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			1439 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			1439 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
/**********************************************************************
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* 
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* object.js
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*
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* This is a set of tools and abstractions to create and manage 
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* constructors, objects and prototype chains in idiomatic JavaScript.
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*
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* Motivation:
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* 	This package was originally written to unify low level object 
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* 	definitios within a large project and from there evolved to be a 
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* 	full functional alternative to the ES6 class notation with all of 
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* 	its inconsistencies, hoops, "the same but slightly different" ways 
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* 	to do things and "magic" (hidden) functionality.
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*
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* Repo and docs:
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* 	https://github.com/flynx/object.js
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*
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*
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***********************************************/ /* c8 ignore next 2 */
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((typeof define)[0]=='u'?function(f){module.exports=f(require)}:define)
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(function(require){ var module={} // make module AMD/node compatible...
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/*********************************************************************/
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// Function methods to link into a constructor producing a callable 
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// defined via .__call__(..)
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//
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// These are needed to support the expected popular function API in a 
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// callable potentially not related to a function.
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//
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// see: Constructor(..) for details.
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module.LINK_FUNCTION_METHODS = [
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	'call',
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	'apply',
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	'bind',
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]
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//---------------------------------------------------------------------
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// Helpers...
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						|
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// Bootstrapping utility...
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//
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// Since we can face chicken-egg issues here, this should keep things 
 | 
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// both consistent in terms of doc flow and in terms of actual logical 
 | 
						|
// consistency...
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//
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var BOOTSTRAP = 
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function(func){
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	var b = BOOTSTRAP.__delayed = BOOTSTRAP.__delayed || []
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	func ?
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						|
		b.push(func)
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		: b.map(function(f){ f() }) }
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
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module.TAB_SIZE = 4
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module.LEADING_TABS = 1
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						|
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						|
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// Normalize code indent...
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//
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// 	normalizeIndent(text)
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// 		-> text
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//
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//
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// This will remove common indent from each line of text, this is useful 
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						|
// for printing function code of functions that were defined at deep 
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						|
// levels of indent.
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//
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						|
// This will ignore the indent of the first line.
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						|
//
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						|
// If the last line is indented higher or equal to the rest of the text 
 | 
						|
// we will use leading_tabs (defaults to LEADING_TABS) to indent the 
 | 
						|
// rest of the text.
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						|
// This will indent the following styles correctnly:
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//
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// 		|function(a, b){				|function(a, b){
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// 		|	return a + b }				|	return a + b
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// 		|								|}
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//
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//
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						|
// NOTE: this will trim out both leading and trailing white-space.
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						|
// NOTE: this is generally code-agnostic with one sigificant 
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						|
// 		exception -- normalizeIndent(..)  will break code written 
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// 		in Whitespace.
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//
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// XXX BUG?
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// 			`a					`a						`a
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// 			|    b			->	|b			expected?	|    b
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// 			|        c`			|    c`					|        c`
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// 		while:
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// 			`a					`a
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// 			|    b			->	|    b		as expected.
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// 			|    c`				|    c`
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						|
// 		this leads to functions like the following to get messed up:
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// 			|function(a){
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// 			|	return a
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// 			|		|| 'moo' }
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//
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// XXX is this the right place for this???
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// 		...when moving take care that ImageGrid's core.doc uses this...
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var normalizeIndent =
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module.normalizeIndent =
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						|
function(text, {tab_size=module.TAB_SIZE, leading_tabs=module.LEADING_TABS, pad_tabs=0}={}){
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						|
	leading_tabs *= tab_size
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						|
	var padding = ' '.repeat(pad_tabs*tab_size)
 | 
						|
	// prepare text...
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						|
	var tab = ' '.repeat(tab_size || 0)
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	text = tab != '' ?
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		text.replace(/\t/g, tab)
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						|
		: text
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						|
	// trim the tail and remove leading blank lines...	
 | 
						|
	var lines = text.trimEnd().split(/\n/)
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						|
	while(lines.length > 0 
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			&& lines[0].trim() == ''){
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						|
		// XXX we have two options here:
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						|
		// 			- indent everyline including the first non-blank
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						|
		// 			- do not indent anything (current)
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						|
		// 		...not sure which is best...
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		leading_tabs = 0
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		lines.shift() }
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						|
	// count common indent...
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						|
	var l = lines 
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						|
		.reduce(function(l, e, i){
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						|
			var indent = e.length - e.trimLeft().length
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						|
			return e.trim().length == 0 
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						|
						// ignore 0 indent of first line...
 | 
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						|| (i == 0 && indent == 0) ?
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						|
					l
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				// last line...
 | 
						|
				: i == lines.length-1
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						|
						&& indent >= l ? 
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						|
					// XXX feels a bit overcomplicated...
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						|
					(l < 0 ?
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						|
						// last of two with 0 indent on first -> indent...
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						Math.max(indent - leading_tabs, 0)
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						|
						// ignore leading_tabs if lower indent...
 | 
						|
						: Math.min(l, Math.max(indent - leading_tabs, 0)))
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						|
				// initial state...
 | 
						|
				: l < 0 ? 
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						|
					indent 
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						|
				// min...
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						|
				: Math.min(l, indent) }, -1) || 0
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						|
	// normalize...
 | 
						|
	return padding 
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						|
		+lines
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						|
			.map(function(line, i){
 | 
						|
				return i == 0 ? 
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						|
					line
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					: line.slice(l) })
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						|
			.join('\n'+ padding)
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						|
			.trim() }
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						|
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						|
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						|
// shorthand more suted for text...
 | 
						|
var normalizeTextIndent =
 | 
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module.normalizeTextIndent =
 | 
						|
function(text, opts={leading_tabs: 0}){
 | 
						|
	return module.normalizeIndent(text, opts) }
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						|
 | 
						|
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						|
// template string tag versions of the above...
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						|
var doc =
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module.doc =
 | 
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function(strings, ...values){
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						|
	return normalizeIndent(strings
 | 
						|
		.map(function(s, i){ return s + (values[i] || '') })
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						|
		.join('')) }
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						|
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						|
var text =
 | 
						|
module.text =
 | 
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function(strings, ...values){
 | 
						|
	return normalizeTextIndent(strings
 | 
						|
		.map(function(s, i){ return s + (values[i] || '') })
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						|
		.join('')) }
 | 
						|
 | 
						|
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						|
// Get keys from prototype chain...
 | 
						|
//
 | 
						|
// 	deepKeys(obj)
 | 
						|
// 	deepKeys(obj, stop)
 | 
						|
// 		-> keys
 | 
						|
//
 | 
						|
//
 | 
						|
// NOTE: this is like Object.keys(..) but will get keys for all levels 
 | 
						|
// 		till stop if given...
 | 
						|
var deepKeys =
 | 
						|
module.deepKeys =
 | 
						|
function(obj, stop){
 | 
						|
	var res = []
 | 
						|
	while(obj != null){
 | 
						|
		res.push(Object.keys(obj))
 | 
						|
		if(obj === stop){
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						|
			break }
 | 
						|
		obj = obj.__proto__ }
 | 
						|
	return [...(new Set(res.flat()))] }
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						|
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						|
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						|
// Match two objects...
 | 
						|
//
 | 
						|
// 	match(a, b)
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						|
// 		-> bool
 | 
						|
//
 | 
						|
//
 | 
						|
// This will match objects iff:
 | 
						|
// 	- if they are identical or
 | 
						|
// 	- attr count is the same and,
 | 
						|
// 	- attr names are the same and,
 | 
						|
// 	- attr values are identical.
 | 
						|
//
 | 
						|
//
 | 
						|
// 	Non-strict match...
 | 
						|
// 	match(a, b, true)
 | 
						|
//
 | 
						|
// 	This is similar to the default case but uses equality rather than 
 | 
						|
// 	identity to match values.
 | 
						|
//
 | 
						|
//
 | 
						|
// NOTE: this will do a shallow test using Object.keys(..) thus .__proto__
 | 
						|
// 		attributes are ignored...
 | 
						|
var match = 
 | 
						|
module.match =
 | 
						|
function(base, obj, non_strict){
 | 
						|
	// identity...
 | 
						|
	if(base === obj){
 | 
						|
		return true }
 | 
						|
	// typeof -- sanity check...
 | 
						|
	if(typeof(base) != typeof(obj)){
 | 
						|
		return false }
 | 
						|
	// attr count...
 | 
						|
	var o = Object.keys(Object.getOwnPropertyDescriptors(obj))
 | 
						|
	if(Object.keys(Object.getOwnPropertyDescriptors(base)).length != o.length){
 | 
						|
		return false }
 | 
						|
	// names and values...
 | 
						|
	o = o.map(function(k){
 | 
						|
			return [k, obj[k]] })
 | 
						|
	while(o.length > 0){
 | 
						|
		var [k, v] = o.pop()
 | 
						|
		if(!base.hasOwnProperty(k) 
 | 
						|
				|| (non_strict ? 
