mirror of
https://github.com/flynx/types.js.git
synced 2025-10-29 02:20:07 +00:00
379 lines
10 KiB
JavaScript
379 lines
10 KiB
JavaScript
/**********************************************************************
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*
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*
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*
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* XXX need ability to extend event to implement proxy events...
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* ...i.e. .on(..) / ... get called on one object but the handler
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* bound on a different object via a proxy event method...
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* XXX is types/events the right place for this???
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* XXX should we have .pre/.post events???
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* XXX should we propogate event handling to parent/overloaded events???
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*
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**********************************************/ /* c8 ignore next 2 */
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((typeof define)[0]=='u'?function(f){module.exports=f(require)}:define)
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(function(require){ var module={} // make module AMD/node compatible...
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/*********************************************************************/
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var object = require('ig-object')
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/*********************************************************************/
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// Event method wrappers...
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var EventCommand =
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module.EventCommand =
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object.Constructor('EventCommand', {
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name: null,
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__init__: function(name, data={}){
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Object.assign(this, data, {name}) },
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})
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// Create an "eventfull" method...
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//
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// The resulting method can be either called directly or via .trigger(..).
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// Handlrs can be bound to it via .on(..) and unbound via .off(..) and
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// calling it will trigger the handlers either after the user func(..)
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// return or when the user calles the passed handler(..) function.
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//
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// Eventfull(name[, options])
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// -> method
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//
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// Eventfull(name, func[, options])
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// -> method
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//
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//
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// Trigger the event...
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// method(...args)
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// -> ..
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//
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//
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// func(handle, ...args)
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// -> ..
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//
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//
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// trigger event handlers...
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// handle()
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// handle(true)
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// -> true
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// -> false
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//
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// prevent event handlers from triggering...
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// handle(false)
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// -> undefined
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//
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//
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//
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// Special case: EventCommand...
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//
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// EventCommand instance can be passed as the first argument of method,
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// in this case the event function will get it but the event handlers
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// will not...
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// This is done to be able to externally pass commands to event methods
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// that get handled in a special way by the function but not passed to
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// the event handlers...
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//
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// method(<event-command>, ...args)
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// -> ..
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//
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// func(handle, <event-command>, ...args)
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// -> ..
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//
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//
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//
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// NOTE: calling handle(false) will exiplicitly disable calling the
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// handlers for that call...
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var Eventfull =
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module.Eventfull =
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function(name, func, options={}){
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var hidden
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options = func && typeof(func) != 'function' ?
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func
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: options
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var method = object.mixin(
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function(...args){
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var handlers =
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// hidden...
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options.handlerLocation == 'hidden' ?
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(hidden || [])
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// function...
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: options.handlerLocation == 'method' ?
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(method.__event_handlers__ || [])
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// context (default)...
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: ((this.__event_handlers__ || {})[name] || [])
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// NOTE: this will stop event handling if one of the handlers
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// explicitly returns false...
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// NOTE: if the user does not call handle() it will be called
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// after the event action is done but before it returns...
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// NOTE: to explicitly disable calling the handlers func must
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// call handle(false)
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var did_handle = false
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var handle = function(run=true){
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did_handle = run === false
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var a = args[0] instanceof EventCommand ?
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args.slice(1)
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: args
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return run ?
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handlers
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.reduce(function(res, handler){
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return res === true
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&& handler(name, ...a) !== false }, true)
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: undefined }
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var res = func ?
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func.call(this, handle, ...args)
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: undefined
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// call the handlers if the user either didn't call handle()
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// or explicitly called handle(false)...
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!did_handle
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&& handle()
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return res },
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{
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__event__: 'bare',
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get __event_handler_location__(){
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return ['hidden', 'method'].includes(options.handlerLocation) ?
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options.handlerLocation
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: 'context' },
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__event_handler_add__: function(context, func){
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var handlers =
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// hidden...
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options.handlerLocation == 'hidden' ?
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(hidden = hidden || [])
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// function...
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: options.handlerLocation == 'method' ?
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(method.__event_handlers__ = method.__event_handlers__ || [])
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// context (default)...
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: (context.__event_handlers__ == null ?
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Object.defineProperty(context, '__event_handlers__', {
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value: {[name]: (handlers = [])},
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enumerable: false,
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})
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&& handlers
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: (context.__event_handlers__[name] =
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context.__event_handlers__[name] || []))
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// add handler...
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handlers.push(func)
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return this },
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// XXX should this support the 'all' key -- remove all handlers???
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__event_handler_remove__: function(context, func){
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var handlers =
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(options.handlerLocation == 'hidden' ?
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hidden
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: options.handlerLocation == 'method' ?
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method.__event_handlers__
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: (context.__event_handlers__ || {})[name]) || []
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handlers.splice(0, handlers.length,
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...handlers.filter(function(h){
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return h !== func
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&& h.__event_original_handler__ !== func }))
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return this },
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// remove the handle from the arguments...
