  |       } | |||
|  |       state.mode = HCRC; | |||
|  |       /* falls through */ | |||
|  |     case HCRC: | |||
|  |       if (state.flags & 0x0200) { | |||
|  |         //=== NEEDBITS(16); */
 | |||
|  |         while (bits < 16) { | |||
|  |           if (have === 0) { break inf_leave; } | |||
|  |           have--; | |||
|  |           hold += input[next++] << bits; | |||
|  |           bits += 8; | |||
|  |         } | |||
|  |         //===//
 | |||
|  |         if (hold !== (state.check & 0xffff)) { | |||
|  |           strm.msg = 'header crc mismatch'; | |||
|  |           state.mode = BAD; | |||
|  |           break; | |||
|  |         } | |||
|  |         //=== INITBITS();
 | |||
|  |         hold = 0; | |||
|  |         bits = 0; | |||
|  |         //===//
 | |||
|  |       } | |||
|  |       if (state.head) { | |||
|  |         state.head.hcrc = ((state.flags >> 9) & 1); | |||
|  |         state.head.done = true; | |||
|  |       } | |||
|  |       strm.adler = state.check = 0; | |||
|  |       state.mode = TYPE; | |||
|  |       break; | |||
|  |     case DICTID: | |||
|  |       //=== NEEDBITS(32); */
 | |||
|  |       while (bits < 32) { | |||
|  |         if (have === 0) { break inf_leave; } | |||
|  |         have--; | |||
|  |         hold += input[next++] << bits; | |||
|  |         bits += 8; | |||
|  |       } | |||
|  |       //===//
 | |||
|  |       strm.adler = state.check = zswap32(hold); | |||
|  |       //=== INITBITS();
 | |||
|  |       hold = 0; | |||
|  |       bits = 0; | |||
|  |       //===//
 | |||
|  |       state.mode = DICT; | |||
|  |       /* falls through */ | |||
|  |     case DICT: | |||
|  |       if (state.havedict === 0) { | |||
|  |         //--- RESTORE() ---
 | |||
|  |         strm.next_out = put; | |||
|  |         strm.avail_out = left; | |||
|  |         strm.next_in = next; | |||
|  |         strm.avail_in = have; | |||
|  |         state.hold = hold; | |||
|  |         state.bits = bits; | |||
|  |         //---
 | |||
|  |         return Z_NEED_DICT; | |||
|  |       } | |||
|  |       strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; | |||
|  |       state.mode = TYPE; | |||
|  |       /* falls through */ | |||
|  |     case TYPE: | |||
|  |       if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } | |||
|  |       /* falls through */ | |||
|  |     case TYPEDO: | |||
|  |       if (state.last) { | |||
|  |         //--- BYTEBITS() ---//
 | |||
|  |         hold >>>= bits & 7; | |||
|  |         bits -= bits & 7; | |||
|  |         //---//
 | |||
|  |         state.mode = CHECK; | |||
|  |         break; | |||
|  |       } | |||
|  |       //=== NEEDBITS(3); */
 | |||
|  |       while (bits < 3) { | |||
|  |         if (have === 0) { break inf_leave; } | |||
|  |         have--; | |||
|  |         hold += input[next++] << bits; | |||
|  |         bits += 8; | |||
|  |       } | |||
|  |       //===//
 | |||
|  |       state.last = (hold & 0x01)/*BITS(1)*/; | |||
|  |       //--- DROPBITS(1) ---//
 | |||
|  |       hold >>>= 1; | |||
|  |       bits -= 1; | |||
|  |       //---//
 | |||
|  | 
 | |||
|  |       switch ((hold & 0x03)/*BITS(2)*/) { | |||
|  |       case 0:                             /* stored block */ | |||
|  |         //Tracev((stderr, "inflate:     stored block%s\n",
 | |||
|  |         //        state.last ? " (last)" : ""));
 | |||
|  |         state.mode = STORED; | |||
|  |         break; | |||
|  |       case 1:                             /* fixed block */ | |||
|  |         fixedtables(state); | |||
|  |         //Tracev((stderr, "inflate:     fixed codes block%s\n",
 | |||
|  |         //        state.last ? " (last)" : ""));
 | |||
|  |         state.mode = LEN_;             /* decode codes */ | |||
|  |         if (flush === Z_TREES) { | |||
|  |           //--- DROPBITS(2) ---//
 | |||
|  |           hold >>>= 2; | |||
|  |           bits -= 2; | |||
|  |           //---//
 | |||
|  |           break inf_leave; | |||
|  |         } | |||
|  |         break; | |||
|  |       case 2:                             /* dynamic block */ | |||
|  |         //Tracev((stderr, "inflate:     dynamic codes block%s\n",
 | |||
|  |         //        state.last ? " (last)" : ""));
 | |||
|  |         state.mode = TABLE; | |||
|  |         break; | |||
|  |       case 3: | |||
|  |         strm.msg = 'invalid block type'; | |||
|  |         state.mode = BAD; | |||
|  |       } | |||
|  |       //--- DROPBITS(2) ---//
 | |||
|  |       hold >>>= 2; | |||
|  |       bits -= 2; | |||
|  |       //---//
 | |||
|  |       break; | |||
|  |     case STORED: | |||
|  |       //--- BYTEBITS() ---// /* go to byte boundary */
 | |||
|  |       hold >>>= bits & 7; | |||
|  |       bits -= bits & 7; | |||
|  |       //---//
 | |||
|  |       //=== NEEDBITS(32); */
 | |||
|  |       while (bits < 32) { | |||
|  |         if (have === 0) { break inf_leave; } | |||
|  |         have--; | |||
|  |         hold += input[next++] << bits; | |||
|  |         bits += 8; | |||
|  |       } | |||
|  |       //===//
 | |||
|  |       if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { | |||
|  |         strm.msg = 'invalid stored block lengths'; | |||
|  |         state.mode = BAD; | |||
|  |         break; | |||
|  |       } | |||
|  |       state.length = hold & 0xffff; | |||
|  |       //Tracev((stderr, "inflate:       stored length %u\n",
 | |||
|  |       //        state.length));
 | |||
|  |       //=== INITBITS();
 | |||
|  |       hold = 0; | |||
|  |       bits = 0; | |||
|  |       //===//
 | |||
|  |       state.mode = COPY_; | |||
|  |       if (flush === Z_TREES) { break inf_leave; } | |||
|  |       /* falls through */ | |||
|  |     case COPY_: | |||
|  |       state.mode = COPY; | |||
|  |       /* falls through */ | |||
|  |     case COPY: | |||
|  |       copy = state.length; | |||
|  |       if (copy) { | |||
|  |         if (copy > have) { copy = have; } | |||
|  |         if (copy > left) { copy = left; } | |||
|  |         if (copy === 0) { break inf_leave; } | |||
|  |         //--- zmemcpy(put, next, copy); ---
 | |||
|  |         utils.arraySet(output, input, next, copy, put); | |||
|  |         //---//
 | |||
|  |         have -= copy; | |||
|  |         next += copy; | |||
|  |         left -= copy; | |||
|  |         put += copy; | |||
|  |         state.length -= copy; | |||
|  |         break; | |||
|  |       } | |||
|  |       //Tracev((stderr, "inflate:       stored end\n"));
 | |||
|  |       state.mode = TYPE; | |||
|  |       break; | |||
|  |     case TABLE: | |||
|  |       //=== NEEDBITS(14); */
 | |||
|  |       while (bits < 14) { | |||
|  |         if (have === 0) { break inf_leave; } | |||
|  |         have--; | |||
|  |         hold += input[next++] << bits; | |||
|  |         bits += 8; | |||
|  |       } | |||
|  |       //===//
 | |||
|  |       state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; | |||
|  |       //--- DROPBITS(5) ---//
 | |||
|  |       hold >>>= 5; | |||
|  |       bits -= 5; | |||
|  |       //---//
 | |||
|  |       state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; | |||
|  |       //--- DROPBITS(5) ---//
 | |||
|  |       hold >>>= 5; | |||
|  |       bits -= 5; | |||
|  |       //---//
 | |||
|  |       state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; | |||
|  |       //--- DROPBITS(4) ---//
 | |||
|  |       hold >>>= 4; | |||
|  |       bits -= 4; | |||
|  |       //---//
 | |||
|  | //#ifndef PKZIP_BUG_WORKAROUND
 | |||
|  |       if (state.nlen > 286 || state.ndist > 30) { | |||
|  |         strm.msg = 'too many length or distance symbols'; | |||
|  |         state.mode = BAD; | |||
|  |         break; | |||
|  |       } | |||
|  | //#endif
 | |||
|  |       //Tracev((stderr, "inflate:       table sizes ok\n"));
 | |||
|  |       state.have = 0; | |||
|  |       state.mode = LENLENS; | |||
|  |       /* falls through */ | |||
|  |     case LENLENS: | |||
|  |       while (state.have < state.ncode) { | |||
|  |         //=== NEEDBITS(3);
 | |||
|  |         while (bits < 3) { | |||
|  |           if (have === 0) { break inf_leave; } | |||
|  |           have--; | |||
|  |           hold += input[next++] << bits; | |||
|  |           bits += 8; | |||
|  |         } | |||
|  |         //===//
 | |||
|  |         state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
 | |||
|  |         //--- DROPBITS(3) ---//
 | |||
|  |         hold >>>= 3; | |||
|  |         bits -= 3; | |||
|  |         //---//
 | |||
|  |       } | |||
|  |       while (state.have < 19) { | |||
|  |         state.lens[order[state.have++]] = 0; | |||
|  |       } | |||
|  |       // We have separate tables & no pointers. 2 commented lines below not needed.
 | |||
|  |       //state.next = state.codes;
 | |||
|  |       //state.lencode = state.next;
 | |||
|  |       // Switch to use dynamic table
 | |||
|  |       state.lencode = state.lendyn; | |||
|  |       state.lenbits = 7; | |||
|  | 
 | |||
|  |       opts = { bits: state.lenbits }; | |||
|  |       ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); | |||
|  |       state.lenbits = opts.bits; | |||
|  | 
 | |||
|  |       if (ret) { | |||
|  |         strm.msg = 'invalid code lengths set'; | |||
|  |         state.mode = BAD; | |||
|  |         break; | |||
|  |       } | |||
|  |       //Tracev((stderr, "inflate:       code lengths ok\n"));
 | |||
|  |       state.have = 0; | |||
|  |       state.mode = CODELENS; | |||
|  |       /* falls through */ | |||
|  |     case CODELENS: | |||
|  |       while (state.have < state.nlen + state.ndist) { | |||
|  |         for (;;) { | |||
|  |           here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ | |||
|  |           here_bits = here >>> 24; | |||
|  |           here_op = (here >>> 16) & 0xff; | |||
|  |           here_val = here & 0xffff; | |||
|  | 
 | |||
|  |           if ((here_bits) <= bits) { break; } | |||
|  |           //--- PULLBYTE() ---//
 | |||
|  |           if (have === 0) { break inf_leave; } | |||
|  |           have--; | |||
|  |           hold += input[next++] << bits; | |||
|  |           bits += 8; | |||
|  |           //---//
 | |||
|  |         } | |||
|  |         if (here_val < 16) { | |||
|  |           //--- DROPBITS(here.bits) ---//
 | |||
|  |           hold >>>= here_bits; | |||
|  |           bits -= here_bits; | |||
|  |           //---//
 | |||
|  |           state.lens[state.have++] = here_val; | |||
|  |         } | |||
|  |         else { | |||
|  |           if (here_val === 16) { | |||
|  |             //=== NEEDBITS(here.bits + 2);
 | |||
|  |             n = here_bits + 2; | |||
|  |             while (bits < n) { | |||
|  |               if (have === 0) { break inf_leave; } | |||
|  |               have--; | |||
|  |               hold += input[next++] << bits; | |||
|  |               bits += 8; | |||
|  |             } | |||
|  |             //===//
 | |||
|  |             //--- DROPBITS(here.bits) ---//
 | |||
|  |             hold >>>= here_bits; | |||
|  |             bits -= here_bits; | |||
|  |             //---//
 | |||
|  |             if (state.have === 0) { | |||
|  |               strm.msg = 'invalid bit length repeat'; | |||
|  |               state.mode = BAD; | |||
|  |               break; | |||
|  |             } | |||
|  |             len = state.lens[state.have - 1]; | |||
|  |             copy = 3 + (hold & 0x03);//BITS(2);
 | |||
|  |             //--- DROPBITS(2) ---//
 | |||
|  |             hold >>>= 2; | |||
|  |             bits -= 2; | |||
|  |             //---//
 | |||
|  |           } | |||
|  |           else if (here_val === 17) { | |||
|  |             //=== NEEDBITS(here.bits + 3);
 | |||
|  |             n = here_bits + 3; | |||
|  |             while (bits < n) { | |||
|  |               if (have === 0) { break inf_leave; } | |||
|  |               have--; | |||
|  |               hold += input[next++] << bits; | |||
|  |               bits += 8; | |||
|  |             } | |||
|  |             //===//
 | |||
|  |             //--- DROPBITS(here.bits) ---//
 | |||
|  |             hold >>>= here_bits; | |||
|  |             bits -= here_bits; | |||
|  |             //---//
 | |||
|  |             len = 0; | |||
|  |             copy = 3 + (hold & 0x07);//BITS(3);
 | |||
|  |             //--- DROPBITS(3) ---//
 | |||
|  |             hold >>>= 3; | |||
|  |             bits -= 3; | |||
|  |             //---//
 | |||
|  |           } | |||
|  |           else { | |||
|  |             //=== NEEDBITS(here.bits + 7);
 | |||
|  |             n = here_bits + 7; | |||
|  |             while (bits < n) { | |||
|  |               if (have === 0) { break inf_leave; } | |||
|  |               have--; | |||
|  |               hold += input[next++] << bits; | |||
|  |               bits += 8; | |||
|  |             } | |||
|  |             //===//
 | |||
|  |             //--- DROPBITS(here.bits) ---//
 | |||
|  |             hold >>>= here_bits; | |||
|  |             bits -= here_bits; | |||
|  |             //---//
 | |||
|  |             len = 0; | |||
|  |             copy = 11 + (hold & 0x7f);//BITS(7);
 | |||
|  |             //--- DROPBITS(7) ---//
 | |||
|  |             hold >>>= 7; | |||
|  |             bits -= 7; | |||
|  |             //---//
 | |||
|  |           } | |||
|  |           if (state.have + copy > state.nlen + state.ndist) { | |||
|  |             strm.msg = 'invalid bit length repeat'; | |||
|  |             state.mode = BAD; | |||
|  |             break; | |||
|  |           } | |||
|  |           while (copy--) { | |||
|  |             state.lens[state.have++] = len; | |||
|  |           } | |||
|  |         } | |||
|  |       } | |||
|  | 
 | |||
|  |       /* handle error breaks in while */ | |||
|  |       if (state.mode === BAD) { break; } | |||
|  | 
 | |||
|  |       /* check for end-of-block code (better have one) */ | |||
|  |       if (state.lens[256] === 0) { | |||
|  |         strm.msg = 'invalid code -- missing end-of-block'; | |||
|  |         state.mode = BAD; | |||
|  |         break; | |||
|  |       } | |||
|  | 
 | |||
|  |       /* build code tables -- note: do not change the lenbits or distbits | |||
|  |          values here (9 and 6) without reading the comments in inftrees.h | |||
|  |          concerning the ENOUGH constants, which depend on those values */ | |||
|  |       state.lenbits = 9; | |||
|  | 
 | |||
|  |       opts = { bits: state.lenbits }; | |||
|  |       ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); | |||
|  |       // We have separate tables & no pointers. 2 commented lines below not needed.