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						|
					base[k] != v 
 | 
						|
					: base[k] !== v)){
 | 
						|
			return false } }
 | 
						|
	return true }
 | 
						|
 | 
						|
 | 
						|
// Like .match(..) but will test if obj is a non-strict subset of base...
 | 
						|
//
 | 
						|
// NOTE: this will only check direct attributes of both base and obj.
 | 
						|
var matchPartial =
 | 
						|
module.matchPartial = 
 | 
						|
function(base, obj, non_strict){
 | 
						|
	return base === obj 
 | 
						|
		|| Object.entries(obj)
 | 
						|
			.filter(function([n, v]){
 | 
						|
				return !base.hasOwnProperty(n) 
 | 
						|
					|| (non_strict ?
 | 
						|
						base[n] != v
 | 
						|
						: base[n] !== v) })
 | 
						|
			.length == 0 }
 | 
						|
 | 
						|
 | 
						|
// like Object.create(..) but also handles callable objects correctly...
 | 
						|
//
 | 
						|
// 	create(obj)
 | 
						|
// 		-> obj
 | 
						|
//
 | 
						|
// 	create(func)
 | 
						|
// 	create(name, func)
 | 
						|
// 		-> func
 | 
						|
//
 | 
						|
//
 | 
						|
// XXX would be nice to re-use RawInstance... or use create(..) from 
 | 
						|
// 		RawInstance...
 | 
						|
// XXX should we autogenerate a descriptive name???
 | 
						|
// XXX revise .toString(..) creation...
 | 
						|
var create =
 | 
						|
module.create =
 | 
						|
function(obj){
 | 
						|
	// name given...
 | 
						|
	var name = ''
 | 
						|
	if(typeof(obj) == 'string' && arguments.length > 1){
 | 
						|
		;[name, obj] = arguments 
 | 
						|
		// sanity check...
 | 
						|
		if(!/^[a-zA-Z_][a-zA-Z0-9_]*$/.test(name.trim())){
 | 
						|
			throw new Error(`create(..): invalid name: "${name}"`) } }
 | 
						|
	// calable...
 | 
						|
	if(typeof(obj) == 'function'){
 | 
						|
        /* c8 ignore next 9 */
 | 
						|
		var func = function(){
 | 
						|
			return '__call__' in func ?
 | 
						|
					func.__call__(this, ...arguments)
 | 
						|
				: 'call' in obj ?
 | 
						|
					obj.call(func, ...arguments)
 | 
						|
				// NOTE: if obj does not inherit from Function .call(..)
 | 
						|
				// 		might not be available directly so it is saver to
 | 
						|
				// 		use Reflect.apply(..)...
 | 
						|
				: Reflect.apply(obj, func, [...arguments]) }
 | 
						|
		// rename...
 | 
						|
		// NOTE: we just created func(..) so no need to sanitize it, the 
 | 
						|
		// 		only potential vector of atack (AFAIK) here is name and 
 | 
						|
		// 		that is checked above...
 | 
						|
		func.name = name
 | 
						|
		func.name != name
 | 
						|
			&& (func = eval('('+ 
 | 
						|
				func
 | 
						|
					.toString()
 | 
						|
					.replace(/function\(/, `function ${name}(`) +')'))
 | 
						|
		func.__proto__ = obj
 | 
						|
		__toStringProxy(func)
 | 
						|
		return func }
 | 
						|
	// normal object...
 | 
						|
	return Object.create(obj) }
 | 
						|
 | 
						|
 | 
						|
 | 
						|
//---------------------------------------------------------------------
 | 
						|
// Helper objects/constructors...
 | 
						|
 | 
						|
BOOTSTRAP(function(){
 | 
						|
 | 
						|
	// Error with some JS quirks fixed...
 | 
						|
	//
 | 
						|
	// XXX EXPERIMENTAL
 | 
						|
	module.Error =
 | 
						|
	Constructor('Error', Error, {
 | 
						|
		get name(){
 | 
						|
			return this.constructor.name },
 | 
						|
 | 
						|
		// XXX BUG? is this an error that with this everything seems to work
 | 
						|
		// 		while without this instances of this work fine while instances 
 | 
						|
		// 		of "sub-classes" do not set the .stack correctly???
 | 
						|
		// 		...is this a JS quirk or am I missing something???
 | 
						|
		__new__: function(context, ...args){
 | 
						|
			return Reflect.construct(module.Error.__proto__, args, this.constructor) },
 | 
						|
			//return Reflect.construct(Error, args, this.constructor) },
 | 
						|
	})
 | 
						|
 | 
						|
})
 | 
						|
 | 
						|
 | 
						|
//---------------------------------------------------------------------
 | 
						|
// Prototype chain content access...
 | 
						|
 | 
						|
BOOTSTRAP(function(){
 | 
						|
 | 
						|
	// Value trigger iteration stop and to carry results...
 | 
						|
	//
 | 
						|
	module.STOP = 
 | 
						|
	Constructor('STOP', {
 | 
						|
		doc: 'stop iteration.',
 | 
						|
		__init__: function(value){
 | 
						|
			this.value = value },
 | 
						|
	})
 | 
						|
 | 
						|
})
 | 
						|
 | 
						|
 | 
						|
 | 
						|
// Get a list of source objects for a prop/attr name...
 | 
						|
//
 | 
						|
// 	sources(obj, name)
 | 
						|
// 	sources(obj, name, callback)
 | 
						|
// 		-> list
 | 
						|
// 		-> []
 | 
						|
// 		
 | 
						|
// 	Get callables or objects defining .__call__ (special-case)
 | 
						|
// 	sources(obj, '__call__')
 | 
						|
// 	sources(obj, '__call__', callback)
 | 
						|
// 		-> list
 | 
						|
// 		-> []
 | 
						|
//
 | 
						|
// 	Get full chain...
 | 
						|
// 	sources(obj)
 | 
						|
// 	sources(obj, callback)
 | 
						|
// 		-> list
 | 
						|
//
 | 
						|
// 		
 | 
						|
// 	callback(obj, i)
 | 
						|
// 		-> STOP
 | 
						|
// 		-> STOP(value)
 | 
						|
// 		-> ..
 | 
						|
// 		
 | 
						|
//
 | 
						|
// The callback(..) is called with each matching object.
 | 
						|
//
 | 
						|
// callback(..) return values:
 | 
						|
// 	- STOP			- stop the search and return the match list terminated
 | 
						|
// 						with the object triggering the stop.
 | 
						|
// 	- STOP(value)	- stop the search and return the match list terminated
 | 
						|
// 						with the value passed to STOP(..)
 | 
						|
// 	- undefined		- return the triggering object as-is
 | 
						|
// 						NOTE: this is the same as returning [obj]
 | 
						|
// 	- array			- merge array content into the result insteaad of 
 | 
						|
// 						the triggering value.
 | 
						|
// 						NOTE: an ampty array will effectively omit the 
 | 
						|
// 							triggering object from the results.
 | 
						|
// 	- other			- return a value instead of the triggering object.
