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			299 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			299 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /**********************************************************************
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| * 
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| *
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| *
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| *
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| * XXX would be helpful to define a task api...
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| * 		task('abort') vs. task.abort(), task state,  ...etc.
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| * 	then define Task and TaskQueue(Queue) and extended api to:
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| * 		- task state introspection
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| * 		- stop/resume tasks (or task queue?)
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| * 		- serialize tasks
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| * 		- ...
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| * 	would be nice to make the task just a slightly extended or better
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| * 	defined function/generator, ideally to make them interchangable...
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| *
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| **********************************************/  /* c8 ignore next 2 */
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| ((typeof define)[0]=='u'?function(f){module.exports=f(require)}:define)
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| (function(require){ var module={} // make module AMD/node compatible...
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| /*********************************************************************/
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| 
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| var object = require('ig-object')
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| 
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| require('./Array')
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| 
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| var events = require('./event')
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| 
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| 
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| 
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| /*********************************************************************/
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| 
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| module.STOP = object.STOP
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| 
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| 
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| 
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| //---------------------------------------------------------------------
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| 
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| // XXX need to configure to run a specific amount of jobjs on each start...
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| // XXX do we need an async mode -- exec .__run_tasks__(..) in a 
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| // 		setTimeout(.., 0)???
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| var Queue =
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| module.Queue = object.Constructor('Queue', Array, {
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| 	// create a running queue...
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| 	runTasks: function(...tasks){
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| 		return this({ state: 'running' }, ...tasks) },
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| 
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| }, events.EventMixin('flat', {
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| 	// config...
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| 	//
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| 	pool_size: 8,
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| 
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| 	poling_delay: 200,
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| 
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| 	auto_stop: false,
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| 
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| 	//
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| 	// This can be:
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| 	// 	'wait'		- wait fot the sun-queue to stop
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| 	// 	'unwind'	- run sub-task and requeue parent
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| 	//
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| 	// XXX do we need this???
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| 	// XXX should the nested queue decide???
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| 	// 		...how???
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| 	sub_queue: 'unwind',
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| 
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| 
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| 	//
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| 	// This can be:
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| 	// 		'running'
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| 	// 		'stopped'
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| 	//
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| 	__state: null,
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| 	get state(){
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| 		return this.__state 
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| 			|| 'stopped' },
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| 	set state(value){
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| 		if(value == 'running'){
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| 			this.start()
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| 		} else if(value == 'stopped'){
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| 			this.stop() } },
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| 
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| 	// events/actions - state transitions...
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| 	//
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| 	// XXX would be nice to run a number of tasks...
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| 	start: events.Event('start', function(handle){
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| 		// can't start while running...
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| 		if(this.state == 'running'){
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| 			return handle(false) }
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| 		this.__state = 'running'
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| 		this.__run_tasks__() }),
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| 	stop: events.Event('stop', function(handle){
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| 		// can't stop while not running...
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| 		if(this.state == 'stopped'){
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| 			return handle(false) }
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| 		this.__state = 'stopped' }),
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| 
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| 	// events/actions - state transitions...
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| 	//
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| 	clear: events.Event(function(handler){
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| 		this.splice(0, this.length) }),
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| 
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| 
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| 	// events...
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| 	//
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| 	taskStarting: events.Event('taskStarting'),
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| 	taskCompleted: events.Event('taskCompleted'),
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| 	queueEmpty: events.Event('queueEmpty'),
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| 
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| 
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| 	// helpers...
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| 	//
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| 	// move tasks to head/tail of queue resp.
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| 	prioritize: function(...tasks){
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| 		return this.sortAs(tasks) },
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| 	delay: function(...tasks){
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| 		return this.sortAs(tasks, true) },
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| 
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| 
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| 	// Runner API...
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| 	//
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| 	//	Run the given task type...
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| 	//	.__run_task__(task[, next])
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| 	//		-> STOP
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| 	//		-> STOP(value)
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| 	//		-> queue
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| 	//		-> promise
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| 	//		-> func
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| 	//		-> ...
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| 	//
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| 	// NOTE: this intentionally does not handle results as that whould 
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| 	// 		require this to also handle events, and other runtime stuff...
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| 	// 		...to add a new task/result type either handle the non-standard
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| 	// 		result here or wrap it into a standard return value like a 
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| 	// 		promise...
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| 	__run_task__: function(task, next){
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| 		return typeof(task) == 'function' ?
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| 				task()
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| 			: (task instanceof Queue 
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| 					&& this.sub_queue == 'unwind') ?
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| 				(task.runTask(next), task)
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| 			: (task instanceof Queue 
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| 					&& this.sub_queue == 'wait') ?
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| 				task.start()
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| 			: task },
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| 	//
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| 	// 	Hanlde 'running' state...
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| 	// 	.__run_tasks__()
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| 	// 		-> this
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| 	//
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| 	// NOTE: we do not store the exec results...