 | |||
|  |       // state.next_index = opts.table_index;
 | |||
|  |       state.lenbits = opts.bits; | |||
|  |       // state.lencode = state.next;
 | |||
|  | 
 | |||
|  |       if (ret) { | |||
|  |         strm.msg = 'invalid literal/lengths set'; | |||
|  |         state.mode = BAD; | |||
|  |         break; | |||
|  |       } | |||
|  | 
 | |||
|  |       state.distbits = 6; | |||
|  |       //state.distcode.copy(state.codes);
 | |||
|  |       // Switch to use dynamic table
 | |||
|  |       state.distcode = state.distdyn; | |||
|  |       opts = { bits: state.distbits }; | |||
|  |       ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); | |||
|  |       // We have separate tables & no pointers. 2 commented lines below not needed.
 | |||
|  |       // state.next_index = opts.table_index;
 | |||
|  |       state.distbits = opts.bits; | |||
|  |       // state.distcode = state.next;
 | |||
|  | 
 | |||
|  |       if (ret) { | |||
|  |         strm.msg = 'invalid distances set'; | |||
|  |         state.mode = BAD; | |||
|  |         break; | |||
|  |       } | |||
|  |       //Tracev((stderr, 'inflate:       codes ok\n'));
 | |||
|  |       state.mode = LEN_; | |||
|  |       if (flush === Z_TREES) { break inf_leave; } | |||
|  |       /* falls through */ | |||
|  |     case LEN_: | |||
|  |       state.mode = LEN; | |||
|  |       /* falls through */ | |||
|  |     case LEN: | |||
|  |       if (have >= 6 && left >= 258) { | |||
|  |         //--- RESTORE() ---
 | |||
|  |         strm.next_out = put; | |||
|  |         strm.avail_out = left; | |||
|  |         strm.next_in = next; | |||
|  |         strm.avail_in = have; | |||
|  |         state.hold = hold; | |||
|  |         state.bits = bits; | |||
|  |         //---
 | |||
|  |         inflate_fast(strm, _out); | |||
|  |         //--- LOAD() ---
 | |||
|  |         put = strm.next_out; | |||
|  |         output = strm.output; | |||
|  |         left = strm.avail_out; | |||
|  |         next = strm.next_in; | |||
|  |         input = strm.input; | |||
|  |         have = strm.avail_in; | |||
|  |         hold = state.hold; | |||
|  |         bits = state.bits; | |||
|  |         //---
 | |||
|  | 
 | |||
|  |         if (state.mode === TYPE) { | |||
|  |           state.back = -1; | |||
|  |         } | |||
|  |         break; | |||
|  |       } | |||
|  |       state.back = 0; | |||
|  |       for (;;) { | |||
|  |         here = state.lencode[hold & ((1 << state.lenbits) - 1)];  /*BITS(state.lenbits)*/ | |||
|  |         here_bits = here >>> 24; | |||
|  |         here_op = (here >>> 16) & 0xff; | |||
|  |         here_val = here & 0xffff; | |||
|  | 
 | |||
|  |         if (here_bits <= bits) { break; } | |||
|  |         //--- PULLBYTE() ---//
 | |||
|  |         if (have === 0) { break inf_leave; } | |||
|  |         have--; | |||
|  |         hold += input[next++] << bits; | |||
|  |         bits += 8; | |||
|  |         //---//
 | |||
|  |       } | |||
|  |       if (here_op && (here_op & 0xf0) === 0) { | |||
|  |         last_bits = here_bits; | |||
|  |         last_op = here_op; | |||
|  |         last_val = here_val; | |||
|  |         for (;;) { | |||
|  |           here = state.lencode[last_val + | |||
|  |                   ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; | |||
|  |           here_bits = here >>> 24; | |||
|  |           here_op = (here >>> 16) & 0xff; | |||
|  |           here_val = here & 0xffff; | |||
|  | 
 | |||
|  |           if ((last_bits + here_bits) <= bits) { break; } | |||
|  |           //--- PULLBYTE() ---//
 | |||
|  |           if (have === 0) { break inf_leave; } | |||
|  |           have--; | |||
|  |           hold += input[next++] << bits; | |||
|  |           bits += 8; | |||
|  |           //---//
 | |||
|  |         } | |||
|  |         //--- DROPBITS(last.bits) ---//
 | |||
|  |         hold >>>= last_bits; | |||
|  |         bits -= last_bits; | |||
|  |         //---//
 | |||
|  |         state.back += last_bits; | |||
|  |       } | |||
|  |       //--- DROPBITS(here.bits) ---//
 | |||
|  |       hold >>>= here_bits; | |||
|  |       bits -= here_bits; | |||
|  |       //---//
 | |||
|  |       state.back += here_bits; | |||
|  |       state.length = here_val; | |||
|  |       if (here_op === 0) { | |||
|  |         //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
 | |||
|  |         //        "inflate:         literal '%c'\n" :
 | |||
|  |         //        "inflate:         literal 0x%02x\n", here.val));
 | |||
|  |         state.mode = LIT; | |||
|  |         break; | |||
|  |       } | |||
|  |       if (here_op & 32) { | |||
|  |         //Tracevv((stderr, "inflate:         end of block\n"));
 | |||
|  |         state.back = -1; | |||
|  |         state.mode = TYPE; | |||
|  |         break; | |||
|  |       } | |||
|  |       if (here_op & 64) { | |||
|  |         strm.msg = 'invalid literal/length code'; | |||
|  |         state.mode = BAD; | |||
|  |         break; | |||
|  |       } | |||
|  |       state.extra = here_op & 15; | |||
|  |       state.mode = LENEXT; | |||
|  |       /* falls through */ | |||
|  |     case LENEXT: | |||
|  |       if (state.extra) { | |||
|  |         //=== NEEDBITS(state.extra);
 | |||
|  |         n = state.extra; | |||
|  |         while (bits < n) { | |||
|  |           if (have === 0) { break inf_leave; } | |||
|  |           have--; | |||
|  |           hold += input[next++] << bits; | |||
|  |           bits += 8; | |||
|  |         } | |||
|  |         //===//
 | |||
|  |         state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; | |||
|  |         //--- DROPBITS(state.extra) ---//
 | |||
|  |         hold >>>= state.extra; | |||
|  |         bits -= state.extra; | |||
|  |         //---//
 | |||
|  |         state.back += state.extra; | |||
|  |       } | |||
|  |       //Tracevv((stderr, "inflate:         length %u\n", state.length));
 | |||
|  |       state.was = state.length; | |||
|  |       state.mode = DIST; | |||
|  |       /* falls through */ | |||
|  |     case DIST: | |||
|  |       for (;;) { | |||
|  |         here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/ | |||
|  |         here_bits = here >>> 24; | |||
|  |         here_op = (here >>> 16) & 0xff; | |||
|  |         here_val = here & 0xffff; | |||
|  | 
 | |||
|  |         if ((here_bits) <= bits) { break; } | |||
|  |         //--- PULLBYTE() ---//
 | |||
|  |         if (have === 0) { break inf_leave; } | |||
|  |         have--; | |||
|  |         hold += input[next++] << bits; | |||
|  |         bits += 8; | |||
|  |         //---//
 | |||
|  |       } | |||
|  |       if ((here_op & 0xf0) === 0) { | |||
|  |         last_bits = here_bits; | |||
|  |         last_op = here_op; | |||
|  |         last_val = here_val; | |||
|  |         for (;;) { | |||
|  |           here = state.distcode[last_val + | |||
|  |                   ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; | |||
|  |           here_bits = here >>> 24; | |||
|  |           here_op = (here >>> 16) & 0xff; | |||
|  |           here_val = here & 0xffff; | |||
|  | 
 | |||
|  |           if ((last_bits + here_bits) <= bits) { break; } | |||
|  |           //--- PULLBYTE() ---//
 | |||
|  |           if (have === 0) { break inf_leave; } | |||
|  |           have--; | |||
|  |           hold += input[next++] << bits; | |||
|  |           bits += 8; | |||
|  |           //---//
 | |||
|  |         } | |||
|  |         //--- DROPBITS(last.bits) ---//
 | |||
|  |         hold >>>= last_bits; | |||
|  |         bits -= last_bits; | |||
|  |         //---//
 | |||
|  |         state.back += last_bits; | |||
|  |       } | |||
|  |       //--- DROPBITS(here.bits) ---//
 | |||
|  |       hold >>>= here_bits; | |||
|  |       bits -= here_bits; | |||
|  |       //---//
 | |||
|  |       state.back += here_bits; | |||
|  |       if (here_op & 64) { | |||
|  |         strm.msg = 'invalid distance code'; | |||
|  |         state.mode = BAD; | |||
|  |         break; | |||
|  |       } | |||
|  |       state.offset = here_val; | |||
|  |       state.extra = (here_op) & 15; | |||
|  |       state.mode = DISTEXT; | |||
|  |       /* falls through */ | |||
|  |     case DISTEXT: | |||
|  |       if (state.extra) { | |||
|  |         //=== NEEDBITS(state.extra);
 | |||
|  |         n = state.extra; | |||
|  |         while (bits < n) { | |||
|  |           if (have === 0) { break inf_leave; } | |||
|  |           have--; | |||
|  |           hold += input[next++] << bits; | |||
|  |           bits += 8; | |||
|  |         } | |||
|  |         //===//
 | |||
|  |         state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; | |||
|  |         //--- DROPBITS(state.extra) ---//
 | |||
|  |         hold >>>= state.extra; | |||
|  |         bits -= state.extra; | |||
|  |         //---//
 | |||
|  |         state.back += state.extra; | |||
|  |       } | |||
|  | //#ifdef INFLATE_STRICT
 | |||
|  |       if (state.offset > state.dmax) { | |||
|  |         strm.msg = 'invalid distance too far back'; | |||
|  |         state.mode = BAD; | |||
|  |         break; | |||
|  |       } | |||
|  | //#endif
 | |||
|  |       //Tracevv((stderr, "inflate:         distance %u\n", state.offset));
 | |||
|  |       state.mode = MATCH; | |||
|  |       /* falls through */ | |||
|  |     case MATCH: | |||
|  |       if (left === 0) { break inf_leave; } | |||
|  |       copy = _out - left; | |||
|  |       if (state.offset > copy) {         /* copy from window */ | |||
|  |         copy = state.offset - copy; | |||
|  |         if (copy > state.whave) { | |||
|  |           if (state.sane) { | |||
|  |             strm.msg = 'invalid distance too far back'; | |||
|  |             state.mode = BAD; | |||
|  |             break; | |||
|  |           } | |||
|  | // (!) This block is disabled in zlib defailts,
 | |||
|  | // don't enable it for binary compatibility
 | |||
|  | //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
 | |||
|  | //          Trace((stderr, "inflate.c too far\n"));
 | |||
|  | //          copy -= state.whave;
 | |||
|  | //          if (copy > state.length) { copy = state.length; }
 | |||
|  | //          if (copy > left) { copy = left; }
 | |||
|  | //          left -= copy;
 | |||
|  | //          state.length -= copy;
 | |||
|  | //          do {
 | |||
|  | //            output[put++] = 0;
 | |||
|  | //          } while (--copy);
 | |||
|  | //          if (state.length === 0) { state.mode = LEN; }
 | |||
|  | //          break;
 | |||
|  | //#endif
 | |||
|  |         } | |||
|  |         if (copy > state.wnext) { | |||
|  |           copy -= state.wnext; | |||
|  |           from = state.wsize - copy; | |||
|  |         } | |||
|  |         else { | |||
|  |           from = state.wnext - copy; | |||
|  |         } | |||
|  |         if (copy > state.length) { copy = state.length; } | |||
|  |         from_source = state.window; | |||
|  |       } | |||
|  |       else {                              /* copy from output */ | |||
|  |         from_source = output; | |||
|  |         from = put - state.offset; | |||
|  |         copy = state.length; | |||
|  |       } | |||
|  |       if (copy > left) { copy = left; } | |||
|  |       left -= copy; | |||
|  |       state.length -= copy; | |||
|  |       do { | |||
|  |         output[put++] = from_source[from++]; | |||
|  |       } while (--copy); | |||
|  |       if (state.length === 0) { state.mode = LEN; } | |||
|  |       break; | |||
|  |     case LIT: | |||
|  |       if (left === 0) { break inf_leave; } | |||
|  |       output[put++] = state.length; | |||
|  |       left--; | |||
|  |       state.mode = LEN; | |||
|  |       break; | |||
|  |     case CHECK: | |||
|  |       if (state.wrap) { | |||
|  |         //=== NEEDBITS(32);
 | |||
|  |         while (bits < 32) { | |||
|  |           if (have === 0) { break inf_leave; } | |||
|  |           have--; | |||
|  |           // Use '|' insdead of '+' to make sure that result is signed
 | |||
|  |           hold |= input[next++] << bits; | |||
|  |           bits += 8; | |||
|  |         } | |||
|  |         //===//
 | |||
|  |         _out -= left; | |||
|  |         strm.total_out += _out; | |||
|  |         state.total += _out; | |||
|  |         if (_out) { | |||
|  |           strm.adler = state.check = | |||
|  |               /*UPDATE(state.check, put - _out, _out);*/ | |||
|  |               (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out)); | |||
|  | 
 | |||
|  |         } | |||
|  |         _out = left; | |||
|  |         // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
 | |||
|  |         if ((state.flags ? hold : zswap32(hold)) !== state.check) { | |||
|  |           strm.msg = 'incorrect data check'; | |||
|  |           state.mode = BAD; | |||
|  |           break; | |||
|  |         } | |||
|  |         //=== INITBITS();
 | |||
|  |         hold = 0; | |||
|  |         bits = 0; | |||