 | 
						|
//
 | 
						|
//
 | 
						|
// NOTE: this gos up the prototype chain, not caring about any role (
 | 
						|
// 		instance/class or instance/prototype) bounderies and depends 
 | 
						|
// 		only on the object given as the starting point.
 | 
						|
// 		It is possible to start the search from this, thus checking
 | 
						|
// 		for any overloading in the instance, though this approach is 
 | 
						|
// 		not very reusable....
 | 
						|
// NOTE: this will not trigger any props...
 | 
						|
var sources =
 | 
						|
module.sources =
 | 
						|
function(obj, name, callback){
 | 
						|
	// get full chain...
 | 
						|
	if(typeof(name) == 'function'){
 | 
						|
		callback = name
 | 
						|
		name = undefined
 | 
						|
	}
 | 
						|
	var i = 0
 | 
						|
	var o
 | 
						|
	var res = []
 | 
						|
	while(obj != null){
 | 
						|
		//if(obj.hasOwnProperty(name)){
 | 
						|
		if(name === undefined
 | 
						|
				|| obj.hasOwnProperty(name) 
 | 
						|
				|| (name == '__call__' && typeof(obj) == 'function')){
 | 
						|
			// handle callback...
 | 
						|
			o = callback
 | 
						|
				&& callback(obj, i++)
 | 
						|
			// manage results...
 | 
						|
			res.push(
 | 
						|
				(o === undefined || o === module.STOP) ?
 | 
						|
					[obj]
 | 
						|
				: o instanceof module.STOP ?
 | 
						|
					o.value
 | 
						|
				: o )
 | 
						|
			// stop...
 | 
						|
			if(o === module.STOP 
 | 
						|
					|| o instanceof module.STOP){
 | 
						|
				return res.flat() } }
 | 
						|
		obj = obj.__proto__ }
 | 
						|
	return res.flat() }
 | 
						|
 | 
						|
 | 
						|
// Get a list of values/props set in source objects for a prop/attr name...
 | 
						|
//
 | 
						|
// 	Get values...
 | 
						|
// 	values(obj, name)
 | 
						|
// 	values(obj, name, callback)
 | 
						|
// 		-> list
 | 
						|
// 		-> []
 | 
						|
// 		
 | 
						|
// 	Get propery descriptors...
 | 
						|
// 	values(obj, name, true)
 | 
						|
// 	values(obj, name, callback, true)
 | 
						|
// 		-> list
 | 
						|
// 		-> []
 | 
						|
// 		
 | 
						|
// 	callback(value/prop, obj)
 | 
						|
// 		-> STOP
 | 
						|
// 		-> STOP(value)
 | 
						|
// 		-> ..
 | 
						|
// 		
 | 
						|
//
 | 
						|
// Special case: name is given as '__call__'
 | 
						|
// 		This will return either the value the object if it is callable 
 | 
						|
// 		or the value of .__call__ attribute...
 | 
						|
//
 | 
						|
//
 | 
						|
// NOTE: for more docs on the callback(..) see sources(..)
 | 
						|
var values =
 | 
						|
module.values =
 | 
						|
function(obj, name, callback, props){
 | 
						|
	props = callback === true ? 
 | 
						|
		callback 
 | 
						|
		: props
 | 
						|
	var _get = function(obj, name){
 | 
						|
		return props ?
 | 
						|
				Object.getOwnPropertyDescriptor(obj, name)
 | 
						|
			// handle callable instance...
 | 
						|
			: !(name in obj) 
 | 
						|
					&& name == '__call__' 
 | 
						|
					&& typeof(obj) == 'function' ?
 | 
						|
				obj
 | 
						|
			// normal attr...
 | 
						|
			: obj[name] }
 | 
						|
	// wrap the callback if given...
 | 
						|
	var c = typeof(callback) == 'function'
 | 
						|
		&& function(obj, i){
 | 
						|
			var val = _get(obj, name)
 | 
						|
			var res = callback(val, obj, i) 
 | 
						|
			return res === module.STOP ?
 | 
						|
				// wrap the expected stop result if the user did not do it...
 | 
						|
				module.STOP(val)
 | 
						|
				: res }
 | 
						|
	return c ?
 | 
						|
		// NOTE: we do not need to handle the callback return values as
 | 
						|
		// 		this is fully done by c(..) in sources(..)
 | 
						|
		sources(obj, name, c)
 | 
						|
		: sources(obj, name)
 | 
						|
			.map(function(obj){ 
 | 
						|
				return _get(obj, name) }) }
 | 
						|
 | 
						|
 | 
						|
// Find the next parent attribute in the prototype chain.
 | 
						|
//
 | 
						|
// 	Get parent attribute value...
 | 
						|
// 	parent(proto, name)
 | 
						|
// 		-> value
 | 
						|
// 		-> undefined
 | 
						|
//
 | 
						|
// 	Get parent callable or .__call__ value (special-case)
 | 
						|
// 	parent(proto, '__call__')
 | 
						|
// 		-> value
 | 
						|
// 		-> undefined
 | 
						|
//
 | 
						|
// 	Get parent method...
 | 
						|
// 	parent(method, this)
 | 
						|
// 		-> meth
 | 
						|
// 		-> undefined
 | 
						|
//
 | 
						|
// 	Get parent object...
 | 
						|
// 	parent(this)
 | 
						|
// 		-> parent
 | 
						|
//
 | 
						|
// 
 | 
						|
// The two forms differ in:
 | 
						|
// 	- in parent(method, ..) a method's .name attr is used for name.
 | 
						|
// 	- in parent(method, ..) the containing prototype is inferred.
 | 
						|
//
 | 
						|
// NOTE: there are cases where method.name is not set (e.g. anonymous 
 | 
						|
// 		function), so there a name should be passed explicitly...
 | 
						|
// NOTE: when passing a method it is recommended to pass an explicit 
 | 
						|
// 		reference to it relative to the constructor, i.e.:
 | 
						|
// 			Constructor.prototype.method
 | 
						|
// 		this will avoid relative resolution loops, for example: 
 | 
						|
// 			this.method 
 | 
						|
// 		deep in a chain will resolve to the first .method value visible 
 | 
						|
// 		from 'this', i.e. the top most value and not the value visible
 | 
						|
// 		from that particular level...
 | 
						|
//
 | 
						|
//
 | 
						|
// Example:
 | 
						|
// 		var X = object.Constructor('X', {
 | 
						|
//			__proto__: Y.prototype,
 | 
						|
//
 | 
						|
//			attr: 123,
 | 
						|
//
 | 
						|
// 			method: function(){
 | 
						|
// 				// get attribute...
 | 
						|
// 				var a = object.parent(X.prototype, 'attr')
 | 
						|
//
 | 
						|
// 				// get method...
 | 
						|
// 				var ret = object.parent(X.prototype.method, this)
 | 
						|
// 					.call(this, ...arguments)
 | 
						|
//
 | 
						|
// 				// ...
 | 
						|
// 			}
 | 
						|
// 		})
 | 
						|
//
 | 
						|
//
 | 
						|
// NOTE: in the general case this will get the value of the returned 
 | 
						|
// 		property/attribute, the rest of the way passive to props.
 | 
						|
// 		The method case will get the value of every method from 'this' 
 | 
						|
// 		and to the method after the match.
 | 
						|
// NOTE: this is super(..) replacement, usable in any context without 
 | 
						|
// 		restriction -- super(..) is restricted to class methods only...
 | 
						|
// NOTE: contrary to sources(..) in the .__call__ case, this will skip 
 | 
						|
// 		the base callable instance, this will make both the following
 | 
						|
// 		cases identical:
 | 
						|
// 			parent(C.prototype.__call__, obj)
 | 
						|
// 		and:
 | 
						|
// 			parent(C.prototype, '__call__')
 | 
						|
var parent =
 | 
						|
module.parent =
 | 
						|
function(proto, name){
 | 
						|
	// special case: get parent...
 | 
						|
	if(arguments.length == 1){
 | 
						|
		return proto.__proto__ }
 | 
						|
	// special case: get method...
