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			576 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			576 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
/**********************************************************************
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* 
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*
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*
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* XXX move .zip(..) here from diff.js
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* XXX do we need .at(..) / .to(..) methods here and in Map/Set/...???
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*
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*
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**********************************************/  /* c8 ignore next 2 */
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((typeof define)[0]=='u'?function(f){module.exports=f(require)}:define)
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(function(require){ var module={} // make module AMD/node compatible...
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/*********************************************************************/
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var object = require('ig-object')
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var stoppable = require('ig-stoppable')
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var generator = require('./generator')
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/*********************************************************************/
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// NOTE: this is used in a similar fashion to Python's StopIteration...
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var STOP =
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module.STOP =
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	stoppable.STOP
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//---------------------------------------------------------------------
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// Mixins...
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// Wrap .map(..) / .filter(..) / .reduce(..) / .. to support STOP...
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// 
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// NOTE: internally these are implemented as for-of loops (./generator.js)
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var stoppableList = function(iter){
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	return function(func){
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		return [...this.iter()[iter](...arguments)] } }
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var stoppableValue = function(iter, no_return=false){
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	return function(func){
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		var res = this.iter()[iter](...arguments) 
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		return no_return ?
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			undefined
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			: res } }
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// Equivalent to .map(..) / .filter(..) / .reduce(..) that process the 
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// contents in chunks asynchronously...
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//
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//	.mapChunks(func)
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//	.mapChunks(chunk_size, func)
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//	.mapChunks([item_handler, chunk_handler])
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//	.mapChunks(chunk_size, [item_handler, chunk_handler])
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//		-> promise(list)
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//	
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//	.filterChunks(func)
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//	.filterChunks(chunk_size, func)
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//	.filterChunks([item_handler, chunk_handler])
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//	.filterChunks(chunk_size, [item_handler, chunk_handler])
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//		-> promise(list)
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//	
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//	.reduceChunks(func, res)
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//	.reduceChunks(chunk_size, func, res)
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//	.reduceChunks([item_handler, chunk_handler], res)
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//	.reduceChunks(chunk_size, [item_handler, chunk_handler], res)
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//		-> promise(res)
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//
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//
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//	chunk_handler(chunk, result, offset)
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//
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//
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// chunk_size can be:
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// 	20			- chunk size
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// 	'20'		- chunk size
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// 	'20C'		- number of chunks
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//
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//
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// STOP can be thrown in func or chunk_handler at any time to 
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// abort iteration, this will resolve the promise.
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//	
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//
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// The main goal of this is to not block the runtime while processing a 
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// very long array by interrupting the processing with a timeout...
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//
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// XXX should these return a partial result on STOP?
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// XXX add generators:
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// 			.map(..) / .filter(..) / .reduce(..)
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// 		...the basis here should be the chunks, i.e. each cycle should
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// 		go through a chunk...
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//		...the mixin can be generic, i.e. applicable to Array, and 
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//		other stuff...
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// XXX add time-based chunk iteration...
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var makeChunkIter = function(iter, wrapper){
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	wrapper = wrapper
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		|| function(res, func, array, e){
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			return func.call(this, e[1], e[0], array) }
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	return function(size, func, ...rest){
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		var that = this
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		var args = [...arguments]
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		size = (args[0] instanceof Function 
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				|| args[0] instanceof Array) ? 
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			(this.CHUNK_SIZE || 50)
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			: args.shift()
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		size = typeof(size) == typeof('str') ?
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				// number of chunks...
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				(size.trim().endsWith('c') || size.trim().endsWith('C') ?
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				 	Math.round(this.length / (parseInt(size) || 1)) || 1
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				: parseInt(size))
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			: size
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		var postChunk
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		func = args.shift()
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		;[func, postChunk] = func instanceof Array ? func : [func]
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		rest = args
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		// special case...
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		// no need to setTimeout(..) if smaller than size...
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		if(this.length <= size){
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			try {
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				// handle iteration...
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				var res = this[iter](func, ...rest)
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				// handle chunk...
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				postChunk
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					&& postChunk.call(this, this, res, 0) 
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				return Promise.all(res) 
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			// handle STOP...