|  |         //===//
 | |||
|  |         //Tracev((stderr, "inflate:   check matches trailer\n"));
 | |||
|  |       } | |||
|  |       state.mode = LENGTH; | |||
|  |       /* falls through */ | |||
|  |     case LENGTH: | |||
|  |       if (state.wrap && state.flags) { | |||
|  |         //=== NEEDBITS(32);
 | |||
|  |         while (bits < 32) { | |||
|  |           if (have === 0) { break inf_leave; } | |||
|  |           have--; | |||
|  |           hold += input[next++] << bits; | |||
|  |           bits += 8; | |||
|  |         } | |||
|  |         //===//
 | |||
|  |         if (hold !== (state.total & 0xffffffff)) { | |||
|  |           strm.msg = 'incorrect length check'; | |||
|  |           state.mode = BAD; | |||
|  |           break; | |||
|  |         } | |||
|  |         //=== INITBITS();
 | |||
|  |         hold = 0; | |||
|  |         bits = 0; | |||
|  |         //===//
 | |||
|  |         //Tracev((stderr, "inflate:   length matches trailer\n"));
 | |||
|  |       } | |||
|  |       state.mode = DONE; | |||
|  |       /* falls through */ | |||
|  |     case DONE: | |||
|  |       ret = Z_STREAM_END; | |||
|  |       break inf_leave; | |||
|  |     case BAD: | |||
|  |       ret = Z_DATA_ERROR; | |||
|  |       break inf_leave; | |||
|  |     case MEM: | |||
|  |       return Z_MEM_ERROR; | |||
|  |     case SYNC: | |||
|  |       /* falls through */ | |||
|  |     default: | |||
|  |       return Z_STREAM_ERROR; | |||
|  |     } | |||
|  |   } | |||
|  | 
 | |||
|  |   // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
 | |||
|  | 
 | |||
|  |   /* | |||
|  |      Return from inflate(), updating the total counts and the check value. | |||
|  |      If there was no progress during the inflate() call, return a buffer | |||
|  |      error.  Call updatewindow() to create and/or update the window state. | |||
|  |      Note: a memory error from inflate() is non-recoverable. | |||
|  |    */ | |||
|  | 
 | |||
|  |   //--- RESTORE() ---
 | |||
|  |   strm.next_out = put; | |||
|  |   strm.avail_out = left; | |||
|  |   strm.next_in = next; | |||
|  |   strm.avail_in = have; | |||
|  |   state.hold = hold; | |||
|  |   state.bits = bits; | |||
|  |   //---
 | |||
|  | 
 | |||
|  |   if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && | |||
|  |                       (state.mode < CHECK || flush !== Z_FINISH))) { | |||
|  |     if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { | |||
|  |       state.mode = MEM; | |||
|  |       return Z_MEM_ERROR; | |||
|  |     } | |||
|  |   } | |||
|  |   _in -= strm.avail_in; | |||
|  |   _out -= strm.avail_out; | |||
|  |   strm.total_in += _in; | |||
|  |   strm.total_out += _out; | |||
|  |   state.total += _out; | |||
|  |   if (state.wrap && _out) { | |||
|  |     strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ | |||
|  |       (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out)); | |||
|  |   } | |||
|  |   strm.data_type = state.bits + (state.last ? 64 : 0) + | |||
|  |                     (state.mode === TYPE ? 128 : 0) + | |||
|  |                     (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); | |||
|  |   if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) { | |||
|  |     ret = Z_BUF_ERROR; | |||
|  |   } | |||
|  |   return ret; | |||
|  | } | |||
|  | 
 | |||
|  | function inflateEnd(strm) { | |||
|  | 
 | |||
|  |   if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { | |||
|  |     return Z_STREAM_ERROR; | |||
|  |   } | |||
|  | 
 | |||
|  |   var state = strm.state; | |||
|  |   if (state.window) { | |||
|  |     state.window = null; | |||
|  |   } | |||
|  |   strm.state = null; | |||
|  |   return Z_OK; | |||
|  | } | |||
|  | 
 | |||
|  | function inflateGetHeader(strm, head) { | |||
|  |   var state; | |||
|  | 
 | |||
|  |   /* check state */ | |||
|  |   if (!strm || !strm.state) { return Z_STREAM_ERROR; } | |||
|  |   state = strm.state; | |||
|  |   if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } | |||
|  | 
 | |||
|  |   /* save header structure */ | |||
|  |   state.head = head; | |||
|  |   head.done = false; | |||
|  |   return Z_OK; | |||
|  | } | |||
|  | 
 | |||
|  | function inflateSetDictionary(strm, dictionary) { | |||
|  |   var dictLength = dictionary.length; | |||
|  | 
 | |||
|  |   var state; | |||
|  |   var dictid; | |||
|  |   var ret; | |||
|  | 
 | |||
|  |   /* check state */ | |||
|  |   if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; } | |||
|  |   state = strm.state; | |||
|  | 
 | |||
|  |   if (state.wrap !== 0 && state.mode !== DICT) { | |||
|  |     return Z_STREAM_ERROR; | |||
|  |   } | |||
|  | 
 | |||
|  |   /* check for correct dictionary identifier */ | |||
|  |   if (state.mode === DICT) { | |||
|  |     dictid = 1; /* adler32(0, null, 0)*/ | |||
|  |     /* dictid = adler32(dictid, dictionary, dictLength); */ | |||
|  |     dictid = adler32(dictid, dictionary, dictLength, 0); | |||
|  |     if (dictid !== state.check) { | |||
|  |       return Z_DATA_ERROR; | |||
|  |     } | |||
|  |   } | |||
|  |   /* copy dictionary to window using updatewindow(), which will amend the | |||
|  |    existing dictionary if appropriate */ | |||
|  |   ret = updatewindow(strm, dictionary, dictLength, dictLength); | |||
|  |   if (ret) { | |||
|  |     state.mode = MEM; | |||
|  |     return Z_MEM_ERROR; | |||
|  |   } | |||
|  |   state.havedict = 1; | |||
|  |   // Tracev((stderr, "inflate:   dictionary set\n"));
 | |||
|  |   return Z_OK; | |||
|  | } | |||
|  | 
 | |||
|  | exports.inflateReset = inflateReset; | |||
|  | exports.inflateReset2 = inflateReset2; | |||
|  | exports.inflateResetKeep = inflateResetKeep; | |||
|  | exports.inflateInit = inflateInit; | |||
|  | exports.inflateInit2 = inflateInit2; | |||
|  | exports.inflate = inflate; | |||
|  | exports.inflateEnd = inflateEnd; | |||
|  | exports.inflateGetHeader = inflateGetHeader; | |||
|  | exports.inflateSetDictionary = inflateSetDictionary; | |||
|  | exports.inflateInfo = 'pako inflate (from Nodeca project)'; | |||
|  | 
 | |||
|  | /* Not implemented | |||
|  | exports.inflateCopy = inflateCopy; | |||
|  | exports.inflateGetDictionary = inflateGetDictionary; | |||
|  | exports.inflateMark = inflateMark; | |||
|  | exports.inflatePrime = inflatePrime; | |||
|  | exports.inflateSync = inflateSync; | |||
|  | exports.inflateSyncPoint = inflateSyncPoint; | |||
|  | exports.inflateUndermine = inflateUndermine; | |||
|  | */ | |||
|  | 
 | |||
|  | },{"../utils/common":41,"./adler32":43,"./crc32":45,"./inffast":48,"./inftrees":50}],50:[function(require,module,exports){ | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |||
|  | // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |||
|  | //
 | |||
|  | // This software is provided 'as-is', without any express or implied
 | |||
|  | // warranty. In no event will the authors be held liable for any damages
 | |||
|  | // arising from the use of this software.
 | |||
|  | //
 | |||
|  | // Permission is granted to anyone to use this software for any purpose,
 | |||
|  | // including commercial applications, and to alter it and redistribute it
 | |||
|  | // freely, subject to the following restrictions:
 | |||
|  | //
 | |||
|  | // 1. The origin of this software must not be misrepresented; you must not
 | |||
|  | //   claim that you wrote the original software. If you use this software
 | |||
|  | //   in a product, an acknowledgment in the product documentation would be
 | |||
|  | //   appreciated but is not required.
 | |||
|  | // 2. Altered source versions must be plainly marked as such, and must not be
 | |||
|  | //   misrepresented as being the original software.
 | |||
|  | // 3. This notice may not be removed or altered from any source distribution.
 | |||
|  | 
 | |||
|  | var utils = require('../utils/common'); | |||
|  | 
 | |||
|  | var MAXBITS = 15; | |||
|  | var ENOUGH_LENS = 852; | |||
|  | var ENOUGH_DISTS = 592; | |||
|  | //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
 | |||
|  | 
 | |||
|  | var CODES = 0; | |||
|  | var LENS = 1; | |||
|  | var DISTS = 2; | |||
|  | 
 | |||
|  | var lbase = [ /* Length codes 257..285 base */ | |||
|  |   3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, | |||
|  |   35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 | |||
|  | ]; | |||
|  | 
 | |||
|  | var lext = [ /* Length codes 257..285 extra */ | |||
|  |   16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, | |||
|  |   19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 | |||
|  | ]; | |||
|  | 
 | |||
|  | var dbase = [ /* Distance codes 0..29 base */ | |||
|  |   1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, | |||
|  |   257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, | |||
|  |   8193, 12289, 16385, 24577, 0, 0 | |||
|  | ]; | |||
|  | 
 | |||
|  | var dext = [ /* Distance codes 0..29 extra */ | |||
|  |   16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, | |||
|  |   23, 23, 24, 24, 25, 25, 26, 26, 27, 27, | |||
|  |   28, 28, 29, 29, 64, 64 | |||
|  | ]; | |||
|  | 
 | |||
|  | module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) | |||
|  | { | |||
|  |   var bits = opts.bits; | |||
|  |       //here = opts.here; /* table entry for duplication */
 | |||
|  | 
 | |||
|  |   var len = 0;               /* a code's length in bits */ | |||
|  |   var sym = 0;               /* index of code symbols */ | |||
|  |   var min = 0, max = 0;          /* minimum and maximum code lengths */ | |||
|  |   var root = 0;              /* number of index bits for root table */ | |||
|  |   var curr = 0;              /* number of index bits for current table */ | |||
|  |   var drop = 0;              /* code bits to drop for sub-table */ | |||
|  |   var left = 0;                   /* number of prefix codes available */ | |||
|  |   var used = 0;              /* code entries in table used */ | |||
|  |   var huff = 0;              /* Huffman code */ | |||
|  |   var incr;              /* for incrementing code, index */ | |||
|  |   var fill;              /* index for replicating entries */ | |||
|  |   var low;               /* low bits for current root entry */ | |||
|  |   var mask;              /* mask for low root bits */ | |||
|  |   var next;             /* next available space in table */ | |||
|  |   var base = null;     /* base value table to use */ | |||
|  |   var base_index = 0; | |||
|  | //  var shoextra;    /* extra bits table to use */
 | |||
|  |   var end;                    /* use base and extra for symbol > end */ | |||
|  |   var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];    /* number of codes of each length */
 | |||
|  |   var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];     /* offsets in table for each length */
 | |||
|  |   var extra = null; | |||
|  |   var extra_index = 0; | |||
|  | 
 | |||
|  |   var here_bits, here_op, here_val; | |||
|  | 
 | |||
|  |   /* | |||
|  |    Process a set of code lengths to create a canonical Huffman code.  The | |||
|  |    code lengths are lens[0..codes-1].  Each length corresponds to the | |||
|  |    symbols 0..codes-1.  The Huffman code is generated by first sorting the | |||
|  |    symbols by length from short to long, and retaining the symbol order | |||
|  |    for codes with equal lengths.  Then the code starts with all zero bits | |||
|  |    for the first code of the shortest length, and the codes are integer | |||
|  |    increments for the same length, and zeros are appended as the length | |||
|  |    increases.  For the deflate format, these bits are stored backwards | |||
|  |    from their more natural integer increment ordering, and so when the | |||
|  |    decoding tables are built in the large loop below, the integer codes | |||
|  |    are incremented backwards. | |||
|  | 
 | |||
|  |    This routine assumes, but does not check, that all of the entries in | |||
|  |    lens[] are in the range 0..MAXBITS.  The caller must assure this. | |||
|  |    1..MAXBITS is interpreted as that code length.  zero means that that | |||
|  |    symbol does not occur in this code. | |||
|  | 
 | |||
|  |    The codes are sorted by computing a count of codes for each length, | |||
|  |    creating from that a table of starting indices for each length in the | |||
|  |    sorted table, and then entering the symbols in order in the sorted | |||
|  |    table.  The sorted table is work[], with that space being provided by | |||
|  |    the caller. | |||
|  | 
 | |||
|  |    The length counts are used for other purposes as well, i.e. finding | |||
|  |    the minimum and maximum length codes, determining if there are any | |||
|  |    codes at all, checking for a valid set of lengths, and looking ahead | |||
|  |    at length counts to determine sub-table sizes when building the | |||
|  |    decoding tables. | |||
|  |    */ | |||
|  | 
 | |||
|  |   /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ | |||