 | 
						|
	if(typeof(name) != typeof('str')){
 | 
						|
		var that = name
 | 
						|
		name = proto.name
 | 
						|
		// sanity check...
 | 
						|
		if(name == ''){
 | 
						|
			throw new  Error('parent(..): need a method with non-empty .name') }
 | 
						|
		// get first matching source...
 | 
						|
		proto = sources(that, name, 
 | 
						|
				function(obj, i){ 
 | 
						|
					// NOTE: the .hasOwnProperty(..) test is here so as 
 | 
						|
					// 		to skip the base callable when searching for 
 | 
						|
					// 		.__call__ that is returned as a special case 
 | 
						|
					// 		by sourcei(..) and this should have no effect 
 | 
						|
					// 		or other cases...
 | 
						|
					// NOTE: this will only skip the root callable...
 | 
						|
					return (i > 0 || obj.hasOwnProperty(name))
 | 
						|
						&& obj[name] === proto
 | 
						|
						&& module.STOP })
 | 
						|
			.pop() }
 | 
						|
	// get first source...
 | 
						|
	var res = sources(proto, name, 
 | 
						|
			function(obj, i){ 
 | 
						|
				return i == 1 
 | 
						|
					&& module.STOP })
 | 
						|
		.pop() 
 | 
						|
	return !res ?
 | 
						|
			undefined
 | 
						|
		:(!(name in res) && typeof(res) == 'function') ?
 | 
						|
			res
 | 
						|
		: res[name] }
 | 
						|
 | 
						|
 | 
						|
// Find the next parent property descriptor in the prototype chain...
 | 
						|
//
 | 
						|
// 	parentProperty(proto, name)
 | 
						|
// 		-> prop-descriptor
 | 
						|
//
 | 
						|
//
 | 
						|
// This is like parent(..) but will get a property descriptor...
 | 
						|
var parentProperty =
 | 
						|
module.parentProperty =
 | 
						|
function(proto, name){
 | 
						|
	// get second source...
 | 
						|
	var res = sources(proto, name, 
 | 
						|
			function(obj, i){ 
 | 
						|
				return i == 1 
 | 
						|
					&& module.STOP })
 | 
						|
		.pop() 
 | 
						|
	return res ?
 | 
						|
		// get next value...
 | 
						|
		Object.getOwnPropertyDescriptor(res, name)
 | 
						|
		: undefined }
 | 
						|
 | 
						|
 | 
						|
// Find the next parent method and call it...
 | 
						|
//
 | 
						|
// 	parentCall(proto, name, this, ..)
 | 
						|
// 	parentCall(meth, this, ..)
 | 
						|
// 		-> res
 | 
						|
// 		-> undefined
 | 
						|
//
 | 
						|
//
 | 
						|
// This also gracefully handles the case when no higher level definition 
 | 
						|
// is found, i.e. the corresponding parent(..) call will return undefined
 | 
						|
// or a non-callable.
 | 
						|
//
 | 
						|
// NOTE: this is just like parent(..) but will call the retrieved method,
 | 
						|
// 		essentially this is a shorthand to:
 | 
						|
// 			parent(proto, name).call(this, ...)
 | 
						|
// 		or:
 | 
						|
// 			parent(method, this).call(this, ...)
 | 
						|
// NOTE: for more docs see parent(..)
 | 
						|
var parentCall =
 | 
						|
module.parentCall =
 | 
						|
function(proto, name, that, ...args){
 | 
						|
	var meth = parent(proto, name)
 | 
						|
	return typeof(meth) == 'function' ?
 | 
						|
		meth.call(...( typeof(name) == typeof('str') ?
 | 
						|
			[...arguments].slice(2)
 | 
						|
			: [...arguments].slice(1) ))
 | 
						|
		: undefined }
 | 
						|
 | 
						|
 | 
						|
// Test if child is related to parent...
 | 
						|
//
 | 
						|
// 	parentOf(parent, child)
 | 
						|
// 		-> bool
 | 
						|
//
 | 
						|
//
 | 
						|
// NOTE: this is like a instanceof b but within the prototype chain
 | 
						|
var parentOf =
 | 
						|
module.parentOf =
 | 
						|
function(parent, child){
 | 
						|
	return new Set(sources(child)).has(parent) }
 | 
						|
 | 
						|
// Reverse of parentOf(..)
 | 
						|
var childOf =
 | 
						|
module.childOf =
 | 
						|
function(child, parent){
 | 
						|
	return parentOf(parent, child) }
 | 
						|
 | 
						|
var related =
 | 
						|
module.related =
 | 
						|
function(a, b){
 | 
						|
	return parentOf(a, b) 
 | 
						|
		|| parentOf(b, a) }
 | 
						|
 | 
						|
 | 
						|
 | 
						|
//---------------------------------------------------------------------
 | 
						|
// Constructor...
 | 
						|
 | 
						|
// Create a .toString(..) proxy
 | 
						|
//
 | 
						|
// This is needed to show the user code instead of the library code that 
 | 
						|
// callas it...
 | 
						|
var __toStringProxy = 
 | 
						|
//module.__toStringProxy =
 | 
						|
function(func){
 | 
						|
	Object.defineProperty(func, 'toString', {
 | 
						|
		value: function toString(...args){
 | 
						|
			var f = (
 | 
						|
				// explicitly defined .toString(..)
 | 
						|
				this.__proto__.toString !== Function.prototype.toString 
 | 
						|
						&& this.__proto__.toString !== Object.prototype.toString ?
 | 
						|
					this.__proto__
 | 
						|
				// use .__call__...
 | 
						|
				: '__call__' in this ?
 | 
						|
					this.__call__
 | 
						|
				: this.__proto__)
 | 
						|
			return module.normalizeIndent(f.toString(...args)) },
 | 
						|
		enumerable: false,
 | 
						|
	})
 | 
						|
	return func }
 | 
						|
 | 
						|
// Make an uninitialized instance from a constructor...
 | 
						|
//
 | 
						|
// 	RawInstance(context, constructor, ...)
 | 
						|
// 		-> instance
 | 
						|
//
 | 
						|
//
 | 
						|
// This will:
 | 
						|
// 	- construct an object
 | 
						|
// 		- if .__new__(..) is defined
 | 
						|
// 			-> call and use its return value
 | 
						|
//		- if prototype is a function or if .__call__(..) is defined
 | 
						|
//			-> use a wrapper function
 | 
						|
//		- if construct.__proto__ has .__rawinstance__(..)
 | 
						|
//			-> use it to create an instance
 | 
						|
//		- if constructor.__proto__ is a constructor
 | 
						|
//			-> use it to create an instance
 | 
						|
//		- else
 | 
						|
//			-> use {}
 | 
						|
// 	- link the object into the prototype chain
 | 
						|
//
 | 
						|
//
 | 
						|
// This will not call .__init__(..), hence the "uninitialized".
 | 
						|
//
 | 
						|
//
 | 
						|
// NOTE: "context" is only used when passeding to .__new__(..) if defined, 
 | 
						|
// 		and is ignored otherwise...
 | 
						|
// NOTE: as this is simply an extension to the base JavaScript protocol this
 | 
						|
// 		can be used to construct any object...
 | 
						|
// 		Example:
 | 
						|
// 			// new is optional...
 | 
						|
// 			var l = new RawInstance(null, Array, 'a', 'b', 'c')
 | 
						|
// NOTE: the following are not the same in structure but functionally 
 | 
						|
// 		are identical:
 | 
						|
// 			var C = Constructor('C', function(){ .. })
 | 
						|
// 		and
 | 
						|
// 			var C2 = Constructor('C2', { __call__: function(){ .. } })
 | 
						|
// 		the difference is in C.prototype vs. C2.prototype, the first 
 | 
						|
// 		being a function while the second is an object with a call 
 | 
						|
// 		method...
 | 
						|
// NOTE: essentially this is an extended version of Reflect.construct(..)
 | 
						|
//
 | 
						|
// XXX need a way to set .name of a callable instance...
 | 
						|
// XXX need to auto-generate .name for callable instances...