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			} catch(err){
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				if(err === STOP){
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					return Promise.resolve() 
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				} else if( err instanceof STOP){
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					return Promise.resolve(err.value) }
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				throw err } }
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		var res = []
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		var _wrapper = wrapper.bind(this, res, func, this)
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		return new Promise(function(resolve, reject){
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				var next = function(chunks){
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					setTimeout(function(){
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						var chunk, val
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						try {
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							// handle iteration...
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							res.push(
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								val = (chunk = chunks.shift())
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									[iter](_wrapper, ...rest))
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							// handle chunk...
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							postChunk
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								&& postChunk.call(that, 
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									chunk.map(function([i, v]){ return v }), 
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									val,
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									chunk[0][0])
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						// handle STOP...
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						} catch(err){
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							if(err === STOP){
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								return resolve() 
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							} else if( err instanceof STOP){
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								return resolve(err.value) }
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							throw err }
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						// stop condition...
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						chunks.length == 0 ?
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							resolve(res.flat(2))
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							: next(chunks) }, 0) }
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				next(that
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					// split the array into chunks...
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					.reduce(function(res, e, i){
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						var c = res.slice(-1)[0]
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						c.length >= size ?
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							// initial element in chunk...
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							res.push([[i, e]])
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							// rest...
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							: c.push([i, e])
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						return res }, [[]])) }) } }
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
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var ArrayMixin =
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module.ArrayMixin =
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object.Mixin('ArrayMixin', 'soft', {
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	STOP: object.STOP,
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	// 	zip(array, array, ...)
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	// 		-> [[item, item, ...], ...]
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	//
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	// 	zip(func, array, array, ...)
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	// 		-> [func(i, [item, item, ...]), ...]
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	//
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	zip: function(func, ...arrays){
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		var i = arrays[0] instanceof Array ? 
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			0 
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			: arrays.shift()
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		if(func instanceof Array){
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			arrays.splice(0, 0, func)
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			func = null }
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		// build the zip item...
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		// NOTE: this is done this way to preserve array sparseness...
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		var s = arrays
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			.reduce(
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				function(res, a, j){
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					//a.length > i
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					i in a
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						&& (res[j] = a[i])
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					return res }, 
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				new Array(arrays.length))
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		return arrays
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				// check that at least one array is longer than i...
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				.reduce(function(res, a){ 
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					return Math.max(res, i, a.length) }, 0) > i ?
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			// collect zip item...
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			[func ? func(i, s) : s]
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				// get next...
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				.concat(this.zip(func, i+1, ...arrays))
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			// done...
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			: [] },
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	// XXX not sure about the handler API here yet... 
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	iter: function*(lst=[], handler=undefined){
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		yield* lst.iter(
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			...(handler ? 
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				[handler] 
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				: [])) },
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})
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var ArrayProtoMixin =
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module.ArrayProtoMixin =
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object.Mixin('ArrayProtoMixin', 'soft', {
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	// A faster version of .indexOf(..)
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	//
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	// NOTE: this is not faster when looking for an item not in this,
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	// 		for some reason the native .includes(..) and .indexOf(..)
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	// 		search for non existant elements about an order of magnirude 
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	// 		faster than if it existed...
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	// 		...the funny thing is that at least on Crome .lastIndexOf(..)
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	// 		is about as fast as this for an item in about the same relative 
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	// 		location...
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	// NOTE: this will get depricated as soon as JS redoes its .indexOf(..)
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	index: function(value){
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		for(var i = 0; i < this.length && this[i] !== value; i++){}
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		return i == this.length ? -1 : i },
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	// first/last element access short-hands...
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	//
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	//	.first()
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	//	.last()
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	//		-> elem
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	//
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	//	.first(value)
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	//	.last(value)
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	//		-> array
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	//
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	// NOTE: setting a value will overwrite an existing first/last value.
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	// NOTE: for an empty array both .first(..)/.last(..) will return undefined 
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	// 		when getting a value and set the 0'th value when setting...
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	// NOTE: decided to keep these as methods and not props because methods
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	// 		have one advantage: they can be chained
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	// 		...while you can't chain assignment unless you wrap it in .run(..)