|  |   for (len = 0; len <= MAXBITS; len++) { | |||
|  |     count[len] = 0; | |||
|  |   } | |||
|  |   for (sym = 0; sym < codes; sym++) { | |||
|  |     count[lens[lens_index + sym]]++; | |||
|  |   } | |||
|  | 
 | |||
|  |   /* bound code lengths, force root to be within code lengths */ | |||
|  |   root = bits; | |||
|  |   for (max = MAXBITS; max >= 1; max--) { | |||
|  |     if (count[max] !== 0) { break; } | |||
|  |   } | |||
|  |   if (root > max) { | |||
|  |     root = max; | |||
|  |   } | |||
|  |   if (max === 0) {                     /* no symbols to code at all */ | |||
|  |     //table.op[opts.table_index] = 64;  //here.op = (var char)64;    /* invalid code marker */
 | |||
|  |     //table.bits[opts.table_index] = 1;   //here.bits = (var char)1;
 | |||
|  |     //table.val[opts.table_index++] = 0;   //here.val = (var short)0;
 | |||
|  |     table[table_index++] = (1 << 24) | (64 << 16) | 0; | |||
|  | 
 | |||
|  | 
 | |||
|  |     //table.op[opts.table_index] = 64;
 | |||
|  |     //table.bits[opts.table_index] = 1;
 | |||
|  |     //table.val[opts.table_index++] = 0;
 | |||
|  |     table[table_index++] = (1 << 24) | (64 << 16) | 0; | |||
|  | 
 | |||
|  |     opts.bits = 1; | |||
|  |     return 0;     /* no symbols, but wait for decoding to report error */ | |||
|  |   } | |||
|  |   for (min = 1; min < max; min++) { | |||
|  |     if (count[min] !== 0) { break; } | |||
|  |   } | |||
|  |   if (root < min) { | |||
|  |     root = min; | |||
|  |   } | |||
|  | 
 | |||
|  |   /* check for an over-subscribed or incomplete set of lengths */ | |||
|  |   left = 1; | |||
|  |   for (len = 1; len <= MAXBITS; len++) { | |||
|  |     left <<= 1; | |||
|  |     left -= count[len]; | |||
|  |     if (left < 0) { | |||
|  |       return -1; | |||
|  |     }        /* over-subscribed */ | |||
|  |   } | |||
|  |   if (left > 0 && (type === CODES || max !== 1)) { | |||
|  |     return -1;                      /* incomplete set */ | |||
|  |   } | |||
|  | 
 | |||
|  |   /* generate offsets into symbol table for each length for sorting */ | |||
|  |   offs[1] = 0; | |||
|  |   for (len = 1; len < MAXBITS; len++) { | |||
|  |     offs[len + 1] = offs[len] + count[len]; | |||
|  |   } | |||
|  | 
 | |||
|  |   /* sort symbols by length, by symbol order within each length */ | |||
|  |   for (sym = 0; sym < codes; sym++) { | |||
|  |     if (lens[lens_index + sym] !== 0) { | |||
|  |       work[offs[lens[lens_index + sym]]++] = sym; | |||
|  |     } | |||
|  |   } | |||
|  | 
 | |||
|  |   /* | |||
|  |    Create and fill in decoding tables.  In this loop, the table being | |||
|  |    filled is at next and has curr index bits.  The code being used is huff | |||
|  |    with length len.  That code is converted to an index by dropping drop | |||
|  |    bits off of the bottom.  For codes where len is less than drop + curr, | |||
|  |    those top drop + curr - len bits are incremented through all values to | |||
|  |    fill the table with replicated entries. | |||
|  | 
 | |||
|  |    root is the number of index bits for the root table.  When len exceeds | |||
|  |    root, sub-tables are created pointed to by the root entry with an index | |||
|  |    of the low root bits of huff.  This is saved in low to check for when a | |||
|  |    new sub-table should be started.  drop is zero when the root table is | |||
|  |    being filled, and drop is root when sub-tables are being filled. | |||
|  | 
 | |||
|  |    When a new sub-table is needed, it is necessary to look ahead in the | |||
|  |    code lengths to determine what size sub-table is needed.  The length | |||
|  |    counts are used for this, and so count[] is decremented as codes are | |||
|  |    entered in the tables. | |||
|  | 
 | |||
|  |    used keeps track of how many table entries have been allocated from the | |||
|  |    provided *table space.  It is checked for LENS and DIST tables against | |||
|  |    the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in | |||
|  |    the initial root table size constants.  See the comments in inftrees.h | |||
|  |    for more information. | |||
|  | 
 | |||
|  |    sym increments through all symbols, and the loop terminates when | |||
|  |    all codes of length max, i.e. all codes, have been processed.  This | |||
|  |    routine permits incomplete codes, so another loop after this one fills | |||
|  |    in the rest of the decoding tables with invalid code markers. | |||
|  |    */ | |||
|  | 
 | |||
|  |   /* set up for code type */ | |||
|  |   // poor man optimization - use if-else instead of switch,
 | |||
|  |   // to avoid deopts in old v8
 | |||
|  |   if (type === CODES) { | |||
|  |     base = extra = work;    /* dummy value--not used */ | |||
|  |     end = 19; | |||
|  | 
 | |||
|  |   } else if (type === LENS) { | |||
|  |     base = lbase; | |||
|  |     base_index -= 257; | |||
|  |     extra = lext; | |||
|  |     extra_index -= 257; | |||
|  |     end = 256; | |||
|  | 
 | |||
|  |   } else {                    /* DISTS */ | |||
|  |     base = dbase; | |||
|  |     extra = dext; | |||
|  |     end = -1; | |||
|  |   } | |||
|  | 
 | |||
|  |   /* initialize opts for loop */ | |||
|  |   huff = 0;                   /* starting code */ | |||
|  |   sym = 0;                    /* starting code symbol */ | |||
|  |   len = min;                  /* starting code length */ | |||
|  |   next = table_index;              /* current table to fill in */ | |||
|  |   curr = root;                /* current table index bits */ | |||
|  |   drop = 0;                   /* current bits to drop from code for index */ | |||
|  |   low = -1;                   /* trigger new sub-table when len > root */ | |||
|  |   used = 1 << root;          /* use root table entries */ | |||
|  |   mask = used - 1;            /* mask for comparing low */ | |||
|  | 
 | |||
|  |   /* check available table space */ | |||
|  |   if ((type === LENS && used > ENOUGH_LENS) || | |||
|  |     (type === DISTS && used > ENOUGH_DISTS)) { | |||
|  |     return 1; | |||
|  |   } | |||
|  | 
 | |||
|  |   /* process all codes and make table entries */ | |||
|  |   for (;;) { | |||
|  |     /* create table entry */ | |||
|  |     here_bits = len - drop; | |||
|  |     if (work[sym] < end) { | |||
|  |       here_op = 0; | |||
|  |       here_val = work[sym]; | |||
|  |     } | |||
|  |     else if (work[sym] > end) { | |||
|  |       here_op = extra[extra_index + work[sym]]; | |||
|  |       here_val = base[base_index + work[sym]]; | |||
|  |     } | |||
|  |     else { | |||
|  |       here_op = 32 + 64;         /* end of block */ | |||
|  |       here_val = 0; | |||
|  |     } | |||
|  | 
 | |||
|  |     /* replicate for those indices with low len bits equal to huff */ | |||
|  |     incr = 1 << (len - drop); | |||
|  |     fill = 1 << curr; | |||
|  |     min = fill;                 /* save offset to next table */ | |||
|  |     do { | |||
|  |       fill -= incr; | |||
|  |       table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; | |||
|  |     } while (fill !== 0); | |||
|  | 
 | |||
|  |     /* backwards increment the len-bit code huff */ | |||
|  |     incr = 1 << (len - 1); | |||
|  |     while (huff & incr) { | |||
|  |       incr >>= 1; | |||
|  |     } | |||
|  |     if (incr !== 0) { | |||
|  |       huff &= incr - 1; | |||
|  |       huff += incr; | |||
|  |     } else { | |||
|  |       huff = 0; | |||
|  |     } | |||
|  | 
 | |||
|  |     /* go to next symbol, update count, len */ | |||
|  |     sym++; | |||
|  |     if (--count[len] === 0) { | |||
|  |       if (len === max) { break; } | |||
|  |       len = lens[lens_index + work[sym]]; | |||
|  |     } | |||
|  | 
 | |||
|  |     /* create new sub-table if needed */ | |||
|  |     if (len > root && (huff & mask) !== low) { | |||
|  |       /* if first time, transition to sub-tables */ | |||
|  |       if (drop === 0) { | |||
|  |         drop = root; | |||
|  |       } | |||
|  | 
 | |||
|  |       /* increment past last table */ | |||
|  |       next += min;            /* here min is 1 << curr */ | |||
|  | 
 | |||
|  |       /* determine length of next table */ | |||
|  |       curr = len - drop; | |||
|  |       left = 1 << curr; | |||
|  |       while (curr + drop < max) { | |||
|  |         left -= count[curr + drop]; | |||
|  |         if (left <= 0) { break; } | |||
|  |         curr++; | |||
|  |         left <<= 1; | |||
|  |       } | |||
|  | 
 | |||
|  |       /* check for enough space */ | |||
|  |       used += 1 << curr; | |||
|  |       if ((type === LENS && used > ENOUGH_LENS) || | |||
|  |         (type === DISTS && used > ENOUGH_DISTS)) { | |||
|  |         return 1; | |||
|  |       } | |||
|  | 
 | |||
|  |       /* point entry in root table to sub-table */ | |||
|  |       low = huff & mask; | |||
|  |       /*table.op[low] = curr; | |||
|  |       table.bits[low] = root; | |||
|  |       table.val[low] = next - opts.table_index;*/ | |||
|  |       table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; | |||
|  |     } | |||
|  |   } | |||
|  | 
 | |||
|  |   /* fill in remaining table entry if code is incomplete (guaranteed to have | |||
|  |    at most one remaining entry, since if the code is incomplete, the | |||
|  |    maximum code length that was allowed to get this far is one bit) */ | |||
|  |   if (huff !== 0) { | |||
|  |     //table.op[next + huff] = 64;            /* invalid code marker */
 | |||
|  |     //table.bits[next + huff] = len - drop;
 | |||
|  |     //table.val[next + huff] = 0;
 | |||
|  |     table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; | |||
|  |   } | |||
|  | 
 | |||
|  |   /* set return parameters */ | |||
|  |   //opts.table_index += used;
 | |||
|  |   opts.bits = root; | |||
|  |   return 0; | |||
|  | }; | |||
|  | 
 | |||
|  | },{"../utils/common":41}],51:[function(require,module,exports){ | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |||
|  | // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |||
|  | //
 | |||
|  | // This software is provided 'as-is', without any express or implied
 | |||
|  | // warranty. In no event will the authors be held liable for any damages
 | |||
|  | // arising from the use of this software.
 | |||
|  | //
 | |||
|  | // Permission is granted to anyone to use this software for any purpose,
 | |||
|  | // including commercial applications, and to alter it and redistribute it
 | |||
|  | // freely, subject to the following restrictions:
 | |||
|  | //
 | |||
|  | // 1. The origin of this software must not be misrepresented; you must not
 | |||
|  | //   claim that you wrote the original software. If you use this software
 | |||
|  | //   in a product, an acknowledgment in the product documentation would be
 | |||
|  | //   appreciated but is not required.
 | |||
|  | // 2. Altered source versions must be plainly marked as such, and must not be
 | |||
|  | //   misrepresented as being the original software.
 | |||
|  | // 3. This notice may not be removed or altered from any source distribution.
 | |||
|  | 
 | |||
|  | module.exports = { | |||
|  |   2:      'need dictionary',     /* Z_NEED_DICT       2  */ | |||
|  |   1:      'stream end',          /* Z_STREAM_END      1  */ | |||
|  |   0:      '',                    /* Z_OK              0  */ | |||
|  |   '-1':   'file error',          /* Z_ERRNO         (-1) */ | |||
|  |   '-2':   'stream error',        /* Z_STREAM_ERROR  (-2) */ | |||
|  |   '-3':   'data error',          /* Z_DATA_ERROR    (-3) */ | |||
|  |   '-4':   'insufficient memory', /* Z_MEM_ERROR     (-4) */ | |||
|  |   '-5':   'buffer error',        /* Z_BUF_ERROR     (-5) */ | |||
|  |   '-6':   'incompatible version' /* Z_VERSION_ERROR (-6) */ | |||
|  | }; | |||
|  | 
 | |||
|  | },{}],52:[function(require,module,exports){ | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |||
|  | // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |||
|  | //
 | |||
|  | // This software is provided 'as-is', without any express or implied
 | |||
|  | // warranty. In no event will the authors be held liable for any damages
 | |||
|  | // arising from the use of this software.
 | |||
|  | //
 | |||
|  | // Permission is granted to anyone to use this software for any purpose,
 | |||
|  | // including commercial applications, and to alter it and redistribute it
 | |||
|  | // freely, subject to the following restrictions:
 | |||
|  | //
 | |||
|  | // 1. The origin of this software must not be misrepresented; you must not
 | |||
|  | //   claim that you wrote the original software. If you use this software
 | |||
|  | //   in a product, an acknowledgment in the product documentation would be
 | |||
|  | //   appreciated but is not required.
 | |||
|  | // 2. Altered source versions must be plainly marked as such, and must not be
 | |||
|  | //   misrepresented as being the original software.
 | |||
|  | // 3. This notice may not be removed or altered from any source distribution.