 | 
						|
var RawInstance = 
 | 
						|
module.RawInstance =
 | 
						|
function(context, constructor, ...args){
 | 
						|
	var obj =
 | 
						|
		// prototype defines .__new__(..)...
 | 
						|
		constructor.prototype.__new__ instanceof Function ?
 | 
						|
			constructor.prototype.__new__(context, ...args)
 | 
						|
		// native constructor...
 | 
						|
		: /\[native code\]/.test(constructor.toString()) ?
 | 
						|
			Reflect.construct(constructor, args)
 | 
						|
		// callable instance...
 | 
						|
		// NOTE: we need to isolate the callable from instances, thus we
 | 
						|
		// 		reference 'constructor' directly rather than using 
 | 
						|
		// 		'this.constructor'...
 | 
						|
	// XXX autogenerate/set .name ...
 | 
						|
		: (typeof(constructor.prototype) == 'function'
 | 
						|
				|| constructor.prototype.__call__ instanceof Function) ?
 | 
						|
			__toStringProxy(
 | 
						|
				function(){
 | 
						|
					return (
 | 
						|
						// .prototype is a function...
 | 
						|
						typeof(constructor.prototype) == 'function' ?
 | 
						|
							// NOTE: we are not using .call(..) here as it
 | 
						|
							// 		may not be accesible through the prototype
 | 
						|
							// 		chain, this can occur when creating a 
 | 
						|
							// 		callable instance from a non-callable 
 | 
						|
							// 		parent...
 | 
						|
							Reflect.apply(
 | 
						|
								constructor.prototype, obj, [this, ...arguments])
 | 
						|
						// .__call__(..) or fail semi-gracefully...
 | 
						|
						: constructor.prototype.__call__
 | 
						|
							.call(obj, this, ...arguments)) })
 | 
						|
		// recursively call .__rawinstance__(..)
 | 
						|
		: constructor.__proto__.__rawinstance__ ?
 | 
						|
			constructor.__proto__.__rawinstance__(context, ...args)
 | 
						|
		// use parent's constructor...
 | 
						|
		: (typeof(constructor.__proto__) == 'function'
 | 
						|
				// XXX for some reason if using (function(){}).__proto__ 
 | 
						|
				// 		instead of Function.prototype below, coverage is 
 | 
						|
				// 		not counted for the condition....
 | 
						|
				&& constructor.__proto__ !== Function.prototype) ?
 | 
						|
			Reflect.construct(constructor.__proto__, args, constructor)
 | 
						|
		// default object base...
 | 
						|
		: Reflect.construct(Object, [], constructor)
 | 
						|
 | 
						|
	// link to prototype chain, if not done already...
 | 
						|
	obj.__proto__ !== constructor.prototype
 | 
						|
		&& (obj.__proto__ = constructor.prototype)
 | 
						|
 | 
						|
	return obj }
 | 
						|
 | 
						|
 | 
						|
// Make an object constructor function...
 | 
						|
//
 | 
						|
// 	Make a constructor with an object prototype...
 | 
						|
// 		Constructor(name, proto)
 | 
						|
// 			-> constructor
 | 
						|
//
 | 
						|
// 	Make a constructor with a prototype and a constructor prototype...
 | 
						|
// 		Constructor(name, constructor-mixin, proto)
 | 
						|
// 			-> constructor
 | 
						|
//
 | 
						|
// 	Make a constructor with prototype extending parent-constructor...
 | 
						|
// 		Constructor(name, parent-constructor, proto)
 | 
						|
// 		Constructor(name, parent-constructor, constructor-mixin, proto)
 | 
						|
// 			-> constructor
 | 
						|
//
 | 
						|
//
 | 
						|
// The resulting constructor can produce objects in one of these ways:
 | 
						|
//
 | 
						|
// 	Create instance...
 | 
						|
// 		constructor(..)
 | 
						|
// 		new constructor
 | 
						|
// 		new constructor(..)
 | 
						|
// 			-> instance
 | 
						|
//
 | 
						|
//	Create raw/uninitialized instance...
 | 
						|
//		constructor.__rawinstance__(..)
 | 
						|
//		RawInstance(null, constructor, ..)
 | 
						|
//			-> raw-instance
 | 
						|
//
 | 
						|
//
 | 
						|
// All produced objects are instances of the constructor
 | 
						|
// 		instance instanceof constructor
 | 
						|
// 			-> true
 | 
						|
//
 | 
						|
//
 | 
						|
//
 | 
						|
// Create and initialization protocol:
 | 
						|
// 	1) raw instance is created:
 | 
						|
// 		a) constructor.__rawinstance__(..) / RawInstance(..) called:
 | 
						|
// 			- call .__new__(..) if defined and get return value as 
 | 
						|
// 				instance, or
 | 
						|
// 			- if .__call__(..) defined or prototype is a function, wrap 
 | 
						|
// 				it and use the wrapper function as instance, or
 | 
						|
// 			- create an empty object
 | 
						|
// 		b) instance linked to prototype chain
 | 
						|
// 			set .__proto__ to constructor.prototype
 | 
						|
// 	2) instance is initialized: 
 | 
						|
// 		call .__init__(..) if defined
 | 
						|
// 
 | 
						|
//
 | 
						|
// Special attributes:
 | 
						|
//
 | 
						|
// 	Sets parent constructor
 | 
						|
// 	.__extends__ = constructor
 | 
						|
// 		NOTE: this can be set on either constructor-mixin or proto but 
 | 
						|
// 			not on both...
 | 
						|
// 		NOTE: if .__proto__ is not set in the proto, then it will be 
 | 
						|
// 			set to .__extends__.prototype by default.
 | 
						|
// 		NOTE: setting this and proto.__proto__ to can be used to link the
 | 
						|
// 			constructor and instance object to different prototype chains
 | 
						|
// 		NOTE: this attr is only used if explicitly defined, inherited 
 | 
						|
// 			values are ignored.
 | 
						|
// 		XXX this may get removed in future versions.
 | 
						|
//
 | 
						|
// 	If true do not link function methods if .__call__(..) is defined
 | 
						|
// 	.__skip_call_attrs__ = bool
 | 
						|
//
 | 
						|
//
 | 
						|
// Special methods (constructor):
 | 
						|
//
 | 
						|
//  Handle uninitialized instance construction
 | 
						|
// 	.__rawinstance__(context, ...)
 | 
						|
// 		-> instance
 | 
						|
// 		NOTE: This is a shorthand to RawInstance(..) see it for 
 | 
						|
// 			details.
 | 
						|
// 
 | 
						|
// 
 | 
						|
// Special methods (.prototype):
 | 
						|
//
 | 
						|
// 	Create new instance object...
 | 
						|
// 	.__new__(context, ..)
 | 
						|
// 		-> object
 | 
						|
//
 | 
						|
// 	Handle instance call...
 | 
						|
// 	.__call__(context, ..)
 | 
						|
// 		-> ..
 | 
						|
//
 | 
						|
// 	Initialize instance object...
 | 
						|
// 	.__init__(..)
 | 
						|
// 		-> ..
 | 
						|
//
 | 
						|
//
 | 
						|
// NOTE: raw instance creation is defined by RawInstance(..) so see 
 | 
						|
// 		it for more info.
 | 
						|
// NOTE: raw instance creation can be completely overloaded by defining
 | 
						|
// 		.__rawinstance__(..) on the constructor.
 | 
						|
// NOTE: if constructor-mixin's .__proto__ is set it will also be copied
 | 
						|
// 		 to the created constructor...
 | 
						|
//
 | 
						|
//
 | 
						|
//
 | 
						|
// Inheritance:
 | 
						|
// 	A simple way to build C -> B -> A chain would be:
 | 
						|
//
 | 
						|
// 		// NOTE: new is optional...