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	first: function(value){
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		return arguments.length > 0 ?
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			((this[0] = value), this)
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			: this[0]},
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	last: function(value){
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		return arguments.length > 0 ?
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			((this[Math.max(this.length - 1, 0)] = value), this)
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			: this[this.length - 1]},
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	// Roll left/right (in-place)...
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	//
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	// NOTE: to .rol(..) left just pass a negative n value...
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	// NOTE: we can't use ...[..] for sparse arrays as the will expand undefined
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	// 		inplace of empty positions, this is thereason the .splice(..) 
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	// 		implementation was replaced by a less clear (but faster)
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	// 		.copyWithin(..) version...
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	rol: function(n=1){
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		var l = this.length
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		n = (n >= 0 ? 
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				n 
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				: l - n)
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			% l
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		if(n != 0){
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			this.length += n
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			this.copyWithin(l, 0, n)
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			this.splice(0, n) }
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		return this },
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	// Compact a sparse array...
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	//
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	// NOTE: this will not compact in-place.
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	compact: function(){
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		return this
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			.filter(function(){ return true }) },
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	// Remove sprse slots form start/end/both ends of array...
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	//
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	trim: function(){
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		var l = this.length
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		var i = 0
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		while(!(i in this) && i < l){ i++ }
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		var j = 0
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		while(!(l-j-1 in this) && j < l){ j++ }
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		return this.slice(i, j == 0 ? l : -j) },
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	trimStart: function(){
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		var l = this.length
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		var i = 0
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		while(!(i in this) && i < l){ i++ }
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		return this.slice(i) },
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	trimEnd: function(){
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		var l = this.length
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		var j = 0
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		while(!(l-j-1 in this) && j < l){ j++ }
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		return this.slice(0, j == 0 ? l : -j) },
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	// like .length but for sparse arrays will return the element count...
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	get len(){
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		// NOTE: if we don't do .slice() here this can count array 
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		// 		instance attributes...
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		// NOTE: .slice() has an added menifit here of removing any 
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		// 		attributes from the count...
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		return Object.keys(this.slice()).length },
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	// Return a new array with duplicate elements removed...
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	//
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	// NOTE: order is preserved... 
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	unique: function(normalize){
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		return normalize ? 
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			[...new Map(this
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					.map(function(e){ 
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						return [normalize(e), e] }))
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				.values()]
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			// NOTE: we are calling .compact() here to avoid creating 
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			// 		undefined items from empty slots in sparse arrays...
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			: [...new Set(this.compact())] },
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	tailUnique: function(normalize){
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		return this
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			.slice()
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			.reverse()
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			.unique(normalize)
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			.reverse() },
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	// Compare two arrays...
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	//
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	// NOTE: this is diffectent from Object.match(..) in that this compares 
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	// 		self to other (internal) while match compares two entities 
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	// 		externally.
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	// 		XXX not sure if we need the destinction in name, will have to 
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	// 			come back to this when refactoring diff.js -- all three 
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	// 			have to be similar...
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	cmp: function(other){
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		if(this === other){
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			return true }
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		if(this.length != other.length){
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			return false }
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		for(var i=0; i<this.length; i++){
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			if(this[i] != other[i]){
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				return false } }
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		return true },
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 | 
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	// Compare two Arrays as sets...
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	//
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	// NOTE: this will ignore order and repeating elments...
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	setCmp: function(other){
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		return this === other 
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			|| (new Set([...this, ...other])).length 
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				== (new Set(this)).length },
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 | 
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	// Sort as the other array...
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	//
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	// 	Sort as array placing the sorted items at head...
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	// 	.sortAs(array)
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	// 	.sortAs(array, 'head')
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	// 		-> sorted
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	//
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	// 	Sort as array placing the sorted items at tail...
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	// 	.sortAs(array, 'tail')
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	// 		-> sorted
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	//
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	// This will sort the intersecting items in the head keeping the rest 
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	// of the items in the same relative order...
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	//
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	// NOTE: if an item is in the array multiple times only the first 
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	// 		index is used...
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	//
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	// XXX should this extend/patch .sort(..)???