 | |||
|  | 
 | |||
|  | var utils = require('../utils/common'); | |||
|  | 
 | |||
|  | /* Public constants ==========================================================*/ | |||
|  | /* ===========================================================================*/ | |||
|  | 
 | |||
|  | 
 | |||
|  | //var Z_FILTERED          = 1;
 | |||
|  | //var Z_HUFFMAN_ONLY      = 2;
 | |||
|  | //var Z_RLE               = 3;
 | |||
|  | var Z_FIXED               = 4; | |||
|  | //var Z_DEFAULT_STRATEGY  = 0;
 | |||
|  | 
 | |||
|  | /* Possible values of the data_type field (though see inflate()) */ | |||
|  | var Z_BINARY              = 0; | |||
|  | var Z_TEXT                = 1; | |||
|  | //var Z_ASCII             = 1; // = Z_TEXT
 | |||
|  | var Z_UNKNOWN             = 2; | |||
|  | 
 | |||
|  | /*============================================================================*/ | |||
|  | 
 | |||
|  | 
 | |||
|  | function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } | |||
|  | 
 | |||
|  | // From zutil.h
 | |||
|  | 
 | |||
|  | var STORED_BLOCK = 0; | |||
|  | var STATIC_TREES = 1; | |||
|  | var DYN_TREES    = 2; | |||
|  | /* The three kinds of block type */ | |||
|  | 
 | |||
|  | var MIN_MATCH    = 3; | |||
|  | var MAX_MATCH    = 258; | |||
|  | /* The minimum and maximum match lengths */ | |||
|  | 
 | |||
|  | // From deflate.h
 | |||
|  | /* =========================================================================== | |||
|  |  * Internal compression state. | |||
|  |  */ | |||
|  | 
 | |||
|  | var LENGTH_CODES  = 29; | |||
|  | /* number of length codes, not counting the special END_BLOCK code */ | |||
|  | 
 | |||
|  | var LITERALS      = 256; | |||
|  | /* number of literal bytes 0..255 */ | |||
|  | 
 | |||
|  | var L_CODES       = LITERALS + 1 + LENGTH_CODES; | |||
|  | /* number of Literal or Length codes, including the END_BLOCK code */ | |||
|  | 
 | |||
|  | var D_CODES       = 30; | |||
|  | /* number of distance codes */ | |||
|  | 
 | |||
|  | var BL_CODES      = 19; | |||
|  | /* number of codes used to transfer the bit lengths */ | |||
|  | 
 | |||
|  | var HEAP_SIZE     = 2 * L_CODES + 1; | |||
|  | /* maximum heap size */ | |||
|  | 
 | |||
|  | var MAX_BITS      = 15; | |||
|  | /* All codes must not exceed MAX_BITS bits */ | |||
|  | 
 | |||
|  | var Buf_size      = 16; | |||
|  | /* size of bit buffer in bi_buf */ | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Constants | |||
|  |  */ | |||
|  | 
 | |||
|  | var MAX_BL_BITS = 7; | |||
|  | /* Bit length codes must not exceed MAX_BL_BITS bits */ | |||
|  | 
 | |||
|  | var END_BLOCK   = 256; | |||
|  | /* end of block literal code */ | |||
|  | 
 | |||
|  | var REP_3_6     = 16; | |||
|  | /* repeat previous bit length 3-6 times (2 bits of repeat count) */ | |||
|  | 
 | |||
|  | var REPZ_3_10   = 17; | |||
|  | /* repeat a zero length 3-10 times  (3 bits of repeat count) */ | |||
|  | 
 | |||
|  | var REPZ_11_138 = 18; | |||
|  | /* repeat a zero length 11-138 times  (7 bits of repeat count) */ | |||
|  | 
 | |||
|  | /* eslint-disable comma-spacing,array-bracket-spacing */ | |||
|  | var extra_lbits =   /* extra bits for each length code */ | |||
|  |   [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]; | |||
|  | 
 | |||
|  | var extra_dbits =   /* extra bits for each distance code */ | |||
|  |   [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]; | |||
|  | 
 | |||
|  | var extra_blbits =  /* extra bits for each bit length code */ | |||
|  |   [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]; | |||
|  | 
 | |||
|  | var bl_order = | |||
|  |   [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]; | |||
|  | /* eslint-enable comma-spacing,array-bracket-spacing */ | |||
|  | 
 | |||
|  | /* The lengths of the bit length codes are sent in order of decreasing | |||
|  |  * probability, to avoid transmitting the lengths for unused bit length codes. | |||
|  |  */ | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Local data. These are initialized only once. | |||
|  |  */ | |||
|  | 
 | |||
|  | // We pre-fill arrays with 0 to avoid uninitialized gaps
 | |||
|  | 
 | |||
|  | var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ | |||
|  | 
 | |||
|  | // !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1
 | |||
|  | var static_ltree  = new Array((L_CODES + 2) * 2); | |||
|  | zero(static_ltree); | |||
|  | /* The static literal tree. Since the bit lengths are imposed, there is no | |||
|  |  * need for the L_CODES extra codes used during heap construction. However | |||
|  |  * The codes 286 and 287 are needed to build a canonical tree (see _tr_init | |||
|  |  * below). | |||
|  |  */ | |||
|  | 
 | |||
|  | var static_dtree  = new Array(D_CODES * 2); | |||
|  | zero(static_dtree); | |||
|  | /* The static distance tree. (Actually a trivial tree since all codes use | |||
|  |  * 5 bits.) | |||
|  |  */ | |||
|  | 
 | |||
|  | var _dist_code    = new Array(DIST_CODE_LEN); | |||
|  | zero(_dist_code); | |||
|  | /* Distance codes. The first 256 values correspond to the distances | |||
|  |  * 3 .. 258, the last 256 values correspond to the top 8 bits of | |||
|  |  * the 15 bit distances. | |||
|  |  */ | |||
|  | 
 | |||
|  | var _length_code  = new Array(MAX_MATCH - MIN_MATCH + 1); | |||
|  | zero(_length_code); | |||
|  | /* length code for each normalized match length (0 == MIN_MATCH) */ | |||
|  | 
 | |||
|  | var base_length   = new Array(LENGTH_CODES); | |||
|  | zero(base_length); | |||
|  | /* First normalized length for each code (0 = MIN_MATCH) */ | |||
|  | 
 | |||
|  | var base_dist     = new Array(D_CODES); | |||
|  | zero(base_dist); | |||
|  | /* First normalized distance for each code (0 = distance of 1) */ | |||
|  | 
 | |||
|  | 
 | |||
|  | function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) { | |||
|  | 
 | |||
|  |   this.static_tree  = static_tree;  /* static tree or NULL */ | |||
|  |   this.extra_bits   = extra_bits;   /* extra bits for each code or NULL */ | |||
|  |   this.extra_base   = extra_base;   /* base index for extra_bits */ | |||
|  |   this.elems        = elems;        /* max number of elements in the tree */ | |||
|  |   this.max_length   = max_length;   /* max bit length for the codes */ | |||
|  | 
 | |||
|  |   // show if `static_tree` has data or dummy - needed for monomorphic objects
 | |||
|  |   this.has_stree    = static_tree && static_tree.length; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | var static_l_desc; | |||
|  | var static_d_desc; | |||
|  | var static_bl_desc; | |||
|  | 
 | |||
|  | 
 | |||
|  | function TreeDesc(dyn_tree, stat_desc) { | |||
|  |   this.dyn_tree = dyn_tree;     /* the dynamic tree */ | |||
|  |   this.max_code = 0;            /* largest code with non zero frequency */ | |||
|  |   this.stat_desc = stat_desc;   /* the corresponding static tree */ | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | 
 | |||
|  | function d_code(dist) { | |||
|  |   return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Output a short LSB first on the stream. | |||
|  |  * IN assertion: there is enough room in pendingBuf. | |||
|  |  */ | |||
|  | function put_short(s, w) { | |||
|  | //    put_byte(s, (uch)((w) & 0xff));
 | |||
|  | //    put_byte(s, (uch)((ush)(w) >> 8));
 | |||
|  |   s.pending_buf[s.pending++] = (w) & 0xff; | |||
|  |   s.pending_buf[s.pending++] = (w >>> 8) & 0xff; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Send a value on a given number of bits. | |||
|  |  * IN assertion: length <= 16 and value fits in length bits. | |||
|  |  */ | |||
|  | function send_bits(s, value, length) { | |||
|  |   if (s.bi_valid > (Buf_size - length)) { | |||
|  |     s.bi_buf |= (value << s.bi_valid) & 0xffff; | |||
|  |     put_short(s, s.bi_buf); | |||
|  |     s.bi_buf = value >> (Buf_size - s.bi_valid); | |||
|  |     s.bi_valid += length - Buf_size; | |||
|  |   } else { | |||
|  |     s.bi_buf |= (value << s.bi_valid) & 0xffff; | |||
|  |     s.bi_valid += length; | |||
|  |   } | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | function send_code(s, c, tree) { | |||
|  |   send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/); | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Reverse the first len bits of a code, using straightforward code (a faster | |||
|  |  * method would use a table) | |||
|  |  * IN assertion: 1 <= len <= 15 | |||
|  |  */ | |||
|  | function bi_reverse(code, len) { | |||
|  |   var res = 0; | |||
|  |   do { | |||
|  |     res |= code & 1; | |||
|  |     code >>>= 1; | |||
|  |     res <<= 1; | |||
|  |   } while (--len > 0); | |||
|  |   return res >>> 1; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Flush the bit buffer, keeping at most 7 bits in it. | |||
|  |  */ | |||
|  | function bi_flush(s) { | |||
|  |   if (s.bi_valid === 16) { | |||
|  |     put_short(s, s.bi_buf); | |||
|  |     s.bi_buf = 0; | |||
|  |     s.bi_valid = 0; | |||
|  | 
 | |||
|  |   } else if (s.bi_valid >= 8) { | |||
|  |     s.pending_buf[s.pending++] = s.bi_buf & 0xff; | |||
|  |     s.bi_buf >>= 8; | |||
|  |     s.bi_valid -= 8; | |||
|  |   } | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Compute the optimal bit lengths for a tree and update the total bit length | |||
|  |  * for the current block. | |||
|  |  * IN assertion: the fields freq and dad are set, heap[heap_max] and | |||
|  |  *    above are the tree nodes sorted by increasing frequency. | |||
|  |  * OUT assertions: the field len is set to the optimal bit length, the | |||
|  |  *     array bl_count contains the frequencies for each bit length. | |||
|  |  *     The length opt_len is updated; static_len is also updated if stree is | |||
|  |  *     not null. | |||
|  |  */ | |||
|  | function gen_bitlen(s, desc) | |||
|  | //    deflate_state *s;
 | |||
|  | //    tree_desc *desc;    /* the tree descriptor */
 | |||
|  | { | |||
|  |   var tree            = desc.dyn_tree; | |||
|  |   var max_code        = desc.max_code; | |||
|  |   var stree           = desc.stat_desc.static_tree; | |||
|  |   var has_stree       = desc.stat_desc.has_stree; | |||
|  |   var extra           = desc.stat_desc.extra_bits; | |||
|  |   var base            = desc.stat_desc.extra_base; | |||
|  |   var max_length      = desc.stat_desc.max_length; | |||
|  |   var h;              /* heap index */ | |||
|  |   var n, m;           /* iterate over the tree elements */ | |||
|  |   var bits;           /* bit length */ | |||
|  |   var xbits;          /* extra bits */ | |||
|  |   var f;              /* frequency */ | |||
|  |   var overflow = 0;   /* number of elements with bit length too large */ | |||
|  | 
 | |||
|  |   for (bits = 0; bits <= MAX_BITS; bits++) { | |||
|  |     s.bl_count[bits] = 0; | |||
|  |   } | |||
|  | 
 | |||
|  |   /* In a first pass, compute the optimal bit lengths (which may | |||
|  |    * overflow in the case of the bit length tree). | |||
|  |    */ | |||
|  |   tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */ | |||
|  | 
 | |||
|  |   for (h = s.heap_max + 1; h < HEAP_SIZE; h++) { | |||
|  |     n = s.heap[h]; | |||
|  |     bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1; | |||
|  |     if (bits > max_length) { | |||
|  |       bits = max_length; | |||
|  |       overflow++; | |||
|  |     } | |||
|  |     tree[n * 2 + 1]/*.Len*/ = bits; | |||
|  |     /* We overwrite tree[n].Dad which is no longer needed */ | |||
|  | 
 | |||
|  |     if (n > max_code) { continue; } /* not a leaf node */ | |||
|  | 
 | |||
|  |     s.bl_count[bits]++; | |||
|  |     xbits = 0; | |||
|  |     if (n >= base) { | |||
|  |       xbits = extra[n - base]; | |||
|  |     } | |||
|  |     f = tree[n * 2]/*.Freq*/; | |||
|  |     s.opt_len += f * (bits + xbits); | |||
|  |     if (has_stree) { | |||
|  |       s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits); | |||
|  |     } | |||
|  |   } | |||
|  |   if (overflow === 0) { return; } | |||
|  | 
 | |||
|  |   // Trace((stderr,"\nbit length overflow\n"));
 | |||
|  |   /* This happens for example on obj2 and pic of the Calgary corpus */ | |||
|  | 
 | |||
|  |   /* Find the first bit length which could increase: */ | |||
|  |   do { | |||
|  |     bits = max_length - 1; | |||
|  |     while (s.bl_count[bits] === 0) { bits--; } | |||
|  |     s.bl_count[bits]--;      /* move one leaf down the tree */ | |||
|  |     s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */ | |||
|  |     s.bl_count[max_length]--; | |||
|  |     /* The brother of the overflow item also moves one step up, | |||
|  |      * but this does not affect bl_count[max_length] | |||
|  |      */ | |||
|  |     overflow -= 2; | |||
|  |   } while (overflow > 0); | |||
|  | 
 | |||
|  |   /* Now recompute all bit lengths, scanning in increasing frequency. | |||
|  |    * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all | |||
|  |    * lengths instead of fixing only the wrong ones. This idea is taken | |||
|  |    * from 'ar' written by Haruhiko Okumura.) | |||
|  |    */ | |||
|  |   for (bits = max_length; bits !== 0; bits--) { | |||
|  |     n = s.bl_count[bits]; | |||
|  |     while (n !== 0) { | |||
|  |       m = s.heap[--h]; | |||
|  |       if (m > max_code) { continue; } | |||
|  |       if (tree[m * 2 + 1]/*.Len*/ !== bits) { | |||
|  |         // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
 | |||
|  |         s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/; | |||
|  |         tree[m * 2 + 1]/*.Len*/ = bits; | |||
|  |       } | |||
|  |       n--; | |||
|  |     } | |||
|  |   } | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Generate the codes for a given tree and bit counts (which need not be | |||
|  |  * optimal). | |||
|  |  * IN assertion: the array bl_count contains the bit length statistics for | |||
|  |  * the given tree and the field len is set for all tree elements. | |||
|  |  * OUT assertion: the field code is set for all tree elements of non | |||
|  |  *     zero code length. | |||
|  |  */ | |||
|  | function gen_codes(tree, max_code, bl_count) | |||
|  | //    ct_data *tree;             /* the tree to decorate */
 | |||
|  | //    int max_code;              /* largest code with non zero frequency */
 | |||
|  | //    ushf *bl_count;            /* number of codes at each bit length */
 | |||
|  | { | |||
|  |   var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */ | |||
|  |   var code = 0;              /* running code value */ | |||
|  |   var bits;                  /* bit index */ | |||
|  |   var n;                     /* code index */ | |||
|  | 
 | |||
|  |   /* The distribution counts are first used to generate the code values | |||
|  |    * without bit reversal. | |||
|  |    */ | |||
|  |   for (bits = 1; bits <= MAX_BITS; bits++) { | |||
|  |     next_code[bits] = code = (code + bl_count[bits - 1]) << 1; | |||
|  |   } | |||
|  |   /* Check that the bit counts in bl_count are consistent. The last code | |||
|  |    * must be all ones. | |||
|  |    */ | |||
|  |   //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
 | |||
|  |   //        "inconsistent bit counts");
 | |||
|  |   //Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
 | |||
|  | 
 | |||
|  |   for (n = 0;  n <= max_code; n++) { | |||
|  |     var len = tree[n * 2 + 1]/*.Len*/; | |||
|  |     if (len === 0) { continue; } | |||
|  |     /* Now reverse the bits */ | |||
|  |     tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len); | |||
|  | 
 | |||
|  |     //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
 | |||
|  |     //     n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
 | |||
|  |   } | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Initialize the various 'constant' tables. | |||
|  |  */ | |||
|  | function tr_static_init() { | |||
|  |   var n;        /* iterates over tree elements */ | |||
|  |   var bits;     /* bit counter */ | |||
|  |   var length;   /* length value */ | |||
|  |   var code;     /* code value */ | |||
|  |   var dist;     /* distance index */ | |||
|  |   var bl_count = new Array(MAX_BITS + 1); | |||
|  |   /* number of codes at each bit length for an optimal tree */ | |||
|  | 
 | |||
|  |   // do check in _tr_init()
 | |||
|  |   //if (static_init_done) return;
 | |||
|  | 
 | |||
|  |   /* For some embedded targets, global variables are not initialized: */ | |||
|  | /*#ifdef NO_INIT_GLOBAL_POINTERS | |||
|  |   static_l_desc.static_tree = static_ltree; | |||
|  |   static_l_desc.extra_bits = extra_lbits; | |||
|  |   static_d_desc.static_tree = static_dtree; | |||
|  |   static_d_desc.extra_bits = extra_dbits; | |||
|  |   static_bl_desc.extra_bits = extra_blbits; | |||
|  | #endif*/ | |||
|  | 
 | |||
|  |   /* Initialize the mapping length (0..255) -> length code (0..28) */ | |||
