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			181 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			181 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /**********************************************************************
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| * 
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| *
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| *
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| ***********************************************/ /* c8 ignore next 2 */
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| ((typeof define)[0]=='u'?function(f){module.exports=f(require)}:define)
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| (function(require){ var module={} // make module AMD/node compatible...
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| /*********************************************************************/
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| 
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| require('./Map')
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| 
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| var object = require('ig-object')
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| 
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| 
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| 
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| /*********************************************************************/
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| 
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| var UniqueKeyMap = 
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| module.UniqueKeyMap = object.Constructor('UniqueKeyMap', Map, {
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| 
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| 	// Format:
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| 	// 	Map([
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| 	// 		[ <elem>, Set([
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| 	// 				<original-name>, 
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| 	// 				...
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| 	// 			]) ],
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| 	// 		...
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| 	// 	])
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| 	//
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| 	__keys_index: null,
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| 	get __keys(){
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| 		return (this.__keys_index = 
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| 			this.__keys_index || new Map()) },
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| 
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| 	// Format:
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| 	// 	Map([
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| 	// 		[<unique-key>, <orig-key>],
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| 	// 		...
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| 	// 	])
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| 	//
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| 	__reverse_index: null,
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| 	get __reverse(){
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| 		return (this.__reverse_index = 
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| 			this.__reverse_index || new Map()) },
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| 
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| 
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| 	// Pattern to be used to generate unique key...
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| 	//
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| 	__key_pattern__: '$KEY ($COUNT)',
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| 
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| 	// If true then a value can not be stored under the same key more 
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| 	// than once...
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| 	//
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| 	// Example:
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| 	// 	var u = UniqueKeyMap()
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| 	// 	u.set('x', 123)
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| 	// 	// if .__unique_key_value__ is true this will have no effect, 
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| 	// 	// otherwise 123 will be stored under 'x (1)'
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| 	// 	u.set('x', 123)
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| 	//
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| 	__unique_key_value__: false,
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| 
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| 
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| 
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| 	// helpers...
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| 	//
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| 	originalKey: function(key){
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| 		return this.__reverse.get(key) },
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| 	uniqieKey: function(key){
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| 		var n = key
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| 		var i = 0
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| 		while(this.has(n)){
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| 			i++
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| 			n = this.__key_pattern__
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| 				.replace(/\$KEY/, key)
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| 				.replace(/\$COUNT/, i) }
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| 		return n },
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| 	keysOf: function(elem, mode='original'){
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| 		// get unique keys...
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| 		if(mode == 'unique'){
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| 			return this
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| 				.entries()
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| 				.reduce(function(res, [k, e]){
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| 					e === elem
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| 						&& res.push(k)
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| 					return res }, []) }
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| 		// get keys used to set the values...
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| 		return [...(this.__keys.get(elem) || [])] },
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| 
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| 	// NOTE: this will never overwrite a key's value, to overwrite use .reset(..)
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| 	set: function(key, elem, return_key=false){
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| 		// index...
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| 		var names
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| 		this.__keys.set(elem, 
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| 			names = this.__keys.get(elem) || new Set())
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| 		// key/elem already exists...
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| 		if(this.__unique_key_value__ 
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| 				&& names.has(key)){
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| 			return return_key ?
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| 				key
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| 				: this }
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| 		names.add(key)
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| 		// add the elem with the unique name...
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| 		var n
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| 		var res = object.parentCall(
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| 			UniqueKeyMap.prototype, 
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| 			'set', 
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| 			this, 
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| 			n = this.uniqieKey(key), 
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| 			elem) 
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| 		// reverse index...
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| 		this.__reverse.set(n, key)
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| 		return return_key ?
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| 			n
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| 			: res },
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| 	// NOTE: this will never generate a new name...
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| 	reset: function(key, elem){
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| 		// rewrite...
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| 		if(this.has(key)){
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| 			// remove old elem/key from .__keys...
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| 			var o = this.originalKey(key)
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| 			var s = this.__keys.get(this.get(key))
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| 			s.delete(o)
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| 			s.size == 0
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| 				&& this.__keys.delete(this.get(key))
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| 			// add new elem/key to .__keys...
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| 			var n
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| 			this.__keys.set(elem, (n = this.__keys.get(elem) || new Set()))
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| 			n.add(o)
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| 			
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| 			return object.parentCall(UniqueKeyMap.prototype, 'set', this, key, elem) 
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| 		// add...
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| 		} else {
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| 			return this.set(key, elem) } },
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| 	delete: function(key){
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| 		var s = this.__keys.get(this.get(key))
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| 		if(s){
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| 			// XXX will this delete if key is with an index???
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| 			//s.delete(key)
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| 			s.delete(this.originalKey(key))
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| 			this.__reverse.delete(key)
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| 			s.size == 0
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| 				&& this.__keys.delete(this.get(key)) }
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| 		return object.parentCall(UniqueKeyMap.prototype, 'delete', this, key) },
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| 
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| 	// NOTE: this maintains the item order. This is done by rewriting 
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| 	// 		items in sequence, this may be slow and trigger lots of write 
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| 	// 		observer callbacks. to avoid this use .unOrderedRename(..)
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| 	// XXX do not see how can we avoid rewriting the map if we want to 
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| 	// 		keep the order...
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| 	orderedRename: function(from, to, return_key=false){
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| 		var keys = [...this.keys()]
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| 		// rename the element...
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| 		var e = this.get(from)
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| 		this.delete(from)
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| 		var n = this.set(to, e, true) 
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| 		// keep order...
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| 		keys.splice(keys.indexOf(from), 1, n)
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| 		this.sort(keys)
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| 		return return_key ?
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|    			n
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| 			: this },
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| 	// NOTE: the renamed item is appended to the map...
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| 	unorderedRename: function(from, to, return_key=false){
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| 		var e = this.get(from)
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| 		this.delete(from)
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| 		return this.set(to, e, return_key) },
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| 
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| 	__unorderd_rename__: false,
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| 	rename: function(from, to, return_key=false){
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| 		return this.__unorderd_writes__ ?
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| 			this.unorderedRename(...arguments)
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| 			: this.orderedRename(...arguments) },
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| })
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| 
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| 
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| 
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| 
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| /**********************************************************************
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| * vim:set ts=4 sw=4 :                               */ return module })
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