 | 
						|
// 		var A = new Constructor('A')
 | 
						|
//
 | 
						|
// 		var B = Constructor('B', A, {})
 | 
						|
//
 | 
						|
// 		var C = Constructor('C', B, {})
 | 
						|
//
 | 
						|
// 		var c = C()
 | 
						|
//
 | 
						|
// 		c instanceof C		// -> true
 | 
						|
// 		c instanceof B		// -> true
 | 
						|
// 		c instanceof A		// -> true
 | 
						|
//
 | 
						|
// 		A.prototype.x = 123
 | 
						|
//
 | 
						|
// 		c.x 				// -> 123
 | 
						|
//
 | 
						|
//
 | 
						|
//
 | 
						|
// NOTE: this sets the proto's .constructor attribute, thus rendering it
 | 
						|
// 		not reusable, to use the same prototype for multiple objects 
 | 
						|
// 		clone it via. Object.create(..) or copy it...
 | 
						|
// NOTE: to disable .__rawinstance__(..) handling set it to false in the 
 | 
						|
// 		class prototype...
 | 
						|
// NOTE: it is currently not possible to mix native unrelated types, for 
 | 
						|
// 		example a callable array constructor will produce inconsistent 
 | 
						|
// 		instance objects that in general will not work as expected...
 | 
						|
// 			Reflect.construct(Array, [], Function)
 | 
						|
// 		or
 | 
						|
// 			Reflect.construct(Function, [], Array)
 | 
						|
// 		will either initialize internal/hidden state for either one or 
 | 
						|
// 		the other producing a semi-broken instance.
 | 
						|
// 		It is however possible to mix related types as we are doing for 
 | 
						|
// 		callable instances (Function + Object -- a function is an object).
 | 
						|
// 		See README.md for more info.
 | 
						|
// NOTE: making an object callable does not guarantee that it will pass
 | 
						|
// 		the instanceof Function test, for that the prototype chain needs
 | 
						|
// 		to be rooted in Function.
 | 
						|
// 		though the typeof(..) == 'function' will always work.
 | 
						|
// NOTE: this will fail with non-identifier names...
 | 
						|
// 		XXX is this a bug or a feature??? =)
 | 
						|
var Constructor = 
 | 
						|
module.Constructor =
 | 
						|
// shorthand...
 | 
						|
module.C =
 | 
						|
function Constructor(name, a, b, c){
 | 
						|
	var args = [...arguments].slice(1, 4)
 | 
						|
 | 
						|
	// sanity check...
 | 
						|
	if(!/^[a-zA-Z_][a-zA-Z0-9_]*$/.test(name.trim())){
 | 
						|
		throw new Error(`Constructor(..): invalid name: "${name}"`) }
 | 
						|
 | 
						|
	// parse args...
 | 
						|
	// 	Constructor(name[[, constructor[, mixin]], proto])
 | 
						|
	var proto = args.pop() || {}
 | 
						|
	var constructor_proto = typeof(args[0]) == 'function' ?
 | 
						|
		args.shift()
 | 
						|
		: undefined
 | 
						|
	var constructor_mixin = args.pop()
 | 
						|
 | 
						|
	// handle: 
 | 
						|
	// 	Constructor(name, constructor, ..)
 | 
						|
	//
 | 
						|
	// NOTE: this is a bit too functional in style by an if-tree would 
 | 
						|
	// 		be more bulky and less readable...
 | 
						|
	constructor_proto
 | 
						|
		// XXX need a better test -- need to test if .__proto__ was set 
 | 
						|
		// 		manually and not mess it up...
 | 
						|
		&& (proto.__proto__ === Object.prototype
 | 
						|
				|| proto.__proto__ === Function.prototype)
 | 
						|
			&& (proto.__proto__ = constructor_proto.prototype)
 | 
						|
			// restore func .toString(..) that was replaced to object's .toString(..) 
 | 
						|
			// in the previous op but only if it was not set by user...
 | 
						|
			&& (typeof(proto) == 'function'
 | 
						|
					&& proto.toString === Object.prototype.toString)
 | 
						|
				// XXX should we wrap this in normalizeIndent(..) ???
 | 
						|
				&& (proto.toString = Function.prototype.toString)
 | 
						|
 | 
						|
	// handle: .__extends__
 | 
						|
	if(!constructor_proto){
 | 
						|
		// handle .__extends__
 | 
						|
		a = Object.hasOwnProperty.call(proto, '__extends__')
 | 
						|
				&& proto.__extends__
 | 
						|
		b = constructor_mixin != null
 | 
						|
				&& Object.hasOwnProperty.call(constructor_mixin, '__extends__')
 | 
						|
				&& constructor_mixin.__extends__
 | 
						|
		// sanity check...
 | 
						|
		if(!!a && !!b){
 | 
						|
			throw new Error('Constructor(..): '
 | 
						|
				+'only one  of prototype.__extends__ or constructor.__extends__ '
 | 
						|
				+'can exist.') }
 | 
						|
		constructor_proto = !!a ? a : b
 | 
						|
		// cleanup...
 | 
						|
		if(!!b){
 | 
						|
			constructor_mixin = mixinFlat({}, constructor_mixin)
 | 
						|
			delete constructor_mixin.__extends__ }
 | 
						|
		!!constructor_proto
 | 
						|
			&& (proto.__proto__ = constructor_proto.prototype) }
 | 
						|
 | 
						|
	// the constructor base... 
 | 
						|
	/* c8 ignore next 9 */
 | 
						|
	var _constructor = function Constructor(){
 | 
						|
		// create raw instance...
 | 
						|
		var obj = _constructor.__rawinstance__ ? 
 | 
						|
			_constructor.__rawinstance__(this, ...arguments)
 | 
						|
			: RawInstance(this, _constructor, ...arguments)
 | 
						|
		// initialize...
 | 
						|
		obj.__init__ instanceof Function
 | 
						|
			&& obj.__init__(...arguments)
 | 
						|
		return obj }
 | 
						|
 | 
						|
	// constructor naming...
 | 
						|
	// NOTE: we are not using:
 | 
						|
	//			Object.defineProperty(_constructor, 'name', { value: name })
 | 
						|
	//		because this does not affect the name displayed by the Chrome
 | 
						|
	//		DevTools. FF does not seem to care about either version of code...
 | 
						|
	_constructor.name = name
 | 
						|
	// just in case the browser/node refuses to change the name, we'll make
 | 
						|
	// them a different offer ;)
 | 
						|
	// NOTE: it is not possible to abstract this eval(..) into something 
 | 
						|
	// 		like renameFunction(..) as reconstructing the function will
 | 
						|
	// 		lose it's closure that we depend on here...
 | 
						|
	// NOTE: this eval(..) should not be a risk as its inputs are
 | 
						|
	// 		static and never infuenced by external inputs...
 | 
						|
	_constructor.name != name
 | 
						|
		&& (_constructor = eval('('+ 
 | 
						|
			_constructor
 | 
						|
				.toString()
 | 
						|
				.replace(/Constructor/g, name) +')'))
 | 
						|
	// set .toString(..)...
 | 
						|
	// NOTE: this test is here to enable mixinFlat(..) to overwrite 
 | 
						|
	// 		.toString(..) below...
 | 
						|
	// 		XXX not sure if this is the correct approach...
 | 
						|
	// 		XXX might be a good idea to create a common base class and 
 | 
						|
	// 			keep this there...
 | 
						|
	;((constructor_mixin || {}).toString === Function.prototype.toString
 | 
						|
			|| (constructor_mixin || {}).toString === Object.prototype.toString)
 | 
						|
		&& Object.defineProperty(_constructor, 'toString', {
 | 
						|
			value: function toString(){ 
 | 
						|
				var args = proto.__init__ ?
 | 
						|
					proto.__init__
 | 
						|
						.toString()
 | 
						|
						.split(/\n/)[0]
 | 
						|
							.replace(/function\(([^)]*)\){.*/, '$1')
 | 
						|
					: ''
 | 
						|
				var code = proto.__init__ ?
 | 
						|
					proto.__init__
 | 
						|
						.toString()
 | 
						|
						.replace(/[^{]*{/, '{')
 | 
						|
					: '{ .. }'
 | 
						|
				return `${this.name}(${args})${module.normalizeIndent(code)}` },
 | 
						|
			enumerable: false,
 | 
						|
		})
 | 
						|
	// set generic raw instance constructor...