|  |   length = 0; | |||
|  |   for (code = 0; code < LENGTH_CODES - 1; code++) { | |||
|  |     base_length[code] = length; | |||
|  |     for (n = 0; n < (1 << extra_lbits[code]); n++) { | |||
|  |       _length_code[length++] = code; | |||
|  |     } | |||
|  |   } | |||
|  |   //Assert (length == 256, "tr_static_init: length != 256");
 | |||
|  |   /* Note that the length 255 (match length 258) can be represented | |||
|  |    * in two different ways: code 284 + 5 bits or code 285, so we | |||
|  |    * overwrite length_code[255] to use the best encoding: | |||
|  |    */ | |||
|  |   _length_code[length - 1] = code; | |||
|  | 
 | |||
|  |   /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ | |||
|  |   dist = 0; | |||
|  |   for (code = 0; code < 16; code++) { | |||
|  |     base_dist[code] = dist; | |||
|  |     for (n = 0; n < (1 << extra_dbits[code]); n++) { | |||
|  |       _dist_code[dist++] = code; | |||
|  |     } | |||
|  |   } | |||
|  |   //Assert (dist == 256, "tr_static_init: dist != 256");
 | |||
|  |   dist >>= 7; /* from now on, all distances are divided by 128 */ | |||
|  |   for (; code < D_CODES; code++) { | |||
|  |     base_dist[code] = dist << 7; | |||
|  |     for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) { | |||
|  |       _dist_code[256 + dist++] = code; | |||
|  |     } | |||
|  |   } | |||
|  |   //Assert (dist == 256, "tr_static_init: 256+dist != 512");
 | |||
|  | 
 | |||
|  |   /* Construct the codes of the static literal tree */ | |||
|  |   for (bits = 0; bits <= MAX_BITS; bits++) { | |||
|  |     bl_count[bits] = 0; | |||
|  |   } | |||
|  | 
 | |||
|  |   n = 0; | |||
|  |   while (n <= 143) { | |||
|  |     static_ltree[n * 2 + 1]/*.Len*/ = 8; | |||
|  |     n++; | |||
|  |     bl_count[8]++; | |||
|  |   } | |||
|  |   while (n <= 255) { | |||
|  |     static_ltree[n * 2 + 1]/*.Len*/ = 9; | |||
|  |     n++; | |||
|  |     bl_count[9]++; | |||
|  |   } | |||
|  |   while (n <= 279) { | |||
|  |     static_ltree[n * 2 + 1]/*.Len*/ = 7; | |||
|  |     n++; | |||
|  |     bl_count[7]++; | |||
|  |   } | |||
|  |   while (n <= 287) { | |||
|  |     static_ltree[n * 2 + 1]/*.Len*/ = 8; | |||
|  |     n++; | |||
|  |     bl_count[8]++; | |||
|  |   } | |||
|  |   /* Codes 286 and 287 do not exist, but we must include them in the | |||
|  |    * tree construction to get a canonical Huffman tree (longest code | |||
|  |    * all ones) | |||
|  |    */ | |||
|  |   gen_codes(static_ltree, L_CODES + 1, bl_count); | |||
|  | 
 | |||
|  |   /* The static distance tree is trivial: */ | |||
|  |   for (n = 0; n < D_CODES; n++) { | |||
|  |     static_dtree[n * 2 + 1]/*.Len*/ = 5; | |||
|  |     static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5); | |||
|  |   } | |||
|  | 
 | |||
|  |   // Now data ready and we can init static trees
 | |||
|  |   static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS); | |||
|  |   static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0,          D_CODES, MAX_BITS); | |||
|  |   static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0,         BL_CODES, MAX_BL_BITS); | |||
|  | 
 | |||
|  |   //static_init_done = true;
 | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Initialize a new block. | |||
|  |  */ | |||
|  | function init_block(s) { | |||
|  |   var n; /* iterates over tree elements */ | |||
|  | 
 | |||
|  |   /* Initialize the trees. */ | |||
|  |   for (n = 0; n < L_CODES;  n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; } | |||
|  |   for (n = 0; n < D_CODES;  n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; } | |||
|  |   for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; } | |||
|  | 
 | |||
|  |   s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1; | |||
|  |   s.opt_len = s.static_len = 0; | |||
|  |   s.last_lit = s.matches = 0; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Flush the bit buffer and align the output on a byte boundary | |||
|  |  */ | |||
|  | function bi_windup(s) | |||
|  | { | |||
|  |   if (s.bi_valid > 8) { | |||
|  |     put_short(s, s.bi_buf); | |||
|  |   } else if (s.bi_valid > 0) { | |||
|  |     //put_byte(s, (Byte)s->bi_buf);
 | |||
|  |     s.pending_buf[s.pending++] = s.bi_buf; | |||
|  |   } | |||
|  |   s.bi_buf = 0; | |||
|  |   s.bi_valid = 0; | |||
|  | } | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Copy a stored block, storing first the length and its | |||
|  |  * one's complement if requested. | |||
|  |  */ | |||
|  | function copy_block(s, buf, len, header) | |||
|  | //DeflateState *s;
 | |||
|  | //charf    *buf;    /* the input data */
 | |||
|  | //unsigned len;     /* its length */
 | |||
|  | //int      header;  /* true if block header must be written */
 | |||
|  | { | |||
|  |   bi_windup(s);        /* align on byte boundary */ | |||
|  | 
 | |||
|  |   if (header) { | |||
|  |     put_short(s, len); | |||
|  |     put_short(s, ~len); | |||
|  |   } | |||
|  | //  while (len--) {
 | |||
|  | //    put_byte(s, *buf++);
 | |||
|  | //  }
 | |||
|  |   utils.arraySet(s.pending_buf, s.window, buf, len, s.pending); | |||
|  |   s.pending += len; | |||
|  | } | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Compares to subtrees, using the tree depth as tie breaker when | |||
|  |  * the subtrees have equal frequency. This minimizes the worst case length. | |||
|  |  */ | |||
|  | function smaller(tree, n, m, depth) { | |||
|  |   var _n2 = n * 2; | |||
|  |   var _m2 = m * 2; | |||
|  |   return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ || | |||
|  |          (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m])); | |||
|  | } | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Restore the heap property by moving down the tree starting at node k, | |||
|  |  * exchanging a node with the smallest of its two sons if necessary, stopping | |||
|  |  * when the heap property is re-established (each father smaller than its | |||
|  |  * two sons). | |||
|  |  */ | |||
|  | function pqdownheap(s, tree, k) | |||
|  | //    deflate_state *s;
 | |||
|  | //    ct_data *tree;  /* the tree to restore */
 | |||
|  | //    int k;               /* node to move down */
 | |||
|  | { | |||
|  |   var v = s.heap[k]; | |||
|  |   var j = k << 1;  /* left son of k */ | |||
|  |   while (j <= s.heap_len) { | |||
|  |     /* Set j to the smallest of the two sons: */ | |||
|  |     if (j < s.heap_len && | |||
|  |       smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) { | |||
|  |       j++; | |||
|  |     } | |||
|  |     /* Exit if v is smaller than both sons */ | |||
|  |     if (smaller(tree, v, s.heap[j], s.depth)) { break; } | |||
|  | 
 | |||
|  |     /* Exchange v with the smallest son */ | |||
|  |     s.heap[k] = s.heap[j]; | |||
|  |     k = j; | |||
|  | 
 | |||
|  |     /* And continue down the tree, setting j to the left son of k */ | |||
|  |     j <<= 1; | |||
|  |   } | |||
|  |   s.heap[k] = v; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | // inlined manually
 | |||
|  | // var SMALLEST = 1;
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Send the block data compressed using the given Huffman trees | |||
|  |  */ | |||
|  | function compress_block(s, ltree, dtree) | |||
|  | //    deflate_state *s;
 | |||
|  | //    const ct_data *ltree; /* literal tree */
 | |||
|  | //    const ct_data *dtree; /* distance tree */
 | |||
|  | { | |||
|  |   var dist;           /* distance of matched string */ | |||
|  |   var lc;             /* match length or unmatched char (if dist == 0) */ | |||
|  |   var lx = 0;         /* running index in l_buf */ | |||
|  |   var code;           /* the code to send */ | |||
|  |   var extra;          /* number of extra bits to send */ | |||
|  | 
 | |||
|  |   if (s.last_lit !== 0) { | |||
|  |     do { | |||
|  |       dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]); | |||
|  |       lc = s.pending_buf[s.l_buf + lx]; | |||
|  |       lx++; | |||
|  | 
 | |||
|  |       if (dist === 0) { | |||
|  |         send_code(s, lc, ltree); /* send a literal byte */ | |||
|  |         //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
 | |||
|  |       } else { | |||
|  |         /* Here, lc is the match length - MIN_MATCH */ | |||
|  |         code = _length_code[lc]; | |||
|  |         send_code(s, code + LITERALS + 1, ltree); /* send the length code */ | |||
|  |         extra = extra_lbits[code]; | |||
|  |         if (extra !== 0) { | |||
|  |           lc -= base_length[code]; | |||
|  |           send_bits(s, lc, extra);       /* send the extra length bits */ | |||
|  |         } | |||
|  |         dist--; /* dist is now the match distance - 1 */ | |||
|  |         code = d_code(dist); | |||
|  |         //Assert (code < D_CODES, "bad d_code");
 | |||
|  | 
 | |||
|  |         send_code(s, code, dtree);       /* send the distance code */ | |||
|  |         extra = extra_dbits[code]; | |||
|  |         if (extra !== 0) { | |||
|  |           dist -= base_dist[code]; | |||
|  |           send_bits(s, dist, extra);   /* send the extra distance bits */ | |||
|  |         } | |||
|  |       } /* literal or match pair ? */ | |||
|  | 
 | |||
|  |       /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ | |||
|  |       //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
 | |||
|  |       //       "pendingBuf overflow");
 | |||
|  | 
 | |||
|  |     } while (lx < s.last_lit); | |||
|  |   } | |||
|  | 
 | |||
|  |   send_code(s, END_BLOCK, ltree); | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Construct one Huffman tree and assigns the code bit strings and lengths. | |||
|  |  * Update the total bit length for the current block. | |||
|  |  * IN assertion: the field freq is set for all tree elements. | |||
|  |  * OUT assertions: the fields len and code are set to the optimal bit length | |||
|  |  *     and corresponding code. The length opt_len is updated; static_len is | |||
|  |  *     also updated if stree is not null. The field max_code is set. | |||
|  |  */ | |||
|  | function build_tree(s, desc) | |||
|  | //    deflate_state *s;
 | |||
|  | //    tree_desc *desc; /* the tree descriptor */
 | |||
|  | { | |||
|  |   var tree     = desc.dyn_tree; | |||
|  |   var stree    = desc.stat_desc.static_tree; | |||
|  |   var has_stree = desc.stat_desc.has_stree; | |||
|  |   var elems    = desc.stat_desc.elems; | |||
|  |   var n, m;          /* iterate over heap elements */ | |||
|  |   var max_code = -1; /* largest code with non zero frequency */ | |||
|  |   var node;          /* new node being created */ | |||
|  | 
 | |||
|  |   /* Construct the initial heap, with least frequent element in | |||
|  |    * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. | |||
|  |    * heap[0] is not used. | |||
|  |    */ | |||
|  |   s.heap_len = 0; | |||
|  |   s.heap_max = HEAP_SIZE; | |||
|  | 
 | |||
|  |   for (n = 0; n < elems; n++) { | |||
|  |     if (tree[n * 2]/*.Freq*/ !== 0) { | |||
|  |       s.heap[++s.heap_len] = max_code = n; | |||
|  |       s.depth[n] = 0; | |||
|  | 
 | |||
|  |     } else { | |||
|  |       tree[n * 2 + 1]/*.Len*/ = 0; | |||
|  |     } | |||
|  |   } | |||
|  | 
 | |||
|  |   /* The pkzip format requires that at least one distance code exists, | |||
|  |    * and that at least one bit should be sent even if there is only one | |||
|  |    * possible code. So to avoid special checks later on we force at least | |||
|  |    * two codes of non zero frequency. | |||
|  |    */ | |||
|  |   while (s.heap_len < 2) { | |||
|  |     node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); | |||
|  |     tree[node * 2]/*.Freq*/ = 1; | |||
|  |     s.depth[node] = 0; | |||
|  |     s.opt_len--; | |||
|  | 
 | |||
|  |     if (has_stree) { | |||
|  |       s.static_len -= stree[node * 2 + 1]/*.Len*/; | |||
|  |     } | |||
|  |     /* node is 0 or 1 so it does not have extra bits */ | |||
|  |   } | |||
|  |   desc.max_code = max_code; | |||
|  | 
 | |||
|  |   /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, | |||
|  |    * establish sub-heaps of increasing lengths: | |||
|  |    */ | |||
|  |   for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); } | |||
|  | 
 | |||
|  |   /* Construct the Huffman tree by repeatedly combining the least two | |||
|  |    * frequent nodes. | |||
|  |    */ | |||
|  |   node = elems;              /* next internal node of the tree */ | |||
|  |   do { | |||
|  |     //pqremove(s, tree, n);  /* n = node of least frequency */
 | |||
|  |     /*** pqremove ***/ | |||
|  |     n = s.heap[1/*SMALLEST*/]; | |||
|  |     s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--]; | |||
|  |     pqdownheap(s, tree, 1/*SMALLEST*/); | |||
|  |     /***/ | |||
|  | 
 | |||
|  |     m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */ | |||
|  | 
 | |||
|  |     s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ | |||
|  |     s.heap[--s.heap_max] = m; | |||
|  | 
 | |||
|  |     /* Create a new node father of n and m */ | |||
|  |     tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/; | |||
|  |     s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; | |||
|  |     tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node; | |||
|  | 
 | |||
|  |     /* and insert the new node in the heap */ | |||
|  |     s.heap[1/*SMALLEST*/] = node++; | |||
|  |     pqdownheap(s, tree, 1/*SMALLEST*/); | |||
|  | 
 | |||
|  |   } while (s.heap_len >= 2); | |||
|  | 
 | |||
|  |   s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/]; | |||
|  | 
 | |||
|  |   /* At this point, the fields freq and dad are set. We can now | |||
|  |    * generate the bit lengths. | |||
|  |    */ | |||
|  |   gen_bitlen(s, desc); | |||
|  | 
 | |||
|  |   /* The field len is now set, we can generate the bit codes */ | |||
|  |   gen_codes(tree, max_code, s.bl_count); | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Scan a literal or distance tree to determine the frequencies of the codes | |||
|  |  * in the bit length tree. | |||
|  |  */ | |||
|  | function scan_tree(s, tree, max_code) | |||
|  | //    deflate_state *s;
 | |||
|  | //    ct_data *tree;   /* the tree to be scanned */
 | |||
|  | //    int max_code;    /* and its largest code of non zero frequency */
 | |||
|  | { | |||
|  |   var n;                     /* iterates over all tree elements */ | |||
|  |   var prevlen = -1;          /* last emitted length */ | |||
|  |   var curlen;                /* length of current code */ | |||
|  | 
 | |||
|  |   var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ | |||
|  | 
 | |||
|  |   var count = 0;             /* repeat count of the current code */ | |||
|  |   var max_count = 7;         /* max repeat count */ | |||
|  |   var min_count = 4;         /* min repeat count */ | |||
|  | 
 | |||
|  |   if (nextlen === 0) { | |||
|  |     max_count = 138; | |||
|  |     min_count = 3; | |||
|  |   } | |||
|  |   tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */ | |||
|  | 
 | |||
|  |   for (n = 0; n <= max_code; n++) { | |||
|  |     curlen = nextlen; | |||
|  |     nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; | |||
|  | 
 | |||
|  |     if (++count < max_count && curlen === nextlen) { | |||
|  |       continue; | |||
|  | 
 | |||
|  |     } else if (count < min_count) { | |||
|  |       s.bl_tree[curlen * 2]/*.Freq*/ += count; | |||
|  | 
 | |||
|  |     } else if (curlen !== 0) { | |||
|  | 
 | |||
|  |       if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; } | |||
|  |       s.bl_tree[REP_3_6 * 2]/*.Freq*/++; | |||
|  | 
 | |||
|  |     } else if (count <= 10) { | |||
|  |       s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++; | |||
|  | 
 | |||
|  |     } else { | |||
|  |       s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++; | |||
|  |     } | |||
|  | 
 | |||
|  |     count = 0; | |||
|  |     prevlen = curlen; | |||
|  | 
 | |||
|  |     if (nextlen === 0) { | |||
|  |       max_count = 138; | |||
|  |       min_count = 3; | |||
|  | 
 | |||
|  |     } else if (curlen === nextlen) { | |||
|  |       max_count = 6; | |||
|  |       min_count = 3; | |||
|  | 
 | |||
|  |     } else { | |||
|  |       max_count = 7; | |||
|  |       min_count = 4; | |||
|  |     } | |||
|  |   } | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Send a literal or distance tree in compressed form, using the codes in | |||
|  |  * bl_tree. | |||
|  |  */ | |||
|  | function send_tree(s, tree, max_code) | |||
|  | //    deflate_state *s;
 | |||
|  | //    ct_data *tree; /* the tree to be scanned */
 | |||
|  | //    int max_code;       /* and its largest code of non zero frequency */
 | |||
|  | { | |||
|  |   var n;                     /* iterates over all tree elements */ | |||
