Signed-off-by: Alex A. Naanou <alex.nanou@gmail.com>
This commit is contained in:
Alex A. Naanou 2023-08-11 15:47:42 +03:00
parent 5c9116b9d1
commit 1061323d8b

View File

@ -773,6 +773,8 @@ var Gallery = {
dragged = evt.target
dragged.classList.add('dragging') } })
var skip_dragover = false
// XXX do we .__update_grid_size() live (current) or after the
// drag is over???
this.dom
.addEventListener('dragenter', function(evt){
// NOTE: this prevents jumping back and forth if moving
@ -800,13 +802,15 @@ var Gallery = {
}) } })
// check if we just went out of the edge image...
// NOTE: this handles a special case:
// when a narrow image is at the edge and the adjacent image
// is wide. dragging the narrow image over the wide places
// it at the other side ow the wide image but the cursor is
// now over the wide image so to drag back we either need
// to exit it and drag over again (not intuitive) or simply
// drag over the oppoiste edge of the wide image (dragleave
// handler)
// |[A][ B ][C] |
// when a narrow image (A, C) is at the edge and the
// adjacent image is wide (b).
// dragging the narrow image over the wide places it at
// the other side of the wide image but the cursor is now
// over the wide image so to drag back we either need to
// drag out of it and drag over again (not intuitive) or
// simply drag over the oppoiste edge of the wide image
// (dragleave handler)
// NOTE: we are not implementing the whole drag process here
// because dragging up/down here is far more complicated
// than when doing it in dragover...