 | 
						|
	_constructor.__rawinstance__ instanceof Function
 | 
						|
		|| Object.defineProperty(_constructor, '__rawinstance__', {
 | 
						|
				value: function __rawinstance__(context, ...args){
 | 
						|
					return RawInstance(context, this, ...args) },
 | 
						|
				enumerable: false,
 | 
						|
			})
 | 
						|
	!!constructor_proto
 | 
						|
		&& (_constructor.__proto__ = constructor_proto)
 | 
						|
	_constructor.prototype = proto
 | 
						|
	_constructor.prototype.constructor = _constructor
 | 
						|
 | 
						|
	// NOTE: this is intentionally last, this enables the user to override
 | 
						|
	// 		any of the system methods...
 | 
						|
	// NOTE: place the non-overridable definitions after this...
 | 
						|
	!!constructor_mixin
 | 
						|
		&& mixinFlat(
 | 
						|
			_constructor,
 | 
						|
			constructor_mixin)
 | 
						|
		// also transfer non-default constructor_mixin.__proto__
 | 
						|
		&& constructor_mixin.__proto__ !== Object.prototype
 | 
						|
			&& (_constructor.__proto__ = constructor_mixin.__proto__)
 | 
						|
 | 
						|
	// link function stuff for convenience...
 | 
						|
	proto.__call__ && !(proto instanceof Function)
 | 
						|
		&& _constructor.__skip_call_attrs__ !== true
 | 
						|
		&& module.LINK_FUNCTION_METHODS
 | 
						|
			.forEach(function(n){
 | 
						|
				proto[n] 
 | 
						|
					|| Object.defineProperty(proto, n, 
 | 
						|
						Object.assign(
 | 
						|
							Object.getOwnPropertyDescriptor(Function.prototype, n),
 | 
						|
							// NOTE: we can't use Function[n] directly because
 | 
						|
							// 		they in general test this for relation to
 | 
						|
							// 		function which will fail here...
 | 
						|
							{ value: function(){
 | 
						|
								return this.__call__[n](this, ...arguments) }, })) })
 | 
						|
 | 
						|
	return _constructor }
 | 
						|
 | 
						|
 | 
						|
// Complete the constructor...
 | 
						|
//
 | 
						|
// NOTE: currently this is a complement to the top level functions.
 | 
						|
Object.assign(Constructor, {
 | 
						|
	sources,
 | 
						|
	values,
 | 
						|
 | 
						|
	parent,
 | 
						|
	parentProperty,
 | 
						|
	parentCall,
 | 
						|
 | 
						|
	parentOf,
 | 
						|
	childOf,
 | 
						|
	related,
 | 
						|
 | 
						|
	match,
 | 
						|
	matchPartial,
 | 
						|
 | 
						|
	deepKeys,
 | 
						|
 | 
						|
	create,
 | 
						|
})
 | 
						|
 | 
						|
 | 
						|
 | 
						|
//---------------------------------------------------------------------
 | 
						|
// Mixin utils...
 | 
						|
 | 
						|
// Mix a set of methods/props/attrs into an object...
 | 
						|
// 
 | 
						|
//	Mix objects into base...
 | 
						|
//	mixinFlat(base, object, ...)
 | 
						|
//		-> base
 | 
						|
//
 | 
						|
//	Soft mix objects into base...
 | 
						|
//	mixinFlat('soft', base, object, ...)
 | 
						|
//		-> base
 | 
						|
//
 | 
						|
//
 | 
						|
// 'soft' mode only mixies in props if base does not define them already
 | 
						|
//
 | 
						|
//
 | 
						|
// NOTE: essentially this is just like Object.assign(..) but copies 
 | 
						|
// 		properties directly rather than copying property values...
 | 
						|
// NOTE: this will not transfer several the special variables not listed
 | 
						|
// 		by Object.keys(..).
 | 
						|
// 		This includes things like .__proto__
 | 
						|
// NOTE: this can and will overwrite attributes...
 | 
						|
var mixinFlat = 
 | 
						|
module.mixinFlat = 
 | 
						|
function(base, ...objects){
 | 
						|
	var soft = base === 'soft'
 | 
						|
	if(soft){
 | 
						|
		base = objects.shift() 
 | 
						|
		objects = objects
 | 
						|
			.slice()
 | 
						|
			.reverse() }
 | 
						|
	return objects
 | 
						|
		.reduce(function(base, cur){
 | 
						|
			Object.keys(cur)
 | 
						|
				.map(function(k){
 | 
						|
					;(!soft || !base.hasOwnProperty(k))
 | 
						|
						&& Object.defineProperty(base, k,
 | 
						|
							Object.getOwnPropertyDescriptor(cur, k)) })
 | 
						|
			return base }, base) }
 | 
						|
 | 
						|
 | 
						|
// Mix sets of methods/props/attrs into an object as prototypes...
 | 
						|
//
 | 
						|
// 	mixin(base, object, ..)
 | 
						|
// 		-> base
 | 
						|
//
 | 
						|
//
 | 
						|
// This will create a new object per set of methods given and 
 | 
						|
// mixinFlat(..) the method set into this object leaving the 
 | 
						|
// original objects intact.
 | 
						|
// 
 | 
						|
// 		base <-- object1_copy <-- .. <-- objectN_copy <- base.__proto__
 | 
						|
// 				
 | 
						|
//
 | 
						|
// NOTE: this will only mix in non-empty objects...
 | 
						|
// NOTE: mixing into a constructor will break object creation via new...
 | 
						|
// 		Example:
 | 
						|
// 			class A {}
 | 
						|
// 			class B extends A {}
 | 
						|
//
 | 
						|
// 			mixin(B, {x: 123})
 | 
						|
//
 | 
						|
// 			var b = new B()			// will break...
 | 
						|
//
 | 
						|
// 		This does not affect object.Constructor(..) chains...
 | 
						|
// NOTE: mixin(Object.prototype, ..) will fail because Object.prototype.__proto__ 
 | 
						|
// 		is imutable...
 | 
						|
var mixin = 
 | 
						|
module.mixin = 
 | 
						|
function(base, ...objects){
 | 
						|
	base.__proto__ = objects
 | 
						|
		.reduce(function(res, cur){
 | 
						|
			return Object.keys(cur).length > 0 ?
 | 
						|
				module.mixinFlat(Object.create(res), cur) 
 | 
						|
				: res }, base.__proto__) 
 | 
						|
	return base }
 | 
						|
 | 
						|
 | 
						|
// Get matching mixins...
 | 
						|
//
 | 
						|
// 	mixins(base, object[, callback])
 | 
						|
// 	mixins(base, list[, callback])
 | 
						|
// 		-> list
 | 
						|
//
 | 
						|
//
 | 
						|
//	callback(base, obj, parent)
 | 
						|
//		-> STOP
 | 
						|
//		-> undefined
 | 
						|
//
 | 
						|
//
 | 
						|
// NOTE: this will also match base...
 | 
						|
// NOTE: if base matches directly callback(..) will get undefined as parent
 | 
						|
// NOTE: for more docs on the callback(..) see sources(..)
 | 
						|
var mixins =
 | 
						|
module.mixins =
 | 
						|
function(base, object, callback){
 | 
						|
	object = object instanceof Array ?
 | 
						|
		object
 | 
						|
		: [object]
 | 
						|
	var res = []
 | 
						|
	var o
 | 
						|
	var parent
 | 
						|
	while(base != null){
 | 
						|
		// match each object...
 | 
						|
		for(var obj of object){
 | 
						|
			if(match(base, obj)){
 | 
						|
				o = callback 
 | 
						|
					&& callback(base, obj, parent)
 | 
						|
				// manage results...
 | 
						|
				res.push(
 | 
						|
					(o === undefined || o === module.STOP) ? 
 | 
						|
						[base]
 | 
						|
					: o instanceof module.STOP ?