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	// 		...currently do not see a clean way to do this without 
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	// 		extending and replacing Array or directly re-wrapping 
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	// 		.sort(..)...
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	sortAs: function(other, place='head'){
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		place = place == 'tail' ? -1 : 1 
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		// NOTE: the memory overhead here is better than the time overhead 
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		// 		when using .indexOf(..)...
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		other = other.toMap()
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		var orig = this.toMap()
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		return this.sort(function(a, b){
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			var i = other.get(a)
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			var j = other.get(b)
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						|
			return i == null && j == null ?
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					orig.get(a) - orig.get(b)
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				: i == null ? 
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					place
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				: j == null ? 
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					-place
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				: i - j }) },
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						|
 | 
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	/*/ XXX EXPERIMENTAL...
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	//		...if this is successful then merge this with .sortAs(..)
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	sort: function(cmp){
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		return (arguments.length == 0 || typeof(cmp) == 'function') ?
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			object.parentCall(ArrayProtoMixin.data.sort, this, ...arguments)
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			: this.sortAs(...arguments) },
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	//*/
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 | 
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	// Same as .sortAs(..) but will not change indexes of items not in other...
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	//
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	// Example:
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	// 		['a', 3, 'b', 1, 2, 'c']
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	// 			.inplaceSortAs([1, 2, 3, 3]) // -> ['a', 1, 'b', 2, 3, 'c']
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	//
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	inplaceSortAs: function(other){
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		// sort only the intersection...
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		var sorted = this
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			.filter(function(e){ 
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				return other.includes(e) })
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			.sortAs(other)
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						|
		// "zip" the sorted items back into this...
 | 
						|
		this.forEach(function(e, i, l){
 | 
						|
			other.includes(e) 
 | 
						|
				&& (l[i] = sorted.shift()) })
 | 
						|
		return this },
 | 
						|
 | 
						|
	// Convert an array to object...
 | 
						|
	//
 | 
						|
	// Format:
 | 
						|
	// 	{
 | 
						|
	// 		<item>: <index>,
 | 
						|
	// 		...
 | 
						|
	// 	}
 | 
						|
	//
 | 
						|
	// NOTE: items should be strings, other types will get converted to 
 | 
						|
	// 		strings and thus may mess things up.
 | 
						|
	// NOTE: this will forget repeating items...
 | 
						|
	// NOTE: normalize will slow things down...
 | 
						|
	toKeys: function(normalize){
 | 
						|
		return normalize ? 
 | 
						|
			this.reduce(function(r, e, i){
 | 
						|
				r[normalize(e, i)] = i
 | 
						|
				return r }, {})
 | 
						|
			: this.reduce(function(r, e, i){
 | 
						|
				r[e] = i
 | 
						|
				return r }, {}) },
 | 
						|
 | 
						|
	// Convert an array to a map...
 | 
						|
	//
 | 
						|
	// This is similar to Array.prototype.toKeys(..) but does not 
 | 
						|
	// restrict value type to string.
 | 
						|
	//
 | 
						|
	// Format:
 | 
						|
	// 	Map([
 | 
						|
	// 		[<item>, <index>],
 | 
						|
	// 		...
 | 
						|
	// 	])
 | 
						|
	//
 | 
						|
	// NOTE: this will forget repeating items...
 | 
						|
	// NOTE: normalize will slow things down...
 | 
						|
	toMap: function(normalize){
 | 
						|
		return normalize ? 
 | 
						|
			this
 | 
						|
				.reduce(function(m, e, i){
 | 
						|
					m.set(normalize(e, i), i)
 | 
						|
					return m }, new Map())
 | 
						|
			: this
 | 
						|
				.reduce(function(m, e, i){
 | 
						|
					m.set(e, i)
 | 
						|
					return m }, new Map()) },
 | 
						|
 | 
						|
	// XXX would be nice for this to use the instance .zip(..) in recursion...
 | 
						|
	// 		...this might be done by reversign the current implementation, i.e.
 | 
						|
	// 		for instance .zip(..) to be the main implementation and for 
 | 
						|
	// 		Array.zip(..) to be a proxy to that...