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| 	// NOTE: not intended for direct use and will likely have no effect
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| 	// 		if called directly... 
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| 	__running: null,
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| 	__run_tasks__: function(){
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| 		var that = this
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| 
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| 		// if we are not running stop immidiately...
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| 		if(this.state != 'running'){
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| 			return this }
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| 
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| 		// handle queue...
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| 		while(this.length > 0 
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| 				&& this.state == 'running'
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| 				&& (this.__running || []).length < (this.pool_size || Infinity) ){
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| 			this.runTask(this.__run_tasks__.bind(this)) }
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| 
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| 		// empty queue -> pole or stop...
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| 		//
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| 		// NOTE: we endup here in two cases:
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| 		// 		- the pool is full
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| 		// 		- the queue is empty
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| 		// NOTE: we do not care about stopping the timer when changing 
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| 		// 		state as .__run_tasks__() will stop itself...
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| 		//
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| 		// XXX will this be collected by the GC if it is polling???
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| 		if(this.length == 0 
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| 				&& this.state == 'running'){
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| 			this.auto_stop ?
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| 				// auto-stop...
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| 				this.stop()
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| 				// pole...
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| 				: (this.poling_delay
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| 					&& setTimeout(
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| 						this.__run_tasks__.bind(this), 
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| 						this.poling_delay || 200)) }
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| 		return this },
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| 
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| 	// run one task from queue...
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| 	//
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| 	// NOTE: this does not care about .state...
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| 	runTask: function(next){
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| 		var running = this.__running = this.__running || []
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| 
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| 		// can't run... 
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| 		if(this.length == 0
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| 				|| running.length >= this.pool_size ){
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| 			return this }
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| 
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| 		// closure: running, task, res, stop, next...
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| 		var runningDone = function(){
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| 			running.splice(0, running.length, 
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| 				// NOTE: there can be multiple occurences of res...
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| 				...running
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| 					.filter(function(e){ return e !== res })) 
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| 			that.trigger('taskCompleted', task, res) 
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| 			!stop && next
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| 				&& next() }
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| 
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| 		var task = this.shift()
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| 
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| 		this.trigger('taskStarting', task)
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| 
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| 		// run...
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| 		var res = this.__run_task__(task, next)
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| 
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| 		// handle stop...
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| 		var stop = res === module.STOP 
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| 			|| res instanceof module.STOP
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| 		res = res instanceof module.STOP ?
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| 			res.value
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| 			: res
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| 		stop
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| 			&& this.stop()
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| 
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| 		// handle task results...
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| 		//
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| 		// queue -- as a set of tasks...
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| 		if(res instanceof Queue
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| 				&& this.sub_queue == 'unwind'){
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| 			if(res.length > 0){
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| 				this.push(res) }
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| 			this.trigger('taskCompleted', task, res)
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| 
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| 		// queue -- as a task...
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| 		} else if(res instanceof Queue
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| 				&& this.sub_queue == 'wait'){
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| 			if(res.state == 'stopped'){
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| 				this.trigger('taskCompleted', task, res)
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| 
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| 			} else {
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| 				running.push(res)
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| 				res.stop(function(){
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| 					// not fully done yet -- re-queue... 
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| 					res.length > 0
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| 						&& that.push(res) 
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| 					runningDone() }) }
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| 
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| 		// pool async (promise) task...
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| 		} else if(typeof((res || {}).finally) == 'function'
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| 				// one post handler is enough...
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| 				&& !running.includes(res)){
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| 			running.push(res) 
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| 			res.finally(function(){
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| 				runningDone() })
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| 
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| 		// re-queue tasks...
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| 		} else if(typeof(res) == 'function'){
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| 			that.trigger('taskCompleted', task, res)
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| 			this.push(res)
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| 
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| 		// completed sync task...
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| 		} else {
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| 			this.trigger('taskCompleted', task, res) }
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| 
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| 		this.length == 0
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| 			&& this.trigger('queueEmpty')
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| 
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| 		return this },
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| 
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| 
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| 	// constructor argument handling...
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| 	//
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| 	// 	Queue()
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| 	// 		-> queue
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| 	//
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| 	// 	Queue(..,tasks)
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| 	// 		-> queue
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| 	//
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| 	// 	Queue(options)
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| 	// 	Queue(options, ..,tasks)
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| 	// 		-> queue
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| 	//
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| 	__init__: function(options){ 
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| 		// options...
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| 		if(!(this[0] instanceof Queue)
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| 				&& this[0] instanceof Object 
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| 				&& typeof(this[0]) != 'function'
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| 				&& typeof(this[0].finally) != 'function'){
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| 			Object.assign(this, this.shift()) }
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| 		// see if we need to start...
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| 		this.__run_tasks__() },
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| }))
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| 
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| 
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| 
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| 
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| 
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| /**********************************************************************
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| * vim:set ts=4 sw=4 :                               */ return module })
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