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toString: function(){
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return 'Eventfull '
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+(func.toString()
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.replace(/^(function[^(]*\()[^,)]*, ?/, '$1')) },
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})
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Object.defineProperty(method, 'name', {
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value: name,
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})
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return method }
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module.TRIGGER = module.EventCommand('TRIGGER')
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// Extends Eventfull(..) adding ability to bind events via the
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// resulting method directly by passing it a function...
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//
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// Event(name[, options])
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// -> method
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//
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// Event(name, func[, options])
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// -> method
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//
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//
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// Bind handler...
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// method(handler)
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// -> this
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//
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// Unbind handler...
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// method(handler, false)
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// -> this
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//
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// Trigger handlers...
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// method(...args)
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// -> this
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//
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//
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// func(handle, ...args)
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//
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//
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// Special case:
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//
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// Force trigger event...
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// method(TRIGGER, ...args)
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// -> this
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//
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// This will pass args to the event action regardless whether the first
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// arg is a function or not...
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//
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var Event =
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module.Event =
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function(name, func, options={}){
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var method
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options = typeof(func) != 'function' ?
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func
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: options
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//return Object.assign(
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return object.mixin(
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method = Eventfull(name,
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function(handle, ...args){
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// NOTE: when the first arg is an event command this will
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// fall through to calling the action...
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typeof(args[0]) == 'function' ?
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// add handler...
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method.__event_handler_add__(this, args[0])
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// call the action...
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: (func
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&& func.call(this, handle, ...args))
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return this },
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options),
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{
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__event__: 'full',
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// NOTE: this is a copy of Eventfull's .toString() as we
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// still need to base the doc on the user's func...
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toString: function(){
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return func ?
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'Event '
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+func.toString()
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.replace(/^(function[^(]*\()[^,)]*, ?/, '$1')
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: `Event function ${name}(){}`},
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}) }
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// Like Event(..) but produces an event that can only be triggered via
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// .trigger(name, ...), calling this is a no-op...
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var PureEvent =
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module.PureEvent =
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function(name, options={}){
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return object.mixin(
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Event(name, function(handle, trigger){
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trigger === module.TRIGGER
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|| handle(false) }, options),
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{
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toString: function(){
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return `PureEvent ${name}(){}`},
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}) }
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// XXX
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var ProxyEvent =
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module.ProxyEvent =
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function(name, target, options={}){
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// XXX
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}
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//---------------------------------------------------------------------
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// Mixins...
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// XXX might be nice to add support to pre/post handlers...
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// XXX still not sure about the builtin-local event control flow...
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// XXX do we need to be able to force global handler???
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var EventHandlerMixin =
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module.EventHandlerMixin = object.Mixin('EventHandlerMixin', {
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//__event_handlers__: null,
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on: function(evt, func){
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// event...
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if(evt in this
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&& this[evt].__event_handler_add__){
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this[evt].__event_handler_add__(this, func)
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// non-event...
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} else {
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this.__event_handlers__ == null
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&& Object.defineProperty(this, '__event_handlers__', {
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value: {},
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enumerable: false,
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})
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;(this.__event_handlers__[evt] =
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this.__event_handlers__[evt] || [])
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.push(func) }
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return this },
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one: function(evt, func){
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var handler
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this.on(evt,
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handler = Object.assign(
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function(handle, ...args){
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this.off(evt, handler)
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return func.call(this, handle, ...args) }.bind(this),
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{__event_original_handler__: func}))
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return this },
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// XXX do we need .off(evt, 'all')
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off: function(evt, func){
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// event...
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if(evt in this
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&& this[evt].__event_handler_remove__){
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this[evt].__event_handler_remove__(this, func)
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// non-event...
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} else {
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var handlers = this.__event_handlers__
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&& (this.__event_handlers__[evt] || [])
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handlers
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&& handlers.splice(0, handlers.length,
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...handlers.filter(function(h){
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return h !== func
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&& h.__event_original_handler__ !== func })) }
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return this },
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trigger: function(evt, ...args){
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// local handler...
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evt in this
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&& this[evt](module.TRIGGER, ...args)
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// global events...
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this.__event_handlers__
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&& (this.__event_handlers__[evt] || [])
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.forEach(function(h){ h(evt, ...args) })
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return this },
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})
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// NOTE: this can't be added via Object.assign(..), use object.mixinFlat(..)
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// instead...
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var EventDocMixin =
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module.EventDocMixin = object.Mixin('EventDocMixin', {
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get eventfull(){
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return object.deepKeys(this)
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.filter(function(n){
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// avoid triggering props...
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return !object.values(this, n, function(){ return object.STOP }, true)[0].get
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&& (this[n] || {}).__event__ == 'bare'}.bind(this)) },
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get events(){
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return object.deepKeys(this)
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.filter(function(n){
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// avoid triggering props...
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return !object.values(this, n, function(){ return object.STOP }, true)[0].get
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&& (this[n] || {}).__event__ == 'full' }.bind(this)) },
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})
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var EventMixin =
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module.EventMixin =
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object.Mixin('EventMixin',
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EventHandlerMixin,
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EventDocMixin)
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/**********************************************************************
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* vim:set ts=4 sw=4 : */ return module })
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