 | 
						|
	zip: function(func, ...arrays){
 | 
						|
		return func instanceof Array ?
 | 
						|
			this.constructor.zip(this, func, ...arrays)
 | 
						|
			: this.constructor.zip(func, this, ...arrays) },
 | 
						|
 | 
						|
	// Insert new values between elements of an array
 | 
						|
	//
 | 
						|
	//	.between(value)
 | 
						|
	//		-> array
 | 
						|
	//
 | 
						|
	//	.between(func)
 | 
						|
	//		-> array
 | 
						|
	//
 | 
						|
	//	func([a, b], from_index, to_index, array)
 | 
						|
	//		-> elem
 | 
						|
	//
 | 
						|
	between: function(func){
 | 
						|
		var res = []
 | 
						|
		// NOTE: we skip the last element...
 | 
						|
		for(var i=0; i < this.length; i+=1){
 | 
						|
			var pair = new Array(2)
 | 
						|
			i in this ?
 | 
						|
				res.push(pair[0] = this[i])
 | 
						|
				: (res.length += 1)
 | 
						|
			if(i+1 >= this.length){
 | 
						|
				break }
 | 
						|
			i+1 in this
 | 
						|
				&& (pair[1] = this[i+1])
 | 
						|
			res.push(
 | 
						|
				typeof(func) == 'function' ?
 | 
						|
					func.call(this, pair, i, res.length, this)
 | 
						|
					: func) }
 | 
						|
		return res },
 | 
						|
 | 
						|
	// get iterator over array...
 | 
						|
	//
 | 
						|
	//	Array.iter()
 | 
						|
	//	Array.iter([ .. ])
 | 
						|
	//		-> iterator
 | 
						|
	//
 | 
						|
	//	array.iter()
 | 
						|
	//		-> iterator
 | 
						|
	//
 | 
						|
	// XXX should this take an argument and be like map??
 | 
						|
	// XXX this should handle throwing STOP!!!
 | 
						|
	// 		...might also ne a good idea to isolate the STOP mechanics 
 | 
						|
	// 		into a spearate module/package...
 | 
						|
	iter: stoppable(function*(handler=undefined){
 | 
						|
		if(handler){
 | 
						|
			var i = 0
 | 
						|
			for(var e of this){
 | 
						|
				var res = handler.call(this, e, i++) 
 | 
						|
				// treat non-iterables as single elements...
 | 
						|
				if(typeof(res) == 'object' 
 | 
						|
						&& Symbol.iterator in res){
 | 
						|
					yield* res
 | 
						|
				} else {
 | 
						|
					yield res } } 
 | 
						|
		} else {
 | 
						|
			yield* this }}),
 | 
						|
 | 
						|
 | 
						|
	// Stoppable iteration...
 | 
						|
	//
 | 
						|
	// NOTE: internally these are generators...
 | 
						|
	smap: stoppableList('map'),
 | 
						|
	sfilter: stoppableList('filter'),
 | 
						|
	sreduce: stoppableValue('reduce'),
 | 
						|
	sreduceRight: stoppableValue('reduceRight'),
 | 
						|
	sforEach: stoppableValue('map', true),
 | 
						|
 | 
						|
	// Chunk iteration...
 | 
						|
	//
 | 
						|
	CHUNK_SIZE: 50,
 | 
						|
	mapChunks: makeChunkIter('map'),
 | 
						|
	filterChunks: makeChunkIter('map', 
 | 
						|
		function(res, func, array, e){
 | 
						|
			return !!func.call(this, e[1], e[0], array) ? [e[1]] : [] }),
 | 
						|
	reduceChunks: makeChunkIter('reduce',
 | 
						|
		function(total, func, array, res, e){
 | 
						|
			return func.call(this, 
 | 
						|
				total.length > 0 ? 
 | 
						|
					total.pop() 
 | 
						|
					: res, 
 | 
						|
				e[1], e[0], array) }),
 | 
						|
})
 | 
						|
 | 
						|
 | 
						|
ArrayMixin(Array)
 | 
						|
ArrayProtoMixin(Array.prototype)
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
/**********************************************************************
 | 
						|
* vim:set ts=4 sw=4 :                               */ return module })
 |