 | 
						|
						o.value
 | 
						|
					: o )
 | 
						|
				if(o === module.STOP 
 | 
						|
						|| o instanceof module.STOP){
 | 
						|
					return res.flat() } 
 | 
						|
				// match found, no need to test further...
 | 
						|
				break } }
 | 
						|
		parent = base
 | 
						|
		base = base.__proto__ }
 | 
						|
	return res.flat() }
 | 
						|
 | 
						|
 | 
						|
// Check of base has mixin...
 | 
						|
//
 | 
						|
// 	hasMixin(base, mixin)
 | 
						|
// 		-> bool
 | 
						|
//
 | 
						|
//
 | 
						|
// NOTE: to test for a flat mixin directly use .matchPartial(base, object)
 | 
						|
var hasMixin =
 | 
						|
module.hasMixin =
 | 
						|
function(base, object){
 | 
						|
	return (
 | 
						|
		// normal mixin...
 | 
						|
		mixins(base, object, function(){ return module.STOP })
 | 
						|
			.length > 0
 | 
						|
		// flat mixin search...
 | 
						|
		|| sources(base, function(p){ 
 | 
						|
			return matchPartial(p, object) ? 
 | 
						|
				module.STOP
 | 
						|
				: [] })
 | 
						|
   			.length > 0 )}
 | 
						|
 | 
						|
 | 
						|
// Mix-out sets of methods/props/attrs out of an object prototype chain...
 | 
						|
//
 | 
						|
// 	Mix-out first occurrence of each matching object...
 | 
						|
// 	mixout(base, object, ..)
 | 
						|
// 	mixout(base, 'first', object, ..)
 | 
						|
// 		-> base
 | 
						|
//
 | 
						|
// 	Mix-out all occurrences of each matching object...
 | 
						|
// 	mixout(base, 'all', object, ..)
 | 
						|
// 		-> base
 | 
						|
//
 | 
						|
//
 | 
						|
// NOTE: this is the opposite to mixin(..)
 | 
						|
// NOTE: this used mixins(..) / match(..) to find the relevant mixins, 
 | 
						|
// 		see those for more info...
 | 
						|
var mixout =
 | 
						|
module.mixout =
 | 
						|
function(base, ...objects){
 | 
						|
	var all = objects[0] == 'all' ?
 | 
						|
			!!objects.shift()
 | 
						|
		: objects[0] == 'first' ?
 | 
						|
			!objects.shift()
 | 
						|
		: false
 | 
						|
	var remove = []
 | 
						|
	mixins(base, objects, function(match, obj, parent){
 | 
						|
		parent && remove.push(parent)
 | 
						|
		// when removing the first occurrence, don't check for obj again...
 | 
						|
		all || objects.splice(objects.indexOf(obj), 1) })
 | 
						|
	// NOTE: we are removing on a separate stage so as not to mess with
 | 
						|
	// 		mixins(..) iterating...
 | 
						|
	remove
 | 
						|
		// XXX not sure why this is needed, needs thought...
 | 
						|
		.reverse()
 | 
						|
		.forEach(function(p){
 | 
						|
			p.__proto__ = p.__proto__.__proto__ })
 | 
						|
	return base }
 | 
						|
 | 
						|
 | 
						|
// Mixin wrapper/object...
 | 
						|
//
 | 
						|
//	Create a new mixin...
 | 
						|
//	Mixin(name, data, ..)
 | 
						|
//		-> mixin
 | 
						|
//
 | 
						|
//	Create a new mixin setting the default mode...
 | 
						|
//	Mixin(name, mode, data, ..)
 | 
						|
//		-> mixin
 | 
						|
//
 | 
						|
//
 | 
						|
//	Apply mixin in the prototype chain (default)...
 | 
						|
//	mixin(obj)
 | 
						|
//	mixin('proto', obj)
 | 
						|
//		-> obj
 | 
						|
//
 | 
						|
//	Copy date from mixin into obj directly...
 | 
						|
//	mixin('flat', obj)
 | 
						|
//		-> obj
 | 
						|
//
 | 
						|
//
 | 
						|
//
 | 
						|
// Example:
 | 
						|
//
 | 
						|
// 		var BasicMixin = Mixin('BasicMixin', {
 | 
						|
// 			...
 | 
						|
// 		})
 | 
						|
//
 | 
						|
// 		...
 | 
						|
//
 | 
						|
//		var o = {
 | 
						|
//			...
 | 
						|
//		}
 | 
						|
//
 | 
						|
//		BasicMixin(o)
 | 
						|
//
 | 
						|
//
 | 
						|
// NOTE: the constructor will allways create a new .data object but will 
 | 
						|
// 		not do a deep copy into it -- see mixin(..) / mixinFlat(..)
 | 
						|
//
 | 
						|
// XXX should this move to its own modue???
 | 
						|
var Mixin =
 | 
						|
module.Mixin =
 | 
						|
Constructor('Mixin', {
 | 
						|
	// static methods...
 | 
						|
	//
 | 
						|
	// NOTE: currently this is a complement to the top level functions.
 | 
						|
	mixin,
 | 
						|
	mixinFlat,
 | 
						|
	mixout,
 | 
						|
 | 
						|
	mixins,
 | 
						|
	hasMixin,
 | 
						|
 | 
						|
}, {
 | 
						|
	name: null,
 | 
						|
 | 
						|
	// mixin data...
 | 
						|
	data: null,
 | 
						|
 | 
						|
	// data "copy" mode...
 | 
						|
	//
 | 
						|
	// This can be:
 | 
						|
	// 	'proto'		- mix data into prototype chain (default)
 | 
						|
	// 	'flat'		- use mixinFlat(..) to copy data
 | 
						|
	// 	'soft'	- like 'flat' but uses mixinFlat('soft', ..)
 | 
						|
	mode: 'proto',
 | 
						|
 | 
						|
	// base API...
 | 
						|
	//
 | 
						|
	isMixed: function(target){
 | 
						|
		return this.constructor.hasMixin(target, this.data) },
 | 
						|
	mixout: function(target){
 | 
						|
		return this.constructor.mixout(target, this.data) },
 | 
						|
 | 
						|
	// mix into target...
 | 
						|
	__call__: function(_, target, mode=this.mode){
 | 
						|
		typeof(target) == typeof('str')
 | 
						|
			&& ([_, mode, target] = arguments)
 | 
						|
		return mode == 'flat' ?
 | 
						|
				this.constructor.mixinFlat(target, this.data)
 | 
						|
			: mode == 'soft' ?
 | 
						|
				this.constructor.mixinFlat('soft', target, this.data)
 | 
						|
			: this.constructor.mixin(target, this.data) },
 | 
						|
 | 
						|
	__init__: function(name, ...data){
 | 
						|
		// Mixin(name, mode, ...) -- handle default mode...
 | 
						|
		typeof(data[0]) == typeof('str')
 | 
						|
			&& (this.mode = data.shift())
 | 
						|
		// name...
 | 
						|
		// NOTE: .defineProperty(..) is used because this is a function
 | 
						|
		// 		and function's .name is not too configurable...
 | 
						|
		// NOTE: we do not need to configure this any more, .defineProperty(..)
 | 
						|
		// 		merges the descriptor into the original keeping any values not
 | 
						|
		// 		explicitly overwritten...
 | 
						|
		Object.defineProperty(this, 'name', { value: name })
 | 
						|
		// create/merge .data...
 | 
						|
		this.data = this.constructor.mixinFlat({}, 
 | 
						|
			...data.map(function(e){ 
 | 
						|
				// handle bare objects and mixins differently...
 | 
						|
				return e instanceof Mixin ? 
 | 
						|
					e.data 
 | 
						|
					: e })) },
 | 
						|
})
 | 
						|
 | 
						|
 | 
						|
 | 
						|
//---------------------------------------------------------------------
 | 
						|
 | 
						|
BOOTSTRAP()
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
/**********************************************************************
 | 
						|
* vim:set ts=4 sw=4 :                               */ return module })
 |