|  |   var prevlen = -1;          /* last emitted length */ | |||
|  |   var curlen;                /* length of current code */ | |||
|  | 
 | |||
|  |   var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ | |||
|  | 
 | |||
|  |   var count = 0;             /* repeat count of the current code */ | |||
|  |   var max_count = 7;         /* max repeat count */ | |||
|  |   var min_count = 4;         /* min repeat count */ | |||
|  | 
 | |||
|  |   /* tree[max_code+1].Len = -1; */  /* guard already set */ | |||
|  |   if (nextlen === 0) { | |||
|  |     max_count = 138; | |||
|  |     min_count = 3; | |||
|  |   } | |||
|  | 
 | |||
|  |   for (n = 0; n <= max_code; n++) { | |||
|  |     curlen = nextlen; | |||
|  |     nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; | |||
|  | 
 | |||
|  |     if (++count < max_count && curlen === nextlen) { | |||
|  |       continue; | |||
|  | 
 | |||
|  |     } else if (count < min_count) { | |||
|  |       do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); | |||
|  | 
 | |||
|  |     } else if (curlen !== 0) { | |||
|  |       if (curlen !== prevlen) { | |||
|  |         send_code(s, curlen, s.bl_tree); | |||
|  |         count--; | |||
|  |       } | |||
|  |       //Assert(count >= 3 && count <= 6, " 3_6?");
 | |||
|  |       send_code(s, REP_3_6, s.bl_tree); | |||
|  |       send_bits(s, count - 3, 2); | |||
|  | 
 | |||
|  |     } else if (count <= 10) { | |||
|  |       send_code(s, REPZ_3_10, s.bl_tree); | |||
|  |       send_bits(s, count - 3, 3); | |||
|  | 
 | |||
|  |     } else { | |||
|  |       send_code(s, REPZ_11_138, s.bl_tree); | |||
|  |       send_bits(s, count - 11, 7); | |||
|  |     } | |||
|  | 
 | |||
|  |     count = 0; | |||
|  |     prevlen = curlen; | |||
|  |     if (nextlen === 0) { | |||
|  |       max_count = 138; | |||
|  |       min_count = 3; | |||
|  | 
 | |||
|  |     } else if (curlen === nextlen) { | |||
|  |       max_count = 6; | |||
|  |       min_count = 3; | |||
|  | 
 | |||
|  |     } else { | |||
|  |       max_count = 7; | |||
|  |       min_count = 4; | |||
|  |     } | |||
|  |   } | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Construct the Huffman tree for the bit lengths and return the index in | |||
|  |  * bl_order of the last bit length code to send. | |||
|  |  */ | |||
|  | function build_bl_tree(s) { | |||
|  |   var max_blindex;  /* index of last bit length code of non zero freq */ | |||
|  | 
 | |||
|  |   /* Determine the bit length frequencies for literal and distance trees */ | |||
|  |   scan_tree(s, s.dyn_ltree, s.l_desc.max_code); | |||
|  |   scan_tree(s, s.dyn_dtree, s.d_desc.max_code); | |||
|  | 
 | |||
|  |   /* Build the bit length tree: */ | |||
|  |   build_tree(s, s.bl_desc); | |||
|  |   /* opt_len now includes the length of the tree representations, except | |||
|  |    * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. | |||
|  |    */ | |||
|  | 
 | |||
|  |   /* Determine the number of bit length codes to send. The pkzip format | |||
|  |    * requires that at least 4 bit length codes be sent. (appnote.txt says | |||
|  |    * 3 but the actual value used is 4.) | |||
|  |    */ | |||
|  |   for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) { | |||
|  |     if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) { | |||
|  |       break; | |||
|  |     } | |||
|  |   } | |||
|  |   /* Update opt_len to include the bit length tree and counts */ | |||
|  |   s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4; | |||
|  |   //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
 | |||
|  |   //        s->opt_len, s->static_len));
 | |||
|  | 
 | |||
|  |   return max_blindex; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Send the header for a block using dynamic Huffman trees: the counts, the | |||
|  |  * lengths of the bit length codes, the literal tree and the distance tree. | |||
|  |  * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. | |||
|  |  */ | |||
|  | function send_all_trees(s, lcodes, dcodes, blcodes) | |||
|  | //    deflate_state *s;
 | |||
|  | //    int lcodes, dcodes, blcodes; /* number of codes for each tree */
 | |||
|  | { | |||
|  |   var rank;                    /* index in bl_order */ | |||
|  | 
 | |||
|  |   //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
 | |||
|  |   //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
 | |||
|  |   //        "too many codes");
 | |||
|  |   //Tracev((stderr, "\nbl counts: "));
 | |||
|  |   send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */ | |||
|  |   send_bits(s, dcodes - 1,   5); | |||
|  |   send_bits(s, blcodes - 4,  4); /* not -3 as stated in appnote.txt */ | |||
|  |   for (rank = 0; rank < blcodes; rank++) { | |||
|  |     //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
 | |||
|  |     send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3); | |||
|  |   } | |||
|  |   //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
 | |||
|  | 
 | |||
|  |   send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */ | |||
|  |   //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
 | |||
|  | 
 | |||
|  |   send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */ | |||
|  |   //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
 | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Check if the data type is TEXT or BINARY, using the following algorithm: | |||
|  |  * - TEXT if the two conditions below are satisfied: | |||
|  |  *    a) There are no non-portable control characters belonging to the | |||
|  |  *       "black list" (0..6, 14..25, 28..31). | |||
|  |  *    b) There is at least one printable character belonging to the | |||
|  |  *       "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). | |||
|  |  * - BINARY otherwise. | |||
|  |  * - The following partially-portable control characters form a | |||
|  |  *   "gray list" that is ignored in this detection algorithm: | |||
|  |  *   (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). | |||
|  |  * IN assertion: the fields Freq of dyn_ltree are set. | |||
|  |  */ | |||
|  | function detect_data_type(s) { | |||
|  |   /* black_mask is the bit mask of black-listed bytes | |||
|  |    * set bits 0..6, 14..25, and 28..31 | |||
|  |    * 0xf3ffc07f = binary 11110011111111111100000001111111 | |||
|  |    */ | |||
|  |   var black_mask = 0xf3ffc07f; | |||
|  |   var n; | |||
|  | 
 | |||
|  |   /* Check for non-textual ("black-listed") bytes. */ | |||
|  |   for (n = 0; n <= 31; n++, black_mask >>>= 1) { | |||
|  |     if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) { | |||
|  |       return Z_BINARY; | |||
|  |     } | |||
|  |   } | |||
|  | 
 | |||
|  |   /* Check for textual ("white-listed") bytes. */ | |||
|  |   if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 || | |||
|  |       s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) { | |||
|  |     return Z_TEXT; | |||
|  |   } | |||
|  |   for (n = 32; n < LITERALS; n++) { | |||
|  |     if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) { | |||
|  |       return Z_TEXT; | |||
|  |     } | |||
|  |   } | |||
|  | 
 | |||
|  |   /* There are no "black-listed" or "white-listed" bytes: | |||
|  |    * this stream either is empty or has tolerated ("gray-listed") bytes only. | |||
|  |    */ | |||
|  |   return Z_BINARY; | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | var static_init_done = false; | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Initialize the tree data structures for a new zlib stream. | |||
|  |  */ | |||
|  | function _tr_init(s) | |||
|  | { | |||
|  | 
 | |||
|  |   if (!static_init_done) { | |||
|  |     tr_static_init(); | |||
|  |     static_init_done = true; | |||
|  |   } | |||
|  | 
 | |||
|  |   s.l_desc  = new TreeDesc(s.dyn_ltree, static_l_desc); | |||
|  |   s.d_desc  = new TreeDesc(s.dyn_dtree, static_d_desc); | |||
|  |   s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); | |||
|  | 
 | |||
|  |   s.bi_buf = 0; | |||
|  |   s.bi_valid = 0; | |||
|  | 
 | |||
|  |   /* Initialize the first block of the first file: */ | |||
|  |   init_block(s); | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Send a stored block | |||
|  |  */ | |||
|  | function _tr_stored_block(s, buf, stored_len, last) | |||
|  | //DeflateState *s;
 | |||
|  | //charf *buf;       /* input block */
 | |||
|  | //ulg stored_len;   /* length of input block */
 | |||
|  | //int last;         /* one if this is the last block for a file */
 | |||
|  | { | |||
|  |   send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3);    /* send block type */ | |||
|  |   copy_block(s, buf, stored_len, true); /* with header */ | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Send one empty static block to give enough lookahead for inflate. | |||
|  |  * This takes 10 bits, of which 7 may remain in the bit buffer. | |||
|  |  */ | |||
|  | function _tr_align(s) { | |||
|  |   send_bits(s, STATIC_TREES << 1, 3); | |||
|  |   send_code(s, END_BLOCK, static_ltree); | |||
|  |   bi_flush(s); | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Determine the best encoding for the current block: dynamic trees, static | |||
|  |  * trees or store, and output the encoded block to the zip file. | |||
|  |  */ | |||
|  | function _tr_flush_block(s, buf, stored_len, last) | |||
|  | //DeflateState *s;
 | |||
|  | //charf *buf;       /* input block, or NULL if too old */
 | |||
|  | //ulg stored_len;   /* length of input block */
 | |||
|  | //int last;         /* one if this is the last block for a file */
 | |||
|  | { | |||
|  |   var opt_lenb, static_lenb;  /* opt_len and static_len in bytes */ | |||
|  |   var max_blindex = 0;        /* index of last bit length code of non zero freq */ | |||
|  | 
 | |||
|  |   /* Build the Huffman trees unless a stored block is forced */ | |||
|  |   if (s.level > 0) { | |||
|  | 
 | |||
|  |     /* Check if the file is binary or text */ | |||
|  |     if (s.strm.data_type === Z_UNKNOWN) { | |||
|  |       s.strm.data_type = detect_data_type(s); | |||
|  |     } | |||
|  | 
 | |||
|  |     /* Construct the literal and distance trees */ | |||
|  |     build_tree(s, s.l_desc); | |||
|  |     // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
 | |||
|  |     //        s->static_len));
 | |||
|  | 
 | |||
|  |     build_tree(s, s.d_desc); | |||
|  |     // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
 | |||
|  |     //        s->static_len));
 | |||
|  |     /* At this point, opt_len and static_len are the total bit lengths of | |||
|  |      * the compressed block data, excluding the tree representations. | |||
|  |      */ | |||
|  | 
 | |||
|  |     /* Build the bit length tree for the above two trees, and get the index | |||
|  |      * in bl_order of the last bit length code to send. | |||
|  |      */ | |||
|  |     max_blindex = build_bl_tree(s); | |||
|  | 
 | |||
|  |     /* Determine the best encoding. Compute the block lengths in bytes. */ | |||
|  |     opt_lenb = (s.opt_len + 3 + 7) >>> 3; | |||
|  |     static_lenb = (s.static_len + 3 + 7) >>> 3; | |||
|  | 
 | |||
|  |     // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
 | |||
|  |     //        opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
 | |||
|  |     //        s->last_lit));
 | |||
|  | 
 | |||
|  |     if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } | |||
|  | 
 | |||
|  |   } else { | |||
|  |     // Assert(buf != (char*)0, "lost buf");
 | |||
|  |     opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ | |||
|  |   } | |||
|  | 
 | |||
|  |   if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) { | |||
|  |     /* 4: two words for the lengths */ | |||
|  | 
 | |||
|  |     /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. | |||
|  |      * Otherwise we can't have processed more than WSIZE input bytes since | |||
|  |      * the last block flush, because compression would have been | |||
|  |      * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to | |||
|  |      * transform a block into a stored block. | |||
|  |      */ | |||
|  |     _tr_stored_block(s, buf, stored_len, last); | |||
|  | 
 | |||
|  |   } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { | |||
|  | 
 | |||
|  |     send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3); | |||
|  |     compress_block(s, static_ltree, static_dtree); | |||
|  | 
 | |||
|  |   } else { | |||
|  |     send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3); | |||
|  |     send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1); | |||
|  |     compress_block(s, s.dyn_ltree, s.dyn_dtree); | |||
|  |   } | |||
|  |   // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
 | |||
|  |   /* The above check is made mod 2^32, for files larger than 512 MB | |||
|  |    * and uLong implemented on 32 bits. | |||
|  |    */ | |||
|  |   init_block(s); | |||
|  | 
 | |||
|  |   if (last) { | |||
|  |     bi_windup(s); | |||
|  |   } | |||
|  |   // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
 | |||
|  |   //       s->compressed_len-7*last));
 | |||
|  | } | |||
|  | 
 | |||
|  | /* =========================================================================== | |||
|  |  * Save the match info and tally the frequency counts. Return true if | |||
|  |  * the current block must be flushed. | |||
|  |  */ | |||
|  | function _tr_tally(s, dist, lc) | |||
|  | //    deflate_state *s;
 | |||
|  | //    unsigned dist;  /* distance of matched string */
 | |||
|  | //    unsigned lc;    /* match length-MIN_MATCH or unmatched char (if dist==0) */
 | |||
|  | { | |||
|  |   //var out_length, in_length, dcode;
 | |||
|  | 
 | |||
|  |   s.pending_buf[s.d_buf + s.last_lit * 2]     = (dist >>> 8) & 0xff; | |||
|  |   s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; | |||
|  | 
 | |||
|  |   s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; | |||
|  |   s.last_lit++; | |||
|  | 
 | |||
|  |   if (dist === 0) { | |||
|  |     /* lc is the unmatched char */ | |||
|  |     s.dyn_ltree[lc * 2]/*.Freq*/++; | |||
|  |   } else { | |||
|  |     s.matches++; | |||
|  |     /* Here, lc is the match length - MIN_MATCH */ | |||
|  |     dist--;             /* dist = match distance - 1 */ | |||
|  |     //Assert((ush)dist < (ush)MAX_DIST(s) &&
 | |||
|  |     //       (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
 | |||
|  |     //       (ush)d_code(dist) < (ush)D_CODES,  "_tr_tally: bad match");
 | |||
|  | 
 | |||
|  |     s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++; | |||
|  |     s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++; | |||
|  |   } | |||
|  | 
 | |||
|  | // (!) This block is disabled in zlib defailts,
 | |||
|  | // don't enable it for binary compatibility
 | |||
|  | 
 | |||
|  | //#ifdef TRUNCATE_BLOCK
 | |||
|  | //  /* Try to guess if it is profitable to stop the current block here */
 | |||
|  | //  if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
 | |||
|  | //    /* Compute an upper bound for the compressed length */
 | |||
|  | //    out_length = s.last_lit*8;
 | |||
|  | //    in_length = s.strstart - s.block_start;
 | |||
|  | //
 | |||
|  | //    for (dcode = 0; dcode < D_CODES; dcode++) {
 | |||
|  | //      out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
 | |||
|  | //    }
 | |||
|  | //    out_length >>>= 3;
 | |||
|  | //    //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
 | |||
|  | //    //       s->last_lit, in_length, out_length,
 | |||
|  | //    //       100L - out_length*100L/in_length));
 | |||
|  | //    if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
 | |||
|  | //      return true;
 | |||
|  | //    }
 | |||
|  | //  }
 | |||
|  | //#endif
 | |||
|  | 
 | |||
|  |   return (s.last_lit === s.lit_bufsize - 1); | |||
|  |   /* We avoid equality with lit_bufsize because of wraparound at 64K | |||
|  |    * on 16 bit machines and because stored blocks are restricted to | |||
|  |    * 64K-1 bytes. | |||
|  |    */ | |||
|  | } | |||
|  | 
 | |||
|  | exports._tr_init  = _tr_init; | |||
|  | exports._tr_stored_block = _tr_stored_block; | |||
|  | exports._tr_flush_block  = _tr_flush_block; | |||
|  | exports._tr_tally = _tr_tally; | |||
|  | exports._tr_align = _tr_align; | |||
|  | 
 | |||
|  | },{"../utils/common":41}],53:[function(require,module,exports){ | |||
|  | 'use strict'; | |||
|  | 
 | |||
|  | // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |||
|  | // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |||
|  | //
 | |||
|  | // This software is provided 'as-is', without any express or implied
 | |||
|  | // warranty. In no event will the authors be held liable for any damages
 | |||
|  | // arising from the use of this software.
 | |||
|  | //
 | |||
|  | // Permission is granted to anyone to use this software for any purpose,
 | |||
|  | // including commercial applications, and to alter it and redistribute it
 | |||
|  | // freely, subject to the following restrictions:
 | |||
|  | //
 | |||
|  | // 1. The origin of this software must not be misrepresented; you must not
 | |||
|  | //   claim that you wrote the original software. If you use this software
 | |||
|  | //   in a product, an acknowledgment in the product documentation would be
 | |||
|  | //   appreciated but is not required.
 | |||
|  | // 2. Altered source versions must be plainly marked as such, and must not be
 | |||
|  | //   misrepresented as being the original software.
 | |||
|  | // 3. This notice may not be removed or altered from any source distribution.
 | |||
|  | 
 | |||
|  | function ZStream() { | |||
|  |   /* next input byte */ | |||
|  |   this.input = null; // JS specific, because we have no pointers
 | |||
|  |   this.next_in = 0; | |||
|  |   /* number of bytes available at input */ | |||
|  |   this.avail_in = 0; | |||
|  |   /* total number of input bytes read so far */ | |||
|  |   this.total_in = 0; | |||
|  |   /* next output byte should be put there */ | |||
|  |   this.output = null; // JS specific, because we have no pointers
 | |||
|  |   this.next_out = 0; | |||
|  |   /* remaining free space at output */ | |||
|  |   this.avail_out = 0; | |||
|  |   /* total number of bytes output so far */ | |||
|  |   this.total_out = 0; | |||
|  |   /* last error message, NULL if no error */ | |||
|  |   this.msg = ''/*Z_NULL*/; | |||
|  |   /* not visible by applications */ | |||
|  |   this.state = null; | |||
|  |   /* best guess about the data type: binary or text */ | |||
|  |   this.data_type = 2/*Z_UNKNOWN*/; | |||
|  |   /* adler32 value of the uncompressed data */ | |||
|  |   this.adler = 0; | |||
|  | } | |||
|  | 
 | |||
|  | module.exports = ZStream; | |||
|  | 
 | |||
|  | },{}],54:[function(require,module,exports){ | |||
|  | (function (global){ | |||
|  | (function (global, undefined) { | |||
|  |     "use strict"; | |||
|  | 
 | |||
|  |     if (global.setImmediate) { | |||
|  |         return; | |||
|  |     } | |||
|  | 
 | |||
|  |     var nextHandle = 1; // Spec says greater than zero
 | |||
|  |     var tasksByHandle = {}; | |||
|  |     var currentlyRunningATask = false; | |||
|  |     var doc = global.document; | |||
|  |     var registerImmediate; | |||
|  | 
 | |||
|  |     function setImmediate(callback) { | |||
|  |       // Callback can either be a function or a string
 | |||
|  |       if (typeof callback !== "function") { | |||
|  |         callback = new Function("" + callback); | |||
|  |       } | |||
|  |       // Copy function arguments
 | |||
|  |       var args = new Array(arguments.length - 1); | |||
|  |       for (var i = 0; i < args.length; i++) { | |||
|  |           args[i] = arguments[i + 1]; | |||
|  |       } | |||
|  |       // Store and register the task
 | |||
|  |       var task = { callback: callback, args: args }; | |||
|  |       tasksByHandle[nextHandle] = task; | |||
|  |       registerImmediate(nextHandle); | |||
|  |       return nextHandle++; | |||
|  |     } | |||
|  | 
 | |||
|  |     function clearImmediate(handle) { | |||
|  |         delete tasksByHandle[handle]; | |||
|  |     } | |||
|  | 
 | |||
|  |     function run(task) { | |||
|  |         var callback = task.callback; | |||
|  |         var args = task.args; | |||
|  |         switch (args.length) { | |||
|  |         case 0: | |||
|  |             callback(); | |||
|  |             break; | |||
|  |         case 1: | |||
|  |             callback(args[0]); | |||
|  |             break; | |||
|  |         case 2: | |||
|  |             callback(args[0], args[1]); | |||
|  |             break; | |||
|  |         case 3: | |||
|  |             callback(args[0], args[1], args[2]); | |||
|  |             break; | |||
|  |         default: | |||
|  |             callback.apply(undefined, args); | |||
|  |             break; | |||
|  |         } | |||
|  |     } | |||
|  | 
 | |||
|  |     function runIfPresent(handle) { | |||
|  |         // From the spec: "Wait until any invocations of this algorithm started before this one have completed."
 | |||
|  |         // So if we're currently running a task, we'll need to delay this invocation.
 | |||
|  |         if (currentlyRunningATask) { | |||
|  |             // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a
 | |||
|  |             // "too much recursion" error.
 | |||
|  |             setTimeout(runIfPresent, 0, handle); | |||
|  |         } else { | |||
|  |             var task = tasksByHandle[handle]; | |||
|  |             if (task) { | |||
|  |                 currentlyRunningATask = true; | |||
|  |                 try { | |||
|  |                     run(task); | |||
|  |                 } finally { | |||
|  |                     clearImmediate(handle); | |||
|  |                     currentlyRunningATask = false; | |||
|  |                 } | |||
|  |             } | |||
|  |         } | |||
|  |     } | |||
|  | 
 | |||
|  |     function installNextTickImplementation() { | |||
|  |         registerImmediate = function(handle) { | |||
|  |             process.nextTick(function () { runIfPresent(handle); }); | |||
|  |         }; | |||
|  |     } | |||
|  | 
 | |||
|  |     function canUsePostMessage() { | |||
|  |         // The test against `importScripts` prevents this implementation from being installed inside a web worker,
 | |||
|  |         // where `global.postMessage` means something completely different and can't be used for this purpose.
 | |||
|  |         if (global.postMessage && !global.importScripts) { | |||
|  |             var postMessageIsAsynchronous = true; | |||
|  |             var oldOnMessage = global.onmessage; | |||
|  |             global.onmessage = function() { | |||
|  |                 postMessageIsAsynchronous = false; | |||
|  |             }; | |||
|  |             global.postMessage("", "*"); | |||
|  |             global.onmessage = oldOnMessage; | |||
|  |             return postMessageIsAsynchronous; | |||
|  |         } | |||
|  |     } | |||
|  | 
 | |||
|  |     function installPostMessageImplementation() { | |||
|  |         // Installs an event handler on `global` for the `message` event: see
 | |||
|  |         // * https://developer.mozilla.org/en/DOM/window.postMessage
 | |||
|  |         // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages
 | |||
|  | 
 | |||
|  |         var messagePrefix = "setImmediate$" + Math.random() + "$"; | |||
|  |         var onGlobalMessage = function(event) { | |||
|  |             if (event.source === global && | |||
|  |                 typeof event.data === "string" && | |||
|  |                 event.data.indexOf(messagePrefix) === 0) { | |||
|  |                 runIfPresent(+event.data.slice(messagePrefix.length)); | |||
|  |             } | |||
|  |         }; | |||
|  | 
 | |||
|  |         if (global.addEventListener) { | |||
|  |             global.addEventListener("message", onGlobalMessage, false); | |||
|  |         } else { | |||
|  |             global.attachEvent("onmessage", onGlobalMessage); | |||
|  |         } | |||
|  | 
 | |||
|  |         registerImmediate = function(handle) { | |||
|  |             global.postMessage(messagePrefix + handle, "*"); | |||
|  |         }; | |||
|  |     } | |||
|  | 
 | |||
|  |     function installMessageChannelImplementation() { | |||
|  |         var channel = new MessageChannel(); | |||
|  |         channel.port1.onmessage = function(event) { | |||
|  |             var handle = event.data; | |||
|  |             runIfPresent(handle); | |||
|  |         }; | |||
|  | 
 | |||
|  |         registerImmediate = function(handle) { | |||
|  |             channel.port2.postMessage(handle); | |||
|  |         }; | |||
|  |     } | |||
|  | 
 | |||
|  |     function installReadyStateChangeImplementation() { | |||
|  |         var html = doc.documentElement; | |||
|  |         registerImmediate = function(handle) { | |||
|  |             // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted
 | |||
|  |             // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.
 | |||
|  |             var script = doc.createElement("script"); | |||
|  |             script.onreadystatechange = function () { | |||
|  |                 runIfPresent(handle); | |||
|  |                 script.onreadystatechange = null; | |||
|  |                 html.removeChild(script); | |||
|  |                 script = null; | |||
|  |             }; | |||
|  |             html.appendChild(script); | |||
|  |         }; | |||
|  |     } | |||
|  | 
 | |||
|  |     function installSetTimeoutImplementation() { | |||
|  |         registerImmediate = function(handle) { | |||
|  |             setTimeout(runIfPresent, 0, handle); | |||
|  |         }; | |||
|  |     } | |||
|  | 
 | |||
|  |     // If supported, we should attach to the prototype of global, since that is where setTimeout et al. live.
 | |||
|  |     var attachTo = Object.getPrototypeOf && Object.getPrototypeOf(global); | |||
|  |     attachTo = attachTo && attachTo.setTimeout ? attachTo : global; | |||
|  | 
 | |||
|  |     // Don't get fooled by e.g. browserify environments.
 | |||
|  |     if ({}.toString.call(global.process) === "[object process]") { | |||
|  |         // For Node.js before 0.9
 | |||
|  |         installNextTickImplementation(); | |||
|  | 
 | |||
|  |     } else if (canUsePostMessage()) { | |||
|  |         // For non-IE10 modern browsers
 | |||
|  |         installPostMessageImplementation(); | |||
|  | 
 | |||
|  |     } else if (global.MessageChannel) { | |||
|  |         // For web workers, where supported
 | |||
|  |         installMessageChannelImplementation(); | |||
|  | 
 | |||
|  |     } else if (doc && "onreadystatechange" in doc.createElement("script")) { | |||
|  |         // For IE 6–8
 | |||
|  |         installReadyStateChangeImplementation(); | |||
|  | 
 | |||
|  |     } else { | |||
|  |         // For older browsers
 | |||
|  |         installSetTimeoutImplementation(); | |||
|  |     } | |||
|  | 
 | |||
|  |     attachTo.setImmediate = setImmediate; | |||
|  |     attachTo.clearImmediate = clearImmediate; | |||
|  | }(typeof self === "undefined" ? typeof global === "undefined" ? this : global : self)); | |||
|  | 
 | |||
|  | }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) | |||
|  | },{}]},{},[10])(10) | |||
|  | }); |